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Patryn Axis -VS- dawgoneit +22 Allies

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Iraq to Northwest Persia
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales
                1 artillery and 2 infantry placed in Iraq

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs

    triplea_42694_ANZ7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Iraq to Northwest Persia
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales
                1 artillery and 2 infantry placed in Iraq

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Libya to Tobruk

    Non Combat Move - French

    Turn Complete - French

    triplea_42694_Fre7.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 26 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour and 6 mech_infantrys moved from Rostov to Caucasus
                15 armour and 5 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Samara to Caucasus
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                3 bombers moved from Finland to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 4 bombers, 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 4 bombers and 3 fighters in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 4 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Caucasus
                    Germans attack with 19 armour and 12 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 19 armour and 12 mech_infantrys in Caucasus, round 2 : 11/31 hits, 11.50 expected hits
                        British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 19 armour and 11 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Rostov to Caucasus
                1 artillery moved from Samara to Volgograd
                3 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Smolensk to Rostov
                1 mech_infantry moved from Russia to Volgograd
                1 tactical_bomber moved from Novgorod to Russia
                2 fighters moved from Finland to Russia
                3 fighters moved from 110 Sea Zone to Western Germany
                4 bombers moved from 110 Sea Zone to Western Germany
                1 artillery moved from Smolensk to Bryansk
                1 artillery and 2 infantry moved from Archangel to Smolensk
                3 infantry moved from Karelia to Finland
                1 infantry moved from Norway to Finland
                3 infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Vologda to Volgograd
                2 infantry moved from Russia to Tambov
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Holland Belgium to France

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Russia
                10 infantry placed in Western Germany
                3 infantry placed in Novgorod
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        British : 0.67
        Americans : -0.33

    triplea_42694_Ger8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 16 infantry moved from Buryatia to Yakut S.S.R.

    Turn Complete - Russians

    triplea_42694_Rus8.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 bombers, 1 fighter, 1 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 mech_infantrys moved from Hunan to Shan State
                4 mech_infantrys moved from Kwangsi to Shan State
                2 mech_infantrys moved from French Indo China to Shan State
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                2 fighters and 2 tactical_bombers moved from Philippines to Shan State
                1 bomber moved from Philippines to Shan State
                5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 bombers, 8 fighters, 1 infantry, 8 mech_infantrys and 6 tactical_bombers
                    British defend with 2 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                        Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 1 infantry, 8 mech_infantrys and 6 tactical_bombers in Shan State, round 2 : 13/26 hits, 11.33 expected hits
                        UK_Pacific roll dice for 2 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 4/11 hits, 5.00 expected hits
                        1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 2 tactical_bombers owned by the British, 2 artilleries owned by the British, 2 fighters owned by the British, 3 infantry owned by the British and 2 armour owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 8 fighters, 5 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Japanese: 1 infantry and 3 mech_infantrys
                    Casualties for British: 2 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers

    Non Combat Move - Japanese
                4 fighters moved from Shan State to 38 Sea Zone
                2 tactical_bombers moved from Shan State to 38 Sea Zone
                2 bombers moved from Shan State to French Indo China
                3 mech_infantrys moved from Kiangsu to Kwangsi
                2 tactical_bombers moved from Shan State to 38 Sea Zone
                4 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from Kazakhstan to Novosibirsk
                1 artillery moved from Sikang to Szechwan
                1 artillery moved from Nenetsia to Urals
                1 artillery moved from Evenkiyskiy to Timguska
                1 aaGun, 1 artillery, 8 infantry and 7 mech_infantrys moved from Amur to Buryatia
                3 mech_infantrys moved from Shantung to Hunan

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                2 transports placed in 6 Sea Zone
                2 bombers, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
                Japanese collect 71 PUs (3 lost to blockades); end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    UK_Pacific : -1.00
        Japanese : 2.33

    triplea_42694_Jap8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 2 battleships, 6 carriers, 2 cruisers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Libya to Northern Italy
                1 fighter moved from Trans-Jordan to Northwest Persia
                2 mech_infantrys moved from Tobruk to Egypt
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries and 3 infantry moved from Morocco to Algeria
                2 infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Libya to Tobruk

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Northern Italy causes 0 damage total.
                Battle in Philippines

    Non Combat Move - Americans

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports
                EDIT: Adding units owned by Americans to Morocco: 2 artilleries, 3 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_42694_Ame8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 2 battleships, 6 carriers, 2 cruisers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Libya to Northern Italy
                1 fighter moved from Trans-Jordan to Northwest Persia
                2 mech_infantrys moved from Tobruk to Egypt
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries and 3 infantry moved from Morocco to Algeria
                2 infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Libya to Tobruk

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Northern Italy causes 0 damage total.
                Battle in Philippines

    Non Combat Move - Americans

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports
                EDIT: Adding units owned by Americans to Morocco: 2 artilleries, 3 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 2 artilleries and 2 infantry moved from Burma to Shan State
                1 infantry moved from Turkmenistan to Kazakhstan
                      British take Kazakhstan from Japanese

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Shan State
                    British attack with 2 armour, 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 5 mech_infantrys
                        British roll dice for 2 armour, 2 artilleries and 2 infantry in Shan State, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery and 5 mech_infantrys in Shan State, round 2 :  4/6 hits
                        3 mech_infantrys owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Shan State
                        British roll dice for 2 armour in Shan State, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Shan State, round 3 :  0/3 hits
                        British roll dice for 2 armour in Shan State, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Shan State, round 4 :  1/3 hits
                        1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Shan State
                        British roll dice for 1 armour in Shan State, round 5 :  1/1 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 5 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 armour in Shan State, round 6 :  1/1 hits
                        Japanese roll dice for 1 artillery in Shan State, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking 106 Sea Zone from Germans, taking Shan State from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 armour, 2 artilleries and 2 infantry
                    Casualties for Japanese: 1 artillery and 5 mech_infantrys

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Burma to India
                1 armour moved from West India to India
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 artillery moved from Eastern Persia to West India
                2 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Iraq to Northwest Persia
                5 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Tobruk to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Suriname to 88 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 infantry and 1 transport
                EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_42694_UK_8.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                5 infantry moved from Rostov to Caucasus

    Place Units - Italians
                1 bomber and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    triplea_42694_Ita8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in Malaya

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour, 1 artillery and 1 infantry placed in Iraq

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_42694_ANZ8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in Malaya

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour, 1 artillery and 1 infantry placed in Iraq

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Egypt to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    triplea_42694_Fre8.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 17 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                19 armour and 11 mech_infantrys moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Rostov to Northwest Persia
                1 artillery and 3 infantry moved from Volgograd to Kazakhstan
                2 bombers, 2 fighters and 5 tactical_bombers moved from Russia to Northwest Persia
                4 bombers moved from Western Germany to Northwest Persia
                3 fighters moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 3 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Kazakhstan
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 0/4 hits, 1.00 expected hits
                        British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery and 3 infantry in Kazakhstan, round 3 : 1/4 hits, 1.00 expected hits
                        British roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 19 armour, 6 bombers, 2 fighters, 14 mech_infantrys and 5 tactical_bombers
                    British defend with 2 armour, 2 artilleries, 2 fighters, 11 infantry and 4 mech_infantrys; French defend with 1 fighter and 2 infantry; ANZAC defend with 2 artilleries and 4 infantry; Americans defend with 1 fighter; Russians defend with 1 mech_infantry
                        Germans roll dice for 19 armour, 6 bombers, 2 fighters, 14 mech_infantrys and 5 tactical_bombers in Northwest Persia, round 2 : 23/46 hits, 20.17 expected hits
                        British roll dice for 2 armour, 4 artilleries, 4 fighters, 17 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 12/32 hits, 12.33 expected hits
                        1 mech_infantry owned by the Russians, 4 mech_infantrys owned by the British, 4 infantry owned by the ANZAC, 2 infantry owned by the French, 1 artillery owned by the British, 12 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Northwest Persia
                        Germans roll dice for 19 armour, 6 bombers, 2 fighters, 2 mech_infantrys and 5 tactical_bombers in Northwest Persia, round 3 : 16/34 hits, 18.17 expected hits
                        British roll dice for 2 armour, 3 artilleries and 4 fighters in Northwest Persia, round 3 : 5/9 hits, 4.67 expected hits
                        2 artilleries owned by the ANZAC, 3 armour owned by the Germans, 1 fighter owned by the Americans, 1 fighter owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 2 fighters owned by the British and 2 armour owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 16 armour, 6 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 65
                    Casualties for Germans: 3 armour and 14 mech_infantrys
                    Casualties for ANZAC: 2 artilleries and 4 infantry
                    Casualties for British: 2 armour, 2 artilleries, 2 fighters, 11 infantry and 4 mech_infantrys
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Germans
                3 aaGuns moved from Caucasus to Northwest Persia
                6 bombers, 2 fighters and 5 tactical_bombers moved from Northwest Persia to Caucasus
                3 infantry moved from Rostov to Caucasus
                3 infantry moved from Ukraine to Rostov
                2 infantry moved from Tambov to Volgograd
                1 artillery moved from Bryansk to Rostov
                3 infantry moved from Russia to Tambov
                1 artillery and 2 infantry moved from Smolensk to Russia
                3 infantry moved from Karelia to Finland
                3 infantry moved from Novgorod to Karelia
                3 fighters moved from 110 Sea Zone to Western Germany
                4 infantry moved from Western Germany to France

