Forgot I was going to send one of those planes from sz100 to Gib, oh well.
Patryn Axis -VS- dawgoneit +22 Allies
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Iraq to Northwest Persia
1 transport moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 artillery and 2 infantry placed in IraqTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Iraq to Northwest Persia
1 transport moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 artillery and 2 infantry placed in IraqTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUsCombat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 26 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour and 6 mech_infantrys moved from Rostov to Caucasus
15 armour and 5 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Samara to Caucasus
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 bombers moved from Finland to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 4 bombers, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 bombers and 3 fighters in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 4 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 19 armour and 12 mech_infantrys
British defend with 1 infantry
Germans roll dice for 19 armour and 12 mech_infantrys in Caucasus, round 2 : 11/31 hits, 11.50 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 19 armour and 11 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Rostov to Caucasus
1 artillery moved from Samara to Volgograd
3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Smolensk to Rostov
1 mech_infantry moved from Russia to Volgograd
1 tactical_bomber moved from Novgorod to Russia
2 fighters moved from Finland to Russia
3 fighters moved from 110 Sea Zone to Western Germany
4 bombers moved from 110 Sea Zone to Western Germany
1 artillery moved from Smolensk to Bryansk
1 artillery and 2 infantry moved from Archangel to Smolensk
3 infantry moved from Karelia to Finland
1 infantry moved from Norway to Finland
3 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Vologda to Volgograd
2 infantry moved from Russia to Tambov
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to FrancePlace Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Russia
10 infantry placed in Western Germany
3 infantry placed in Novgorod
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : -1.00
British : 0.67
Americans : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 16 infantry moved from Buryatia to Yakut S.S.R.Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 bombers, 1 fighter, 1 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 mech_infantrys moved from Hunan to Shan State
4 mech_infantrys moved from Kwangsi to Shan State
2 mech_infantrys moved from French Indo China to Shan State
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Philippines to Shan State
1 bomber moved from Philippines to Shan State
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 8 fighters, 1 infantry, 8 mech_infantrys and 6 tactical_bombers
British defend with 2 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 1 infantry, 8 mech_infantrys and 6 tactical_bombers in Shan State, round 2 : 13/26 hits, 11.33 expected hits
UK_Pacific roll dice for 2 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 4/11 hits, 5.00 expected hits
1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 2 tactical_bombers owned by the British, 2 artilleries owned by the British, 2 fighters owned by the British, 3 infantry owned by the British and 2 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 8 fighters, 5 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Casualties for British: 2 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombersNon Combat Move - Japanese
4 fighters moved from Shan State to 38 Sea Zone
2 tactical_bombers moved from Shan State to 38 Sea Zone
2 bombers moved from Shan State to French Indo China
3 mech_infantrys moved from Kiangsu to Kwangsi
2 tactical_bombers moved from Shan State to 38 Sea Zone
4 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Kazakhstan to Novosibirsk
1 artillery moved from Sikang to Szechwan
1 artillery moved from Nenetsia to Urals
1 artillery moved from Evenkiyskiy to Timguska
1 aaGun, 1 artillery, 8 infantry and 7 mech_infantrys moved from Amur to Buryatia
3 mech_infantrys moved from Shantung to HunanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 transports placed in 6 Sea Zone
2 bombers, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
Japanese collect 71 PUs (3 lost to blockades); end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
UK_Pacific : -1.00
Japanese : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Libya to Northern Italy
1 fighter moved from Trans-Jordan to Northwest Persia
2 mech_infantrys moved from Tobruk to Egypt
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 artilleries and 3 infantry moved from Morocco to Algeria
2 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Libya to TobrukCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/1 hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in PhilippinesNon Combat Move - Americans
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports
EDIT: Adding units owned by Americans to Morocco: 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Libya to Northern Italy
1 fighter moved from Trans-Jordan to Northwest Persia
2 mech_infantrys moved from Tobruk to Egypt
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 artilleries and 3 infantry moved from Morocco to Algeria
2 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Libya to TobrukCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/1 hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in PhilippinesNon Combat Move - Americans
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports
EDIT: Adding units owned by Americans to Morocco: 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour, 2 artilleries and 2 infantry moved from Burma to Shan State
1 infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from JapaneseCombat - British
British creates battle in territory 106 Sea Zone
Battle in Shan State
British attack with 2 armour, 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 5 mech_infantrys
British roll dice for 2 armour, 2 artilleries and 2 infantry in Shan State, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 5 mech_infantrys in Shan State, round 2 : 4/6 hits
3 mech_infantrys owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Shan State
British roll dice for 2 armour in Shan State, round 3 : 0/2 hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Shan State, round 3 : 0/3 hits
British roll dice for 2 armour in Shan State, round 4 : 1/2 hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Shan State, round 4 : 1/3 hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Shan State
British roll dice for 1 armour in Shan State, round 5 : 1/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 5 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Shan State
