@surfer Scramble? You have 6 planes!
18L MrRoboto (Axis+2) vs Shin-Ji (Allies) Game 4
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Russians take Rostov from Japanese
1 mech_infantry moved from Tambov to Kazakhstan
5 artilleries, 11 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
4 armour and 5 mech_infantrys moved from Russia to Kazakhstan
3 fighters moved from Russia to VolgogradCombat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 3 fighters and 1 mech_infantry
Japanese defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Volgograd, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Volgograd
Russians win, taking Volgograd from Japanese with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 4 armour, 5 artilleries, 11 infantry and 8 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 4 armour, 5 artilleries, 11 infantry and 8 mech_infantrys in Kazakhstan, round 2 : 7/28 hits, 7.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 4 armour, 5 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 fighters moved from Volgograd to Russia
6 aaGuns, 2 artilleries and 71 infantry moved from Eastern Poland to Belarus
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Romania to UkrainePlace Units - Russians
3 armour placed in Ukraine
1 armour and 6 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 fighters
EDIT: Adding units owned by Russians to Ukraine: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 3 aaGuns, 1 artillery and 27 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 3 aaGuns, 1 artillery and 27 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Russians collect 31 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -0.67
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 11 armour, 3 destroyers and 4 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Caucasus to Rostov
Japanese take Rostov from Russians
5 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 infantry and 3 mech_infantrys moved from Sikang to Kazakhstan
2 artilleries, 1 infantry and 3 mech_infantrys moved from Tsinghai to Kazakhstan
3 mech_infantrys moved from Kansu to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
8 armour, 6 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
3 armour moved from Szechwan to Kazakhstan
1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
6 fighters, 1 submarine and 6 tactical_bombers moved from 33 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in New Britain
Battle in Dutch New Guinea
Battle in 54 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 6 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 8/12 hits, 7,00 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking 54 Sea Zone from Americans with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 8 armour, 4 artilleries, 1 bomber, 5 fighters, 5 infantry, 9 mech_infantrys and 1 tactical_bomber
Russians defend with 4 armour, 5 artilleries, 10 infantry and 8 mech_infantrys
Japanese roll dice for 8 armour, 4 artilleries, 1 bomber, 5 fighters, 5 infantry, 9 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 9/33 hits, 12,17 expected hits
Russians roll dice for 4 armour, 5 artilleries, 10 infantry and 8 mech_infantrys in Kazakhstan, round 2 : 11/27 hits, 9,67 expected hits
5 infantry owned by the Japanese, 9 infantry owned by the Russians and 6 mech_infantrys owned by the Japanese lost in Kazakhstan
Japanese roll dice for 8 armour, 4 artilleries, 1 bomber, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 13/22 hits, 10,17 expected hits
Russians roll dice for 4 armour, 5 artilleries, 1 infantry and 8 mech_infantrys in Kazakhstan, round 3 : 10/18 hits, 6,67 expected hits
8 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 4 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 4 artilleries owned by the Russians and 3 armour owned by the Japanese lost in Kazakhstan
Japanese roll dice for 5 armour, 1 bomber, 5 fighters and 1 tactical_bomber in Kazakhstan, round 4 : 7/12 hits, 6,33 expected hits
Russians roll dice for 4 armour and 1 artillery in Kazakhstan, round 4 : 2/5 hits, 2,33 expected hits
4 armour owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 3 armour, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 5 armour, 4 artilleries, 5 infantry and 9 mech_infantrys
Casualties for Russians: 4 armour, 5 artilleries, 10 infantry and 8 mech_infantrysNon Combat Move - Japanese
1 bomber, 5 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Suiyuyan to Shensi
1 artillery, 4 infantry and 3 mech_infantrys moved from Central Mongolia to Suiyuyan
3 mech_infantrys moved from Suiyuyan to Kansu
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
5 armour and 1 mech_infantry moved from Yunnan to Sikang
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
3 armour moved from Kwangtung to Yunnan
3 armour moved from India to Eastern Persia
3 armour moved from Manchuria to Central Mongolia
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
6 fighters and 6 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
3 armour moved from Malaya to YunnanPlace Units - Japanese
3 infantry placed in Caucasus
2 armour and 1 infantry placed in French Indo China
3 armour placed in India
3 armour placed in Malaya
3 destroyers placed in 20 Sea Zone
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 87 PUs; end with 87 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUsCombat Hit Differential Summary :
Americans : -0,33
Russians : 4,33
Japanese : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
7 fighters moved from Queensland to 54 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from Eastern United States to Holland Belgium
1 fighter moved from United Kingdom to Southern FranceCombat - Americans
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 54 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 125 Sea Zone
Americans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
2 bombers moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
2 transports moved from 107 Sea Zone to 106 Sea Zone
4 infantry moved from Eastern United States to Quebec
1 armour, 5 artilleries and 8 infantry moved from Western United States to 10 Sea Zone
1 armour, 5 artilleries, 2 carriers, 2 destroyers, 8 infantry, 3 submarines and 7 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 5 artilleries and 8 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
7 fighters moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 carriers and 1 destroyer placed in 110 Sea Zone
1 destroyer placed in 101 Sea Zone
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : 0.83
Italians : 0.00
Americans : -2.50
Japanese : -0.17 -
I forgot to take out that one Destroyer in 16
17 fighters vs 1 Dst
Rolls: 17@3; Total Hits: 1117@3: (6, 2, 1, 6, 2, 3, 4, 2, 5, 3, 2, 2, 5, 2, 4, 2, 2)
Rolls: 1@2; Total Hits: 01@2: (6) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
7 fighters moved from Queensland to 54 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from Eastern United States to Holland Belgium
1 fighter moved from United Kingdom to Southern FranceCombat - Americans
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 54 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 125 Sea Zone
Americans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
2 bombers moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
2 transports moved from 107 Sea Zone to 106 Sea Zone
4 infantry moved from Eastern United States to Quebec
1 armour, 5 artilleries and 8 infantry moved from Western United States to 10 Sea Zone
1 armour, 5 artilleries, 2 carriers, 2 destroyers, 8 infantry, 3 submarines and 7 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 5 artilleries and 8 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
7 fighters moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 carriers and 1 destroyer placed in 110 Sea Zone
1 destroyer placed in 101 Sea Zone
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
4 artilleries and 20 infantry moved from Turkmenistan to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 4 artilleries and 20 infantry
Japanese defend with 3 armour
British roll dice for 4 artilleries and 20 infantry in Kazakhstan, round 2 : 5/24 hits, 5.33 expected hits
Japanese roll dice for 3 armour in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
3 armour owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 4 artilleries and 19 infantry remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Japanese: 3 armourNon Combat Move - British
3 aaGuns moved from Turkmenistan to Kazakhstan
2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
2 infantry placed in Quebec
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 17 PUs; end with 17 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 20 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.83
Italians : 0.00
British : -0.33
Americans : -2.50
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
7 fighters moved from Queensland to 54 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from Eastern United States to Holland Belgium
1 fighter moved from United Kingdom to Southern FranceCombat - Americans
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 54 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 125 Sea Zone
Americans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
2 bombers moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
2 transports moved from 107 Sea Zone to 106 Sea Zone
4 infantry moved from Eastern United States to Quebec
1 armour, 5 artilleries and 8 infantry moved from Western United States to 10 Sea Zone
1 armour, 5 artilleries, 2 carriers, 2 destroyers, 8 infantry, 3 submarines and 7 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 5 artilleries and 8 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
7 fighters moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 carriers and 1 destroyer placed in 110 Sea Zone
1 destroyer placed in 101 Sea Zone
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
4 artilleries and 20 infantry moved from Turkmenistan to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 4 artilleries and 20 infantry
Japanese defend with 3 armour
British roll dice for 4 artilleries and 20 infantry in Kazakhstan, round 2 : 5/24 hits, 5.33 expected hits
Japanese roll dice for 3 armour in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
3 armour owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 4 artilleries and 19 infantry remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Japanese: 3 armourNon Combat Move - British
3 aaGuns moved from Turkmenistan to Kazakhstan
2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
2 infantry placed in Quebec
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 17 PUs; end with 17 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 20 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Kazakhstan: 1 aaGun
EDIT: Adding units owned by British to Turkmenistan: 1 aaGun
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.83
Italians : 0.00
British : -0.33
Americans : -2.50
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Iraq to Syria
Italians take Syria from British
1 infantry moved from Persia to Northwest Persia
Italians take Northwest Persia from Russians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
3 fighters and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
1 fighter moved from Western Germany to Southern France
1 artillery and 4 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 1 fighter and 4 infantry
