TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 artilleries moved from Norway to Finland
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
2 submarines moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Southern France
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 2 submarines in 41 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 2 submarines in 41 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians, taking 41 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship and 1 transport
Non Combat Move - Americans
3 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
7 transports moved from 112 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 transport placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 14 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Norway to Novgorod
2 artilleries and 3 infantry moved from Norway to 112 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
Combat - British
Battle in Novgorod
British attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
British roll dice for 2 artilleries, 1 fighter and 3 infantry in Novgorod, round 2 : 2/6 hits, 2,00 expected hits
Germans roll dice for 1 infantry and 4 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1,67 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Novgorod
British roll dice for 2 artilleries, 1 fighter and 1 infantry in Novgorod, round 3 : 0/4 hits, 1,50 expected hits
Germans roll dice for 3 mech_infantrys in Novgorod, round 3 : 2/3 hits, 1,00 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Novgorod
1 fighter owned by the British retreated
British roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 mech_infantrys in Novgorod, round 4 : 0/3 hits, 1,00 expected hits
British roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 mech_infantrys in Novgorod, round 5 : 2/3 hits, 1,00 expected hits
1 artillery owned by the British lost in Novgorod
Germans win with 3 mech_infantrys remaining. Battle score for attacker is -10
Casualties for British: 2 artilleries and 3 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Novgorod to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Persia to Iraq
2 artilleries moved from Northwest Persia to Iraq
1 tactical_bomber moved from Queensland to Caroline Islands
2 fighters moved from Gibraltar to Southern France
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
8 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1,33
British : -2,17
Americans : 1,00
Chinese : 0,33
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 carrier moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
2 artilleries moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Yugoslavia to Southern France
2 artilleries, 1 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
2 artilleries and 1 infantry moved from 93 Sea Zone to Southern France
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern France
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 destroyers moved from 95 Sea Zone to 93 Sea Zone
1 carrier moved from 95 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in Cyprus
Battle in 93 Sea Zone
Italians attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians win, taking Cyprus from British with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Southern France
Italians attack with 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 fighters; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 1/9 hits, 3,67 expected hits
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Southern France, round 2 : 1/6 hits, 2,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 3 : 4/8 hits, 3,50 expected hits
Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Southern France, round 3 : 2/5 hits, 2,33 expected hits
1 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 4 : 3/6 hits, 2,83 expected hits
Americans roll dice for 1 fighter in Southern France, round 4 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 fighter owned by the British lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for British: 2 fighters
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to 99 Sea Zone
2 fighters moved from Southern France to 93 Sea Zone
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
Place Units - Italians
1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -2,33
Americans : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to Tsinghai
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
2 artilleries moved from Queensland to New South Wales
Place Units - ANZAC
1 armour and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to Tsinghai
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
2 artilleries moved from Queensland to New South Wales
Place Units - ANZAC
1 armour and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Germany to Finland
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Bryansk to Rostov
1 infantry moved from Volgograd to Rostov
3 artilleries moved from Ukraine to Rostov
5 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Smolensk to Rostov
Combat - Germans
Battle in Finland
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 fighter; Americans defend with 2 artilleries and 1 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 1/5 hits, 1,67 expected hits
Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Finland, round 2 : 3/4 hits, 1,67 expected hits
1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Finland
retreated to Finland
Americans win with 2 artilleries and 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Finland to Karelia
1 tactical_bomber moved from Finland to Karelia
2 mech_infantrys moved from Archangel to Karelia
1 mech_infantry moved from Eastern Poland to Smolensk
2 armour moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber placed in Western Germany
6 mech_infantrys placed in Germany
1 infantry placed in France
2 infantry placed in Western Germany
1 infantry placed in Volgograd
Germans undo move 7.
Germans undo move 2.