    Place Units - Germans
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Volgograd
                1 bomber placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Novgorod
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Germans : 0.83
        British : -0.00

    triplea_42694_Ger9.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Combat Move - Russians
                16 infantry moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Yakut S.S.R. to Yenisey

    Turn Complete - Russians

    triplea_42694_Rus9.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 fighters, 6 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                3 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Hunan to Burma
                      Japanese take Burma from UK_Pacific
                2 mech_infantrys moved from Hunan to Shan State
                1 fighter moved from French Indo China to 37 Sea Zone
                1 bomber moved from French Indo China to 45 Sea Zone
                1 destroyer moved from 38 Sea Zone to 41 Sea Zone
                1 bomber moved from French Indo China to 41 Sea Zone
                4 fighters and 4 tactical_bombers moved from 38 Sea Zone to 41 Sea Zone
                2 fighters moved from French Indo China to Shan State
                2 tactical_bombers moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers in 41 Sea Zone, round 2 : 7/10 hits, 5.67 expected hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 bombers moved from 25 Sea Zone to Japan
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 38 Sea Zone to 36 Sea Zone
                4 fighters and 4 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
                1 bomber moved from 41 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 fighter moved from 37 Sea Zone to French Indo China
                1 mech_infantry moved from Kwangsi to French Indo China
                2 mech_infantrys moved from Kwangsi to Yunnan
                1 artillery moved from Szechwan to Yunnan
                3 mech_infantrys moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                1 aaGun, 1 artillery, 8 infantry and 7 mech_infantrys moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
                1 artillery, 2 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 5 Sea Zone to 7 Sea Zone
                1 bomber moved from 45 Sea Zone to French Indo China

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    Americans : 0.33
        UK_Pacific : -0.50
        Japanese : -1.17

    triplea_42694_Jap9.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    i cant see any way out of a loss.
    your game.  8-)

  • 18 16

    Good game!  Let me know if you would like a rematch in the future or a BM3 game.

    Thank you,

    Patryn

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    always ready for a game.
    been busy winterizing my house lately but always ready to play.
    dont care he game. just let me no your poison.
    if your interested in a new a&a game.
    a bunch of play world at war one on one or team games.
    we are always looking for a new player for our team games.
    solitaire is a good way to start

  • 18 16

    Sure let’s try a world at war 1 v 1?  Obviously can’t be a league game.  I haven’t played it yet but if there doesn’t need to be a bid then start it whenever.

    Thank you.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    do you still want to play a league game also?

  • 18 16

    @dawgoneit:

    do you still want to play a league game also?

    Sure - do you want to just switch sides with the same bid or rebid?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    sounds good.
    whats your bid placement?
    i’ll get the
    w.a.w. game going later.
    not sure if you’ve played it yet but if not, there’s a lot to do so take your time.
    its a real fun game

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