French defend with 2 infantry; Americans defend with 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 3/3 hits, 1,67 expected hits
French roll dice for 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the French, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from French with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in 91 Sea Zone
Italians attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 fighters in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 91 Sea Zone
Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 4 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 4 infantry in Southern France, round 2 : 1/6 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 artillery, 1 fighter and 4 infantry in Southern France, round 3 : 1/6 hits, 1,67 expected hits
Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Gold Coast from British to Italians
EDIT: Turning off Edit Mode
1 mech_infantry moved from Southern Italy to Northern Italy
3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 submarine moved from 92 Sea Zone to 83 Sea Zone
1 infantry moved from French West Africa to Gold Coast
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 fighter moved from Southern France to Southern Italy
3 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea ZonePlace Units - Italians
1 armour and 1 bomber placed in Southern Italy
1 armour, 2 artilleries and 7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 39 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 50 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 58 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Italians : 1,17
British : -0,33
French : 0,00
Americans : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 26 Sea Zone to Queensland
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 fighter moved from Russia to RostovCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Rostov
ANZAC attack with 1 fighter
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in Rostov
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Bulgaria to Romania
2 bombers moved from Western Germany to Romania
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 fighter and 4 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Romania
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Romania, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Romania
Germans roll dice for 2 bombers and 3 infantry in Romania, round 3 : 0/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 2 bombers and 2 infantry in Romania, round 4 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 4 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 1/5 hits, 1,17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1,00 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 4 : 1/4 hits, 1,00 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Northern Italy to 97 Sea Zone
1 fighter moved from Holland Belgium to Southern Italy
3 infantry moved from Germany to Western Germany
3 armour, 15 infantry and 5 mech_infantrys moved from Germany to Poland
3 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
4 aaGuns, 7 armour, 19 artilleries, 44 infantry and 6 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Romania to Western Germany
1 armour and 1 mech_infantry moved from Bulgaria to Eastern PolandPlace Units - Germans
4 artilleries, 1 fighter and 5 infantry placed in Western Germany
Germans undo move 1.
2 artilleries and 1 fighter placed in Western Germany
Germans undo move 1.
1 artillery and 1 fighter placed in Western Germany
3 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 38 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -4,50
Americans : -0,33
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 fighter moved from Ukraine to Baltic States
1 artillery moved from Belarus to Baltic States
1 fighter moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Romania
1 armour moved from Ukraine to Romania
1 fighter moved from Ukraine to Romania
1 fighter moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Russia to Rostov
3 mech_infantrys moved from Russia to Volgograd
1 armour and 1 mech_infantry moved from Russia to Urals
Russians take Vologda from Japanese
Russians take Urals from JapaneseCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Romania, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians roll dice for 1 armour and 1 fighter in Romania, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Romania to Ukraine
1 aaGun moved from Western Ukraine to Bessarabia
1 aaGun, 1 artillery and 27 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Baltic States to Novgorod
2 aaGuns and 43 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Russia to Urals
2 fighters moved from Rostov to RussiaPlace Units - Russians
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
4 artilleries placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : 2.33
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 6 destroyers and 2 fighters; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
11 armour, 6 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from Eastern Persia to Turkmenistan
5 fighters, 2 infantry and 1 tactical_bomber moved from Caucasus to Rostov
1 bomber moved from Caucasus to BelarusCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Belarus
Japanese attack with 1 bomber
Russians defend with 1 aaGun
AA fire in Belarus : 0/1 hits, 0,17 expected hits
1 aaGun owned by the Russians lost in Belarus
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Turkmenistan
Japanese attack with 11 armour, 6 artilleries, 9 infantry, 1 marine and 1 mech_infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Turkmenistan
Japanese win, taking Turkmenistan from Russians with 11 armour, 6 artilleries, 9 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Rostov
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 5/8 hits, 3,50 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Japanese win, taking Rostov from Russians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Caucasus to Northwest Persia
5 fighters and 1 tactical_bomber moved from Rostov to Sikang
1 artillery and 3 infantry moved from Suiyuyan to Shensi
1 infantry moved from Shensi to Sikang
1 armour and 1 mech_infantry moved from Szechwan to Sikang
6 armour moved from Yunnan to Sikang
3 armour moved from India to Eastern Persia
2 armour and 1 infantry moved from French Indo China to Yunnan
2 armour and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kansu to Evenkiyskiy
3 armour moved from Central Mongolia to Yenisey
1 mech_infantry moved from Kansu to Timguska
3 armour moved from Manchuria to Central Mongolia
3 armour moved from Malaya to Yunnan
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
3 artilleries, 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 8 fighters, 3 infantry, 6 submarines, 6 tactical_bombers and 3 transports moved from 33 Sea Zone to 6 Sea Zone
3 destroyers moved from 20 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Belarus to Germany
1 mech_infantry moved from Kansu to SikangPlace Units - Japanese
2 carriers, 6 destroyers and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUsCombat Hit Differential Summary :
ANZAC : -0,67
Russians : -0,33
Japanese : 1,83
AA fire in Belarus : : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
4 infantry moved from Quebec to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
2 bombers moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from 47 Sea Zone to New Britain
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 mech_infantry moved from 46 Sea Zone to New Guinea
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 armour moved from 47 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 47 Sea Zone to 54 Sea Zone
7 fighters moved from Queensland to 62 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 1 destroyer, 17 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea ZoneCombat - Americans
Battle in Solomon Islands
Battle in 91 Sea Zone
British loiter and taunt with 2 infantry; Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 6 transports
Italians defend with 1 submarine
Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 6 transports in 91 Sea Zone, round 2 : 2/7 hits, 3.17 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win, taking Solomon Islands from Japanese with 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 6 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 62 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 62 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 62 Sea Zone
Americans win, taking 62 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Morocco
Americans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Italians defend with 2 artilleries and 3 infantry
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Morocco, round 2 : 3/8 hits, 3.00 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Morocco, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Morocco, round 3 : 1/7 hits, 2.83 expected hits
Italians roll dice for 2 artilleries in Morocco, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Morocco, round 4 : 5/7 hits, 2.83 expected hits
Italians roll dice for 1 artillery in Morocco, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for Americans: 2 infantry
Battle in Gibraltar
Battle in New Guinea
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in New Guinea, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking Gibraltar from Italians, taking New Guinea from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in New Britain
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in New Britain, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in New Britain
Americans win, taking New Britain from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Southern France
Americans attack with 1 armour, 2 bombers and 4 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 armour, 2 bombers and 4 infantry in Southern France, round 2 : 4/7 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 armour, 2 bombers and 2 infantry in Southern France, round 3 : 5/5 hits, 2.17 expected hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 4 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 bombers moved from Southern France to United Kingdom
2 fighters moved from Morocco to 91 Sea Zone
7 fighters moved from 62 Sea Zone to Queensland
3 artilleries and 3 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 destroyer placed in 10 Sea Zone
3 submarines placed in 110 Sea Zone
6 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - British
British buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
4 artilleries and 19 infantry moved from Kazakhstan to Caucasus
1 battleship moved from 26 Sea Zone to 54 Sea ZoneCombat - British
Battle in Caucasus
British attack with 4 artilleries and 19 infantry
Japanese defend with 1 factory_minor and 1 infantry
British roll dice for 4 artilleries and 19 infantry in Caucasus, round 2 : 3/23 hits, 5.17 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Japanese with 4 artilleries and 18 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from Kazakhstan to Caucasus
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 fighter and 2 infantry placed in United Kingdom
1 infantry placed in QuebecTurn Complete - British
British collect 15 PUs; end with 16 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0.83
British : -2.17
Americans : 8.33
Japanese : -0.50 -
I might not be around when you’re on next, so you can go ahead and do my ANZAC/France turn for me.
For ANZAC, build a transport. Move everything to Queensland. That’s it. The Dst off Hawaii too.
France no longer exists!
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 bombers, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
4 fighters moved from 92 Sea Zone to Southern France
1 bomber and 1 fighter moved from Southern Italy to Southern France
4 infantry moved from Northern Italy to Southern France
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour and 1 mech_infantry moved from Northern Italy to RomaniaCombat - Italians
Battle in French Madagascar
Battle in Romania
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 armour in Romania, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Italians lost in Romania
Italians roll dice for 1 armour in Romania, round 4 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 armour in Romania, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Romania
Russians win, taking French Madagascar from French with 1 armour remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Southern France
Italians attack with 1 bomber, 5 fighters and 4 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber, 5 fighters and 4 infantry in Southern France, round 2 : 2/10 hits, 3,83 expected hits
Americans roll dice for 1 armour and 2 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 bomber, 5 fighters and 3 infantry in Southern France, round 3 : 5/9 hits, 3,67 expected hits
Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour and 2 infantryNon Combat Move - Italians
1 battleship, 2 carriers, 2 cruisers, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
3 destroyers and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Southern France to 95 Sea Zone
1 bomber and 3 fighters moved from Southern France to Southern Italy
1 armour moved from Southern Italy to Northern Italy
1 infantry moved from Gold Coast to French West Africa
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Syria to IraqPlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
2 bombers placed in Southern Italy
3 infantry placed in Egypt
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 39 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 50 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 53 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Italians : -2,33
Americans : 0,33
Russians : 0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Northern Territory to QueenslandNon Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Germans
Germans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
3 infantry moved from Eastern Poland to Romania
1 bomber moved from Western Germany to Romania
1 bomber moved from Western Germany to Romania
5 armour and 5 mech_infantrys moved from Eastern Poland to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
1 armour and 1 mech_infantry moved from Eastern Poland to NovgorodCombat - Germans
Battle in Bessarabia
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Western Ukraine
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Novgorod
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Germans roll dice for 4 armour and 4 mech_infantrys in Novgorod, round 2 : 4/8 hits, 2,67 expected hits
Russians roll dice for 1 fighter in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 fighter
Battle in Romania
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 armour
Germans roll dice for 2 bombers and 3 infantry in Romania, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
3 artilleries and 5 infantry moved from Germany to Poland
12 infantry moved from Poland to Eastern Poland
2 bombers moved from Romania to Western Germany
3 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from 98 Sea Zone to EgyptPlace Units - Germans
10 infantry placed in Western Germany
1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 1,50
Russians : -0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
Russians take Belarus from GermansCombat - Russians
Battle in Northwest Persia
Russians attack with 1 mech_infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Bessarabia, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Russians
1 fighter moved from Bessarabia to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Rostov to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
2 artilleries moved from Ukraine to Bryansk
3 armour moved from Ukraine to Russia
3 mech_infantrys moved from Volgograd to Russia
1 armour moved from Volgograd to Russia
3 artilleries moved from Volgograd to Rostov
1 armour and 2 mech_infantrys moved from Urals to RussiaPlace Units - Russians
3 infantry placed in Ukraine
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : 1.83
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 destroyers, 7 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
11 armour, 6 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Timguska to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from RussiansCombat - Japanese
Battle in Alaska
Battle in Kazakhstan
Japanese attack with 11 armour, 6 artilleries, 9 infantry, 1 marine and 1 mech_infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Kazakhstan
Japanese win, taking Alaska from Americans, taking Kazakhstan from Russians with 11 armour, 6 artilleries, 9 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Wake Island
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win, taking Wake Island from Americans with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in MidwayNon Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 14 destroyers, 10 fighters, 1 submarine and 6 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
3 armour moved from Eastern Persia to Kazakhstan
12 armour, 3 infantry and 3 mech_infantrys moved from Sikang to Kazakhstan
2 armour moved from Szechwan to Kazakhstan
1 infantry moved from Shensi to Sikang
3 armour moved from Yunnan to Sikang
1 infantry moved from Tsinghai to Kazakhstan
1 artillery and 1 infantry moved from Shensi to Tsinghai
3 armour moved from Central Mongolia to Kansu
3 armour moved from Yenisey to Novosibirsk
1 bomber moved from Germany to Western GermanyPlace Units - Japanese
3 infantry placed in Malaya
3 armour placed in India
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Kwangtung
2 infantry placed in Japan
3 mech_infantrys placed in Manchuria
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 transport placed in 20 Sea ZoneTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 103 PUsCombat Hit Differential Summary :
Americans : 0,33
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
1 armour moved from New Britain to 47 Sea Zone
1 artillery moved from New Britain to 47 Sea Zone
2 infantry moved from New Britain to 47 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 47 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 mech_infantry moved from New Guinea to Dutch New Guinea
1 artillery moved from New Guinea to Dutch New Guinea
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Eastern United States to Western United States
4 fighters moved from Eastern United States to Gibraltar
3 submarines moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
5 fighters moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Java
Battle in Borneo
Battle in Philippines
Battle in Sumatra
Battle in 31 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Java from Japanese, taking Borneo from Japanese, taking Philippines from Japanese, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 6 fighters and 3 submarines
Italians defend with 1 destroyer
Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 6 fighters in 92 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans win with 5 fighters and 3 submarines remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 mech_infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry moved from 54 Sea Zone to Queensland
1 armour, 1 artillery and 2 infantry moved from 30 Sea Zone to Johnston Island
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 carriers, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
4 aaGuns moved from Quebec to Eastern United States
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Algeria
2 artilleries and 1 infantry moved from Morocco to Algeria
1 bomber moved from Germany to Normandy BordeauxPlace Units - Americans
3 carriers placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
Americans undo move 2.
6 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Normandy Bordeaux
2 mech_infantrys placed in Western United States
Americans undo move 1.
2 carriers placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - British
British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 3 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to Algeria
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to AlgeriaCombat - British
Battle in Southern France
British attack with 1 artillery and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 artillery moved from Gibraltar to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to AlgeriaPlace Units - British
1 artillery and 2 infantry placed in United Kingdom
2 infantry placed in QuebecTurn Complete - British
British collect 18 PUs; end with 18 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0.00
British : 1.17
Americans : -1.67
Japanese : -0.33
AA fire in Germany : : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
1 armour moved from New Britain to 47 Sea Zone
1 artillery moved from New Britain to 47 Sea Zone
2 infantry moved from New Britain to 47 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 47 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 mech_infantry moved from New Guinea to Dutch New Guinea
1 artillery moved from New Guinea to Dutch New Guinea
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Eastern United States to Western United States
4 fighters moved from Eastern United States to Gibraltar
3 submarines moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
5 fighters moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Java
Battle in Borneo
Battle in Philippines
Battle in Sumatra
Battle in 31 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Java from Japanese, taking Borneo from Japanese, taking Philippines from Japanese, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 6 fighters and 3 submarines
Italians defend with 1 destroyer
Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 6 fighters in 92 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans win with 5 fighters and 3 submarines remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 mech_infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry moved from 54 Sea Zone to Queensland
1 armour, 1 artillery and 2 infantry moved from 30 Sea Zone to Johnston Island
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 carriers, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
4 aaGuns moved from Quebec to Eastern United States
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Algeria
2 artilleries and 1 infantry moved from Morocco to Algeria
1 bomber moved from Germany to Normandy BordeauxPlace Units - Americans
3 carriers placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
Americans undo move 2.
6 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Normandy Bordeaux
2 mech_infantrys placed in Western United States
Americans undo move 1.
2 carriers placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - British
British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 3 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to Algeria
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to AlgeriaCombat - British
Battle in Southern France
British attack with 1 artillery and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 artillery moved from Gibraltar to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to AlgeriaPlace Units - British
1 artillery and 2 infantry placed in United Kingdom
2 infantry placed in QuebecTurn Complete - British
British collect 18 PUs; end with 18 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 aaGun, 4 artilleries and 18 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 aaGun, 4 artilleries and 18 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0.00
British : 1.17
Americans : -1.67
Japanese : -0.33
AA fire in Germany : : 0.67





