Guten Morgen Martin,
jetzt nochmal Deutschland.
Scrambelst du ?
I spread Italy thin. The odds were in my favor, except for Gib, but with such small numbers, it was a big risk. I took Gib, even odds, as no planes could reach. All my units hit, all Brit missed. But the opposite happened with the Fr fleet. All my ships missed and all the Fr ships hit. I could have added a plane for better odds, but gambled and lost. I rolled again round 2, thinking cr would be sunk anyway. But forgot the retreat would have put it in protection of scramble. I missed again. This cost me an N.O. and the Fr fleet will make it much harder for Ger to take out the Brit fleet. I did get the N.O. for Greater Roman empire.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
1 Round down!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 97 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by French to 92 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
I had just finished planning my builds and combat moves after the Yankees won the one game wild card playoff and got your post just before I was going to ask for OOL. Interesting. Back to the bat calc. Spreading out the Ger air raids might be better, maybe not. But the move to a more remote location will affect where my planes land.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 76 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 fighters moved from Western Germany to 92 Sea Zone
Spread myself thin again. Need OOL for sz97 CV & 2 ftrs.
2 hits in sz97 you have a cv and 2 ftrs. I am attacking with 2 ftrs & 2 tb.
Lose 2 planes in sz97.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 76 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 fighters moved from Western Germany to 92 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 97 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers; Italians loiter and taunt
British defend with 1 carrier and 2 fighters
Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 97 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 carrier in 97 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 carrier in 97 Sea Zone, round 4 : 0/1 hits
1 carrier owned by the British lost in 97 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier and 2 fighters
Battle in 76 Sea Zone
Germans attack with 1 bomber
British defend with 1 cruiser and 2 transports
Germans roll dice for 1 bomber in 76 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser and 2 transports in 76 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 bomber owned by the Germans lost in 76 Sea Zone
British win with 2 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser and 1 destroyer
Battle in 92 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the French, 1 cruiser owned by the French and 1 fighter owned by the Germans lost in 92 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 bomber moved from 91 Sea Zone to Southern France
5 infantry moved from Bulgaria to Romania
1 infantry moved from Romania to Slovakia Hungary
3 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour and 3 artilleries moved from Germany to Poland
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
5 armour and 4 mech_infantrys moved from France to Germany
2 artilleries moved from France to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
6 armour and 4 mech_infantrys placed in Germany
2 destroyers placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.120
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25
Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.267
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
Average roll : 3.125
Median : 3.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
French Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
I spread myself thin attacking all allied ships. TUV +31 vs Brit and +10 vs Fra. I didn’t need many planes to take out Brit Taranto fleet, as CVs without supporting ships can’t take hits without me retreating and the CV ftrs drowning. The one battle that I was really counting on was sz76. My bomber had 80% chance of sinking the Brit CR and 40% of also sinking the 2 tt’s. The bomber and CR both died, but I didn’t get the tt’s. More important than their PU value, it would have prevented convoying the African troops to join the attack on the Italians in Alex. I planned on landing enough Ger planes to protect the Italians. But having to land planes in Gib to reach the French fleet, and not sinking the tt’s in sz76, left me with insufficient planes to land in Alex and too many Brit ground troops. Sorry Italian army. As it is, the Luftwaffe lost 5 planes. That’s not fatal to Barbarossa, and Italy has a chance to earn N.O.s and hold off Brit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
5 infantry moved from Novgorod to Karelia
3 artilleries moved from Novgorod to Karelia
3 infantry moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Rostov to Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
3 armour placed in Novgorod
3 artilleries placed in Ukraine
1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery, 3 infantry and 1 mech_infantry moved from Anhwe to Hopei
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 8 fighters, 2 infantry and 7 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 2 infantry and 7 tactical_bombers in Yunnan, round 2 : 8/21 hits
Chinese roll dice for 7 infantry in Yunnan, round 2 : 2/7 hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 7 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
2 bombers moved from Yunnan to Kwangsi
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 infantry moved from Jehol to Chahar
4 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 artillery and 1 bomber placed in Japan
3 armour placed in Kiangsu
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to Central United States
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 bomber and 1 tactical_bomber moved from Malta to Alexandria
3 fighters moved from Malta to Alexandria
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour moved from Ethiopia to 76 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to Central United States
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 8 infantry moved from Shensi to Sikang
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 bomber and 1 tactical_bomber moved from Malta to Alexandria
3 fighters moved from Malta to Alexandria
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour moved from Ethiopia to 76 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Yunnan
British attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries
British roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Alexandria
British attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 5/10 hits, 4.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2.17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 3/8 hits, 3.83 expected hits
Italians roll dice for 1 armour in Alexandria, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Iraq
British attack with 1 armour, 1 artillery and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
1 transport placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 2 infantry
EDIT: Adding units owned by British to Tanganyika Territory: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
British : 1.50
Italians : -0.67
Neutral_Axis : 0.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to Central United States
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 8 infantry moved from Shensi to Sikang
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 bomber and 1 tactical_bomber moved from Malta to Alexandria
3 fighters moved from Malta to Alexandria
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour moved from Ethiopia to 76 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Yunnan
British attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries
British roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Alexandria
British attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 5/10 hits, 4.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2.17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 3/8 hits, 3.83 expected hits
Italians roll dice for 1 armour in Alexandria, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Iraq
British attack with 1 armour, 1 artillery and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
1 transport placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 2 infantry
EDIT: Adding units owned by British to Tanganyika Territory: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 infantry
EDIT: Adding units owned by British to India: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.50
Italians : -0.67
Neutral_Axis : 0.00
Japanese : -0.67
I spread myself thin attacking all allied ships. TUV +31 vs Brit and +10 vs Fra. I didn’t need many planes to take out Brit Taranto fleet, as CVs without supporting ships can’t take hits without me retreating and the CV ftrs drowning. The one battle that I was really counting on was sz76. My bomber had 80% chance of sinking the Brit CR and 40% of also sinking the 2 tt’s. The bomber and CR both died, but I didn’t get the tt’s. More important than their PU value, it would have prevented convoying the African troops to join the attack on the Italians in Alex. I planned on landing enough Ger planes to protect the Italians. But having to land planes in Gib to reach the French fleet, and not sinking the tt’s in sz76, left me with insufficient planes to land in Alex and too many Brit ground troops. Sorry Italian army. As it is, the Luftwaffe lost 5 planes. That’s not fatal to Barbarossa, and Italy has a chance to earn N.O.s and hold off Brit.
Yeah, you were in a tough spot. I liked putting my French fleet near Gibraltar to make you German planes fly all the way over there. We probably both got what we wanted and could’ve done better or worse. You wiped out all the Allies in the Med, which was significant number of ships, and I burned some of the Luftwaffe. I agree it’s not fatal to Barbarossa.
The Indian Brits are the aggressor and declared war on the innocent Japanese!!
Getting closer to round 3 and heavier action…
You also made an unprovoked attack on Jpn Yun in our first team game. I thought it was because I, as Jpn, had burned thru China in 2 turns, decimating their army. This time, Jpn’s invasion of China is going slower. So I was surprised that you would make the unprovoked attack, thus preventing U.S. from entering the war early. You have invested heavily in Egypt. The 2 tt’s that escaped the Ger attack will make it easier for you to re-garrison Egypt. I didn’t want to expend a second bomber to take them out on Ger’s turn.
I’m going to be working in the yard with the weather turned cool. May not get to Italy’s turn until tomorrow night.