Patryn Axis -VS- dawgoneit +22 Allies

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Combat Move - Russians
                16 infantry moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Yakut S.S.R. to Yenisey

    Turn Complete - Russians

    triplea_42694_Rus9.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 fighters, 6 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                3 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Hunan to Burma
                      Japanese take Burma from UK_Pacific
                2 mech_infantrys moved from Hunan to Shan State
                1 fighter moved from French Indo China to 37 Sea Zone
                1 bomber moved from French Indo China to 45 Sea Zone
                1 destroyer moved from 38 Sea Zone to 41 Sea Zone
                1 bomber moved from French Indo China to 41 Sea Zone
                4 fighters and 4 tactical_bombers moved from 38 Sea Zone to 41 Sea Zone
                2 fighters moved from French Indo China to Shan State
                2 tactical_bombers moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers in 41 Sea Zone, round 2 : 7/10 hits, 5.67 expected hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 bombers moved from 25 Sea Zone to Japan
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 38 Sea Zone to 36 Sea Zone
                4 fighters and 4 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
                1 bomber moved from 41 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 fighter moved from 37 Sea Zone to French Indo China
                1 mech_infantry moved from Kwangsi to French Indo China
                2 mech_infantrys moved from Kwangsi to Yunnan
                1 artillery moved from Szechwan to Yunnan
                3 mech_infantrys moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                1 aaGun, 1 artillery, 8 infantry and 7 mech_infantrys moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
                1 artillery, 2 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 5 Sea Zone to 7 Sea Zone
                1 bomber moved from 45 Sea Zone to French Indo China

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    Americans : 0.33
        UK_Pacific : -0.50
        Japanese : -1.17

    triplea_42694_Jap9.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    i cant see any way out of a loss.
    your game.  8-)

  • 18 16

    Good game!  Let me know if you would like a rematch in the future or a BM3 game.

    Thank you,

    Patryn

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    always ready for a game.
    been busy winterizing my house lately but always ready to play.
    dont care he game. just let me no your poison.
    if your interested in a new a&a game.
    a bunch of play world at war one on one or team games.
    we are always looking for a new player for our team games.
    solitaire is a good way to start

  • 18 16

    Sure let’s try a world at war 1 v 1?  Obviously can’t be a league game.  I haven’t played it yet but if there doesn’t need to be a bid then start it whenever.

    Thank you.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    do you still want to play a league game also?

  • 18 16

    @dawgoneit:

    do you still want to play a league game also?

    Sure - do you want to just switch sides with the same bid or rebid?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    sounds good.
    whats your bid placement?
    i’ll get the
    w.a.w. game going later.
    not sure if you’ve played it yet but if not, there’s a lot to do so take your time.
    its a real fun game

  • 18 16

    I’ll take a fighter in Scotland, a sub in Egypt and a sub off Gibraltar (SZ98 and SZ 91 I believe).  Yeah I will be going slowly in World at War.  Seems massive.

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