British roll dice for 1 armour in Shan State, round 6 : 1/1 hits
Japanese roll dice for 1 artillery in Shan State, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking 106 Sea Zone from Germans, taking Shan State from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 armour, 2 artilleries and 2 infantry
Casualties for Japanese: 1 artillery and 5 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Burma to India
1 armour moved from West India to India
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
1 artillery moved from Eastern Persia to West India
2 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Iraq to Northwest Persia
5 infantry moved from Iraq to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Suriname to 88 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 infantry and 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
5 infantry moved from Rostov to CaucasusPlace Units - Italians
1 bomber and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
Battle in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in IraqTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
Battle in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in IraqTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 17 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
19 armour and 11 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 artillery and 3 infantry moved from Volgograd to Kazakhstan
2 bombers, 2 fighters and 5 tactical_bombers moved from Russia to Northwest Persia
4 bombers moved from Western Germany to Northwest Persia
3 fighters moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kazakhstan
Germans attack with 1 artillery and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Kazakhstan, round 3 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 19 armour, 6 bombers, 2 fighters, 14 mech_infantrys and 5 tactical_bombers
British defend with 2 armour, 2 artilleries, 2 fighters, 11 infantry and 4 mech_infantrys; French defend with 1 fighter and 2 infantry; ANZAC defend with 2 artilleries and 4 infantry; Americans defend with 1 fighter; Russians defend with 1 mech_infantry
Germans roll dice for 19 armour, 6 bombers, 2 fighters, 14 mech_infantrys and 5 tactical_bombers in Northwest Persia, round 2 : 23/46 hits, 20.17 expected hits
British roll dice for 2 armour, 4 artilleries, 4 fighters, 17 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 12/32 hits, 12.33 expected hits
1 mech_infantry owned by the Russians, 4 mech_infantrys owned by the British, 4 infantry owned by the ANZAC, 2 infantry owned by the French, 1 artillery owned by the British, 12 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Northwest Persia
Germans roll dice for 19 armour, 6 bombers, 2 fighters, 2 mech_infantrys and 5 tactical_bombers in Northwest Persia, round 3 : 16/34 hits, 18.17 expected hits
British roll dice for 2 armour, 3 artilleries and 4 fighters in Northwest Persia, round 3 : 5/9 hits, 4.67 expected hits
2 artilleries owned by the ANZAC, 3 armour owned by the Germans, 1 fighter owned by the Americans, 1 fighter owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 2 fighters owned by the British and 2 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 16 armour, 6 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Germans: 3 armour and 14 mech_infantrys
Casualties for ANZAC: 2 artilleries and 4 infantry
Casualties for British: 2 armour, 2 artilleries, 2 fighters, 11 infantry and 4 mech_infantrys
Casualties for French: 1 fighter and 2 infantry
Casualties for Russians: 1 mech_infantry
Casualties for Americans: 1 fighterNon Combat Move - Germans
3 aaGuns moved from Caucasus to Northwest Persia
6 bombers, 2 fighters and 5 tactical_bombers moved from Northwest Persia to Caucasus
3 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
2 infantry moved from Tambov to Volgograd
1 artillery moved from Bryansk to Rostov
3 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Smolensk to Russia
3 infantry moved from Karelia to Finland
3 infantry moved from Novgorod to Karelia
3 fighters moved from 110 Sea Zone to Western Germany
4 infantry moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 infantry placed in Volgograd
1 bomber placed in Western Germany
3 infantry placed in France
3 infantry placed in Novgorod
8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : 0.83
British : -0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - Russians
16 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from JapaneseCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to YeniseyTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 6 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Japan to 25 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Hunan to Burma
Japanese take Burma from UK_Pacific
2 mech_infantrys moved from Hunan to Shan State
1 fighter moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
4 fighters and 4 tactical_bombers moved from 38 Sea Zone to 41 Sea Zone
2 fighters moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Shan StateCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers in 41 Sea Zone, round 2 : 7/10 hits, 5.67 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 25 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 bombers moved from 25 Sea Zone to Japan
2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 38 Sea Zone to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
2 mech_infantrys moved from Kwangsi to Yunnan
1 artillery moved from Szechwan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 aaGun, 1 artillery, 8 infantry and 7 mech_infantrys moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
1 artillery, 2 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 5 Sea Zone to 7 Sea Zone
1 bomber moved from 45 Sea Zone to French Indo ChinaPlace Units - Japanese
2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : 0.33
UK_Pacific : -0.50
Japanese : -1.17 -
i cant see any way out of a loss.
your game. 8-) -
Good game! Let me know if you would like a rematch in the future or a BM3 game.
Thank you,
Patryn
-
always ready for a game.
been busy winterizing my house lately but always ready to play.
dont care he game. just let me no your poison.
if your interested in a new a&a game.
a bunch of play world at war one on one or team games.
we are always looking for a new player for our team games.
solitaire is a good way to start -
Sure let’s try a world at war 1 v 1? Obviously can’t be a league game. I haven’t played it yet but if there doesn’t need to be a bid then start it whenever.
Thank you.
-
do you still want to play a league game also?
-
do you still want to play a league game also?
Sure - do you want to just switch sides with the same bid or rebid?
-
sounds good.
whats your bid placement?
i’ll get the
w.a.w. game going later.
not sure if you’ve played it yet but if not, there’s a lot to do so take your time.
its a real fun game