2 mech_infantrys placed in Volgograd
1 infantry and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0,67
Americans : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
2 fighters moved from Russia to Samara
2 fighters moved from Russia to Vologda
2 fighters moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
3 armour moved from Russia to Vologda
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 3 armour, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 armour, 2 fighters and 1 infantry in Vologda, round 2 : 1/6 hits, 2,67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Vologda to Russia
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,4,1
Russians collect 16 PUs (3 lost to blockades); end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 1,67
Russians : -2,83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 33 Sea Zone
3 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to 33 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Jehol to Manchuria
1 artillery moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Korea
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from French Indo China to Yunnan
Combat - Japanese
Combat Hit Differential Summary :
max scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 33 Sea Zone
3 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to 33 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Jehol to Manchuria
1 artillery moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Korea
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from French Indo China to Yunnan
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Americans defend with 1 fighter
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Korea, round 2 : 0/5 hits, 1,50 expected hits
Russians roll dice for 1 fighter in Korea, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Korea, round 3 : 1/5 hits, 1,50 expected hits
Russians roll dice for 1 fighter in Korea, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 33 Sea Zone
Japanese attack with 1 bomber, 3 carriers, 4 destroyers, 8 fighters, 1 submarine and 3 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Americans defend with 3 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; ANZAC defend with 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 bomber, 3 carriers, 4 destroyers, 8 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 6/16 hits, 8,00 expected hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 3 carriers, 4 destroyers, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 7/14 hits, 6,50 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 bomber, 1 carrier, 2 destroyers, 8 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 8/14 hits, 7,33 expected hits
Americans roll dice for 3 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 6/11 hits, 5,50 expected hits
6 fighters owned by the Japanese, 1 tactical_bomber owned by the British, 1 tactical_bomber owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 6/8 hits, 4,17 expected hits
Americans roll dice for 3 fighters in 33 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 2 fighters owned by the British lost in 33 Sea Zone
Japanese win with 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 2 carriers, 2 destroyers, 7 fighters, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 2 destroyers, 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 2 fighters and 1 tactical_bomber
Non Combat Move - Japanese
1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 bomber moved from 33 Sea Zone to Paulau Island
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 factory_minor placed in Malaya
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 0,50
Chinese : -0,33
Russians : -1,33
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to France
1 fighter and 2 tactical_bombers moved from Gibraltar to France
1 fighter moved from 112 Sea Zone to France
Combat - Americans
Battle in France
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in France, round 2 : 1/6 hits, 2,67 expected hits
Germans roll dice for 1 artillery and 4 infantry in France, round 2 : 3/5 hits, 1,67 expected hits
1 infantry owned by the Germans, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in France
retreated to France
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter and 2 tactical_bombers moved from France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
2 artilleries and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 105 Sea Zone
1 transport moved from 105 Sea Zone to 102 Sea Zone
1 fighter moved from Normandy Bordeaux to 105 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
7 transports moved from 109 Sea Zone to 106 Sea Zone
2 artilleries moved from Finland to Norway
2 destroyers moved from 112 Sea Zone to 125 Sea Zone
1 carrier moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 30 Sea Zone to 63 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
3 armour placed in Norway
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 3 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,33
Americans : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to France
1 fighter and 2 tactical_bombers moved from Gibraltar to France
1 fighter moved from 112 Sea Zone to France
Combat - Americans
Battle in France
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in France, round 2 : 1/6 hits, 2,67 expected hits
Germans roll dice for 1 artillery and 4 infantry in France, round 2 : 3/5 hits, 1,67 expected hits
1 infantry owned by the Germans, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in France
retreated to France
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter and 2 tactical_bombers moved from France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
2 artilleries and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 105 Sea Zone
1 transport moved from 105 Sea Zone to 102 Sea Zone
1 fighter moved from Normandy Bordeaux to 105 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
7 transports moved from 109 Sea Zone to 106 Sea Zone
2 artilleries moved from Finland to Norway
2 destroyers moved from 112 Sea Zone to 125 Sea Zone
1 carrier moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 30 Sea Zone to 63 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
3 armour placed in Norway
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 3 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 5 artilleries, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 4 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 5 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Syria to Iraq
1 fighter moved from Northwest Persia to Persia
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
3 transports moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from Finland to Norway
1 fighter moved from Norway to United Kingdom
2 mech_infantrys moved from Trans-Jordan to Egypt
Place Units - British
1 fighter placed in United Kingdom
1 transport placed in 109 Sea Zone
1 armour and 2 artilleries placed in Persia
3 artilleries placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,6
British collect 39 PUs (1 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0,00
British : -2,33
Americans : -1,67
Chinese : 0,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
2 destroyers moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 carrier moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from 99 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 3 submarines and 2 transports
3 submarines owned by the Americans Submerged
Italians roll dice for 1 fighter in 91 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Gibraltar
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 3 infantry
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1,50 expected hits
British roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 3/4 hits, 1,33 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 1 fighter in Gibraltar, round 3 : 0/2 hits, 0,83 expected hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians lost in Gibraltar
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
1 fighter owned by the Italians retreated
Non Combat Move - Italians
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 armour, 2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0,83
British : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Tsinghai to Shensi
Non Combat Move - ANZAC
2 artilleries moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
2 fighters moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 destroyer placed in 54 Sea Zone
1 infantry placed in Queensland
ANZAC undo move 3.
ANZAC undo move 2.
ANZAC undo move 1.
1 infantry placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
ANZAC undo move 2.
1 destroyer placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Tsinghai to Shensi
Non Combat Move - ANZAC
2 artilleries moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
2 fighters moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 destroyer placed in 54 Sea Zone
1 infantry placed in Queensland
ANZAC undo move 3.
ANZAC undo move 2.
ANZAC undo move 1.
1 infantry placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
ANZAC undo move 2.
1 destroyer placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Karelia to Finland
Germans take Finland from Americans
1 infantry moved from Novgorod to Karelia
1 infantry moved from Kazakhstan to Samara
1 armour moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
3 mech_infantrys moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Karelia to Vologda
1 artillery moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 armour
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 1,67 expected hits
Russians roll dice for 3 armour in Vologda, round 2 : 1/3 hits, 1,50 expected hits
3 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 armour
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 3 : 1/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
1 mech_infantry moved from Karelia to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
2 artilleries moved from Ukraine to Rostov
1 bomber moved from Northwest Persia to Caucasus
2 armour moved from Ukraine to Caucasus
6 mech_infantrys moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from France to Western Germany
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
Germans undo move 3.
3 infantry placed in Novgorod
5 mech_infantrys placed in Germany
Germans undo move 3.
2 infantry placed in Novgorod
2 bombers and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 3,00
British : 0,00
Russians : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
4 fighters moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 4 fighters and 1 infantry in Bryansk, round 2 : 3/5 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Russians win with 3 fighters remaining. Battle score for attacker is -5
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
3 fighters moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Vologda to Russia
5 artilleries moved from Russia to Vologda
5 infantry moved from Russia to Vologda
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Hunan to Kweichow
1 fighter moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Anhwe to Szechwan
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
2 carriers moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
1 battleship and 1 cruiser moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Paulau Island to Dutch New Guinea
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Manchuria to Korea
1 bomber moved from Paulau Island to French Indo China
2 artilleries and 1 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in Caroline Islands
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Caroline Islands from Americans, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Dutch New Guinea to 45 Sea Zone
2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Chinese : 0,00
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 armour, 6 artilleries and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
3 armour and 2 artilleries moved from Norway to Finland
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
3 submarines moved from 91 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 92 Sea Zone
1 fighter moved from 105 Sea Zone to 92 Sea Zone
1 carrier moved from 105 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Finland
Americans attack with 3 armour and 2 artilleries
Germans defend with 1 mech_infantry
Americans roll dice for 3 armour and 2 artilleries in Finland, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 3 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 fighter, 3 submarines and 2 tactical_bombers
Italians defend with 1 carrier, 2 destroyers, 2 fighters and 2 transports
Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 carrier, 1 fighter and 2 tactical_bombers in 92 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
2 submarines owned by the Americans, 2 destroyers owned by the Italians, 1 carrier owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 2 tactical_bombers in 92 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 4 : 0/2 hits, 1,17 expected hits
Italians roll dice for 1 fighter and 2 transports in 92 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 tactical_bomber owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 fighter in 92 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 fighter and 2 transports in 92 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
Italians win with 2 transports remaining. Battle score for attacker is -14
Casualties for Americans: 1 carrier, 1 fighter, 3 submarines and 2 tactical_bombers
Casualties for Italians: 1 carrier, 2 destroyers and 2 fighters
Non Combat Move - Americans
1 carrier and 2 destroyers moved from 125 Sea Zone to 112 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 105 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
7 transports moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 63 Sea Zone to 27 Sea Zone
1 submarine moved from 63 Sea Zone to 29 Sea Zone
Place Units - Americans
3 armour placed in Normandy Bordeaux
3 armour placed in Norway
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 3,33
Americans : -0,50