Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsOdonis (Axis) vs dawgoneit (Allies +21) No VC G40L18
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scramble in sz97?
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full scramble. Max defence.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 battleship placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to HunanCombat - Chinese
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
1 infantry placed in Suiyuyan
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsPurchase Units - British
British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Scotland to 97 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from United Kingdom to 111 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Ethiopia
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits
British roll dice for 2 artilleries and 2 infantry in Ethiopia, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Ethiopia
British roll dice for 2 artilleries and 2 infantry in Ethiopia, round 3 : 0/4 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits
1 infantry owned by the British lost in Ethiopia
British roll dice for 2 artilleries and 1 infantry in Ethiopia, round 4 : 2/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits
1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/5 hits
Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 2/4 hits
1 fighter owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/3 hits
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 4 : 2/2 hits
1 tactical_bomber owned by the British, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in 111 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 battleship
British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyer
Battle in Tobruk
British attack with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 0/6 hits
1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
British roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 3 : 3/9 hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 aaGun moved from 88 Sea Zone to Suriname
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Suriname
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Scotland to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to IndiaPlace Units - British
1 infantry and 1 mech_infantry placed in Union of South Africa
7 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to 93 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Gibraltar
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 3/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking Gibraltar from British, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 0/3 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 4 : 1/3 hits
French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits
1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Romania
2 infantry moved from Albania to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 bomber moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsCombat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 infantry moved from Algeria to Morocco
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 76 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Romania to Greece
2 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
1 bomber moved from Western Germany to 88 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 bomber moved from Western Germany to Morocco
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Western Germany to 96 Sea ZoneCombat - Germans
Battle in 88 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 88 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Morocco
Germans attack with 1 armour, 1 bomber and 1 infantry
French defend with 1 fighter and 2 infantry
Germans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits
French roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 2/3 hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the French lost in Morocco
French win with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 infantry
Casualties for French: 1 infantry
1 bomber owned by the Germans retreated
Battle in Greece
Germans attack with 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 4/10 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 96 Sea Zone
Germans attack with 1 fighter and 3 tactical_bombers
British defend with 1 cruiser and 1 transport
Germans roll dice for 1 fighter and 3 tactical_bombers in 96 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British, 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser and 1 transportNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
2 artilleries and 7 infantry moved from Yugoslavia to Romania
1 artillery moved from Germany to Poland
1 armour and 1 mech_infantry moved from Germany to Slovakia Hungary
4 mech_infantrys moved from France to Germany
5 armour moved from France to Western Germany
2 artilleries and 1 infantry moved from France to Western Germany
5 armour moved from Western Germany to Germany
1 bomber moved from Morocco to Gibraltar
1 bomber moved from 88 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 infantry moved from Norway to FinlandPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 armour and 6 mech_infantrys placed in Germany
1 infantry placed in Western Germany
1 destroyer and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Western Ukraine
1 mech_infantry moved from Western Ukraine to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Bryansk
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Western Ukraine to Belarus
1 infantry moved from Bessarabia to Western Ukraine
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 111 Sea Zone to 105 Sea ZonePlace Units - Russians
1 fighter and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 harbour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Hunan
2 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Suiyuyan
2 infantry moved from Chahar to Suiyuyan
1 fighter moved from Jehol to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
9 fighters and 7 tactical_bombers moved from Kwangsi to SzechwanCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Hunan, round 2 : 0/5 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Hunan, round 3 : 2/4 hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/6 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Suiyuyan, round 3 : 3/4 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits
3 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 9 fighters and 7 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 9 fighters and 7 tactical_bombers in Szechwan, round 2 : 9/16 hits
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 2/7 hits
2 fighters owned by the Japanese, 6 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win with 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 1 fighter and 6 infantry
Casualties for Japanese: 2 fightersNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
4 fighters and 4 tactical_bombers moved from Szechwan to Anhwe
1 infantry moved from Siam to French Indo China
1 infantry moved from Anhwe to Kweichow
3 artilleries moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
8 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 artillery and 4 infantry moved from 6 Sea Zone to Korea
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 bombers moved from Suiyuyan to Anhwe
1 fighter moved from Suiyuyan to AnhwePlace Units - Japanese
1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 transport placed in 19 Sea Zone
1 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
1 destroyer moved from 35 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kansu
Chinese undo move 1.
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
1 destroyer moved from 35 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kansu
Chinese undo move 1.
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 2 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Morocco
1 bomber moved from Malta to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
1 armour, 3 artilleries and 2 infantry moved from Tobruk to Alexandria
1 artillery moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova ScotiaCombat - British
Battle in Tunisia
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Tunisia to Alexandria
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern PersiaPlace Units - British
1 factory_minor placed in Egypt
1 transport placed in 106 Sea Zone
2 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
British collect 30 PUs (3 lost to blockades); end with 30 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to United KingdomCombat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.Non Combat Move - Italians
1 bomber moved from United Kingdom to Normandy Bordeaux
1 cruiser and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Romania to Poland
1 armour moved from Romania to Poland
1 aaGun and 2 infantry moved from Yugoslavia to Romania
2 artilleries moved from Southern France to Northern Italy
1 submarine moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsCombat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
4 artilleries and 13 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 105 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to Bessarabia
1 bomber moved from Gibraltar to United Kingdom
6 armour and 10 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Gibraltar to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Battle in Eastern Poland
Germans attack with 7 armour, 4 artilleries, 13 infantry and 11 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 7 armour, 4 artilleries, 13 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 8/35 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 7 armour, 4 artilleries, 13 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 98 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/4 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Bessarabia
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Bessarabia to Romania
1 artillery and 7 infantry moved from Romania to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
3 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Greece
1 fighter moved from Gibraltar to Southern Italy
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 105 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
8 infantry moved from Finland to Norway
2 bombers moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from France to Normandy BordeauxPlace Units - Germans
1 destroyer placed in 112 Sea Zone
5 armour and 3 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 artillery and 8 infantry moved from Karelia to Novgorod
2 infantry moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
1 fighter moved from Western Ukraine to BessarabiaCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/6 hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
2 aaGuns, 1 armour, 4 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 fighters moved from Baltic States to Bryansk
1 armour moved from Novgorod to Bryansk
2 aaGuns, 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
4 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
2 armour and 1 artillery placed in Ukraine
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 artilleries and 4 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Anhwe to India
1 bomber moved from Anhwe to India
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Anhwe to Burma
1 fighter and 1 tactical_bomber moved from Anhwe to BurmaCombat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits
1 bomber killed by AA
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 fighter owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
1 bomber moved from India to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Yunnan
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Siam
2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Kweichow
2 artilleries and 1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 aaGun and 9 infantry moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo China
1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to QueenslandCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Americans roll dice for 1 fighter in 46 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Central United States to British GuianaPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 4 infantry in Kansu, round 3 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Kansu, round 5 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 2 infantry in Kansu, round 6 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 6 : 0/1 hits
Chinese roll dice for 2 infantry in Kansu, round 7 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 7 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -8
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs