@Karl7 said in Karl7 (Allies+12) vs Simon33 (X) BM:
FYI, I forgot to move the 2 inf and dd off S. Africa. I edited their move. Let me know if not ok.
np
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 mech_infantrys moved from Baltic States to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
2 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Poland to Belarus
1 bomber moved from Germany to Bryansk
1 bomber moved from Germany to Belarus
3 armour, 5 artilleries, 12 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 2 destroyers
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 115 Sea Zone, round 2 : 1/4 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 8 armour, 5 artilleries, 12 infantry and 8 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 armour, 5 artilleries, 12 infantry and 8 mech_infantrys in Ukraine, round 2 : 13/33 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 8 armour, 5 artilleries, 12 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 3/4 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Poland to Western Germany
1 infantry moved from Norway to Finland
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Poland to Eastern Poland
3 aaGuns moved from Western Ukraine to Ukraine
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Bryansk to Eastern Poland
1 bomber moved from Bryansk to Eastern Poland
1 bomber moved from Belarus to Germany
4 infantry moved from Vyborg to Novgorod
1 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
Place Units - Germans
1 artillery and 2 infantry placed in France
1 mech_infantry placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
this week is crazy so won’t be able to go until Friday or Saturday, thanks
No problem my friend. Good luck with it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Russia to Novgorod
3 infantry moved from Archangel to Novgorod
2 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Novgorod
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 2.67 expected hits
Germans roll dice for 5 infantry in Novgorod, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 0/6 hits, 2.50 expected hits
Germans roll dice for 3 infantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Novgorod
retreated to Novgorod
Germans win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 2 artilleries in Bryansk, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Vologda
2 mech_infantrys moved from Volgograd to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 7 infantry moved from Yenisey to Timguska
5 infantry moved from Amur to Buryatia
1 aaGun moved from Archangel to Vologda
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : -5.67
well, those dice against the Russians were absolutely savage
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 harbour, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 unit repaired.
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Kweichow to Szechwan
2 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 submarine moved from 20 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from Kwangsi to 55 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Philippines to 44 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
Combat - Japanese
Battle in Siberia
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/6 hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Burma
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 55 Sea Zone to Java
1 bomber moved from 44 Sea Zone to Java
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 74 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Kwangsi to Yunnan
1 fighter moved from 45 Sea Zone to Philippines
2 fighters moved from 44 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from Japan to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 harbour placed in Java
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
OMGOSH! After Germany’s defense dice and then your defense dice I am scared of the payback MARTI has in store for me! :-o
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from India to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Caroline Islands
Americans attack with 4 infantry and 3 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 4 infantry and 3 mech_infantrys in Caroline Islands, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 4 infantry and 3 mech_infantrys in Caroline Islands, round 3 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Caroline Islands from Japanese with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 destroyers and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : -0.50
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Sikang to Szechwan
3 infantry moved from Sikang to Shensi
3 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -1.83
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from India to Burma
5 infantry moved from India to Burma
1 artillery moved from Ethiopia to Kenya
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Egypt to Kenya
Combat - British
Battle in Burma
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 2 infantry and 1 mech_infantry
British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Burma, round 2 : 4/8 hits, 2.50 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in Kenya
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Syria to Trans-Jordan
1 mech_infantry moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Persia to West India
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Kenya to Persia
Place Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Persia
1 destroyer and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 1.17
Italians : 0.67
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 armour moved from Bessarabia to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Cyprus
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Cyprus from British, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 cruiser, 3 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Romania to Yugoslavia
2 infantry moved from Romania to Bessarabia
1 bomber moved from Rostov to Yugoslavia
1 mech_infantry moved from Libya to Tunisia
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Belarus to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Germany to Volgograd
1 bomber moved from Eastern Poland to Caucasus
2 infantry moved from France to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 2/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from Novgorod to Belarus
2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Romania to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Bryansk to Ukraine
1 tactical_bomber moved from Smolensk to Ukraine
1 bomber moved from Volgograd to Rostov
1 bomber moved from Caucasus to Ukraine
1 aaGun moved from Ukraine to Rostov
Place Units - Germans
1 submarine placed in 112 Sea Zone
3 infantry placed in France
3 infantry placed in Western Germany
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 5 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 tactical_bomber moved from Vologda to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Vologda to Volgograd
2 fighters moved from Vologda to Tambov
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Tambov to Russia
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 7 infantry moved from Timguska to Novosibirsk
2 aaGuns, 4 artilleries and 3 infantry moved from Vologda to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 infantry and 1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 20 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
2 bombers moved from Java to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Yunnan to Burma
Scramble in SZ33 and OOL? If you want to go round by round too that is fine
daaaaamn, counted the planes wrong, this’ll be bad…go max defense and leave battleship for last
No scramble then?
Oh yeah, sorry…do scramble
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 infantry and 1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 20 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
2 bombers moved from Java to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Yunnan to Burma
Combat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 3 destroyers, 7 fighters and 6 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports; ANZAC defend with 1 cruiser, 1 destroyer and 1 fighter
Japanese roll dice for 2 bombers, 1 carrier, 3 destroyers, 7 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 12/18 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 3 fighters and 4 transports in 33 Sea Zone, round 2 : 4/10 hits
Units damaged: 1 carrier owned by the Japanese
1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer, 7 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 7/15 hits
Americans roll dice for 1 battleship and 4 transports in 33 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Japanese, 4 transports owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
Japanese win with 2 bombers, 1 destroyer, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 109
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports
Casualties for Japanese: 1 carrier, 2 destroyers and 1 tactical_bomber
Battle in Burma
Japanese attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/5 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 2/4 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 fighter could not land in 33 Sea Zone and was removed
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 transport moved from 42 Sea Zone to 20 Sea Zone
2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Java
2 bombers moved from 33 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 armour moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Korea to Manchuria
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from 33 Sea Zone to Paulau Island
4 fighters moved from 33 Sea Zone to Paulau Island
2 fighters and 4 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
2 mech_infantrys moved from Shantung to Kweichow
Place Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in Japan
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Soviet Far East: 1 armour
EDIT: Adding units owned by Japanese to Siberia: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode