@Avner Still need your email to put into the game to get dice rolls
Odonis (Axis) vs dawgoneit (Allies +21) No VC G40L18
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 4 infantry in Kansu, round 3 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Kansu, round 5 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 2 infantry in Kansu, round 6 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 6 : 0/1 hits
Chinese roll dice for 2 infantry in Kansu, round 7 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 7 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -8
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to QueenslandCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Americans roll dice for 1 fighter in 46 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Central United States to British GuianaPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 4 infantry in Kansu, round 3 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Kansu, round 5 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 2 infantry in Kansu, round 6 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 6 : 0/1 hits
Chinese roll dice for 2 infantry in Kansu, round 7 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 7 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -8
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 21 PUs;
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 armour moved from Alexandria to Libya
1 bomber moved from Alexandria to Iraq
3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Eastern Persia to Burma
2 infantry moved from India to Burma
1 armour moved from Eastern Persia to Iraq
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Italian Somaliland to Ethiopia
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 battleship moved from 39 Sea Zone to 43 Sea ZoneCombat - British
Battle in 43 Sea Zone
British attack with 1 battleship
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber and 3 infantry in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 bomber and 3 infantry in Iraq, round 3 : 0/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 bomber and 2 infantry in Iraq, round 4 : 0/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 bomber and 1 infantry in Iraq, round 5 : 2/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber moved from Iraq to Egypt
2 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from Alexandria to Tobruk
2 fighters moved from Morocco to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 airfield placed in Gibraltar
3 infantry placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 31 PUs (4 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 5 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to India: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
2 armour moved from Poland to Baltic States
1 bomber moved from Normandy Bordeaux to 104 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Trans-Jordan
Battle in Bessarabia
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bessarabia
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Cyprus from British, taking Trans-Jordan from British, taking Bessarabia from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Italians lost in 104 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
2 artilleries moved from Northern Italy to Southern Italy
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 aaGun moved from Romania to BessarabiaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Morocco to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 cruiser
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Italians and 1 fighter owned by the French lost in 92 Sea Zone
Italians win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 cruiser
Casualties for French: 1 fighterNon Combat Move - French
1 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Romania to Ukraine
1 tactical_bomber moved from Romania to Ukraine
1 tactical_bomber moved from Greece to Ukraine
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
2 artilleries and 10 infantry moved from Norway to Finland
2 bombers moved from Normandy Bordeaux to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
7 armour and 11 mech_infantrys moved from Eastern Poland to Novgorod
1 fighter moved from Greece to Western Ukraine
1 tactical_bomber moved from Greece to Ukraine
1 fighter moved from Western Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 7 armour, 1 fighter and 11 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
Germans roll dice for 7 armour, 1 fighter and 11 mech_infantrys in Novgorod, round 2 : 8/19 hits
Russians roll dice for 1 artillery and 8 infantry in Novgorod, round 2 : 4/9 hits
8 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 7 armour, 1 fighter and 7 mech_infantrys in Novgorod, round 3 : 7/15 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 7 armour, 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 1 artillery and 8 infantry
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 cruiser
Germans roll dice for 2 bombers and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in Ukraine
Germans attack with 3 armour and 3 tactical_bombers
Russians defend with 2 armour, 1 artillery and 1 factory_minor
Germans roll dice for 3 armour and 3 tactical_bombers in Ukraine, round 2 : 5/6 hits
Russians roll dice for 2 armour and 1 artillery in Ukraine, round 2 : 1/3 hits
2 armour owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour
Casualties for Russians: 2 armour and 1 artillery
Battle in Finland
Germans attack with 2 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 10 infantry in Finland, round 2 : 2/12 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 aaGun moved from Normandy Bordeaux to France
5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from 114 Sea Zone to Western Germany
1 fighter moved from Novgorod to Baltic States
3 tactical_bombers moved from Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Greece to Western Germany
2 infantry moved from Bulgaria to RomaniaPlace Units - Germans
1 artillery and 1 infantry placed in France
Germans undo move 1.
1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
4 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Archangel
3 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Belarus
1 artillery moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Belarus, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belarus, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 2 fighters in Belarus, round 4 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
retreated to Belarus
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 factory_minor
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Germans roll dice for 2 armour in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
4 aaGuns, 3 armour, 4 artilleries, 4 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Volgograd
2 armour, 1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Kansu
1 artillery and 2 infantry moved from Shensi to Kansu
1 bomber moved from Yunnan to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Siam to 42 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 3 tactical_bombers
British defend with 1 battleship
Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 fighter and 3 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 battleship owned by the British lost in 43 Sea Zone
Japanese win, taking Sumatra from UK_Pacific, taking 43 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 battleship
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kansu, round 2 : 2/7 hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 3 : 3/6 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Java from ANZAC, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 aaGun and 9 infantry moved from Manchuria to Korea
3 mech_infantrys moved from Kiangsu to Jehol
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
1 artillery, 2 infantry and 1 mech_infantry moved from Kweichow to Yunnan
2 artilleries moved from Shan State to Yunnan
1 battleship and 1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to Philippines
1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 bomber moved from Kansu to YunnanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 2.
1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 4 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 41 Sea Zone to India
2 infantry moved from 54 Sea Zone to Queensland
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from British Guiana to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to AlaskaPlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 4 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 41 Sea Zone to India
2 infantry moved from 54 Sea Zone to Queensland
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from British Guiana to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to AlaskaPlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 mech_infantry
EDIT: Adding units owned by British to India: 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 fighter moved from Gibraltar to 98 Sea Zone
1 bomber moved from Egypt to 99 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
2 armour and 1 mech_infantry moved from Libya to Alexandria
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from 99 Sea Zone to Egypt
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
2 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Gibraltar to United KingdomPlace Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
British collect 37 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
2 armour moved from Baltic States to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 3 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Bessarabia to Western Ukraine
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 tactical_bomber
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
Japanese roll dice for 1 tactical_bomber in Malaya, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 artillery in Malaya, round 3 : 1/1 hits
Japanese roll dice for 1 tactical_bomber in Malaya, round 3 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 tactical_bomber
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
Japanese roll dice for 1 tactical_bomber in Malaya, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 artillery in Malaya, round 3 : 1/1 hits
Japanese roll dice for 1 tactical_bomber in Malaya, round 3 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from Belarus to Archangel
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from Finland to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Archangel
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Bryansk
Germans take Bryansk from Russians
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 cruiser moved from 112 Sea Zone to 127 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 5 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 armour and 3 mech_infantrys in Ukraine, round 2 : 5/8 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 artilleries and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits
Germans roll dice for 3 artilleries and 2 infantry in Archangel, round 2 : 3/5 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
4 mech_infantrys moved from Novgorod to Archangel
4 armour moved from Novgorod to Archangel
3 aaGuns, 4 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Novgorod to Archangel
6 infantry moved from Finland to Karelia
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Baltic States to Western Germany
1 fighter moved from Eastern Poland to Western Germany
3 tactical_bombers moved from Eastern Poland to Novgorod
2 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
1 bomber placed in Western Germany
3 mech_infantrys placed in Western Germany
1 infantry placed in France
2 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Nenetsia
2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Russia to Samara
2 infantry moved from Volgograd to KazakhstanCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 2/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Smolensk to Russia
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
3 infantry placed in Volgograd
2 armour, 1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
3 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Manchuria
11 infantry moved from Korea to Manchuria
3 mech_infantrys moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Suiyuyan to Manchuria
1 bomber moved from Yunnan to Manchuria
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to Malaya
1 mech_infantry moved from French Indo China to Malaya
2 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 armour moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 cruiser moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 15 infantry, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA fire in Manchuria : 0/6 hits
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 15 infantry, 3 mech_infantrys and 3 tactical_bombers in Manchuria, round 2 : 5/26 hits
Chinese roll dice for 2 aaGuns and 18 infantry in Manchuria, round 2 : 8/18 hits
8 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 7 infantry, 3 mech_infantrys and 3 tactical_bombers in Manchuria, round 3 : 5/18 hits
Chinese roll dice for 15 infantry in Manchuria, round 3 : 5/15 hits
5 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Manchuria, round 4 : 5/13 hits
Chinese roll dice for 10 infantry in Manchuria, round 4 : 6/10 hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 5 infantry owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers in Manchuria, round 5 : 3/7 hits
Chinese roll dice for 5 infantry in Manchuria, round 5 : 5/5 hits
3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery and 1 bomber in Manchuria, round 6 : 2/2 hits
Chinese roll dice for 2 infantry in Manchuria, round 6 : 1/2 hits
2 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is -68
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 1 bomber, 3 fighters, 15 infantry, 3 mech_infantrys and 3 tactical_bombers
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 2/2 hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 3 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 1/4 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Korea to Manchuria
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from Kansu to ShensiPlace Units - Japanese
1 factory_minor placed in Kwangtung
2 armour and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to French Indo China
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 0/5 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 3 : 3/5 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 7 : 1/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 7 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
4 fighters moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
2 armour placed in Eastern United States
3 transports placed in 101 Sea Zone
Americans undo move 2.
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
1 infantry placed in Eastern United States
Americans undo move 2.
2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to French Indo China
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 0/5 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 3 : 3/5 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 7 : 1/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 7 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
4 fighters moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
2 armour placed in Eastern United States
3 transports placed in 101 Sea Zone
Americans undo move 2.
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
1 infantry placed in Eastern United States
Americans undo move 2.
2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 armour and 4 mech_infantrys moved from Egypt to Iraq
2 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 aaGun moved from Suriname to 88 Sea Zone
1 aaGun and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
4 infantry moved from Brazil to Suriname
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 fighters placed in Egypt
1 artillery and 1 infantry placed in IraqTurn Complete - British
British collect 37 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry