Good grief. Well that was some oversight. Thought the UK tank & inf in Alexandria had retreated to defend Egypt.
18L G40 Patryn (Axis) vs simon33(Allies) +30
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kwangsi to Hunan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Hunan
2 bombers moved from Japan to HunanCombat - Japanese
Battle in Siberia
Battle in Hunan
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Hunan, round 2 : 5/12 hits, 4.50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Manchuria to Kwangsi
1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 fighter moved from Okinawa to Kwangsi
1 fighter moved from Formosa to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from Korea to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 tactical_bombers moved from Japan to Kwangsi
2 fighters moved from Japan to Kwangsi
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.50 -
I got some dice but I didn’t get the post. Did you forget to hit the post button?
I was on a plane and the plane WiFi didn’t seem to send. Just posted now.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone -
Triple scramble SZ 97 please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 15 Sea Zone
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 bomber moved from Central United States to Western United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Casualties for Germans: 1 fighter
Battle in 91 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 2 submarines
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
1 fighter moved from 96 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 artillery moved from Alexandria to 98 Sea Zone
1 armour and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Malaya to Shan State
2 infantry moved from Burma to India
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Scotland to 109 Sea Zone
1 aaGun, 1 fighter and 1 infantry moved from Scotland to United Kingdom
1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to British GuianaPlace Units - British
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6,6,4
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : -0.50
British : -0.17
Italians : -0.83 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 2/5 hits, 1.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
Italians roll dice for 1 bomber in 96 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 bomber owned by the Italians lost in 96 Sea Zone
British win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 1 bomber and 1 submarine
Casualties for British: 1 cruiser
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Romania
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : 0.67
British : 1.00
French : -0.33
Neutral_Allies : 0.33 -
I got some dice but I didn’t get the post. Did you forget to hit the post button?
I was on a plane and the plane WiFi didn�t seem to send. Just posted now.
Oh wow. I don’t think I’ve ever had a plane with internet access before.
It’s these fancy new planes from Alaska Airlines!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to JavaNon Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 infantry moved from Malaya to Shan State
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsCombat Move - French
1 infantry moved from Syria to Trans-Jordan
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea ZoneNon Combat Move - French
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Southern France to Normandy BordeauxTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Southern France
Germans take Southern France from French
3 artilleries moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
5 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 artilleries, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 9/15 hits, 7.83 expected hits
French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans, 2 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for French: 2 artilleries and 2 infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Southern Italy
2 fighters and 5 tactical_bombers moved from Normandy Bordeaux to Southern Italy
2 bombers moved from Normandy Bordeaux to Southern Italy
5 infantry moved from Bulgaria to Romania
1 artillery moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Poland
3 artilleries and 8 infantry moved from Germany to Poland
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
6 armour and 4 mech_infantrys moved from France to Germany
2 infantry moved from Western Germany to GermanyPlace Units - Germans
4 mech_infantrys placed in Western Germany
6 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 1.17
French : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea ZoneNon Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 infantry moved from Kazakhstan to Sikang
3 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Belarus to Vyborg
2 artilleries and 2 infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Vyborg
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
2 infantry moved from Western Ukraine to Bryansk
8 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 5 infantry moved from Bryansk to Belarus
2 aaGuns, 2 artilleries and 5 infantry moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to BelarusPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in NovgorodTurn Complete - Russians
Russians collect 36 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea ZoneNon Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 infantry moved from Kazakhstan to Sikang
3 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Belarus to Vyborg
2 artilleries and 2 infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Vyborg
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
2 infantry moved from Western Ukraine to Bryansk
8 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 5 infantry moved from Bryansk to Belarus
2 aaGuns, 2 artilleries and 5 infantry moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to BelarusPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in NovgorodTurn Complete - Russians
Russians collect 36 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 2 artilleries
EDIT: Removing units owned by Russians from Novgorod: 2 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 fighter
EDIT: Removing units owned by Russians from Vyborg: 1 fighter
EDIT: Adding units owned by Russians to Vyborg: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Non Combat Move - Japanese
2 artilleries and 5 infantry moved from Hunan to Kweichow
2 artilleries and 5 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Jehol to Kweichow
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
1 artillery moved from Chahar to Anhwe
4 infantry moved from Manchuria to Jehol
1 armour moved from Siberia to 5 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 harbour, 1 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Western United States to MidwayNon Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 15 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 fighter moved from Guam to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 harbour placed in Midway
3 submarines placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries, 1 fighter and 13 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries, 1 fighter and 15 infantry
Japanese defend with 4 artilleries, 11 infantry and 1 mech_infantry
Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Kweichow, round 2 : 4/19 hits, 4.50 expected hits
Japanese roll dice for 4 artilleries, 11 infantry and 1 mech_infantry in Kweichow, round 2 : 6/16 hits, 5.33 expected hits
4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Kweichow, round 3 : 8/13 hits, 3.50 expected hits
Japanese roll dice for 4 artilleries, 7 infantry and 1 mech_infantry in Kweichow, round 3 : 2/12 hits, 4.00 expected hits
7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries, 1 fighter and 7 infantry in Kweichow, round 4 : 5/11 hits, 3.17 expected hits
Japanese roll dice for 4 artilleries in Kweichow, round 4 : 1/4 hits, 1.33 expected hits
4 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 26
Casualties for Chinese: 9 infantry
Casualties for Japanese: 4 artilleries, 11 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to KansuPlace Units - Chinese
3 infantry placed in Kansu
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsPurchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Malta to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Iraq, round 4 : 1/4 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 112 Sea Zone
British attack with 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 destroyer owned by the British and 1 fighter owned by the British lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 cruiser owned by the British lost in 112 Sea Zone
British roll dice for 1 fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 fighter owned by the British lost in 112 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -40
Casualties for British: 1 cruiser, 1 destroyer and 2 fightersNon Combat Move - British
1 fighter moved from Morocco to United Kingdom
2 fighters moved from Malta to Egypt
1 battleship moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 bomber moved from Iraq to Egypt
1 infantry moved from Eastern Persia to West India
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Persia to Iraq
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from India to 39 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
3 fighters and 1 tactical_bomber moved from India to Sumatra
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 77 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 3 artilleries and 3 infantryCombat Hit Differential Summary :
Germans : 1.33
British : -4.17
Chinese : 5.83
Neutral_Axis : -0.33
Japanese : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 fighter
French defend with 2 cruisers and 1 destroyer
Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
French roll dice for 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
retreated to 92 Sea Zone
French win with 2 cruisers and 1 destroyer remaining. Battle score for attacker is -20
Casualties for Italians: 1 cruiser and 1 destroyerNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 armour moved from Greece to Romania
1 armour moved from Romania to Poland
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Algeria
1 transport moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -1.33
French : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Shan State to BurmaNon Combat Move - ANZAC
1 infantry moved from Shan State to Burma
3 fighters moved from Java to Sumatra
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from Northern Territory to South Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUsCombat Move - French
1 destroyer moved from 58 Sea Zone to 77 Sea ZoneNon Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
2 cruisers and 1 destroyer moved from 92 Sea Zone to 109 Sea Zone
EDIT: 1 mech_infantry moved from Eire to United KingdomTurn Complete - French
Combat Hit Differential Summary :
-
Edits were a couple of forgotten moves from the UK turn. I don’t reckon they would have affected Italy.
-
Edits were a couple of forgotten moves from the UK turn. I don’t reckon they would have affected Italy.
Not a problem.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 unit repaired.
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 bombers moved from Southern Italy to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers in 114 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
2 bombers moved from 114 Sea Zone to Western Germany
3 artilleries moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 123 Sea Zone to 111 Sea Zone
3 fighters moved from Southern Italy to Finland
4 tactical_bombers moved from Southern Italy to Finland
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
2 infantry moved from Romania to Bessarabia
2 artilleries and 8 infantry moved from Romania to Eastern Poland
2 artilleries and 2 infantry moved from Poland to Eastern Poland
19 infantry moved from Poland to Baltic States
3 aaGuns moved from Poland to Eastern Poland
4 artilleries moved from Poland to Baltic States
3 armour moved from Poland to Baltic States
4 mech_infantrys moved from Western Germany to Poland
4 mech_infantrys moved from Germany to Baltic States
12 armour and 4 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 mech_infantry placed in Western Germany
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Novgorod to Karelia
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Vyborg to KareliaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser and 1 transport
1 submarine owned by the Russians Submerged
Battle in Karelia
Russians attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Karelia, round 2 : 4/11 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians winGermans win with 1 battleship, 1 cruiser and 1 transport remaining, taking Karelia from Germans with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Novgorod to Russia
10 infantry moved from Russia to Bryansk
4 aaGuns, 2 artilleries and 19 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 fighters and 1 tactical_bomber moved from Szechwan to SikangPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 0.83