FMERommel (Axis) vs Desert Admiral (Allies+16)

  • '19 '17

    No scramble

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to Malta: 1 fighter
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Germans buy 1 armour, 3 artilleries and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Norway to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                1 fighter moved from Slovakia Hungary to France
                2 artilleries and 3 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 1 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 :  3/5 hits
                        British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 battleship and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the French, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                        Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 :  3/6 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for French: 1 cruiser
                Battle in France
                    Germans attack with 5 armour, 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                        AA fire in France :  0/1 hits
                        Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys in France, round 2 :  10/17 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  5/11 hits
                        1 aaGun owned by the French, 5 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                        Germans roll dice for 5 armour, 2 artilleries, 1 fighter and 4 mech_infantrys in France, round 3 :  3/12 hits
                        French roll dice for 1 armour and 1 fighter in France, round 3 :  0/2 hits
                        1 armour owned by the French and 1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour, 2 artilleries, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 38
                    Casualties for Germans: 5 infantry
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                        Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 :  2/2 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 4 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  4/10 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  2/5 hits
                        4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans and 3 armour owned by the Germans retreated to Slovakia Hungary
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
                2 bombers, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from France to Western Germany
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 infantry moved from Denmark to Western Germany
                3 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
                3 infantry moved from Greater Southern Germany to Slovakia Hungary

    Place Units - Germans
                1 armour and 3 artilleries placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 24 times
                3 was rolled 13 times
                4 was rolled 19 times
                5 was rolled 16 times
                6 was rolled 14 times
            Average roll : 3.340
            Median : 3.000
            Variance : 0.775
            Standard Deviation : 0.880
            Total rolls : 103

    Germans Combat
                1 was rolled 14 times
                2 was rolled 14 times
                3 was rolled 8 times
                4 was rolled 16 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.296
            Median : 3.000
            Variance : 0.814
            Standard Deviation : 0.902
            Total rolls : 71

    British Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.100
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    French Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.647
            Median : 4.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Neutral_Allies Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    triplea_42742_Ger1.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    I took more naval hits than expected from all 3 sea battles. Sank my BB rather than lose a plane, since it would be sunk on Brit turn anyway.  Allies rolled above average in EngCha, so I lost a plane in addition to my 2 subs.  Chose a TB, since one would have had to land in Hol.  But made up for it in France, which rolled poorly.  So I had more ground units left than expected.  Yugo went well, killed all but one, so was able to retreat forward and leave it to Italy.  Never tried this before.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 armour, 6 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 infantry moved from Baltic States to Belarus
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Caucasus to Rostov
                3 infantry moved from Vyborg to Novgorod
                6 infantry moved from Novgorod to Belarus
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 artillery moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                6 infantry moved from Buryatia to Yakut S.S.R.
                6 infantry moved from Amur to Buryatia
                2 aaGuns moved from Sakha to Buryatia
                6 infantry moved from Sakha to Buryatia
                2 aaGuns moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                1 armour, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    triplea_42742_Rus1.tsvg

  • '19 '17

    @FMErwinRommel:

    I took more naval hits than expected from all 3 sea battles. Sank my BB rather than lose a plane, since it would be sunk on Brit turn anyway.  Yep, planes are a premium for Germany.Allies rolled above average in EngCha, so I lost a plane in addition to my 2 subs.  Chose a TB, since one would have had to land in Hol.  But made up for it in France, which rolled poorly.  So I had more ground units left than expected. Very good rolls in France! Yugo went well, killed all but one, so was able to retreat forward and leave it to Italy.  Never tried this before. Very common move.  Good way to move those troops to the front fast.

    Saw your comment on low luck dice in the other thread.  Yeah, I like normal dice.  Low luck is too calculating and there is no chance.  Needs to be some chance in war.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  0/4 hits
                        4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  4/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 battleship, 1 cruiser and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Manchuria to Anhwe
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 aaGun and 5 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Korea to Jehol
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 fighter moved from Okinawa to Jehol
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    triplea_42742_Jap1.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    I knew what I wanted to move and where for the most part.  But making sure every unit was in position for next turn was time consuming.  The computer often refuses to load and move tt’s where I want them if more than 1 tt in a sz.  I should have loaded and moved tt in sz6 to target, before moving another tt into sz6.  Had to undo move to sz6 and its payload for Korea, in order to get the correct units to Carol.  Yunnan battle went well, no losses.  Hunan made up for it with both inf hitting.  Brit is fun to play, looking forward to your moves.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    triplea_42742_Ame1.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 3/8 hits, 1.67 expected hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                        3 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 artillery and 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                1 infantry moved from Kweichow to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Chinese : 0.67
        Japanese : -1.67

    triplea_42742_Chi1.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1

    Combat Move - British
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone

    triplea_42742_Bri1.tsvg

  • '19 '17

    Italian intercept?

  • 2025 2024 '23 '22 '21 '20 '19

    no intercept

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 3/8 hits, 1.67 expected hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                        3 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 artillery and 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                1 infantry moved from Kweichow to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        1 cruiser owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        1 transport owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for British: 1 cruiser and 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in Ethiopia
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Ethiopia, round 2 : 3/5 hits, 1.50 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                        1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 106 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 infantry moved from India to Burma
                1 fighter moved from Burma to India
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from Gibraltar to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 97 Sea Zone to Malta

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Combat Hit Differential Summary :

    Germans : -0.17
        British : 2.83
        Italians : -0.17
        Chinese : 0.67
        Japanese : -1.67

    triplea_42742_UK_1.tsvg

  • '19 '17

    Mussolini is on his heals!

  • 2025 2024 '23 '22 '21 '20 '19

    Chi didn’t build in Szech as I had hoped, guess you remember what happened in our first team game.  And my defenders in Yun all missed.  This will not be as easy for Japan as in our first team game.  Nuts, knowing Taranto was coming, I should have kept the damaged Ger BB and taken a plane as a hit in the North Sea on G1.  Then, you would have had tougher choices to make.  I’ve never seen a build up of Brit planes in Malta on B1.  I will take Italy’s turn tomorrow.

  • '19 '17

    Yeah, not having to fight the battleship really freed me up to do as i wanted.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 1 bomber and 1 infantry moved from Northern Italy to Southern France
                1 armour and 1 infantry moved from Northern Italy to Yugoslavia
                1 armour and 2 infantry moved from Albania to Greece
                2 fighters moved from Southern Italy to Greece
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 :  0/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 3 :  0/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery and 1 bomber in Southern France, round 4 :  2/2 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 4 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the Italians lost in 93 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -26
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  2/2 hits
                        British roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Greece
                    Italians attack with 1 armour, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 :  2/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour and 2 fighters in Greece, round 3 :  1/3 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  1/2 hits
                        1 infantry owned by the Neutral_Allies and 1 fighter owned by the Italians lost in Greece
                        Italians roll dice for 1 armour and 1 fighter in Greece, round 4 :  2/2 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 fighter and 2 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Yugoslavia
                    Italians attack with 1 armour and 1 infantry
                    Neutral_Allies defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Yugoslavia, round 2 :  0/2 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 armour in Yugoslavia, round 3 :  1/1 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                1 fighter moved from Greece to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,2
                Italians collect 11 PUs (5 lost to blockades); end with 11 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_42742_Ita1.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    I spread Italy thin.  The odds were in my favor, except for Gib, but with such small numbers, it was a big risk.  I took Gib, even odds, as no planes could reach.  All my units hit, all Brit missed.  But the opposite happened with the Fr fleet.  All my ships missed and all the Fr ships hit.  I could have added a plane for better odds, but gambled and lost.  I rolled again round 2, thinking cr would be sunk anyway.  But forgot the retreat would have put it in protection of scramble.  I missed again.  This cost me an N.O. and the Fr fleet will make it much harder for Ger to take out the Brit fleet.  I did get the N.O. for Greater Roman empire.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_42742_ANZ1.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from 92 Sea Zone to Algeria
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42742_Fre1.tsvg

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