Toyls vs Maxi G40 Balance mod 2\. game


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_42734_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_major; Remaining resources: 49 PUs;
                Germans buy 1 armour, 1 bomber and 10 infantry; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 artilleries and 8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 cruiser moved from 112 Sea Zone to 114 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
                1 bomber moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 cruiser, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                3 aaGuns, 3 artilleries and 11 infantry moved from Poland to Eastern Poland
                6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                3 armour, 2 artilleries and 12 infantry moved from Romania to Eastern Poland
                6 artilleries and 4 infantry moved from Germany to Poland
                3 infantry moved from Western Germany to Germany
                3 bombers moved from Western Germany to Southern Italy
                1 bomber moved from 115 Sea Zone to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Eastern Poland
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Germans
                10 infantry placed in Germany
                1 armour and 1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    Germans : -1,83
        Russians : -0,50

    triplea_42734_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Central Mongolia to Chahar
                2 infantry moved from Tsagaan Olom to Suiyuyan
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                3 armour and 1 artillery moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
                1 artillery and 15 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 fighter moved from Russia to Suiyuyan

    Combat - Russians
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 114 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 114 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Chahar
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Chahar, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Suiyuyan to Kansu
                2 aaGuns and 16 infantry moved from Buryatia to Ulaanbaatar
                1 infantry moved from Sakha to Buryatia
                2 aaGuns moved from Belarus to Bryansk

    Place Units - Russians
                6 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_42734_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 6 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Jehol to Chahar
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                2 artilleries and 2 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                1 fighter and 1 tactical_bomber moved from Amur to Buryatia
                1 tactical_bomber moved from Amur to Chahar
                1 fighter moved from 6 Sea Zone to Chahar
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from French Indo China to Chahar
                1 mech_infantry moved from Hopei to Chahar
                1 infantry moved from Sumatra to 41 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
                2 fighters moved from 42 Sea Zone to Malaya
                2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
                2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2,67 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2,50 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buryatia, round 2 : 3/3 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 4/6 hits, 2,67 expected hits
                        Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 1,33 expected hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 2/9 hits, 4,50 expected hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Chahar to Jehol
                1 fighter and 1 tactical_bomber moved from Buryatia to Jehol
                6 infantry moved from Amur to Manchuria
                2 fighters and 2 tactical_bombers moved from Hunan to Shantung
                2 fighters and 2 tactical_bombers moved from Kweichow to Shantung
                1 artillery moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                2 fighters moved from Malaya to French Indo China
                2 submarines moved from 41 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 battleship moved from 44 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                4 infantry placed in Japan
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Americans : 0,67
        Chinese : -1,67
        UK_Pacific : -0,67
        Russians : -0,33
        Japanese : 0,17

    triplea_42734_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Novgorod to Germany
                1 artillery moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Germany causes 5 damage total.

    Non Combat Move - Americans
                1 bomber moved from Germany to United Kingdom
                3 bombers moved from Eastern United States to United Kingdom
                1 fighter moved from United Kingdom to Gibraltar
                1 tactical_bomber moved from 106 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 armour moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 87 Sea Zone
                1 armour, 4 infantry and 3 mech_infantrys moved from 87 Sea Zone to French West Africa
                2 infantry moved from New South Wales to Queensland
                2 fighters moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone

    Place Units - Americans
                1 carrier and 6 submarines placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_42734_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 artillery and 1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Anhwe
                Battle in Kweichow
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 2 mech_infantrys in Kweichow, round 3 :  2/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    1 artillery owned by the Chinese retreated to Szechwan
                    Japanese win, taking Hopei from Japanese, taking Anhwe from Japanese with 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 fighter moved from Szechwan to Sikang
                2 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_42734_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 factory_minor and 3 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from Gibraltar to Algeria
                1 bomber moved from Malta to Northern Italy
                1 armour and 1 infantry moved from Iraq to Syria
                1 fighter moved from Egypt to Syria
                1 tactical_bomber moved from Egypt to Syria
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to French Madagascar

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 8 damage total.
                Battle in French Madagascar
                Battle in Syria
                    British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Syria
                    British win, taking French Madagascar from Neutral_Axis, taking Syria from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Algeria
                    British attack with 1 armour, 1 fighter and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 2 :  2/3 hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Algeria
                    British win, taking Algeria from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                1 bomber moved from Northern Italy to Malta
                1 fighter and 1 tactical_bomber moved from Syria to Egypt
                1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 fighter moved from Algeria to Gibraltar
                1 tactical_bomber moved from United Kingdom to French West Africa
                1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 infantry moved from British Somaliland to Ethiopia

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 fighter and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,6,4,6,6,4,2,4
                UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 fighter and 2 infantry

    triplea_42734_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 infantry moved from Tunisia to Algeria
                1 fighter moved from Southern Italy to Algeria
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 armour moved from Eastern Poland to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                2 infantry moved from Romania to Bessarabia
                2 artilleries moved from Romania to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 : 0/4 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 3 : 1/4 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        1 transport owned by the British lost in 92 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Western Ukraine
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Western Ukraine, round 2 : 2/2 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Algeria
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 1/3 hits, 0,83 expected hits
                        British roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the Italians and 1 armour owned by the British lost in Algeria
                    Italians win, taking Algeria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 fighter moved from Algeria to Libya
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                2 aaGuns moved from Romania to Bessarabia
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Italians : -0,50
        British : 0,50
        Russians : 1,00

    triplea_42734_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_42734_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_42734_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_major; Remaining resources: 44 PUs;
                Germans buy 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                2 artilleries and 8 infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 infantry moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 9 armour, 5 artilleries, 23 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                6 artilleries and 4 infantry moved from Poland to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
                1 tactical_bomber moved from Western Germany to Western Ukraine
                13 infantry moved from Germany to Poland
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 armour moved from Western Germany to Poland
                1 fighter moved from Western Germany to Western Ukraine
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Eastern Poland

    Place Units - Germans
                1 bomber and 8 mech_infantrys placed in Western Germany
                Germans undo move 1.
                8 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    Germans : -0,83
        Russians : 0,33

    triplea_42734_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                3 infantry moved from Ulaanbaatar to Buryatia

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Buryatia, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Ulaanbaatar to Dzavhan
                1 fighter moved from Kansu to Bryansk
                6 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber moved from Russia to Bryansk

    Place Units - Russians
                10 infantry placed in Russia
                1 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    triplea_42734_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 carrier, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Hunan to Szechwan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                5 infantry moved from Manchuria to Amur
                2 fighters and 2 tactical_bombers moved from Jehol to Szechwan
                1 artillery and 1 mech_infantry moved from Chahar to Hopei
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
                3 fighters and 3 tactical_bombers moved from Shantung to Szechwan
                1 infantry moved from French Indo China to Siam
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from French Indo China to Siam
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry moved from French Indo China to Yunnan
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 bomber moved from Jehol to Buryatia
                1 infantry moved from Sakha to Buryatia
                1 fighter moved from 6 Sea Zone to Buryatia
                1 submarine moved from 37 Sea Zone to 74 Sea Zone

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Buryatia, round 2 : 1/3 hits, 1,33 expected hits
                        Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Buryatia, round 3 : 1/3 hits, 1,33 expected hits
                        Russians roll dice for 2 infantry in Buryatia, round 3 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Buryatia, round 4 : 2/3 hits, 1,33 expected hits
                        Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Siam
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 4/4 hits, 1,83 expected hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 5 fighters, 2 mech_infantrys and 5 tactical_bombers
                    Chinese defend with 1 artillery and 4 infantry
                        Japanese roll dice for 5 fighters, 2 mech_infantrys and 5 tactical_bombers in Szechwan, round 2 : 7/12 hits, 6,17 expected hits
                        Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 2/5 hits, 1,67 expected hits
                        2 mech_infantrys owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
                    Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 artillery and 4 infantry
                Battle in Amur
                    Japanese attack with 5 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 5 infantry in Amur, round 2 : 1/5 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                5 fighters and 5 tactical_bombers moved from Szechwan to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
                1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Okinawa to 19 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Buryatia to Sakha
                1 bomber moved from Buryatia to Jehol
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 aaGun moved from Jehol to Anhwe
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 factory_minor placed in Malaya
                3 mech_infantrys placed in Kiangsu
                1 carrier and 1 submarine placed in 6 Sea Zone
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Chinese : -0,67
        UK_Pacific : -0,33
        Russians : -1,33
        Japanese : 2,83

    triplea_42734_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 10 infantry, 2 submarines and 5 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour and 3 mech_infantrys moved from French West Africa to French Equatorial Africa
                6 infantry moved from French West Africa to 87 Sea Zone
                6 infantry and 5 transports moved from 87 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Morocco
                4 bombers moved from United Kingdom to Western Germany
                1 artillery moved from French Central Africa to French Equatorial Africa
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to Caroline Islands

    Combat - Americans
                Battle in Morocco
                Battle in Western Germany
                    Americans attack with 4 bombers
                    Germans defend with 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
                        AA fire in Western Germany :  1/4 hits
                        1 bomber owned by the Americans lost in Western Germany
                        Americans roll dice for 3 bombers in Western Germany, round 2 :  1/3 hits
                        Germans roll dice for 3 aaGuns and 3 bombers in Western Germany, round 2 :  1/3 hits
                        1 aaGun owned by the Germans and 1 bomber owned by the Americans lost in Western Germany
                        Americans roll dice for 2 bombers in Western Germany, round 3 :  2/2 hits
                        Germans roll dice for 2 aaGuns and 3 bombers in Western Germany, round 3 :  0/3 hits
                        2 aaGuns owned by the Germans lost in Western Germany
                        Americans roll dice for 2 bombers in Western Germany, round 4 :  1/2 hits
                        Germans roll dice for 3 bombers in Western Germany, round 4 :  0/3 hits
                        1 bomber owned by the Germans lost in Western Germany
                        Americans roll dice for 2 bombers in Western Germany, round 5 :  1/2 hits
                        Germans roll dice for 2 bombers in Western Germany, round 5 :  1/2 hits
                        1 bomber owned by the Germans and 1 bomber owned by the Americans lost in Western Germany
                        Americans roll dice for 1 bomber in Western Germany, round 6 :  1/1 hits
                        Germans roll dice for 1 bomber in Western Germany, round 6 :  0/1 hits
                        1 bomber owned by the Germans lost in Western Germany
                    Americans win, taking Morocco from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 aaGuns and 3 bombers
                    Casualties for Americans: 3 bombers
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/1 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 carrier and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to Malta
                1 bomber moved from Western Germany to Malta

    Place Units - Americans
                10 infantry placed in Eastern United States
                5 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_42734_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Chahar

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    triplea_42734_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                2 artilleries moved from Egypt to Alexandria
                3 infantry moved from Egypt to Alexandria
                1 bomber moved from Malta to Northern Italy
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Burma to Yunnan
                2 fighters moved from India to Yunnan

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 3 damage total.
                Battle in Yunnan
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Yunnan to India
                2 infantry moved from French Madagascar to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 armour moved from Syria to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Syria to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Persia
                1 fighter and 1 tactical_bomber moved from Malta to Iraq
                1 tactical_bomber moved from French West Africa to Egypt
                1 bomber moved from Northern Italy to Malta
                1 fighter moved from Gibraltar to Malta

    Place Units - British
                1 factory_minor placed in Iraq
                3 submarines placed in 98 Sea Zone
                1 fighter and 2 infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 3 infantry

    triplea_42734_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Italians
                Italians repair damage of 3x factory_major; Remaining resources: 16 PUs;
                Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                2 aaGuns, 2 artilleries and 1 infantry moved from Bessarabia to Western Ukraine
                1 fighter moved from Libya to Southern Italy
                1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Algeria to Tunisia

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,4,5,3
                Italians collect 13 PUs (8 lost to blockades); end with 13 PUs

    Combat Hit Differential Summary :

    triplea_42734_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from New South Wales to 33 Sea Zone
                2 fighters moved from New South Wales to 62 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_42734_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from Gibraltar to Malta

    Non Combat Move - French

    Turn Complete - French

    triplea_42734_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Nenetsia

    Combat - Germans
                Battle in Nenetsia

    Non Combat Move - Germans
                1 infantry moved from Novgorod to Belarus
                2 artilleries and 7 infantry moved from Novgorod to Archangel
                1 fighter moved from Eastern Poland to 112 Sea Zone
                1 tactical_bomber moved from Eastern Poland to 112 Sea Zone
                3 fighters moved from Western Ukraine to Western Germany
                6 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Poland to Western Ukraine
                13 infantry moved from Poland to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 infantry moved from Denmark to Western Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                2 infantry and 4 mech_infantrys placed in Western Germany
                3 armour placed in Novgorod
                1 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,3,6,4
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    triplea_42734_Ger5.tsvg

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