8036785c-f5d2-4be9-995e-d59dda23c92a-dawg-64-v-mike-g40-start-round-5-US Ch UK-7.tsvg
Toyls vs Maxi G40 Balance mod
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
10 artilleries and 19 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Caucasus to Iraq
1 infantry moved from Smolensk to Archangel
6 armour moved from Smolensk to Archangel
10 artilleries and 14 infantry moved from Smolensk to Belarus
1 artillery and 9 infantry moved from Russia to Smolensk
2 armour moved from Caucasus to Tambov
6 fighters and 1 tactical_bomber moved from Iraq to Tambov
1 infantry moved from Ukraine to Rostov
3 infantry moved from Buryatia to Yakut S.S.R.Combat - Russians
Battle in Archangel
Russians attack with 6 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 6 armour and 1 infantry in Archangel, round 2 : 4/7 hits, 3,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 6 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 20 artilleries and 33 infantry
Germans defend with 1 infantry
Russians roll dice for 20 artilleries and 33 infantry in Belarus, round 2 : 14/53 hits, 15,50 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 20 artilleries and 32 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Bryansk to Belarus
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 0,33
Russians : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Queensland to Hawaiian Islands
1 tactical_bomber moved from Japan to Hawaiian Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Sumatra to Java
1 tactical_bomber moved from Queensland to Java
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Shantung to Anhwe
1 fighter moved from Shantung to Anhwe
1 tactical_bomber moved from Shantung to Anhwe
1 infantry moved from Shantung to Kiangsu
1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from Amur to Soviet Far East
1 tactical_bomber moved from Amur to Soviet Far East
2 armour moved from Jehol to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
5 artilleries moved from Shantung to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 infantry moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Chahar to Manchuria
1 artillery moved from Jehol to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Japan to Hawaiian IslandsCombat - Japanese
Battle in New Britain
Battle in Midway
Battle in Solomon Islands
Battle in Wake Island
Battle in Soviet Far East
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking New Britain from ANZAC, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Wake Island from Americans, taking Soviet Far East from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/3 hits
Americans roll dice for 1 armour in Java, round 2 : 0/1 hits
1 armour owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsu
Japanese attack with 2 armour, 6 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Kiangsu, round 2 : 1/3 hits
Japanese roll dice for 2 armour, 6 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 6/14 hits
Chinese roll dice for 4 infantry in Kiangsu, round 2 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 armour, 6 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 armour and 1 mech_infantry moved from Hopei to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
2 fighters and 1 tactical_bomber moved from Kiangsu to Shantung
1 tactical_bomber moved from Soviet Far East to AmurPlace Units - Japanese
1 factory_minor placed in Manchuria
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 armour and 2 infantry placed in Shantung
1 bomber placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 49 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 31 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Southern France
Americans attack with 2 artilleries and 1 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 2 artilleries in Southern France, round 3 : 1/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea ZoneNon Combat Move - Americans
1 tactical_bomber could not land in 31 Sea Zone and was removed
1 destroyer moved from 101 Sea Zone to 11 Sea Zone
3 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from 49 Sea Zone to FijiPlace Units - Americans
1 carrier, 1 destroyer and 1 fighter placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans : -0,33
Neutral_Axis : 0,00
Japanese : 1,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kweichow to AnhweCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Shensi to Suiyuyan
1 artillery and 1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 artilleries and 2 infantry placed in Hopei
Chinese undo move 1.
2 artilleries and 2 infantry placed in Kwangsi
Chinese undo move 1.
2 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese : 0,67
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 mech_infantrys moved from Kweichow to Chahar
1 tactical_bomber moved from Hunan to Chahar
1 bomber moved from India to Trans-JordanCombat - British
Battle in Sumatra
Battle in Chahar
British attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
British win, taking Sumatra from Japanese, taking Chahar from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/6 hits, 2,67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Yunnan to India
1 tactical_bomber moved from Chahar to Anhwe
3 aaGuns, 3 artilleries and 8 infantry moved from Kweichow to Anhwe
1 artillery and 6 infantry moved from Hunan to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 artillery and 4 infantry moved from Yunnan to HunanPlace Units - UK_Pacific
1 artillery, 1 bomber and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 artillery, 1 bomber and 1 infantryCombat Hit Differential Summary :
British : -0,50
Italians : 0,67
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
8 armour moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Russia
1 fighter moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
4 infantry moved from France to Holland Belgium
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 transports moved from 95 Sea Zone to 97 Sea Zone
2 carriers moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Rostov
1 tactical_bomber moved from Eastern Poland to Rostov
1 infantry moved from Western Ukraine to UkraineCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Rostov
Germans attack with 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 tactical_bomber in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 tactical_bomber
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 8 armour, 1 artillery and 4 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 8 armour, 1 artillery and 4 infantry in Ukraine, round 2 : 9/13 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 8 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 4 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 1/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber moved from Bryansk to Western Ukraine
1 bomber moved from Rostov to Western Ukraine
2 aaGuns moved from Western Ukraine to Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Germany to Romania
4 infantry moved from Germany to Poland
2 fighters moved from Holland Belgium to 97 Sea ZonePlace Units - Germans
10 mech_infantrys placed in Germany
1 artillery placed in Yugoslavia
2 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
8 armour moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Russia
1 fighter moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
4 infantry moved from France to Holland Belgium
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 transports moved from 95 Sea Zone to 97 Sea Zone
2 carriers moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Rostov
1 tactical_bomber moved from Eastern Poland to Rostov
1 infantry moved from Western Ukraine to UkraineCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Rostov
Germans attack with 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 tactical_bomber in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 tactical_bomber
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 8 armour, 1 artillery and 4 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 8 armour, 1 artillery and 4 infantry in Ukraine, round 2 : 9/13 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 8 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 4 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 1/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber moved from Bryansk to Western Ukraine
1 bomber moved from Rostov to Western Ukraine
2 aaGuns moved from Western Ukraine to Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Germany to Romania
4 infantry moved from Germany to Poland
2 fighters moved from Holland Belgium to 97 Sea ZonePlace Units - Germans
10 mech_infantrys placed in Germany
1 artillery placed in Yugoslavia
2 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsDice Statistics:
Total
1 was rolled 15 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 5 times
6 was rolled 6 times
Average roll : 2,698
Median : 3,000
Variance : 3,214
Standard Deviation : 1,793
Total rolls : 43Germans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
6 was rolled 4 times
Average roll : 2,957
Median : 3,000
Variance : 1,409
Standard Deviation : 1,187
Total rolls : 23Italians Combat
1 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2,400
Median : 2,000
Variance : 2,444
Standard Deviation : 1,563
Total rolls : 10British Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 1,800
Median : 2,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5 -
Skod runde for Tyskland, men synes jeg har ok styr på det i Europa nu. Japan er lidt rodet, men tjener stadig kassen.
Hvordan får du dice stats som du har?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Archangel to Novgorod
6 armour moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
2 infantry moved from Smolensk to BryanskCombat - Russians
Battle in Novgorod
Russians attack with 6 armour and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 6 armour and 2 infantry in Novgorod, round 2 : 3/8 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 6 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 artilleries moved from Belarus to Novgorod
4 aaGuns, 18 artilleries and 29 infantry moved from Belarus to Baltic States
2 armour moved from Tambov to Russia
5 fighters moved from Tambov to Northwest Persia
1 fighter and 1 tactical_bomber moved from Bryansk to Northwest PersiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : -1,00
Russians : -1,33 -
lige inden du poster kan du sætte flueben ved “pose dice/battle results”
Tja ser ikke godt ud for de allierede. Men er ikke helt klar til at kalde den endnu
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 9 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 62 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
1 carrier moved from 26 Sea Zone to 50 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to Fiji
1 armour moved from Kiangsu to Kwangtung
Japanese take Kiangsi from Chinese
Japanese take Kwangtung from UK_Pacific
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
2 fighters and 2 tactical_bombers moved from Shantung to Chahar
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Japan
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
2 armour, 6 artilleries and 1 mech_infantry moved from Kiangsu to Shantung
1 armour moved from Manchuria to Shantung
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Java to 42 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 transports moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in New Guinea
Battle in Dutch New Guinea
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking New Guinea from ANZAC, taking Dutch New Guinea from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malaya
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 2/5 hits
Chinese roll dice for 2 mech_infantrys in Chahar, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Chahar
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 mech_infantry
Battle in Fiji
Japanese attack with 2 tactical_bombers
Americans defend with 1 bomber
Japanese roll dice for 2 tactical_bombers in Fiji, round 2 : 1/2 hits
UK_Pacific roll dice for 1 bomber in Fiji, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in Fiji
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Chahar to Shantung
1 armour and 1 infantry moved from 19 Sea Zone to Shantung
2 aaGuns moved from Japan to 6 Sea Zone
EDIT: 2 aaGuns and 2 transports moved from 6 Sea Zone to 19 Sea Zone
EDIT: 2 aaGuns moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from Amur to Shantung
2 tactical_bombers moved from 25 Sea Zone to Japan
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Fiji to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 infantry placed in Shantung
3 mech_infantrys placed in Manchuria
3 infantry placed in New South Wales
3 artilleries and 3 infantry placed in Japan
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
Axis tjener mere end de allierede OG har flere units. Japan og Tyskland tjener mere end USA. Italien mere end Rusland. ANZAC og UK er uden hovedstad🤫
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from 10 Sea Zone to 25 Sea Zone
3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 carriers, 4 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 transports
2 transports owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Hawaiian Islands
Battle in 25 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 25 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Hawaiian Islands from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
Americans undo move 3.
1 fighter placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Americans undo move 1.
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : 0,33
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
1 artillery and 3 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery and 2 infantry moved from Hunan to AnhwePlace Units - Chinese
1 artillery and 4 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,1
Chinese collect 15 PUs (2 lost to blockades); end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese : 0,00
Japanese : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Anhwe to Kwangtung
Chinese take Kiangsi from Japanese
1 infantry moved from Shan State to Malaya
1 bomber moved from India to Malaya
1 fighter moved from India to Malaya
3 mech_infantrys moved from Iraq to Syria
1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to SyriaCombat - British
Battle in Kwangtung
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Syria
British attack with 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 2 artilleries and 2 infantry; Italians defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Syria, round 2 : 4/7 hits, 2,83 expected hits
Italians roll dice for 1 armour, 3 artilleries and 5 infantry in Syria, round 2 : 4/9 hits, 3,17 expected hits
3 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 infantry owned by the Germans and 3 infantry owned by the Italians lost in Syria
retreated to Syria
Italians win with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -11
Casualties for British: 3 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 1 infantry
Casualties for Italians: 3 infantry
Battle in Malaya
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Malaya, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malaya
retreated to Malaya
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Malaya to India
1 fighter moved from Malaya to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 4 infantry moved from Hunan to Anhwe
1 fighter moved from India to Anhwe
1 fighter and 1 tactical_bomber moved from Syria to Egypt
1 bomber moved from Syria to Egypt
1 infantry moved from Trans-Jordan to EgyptPlace Units - UK_Pacific
1 bomber and 1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,6,6
UK_Pacific collect 15 PUs (2 lost to blockades); end with 16 PUs
Some Units in India change ownership: 1 bomber and 1 fighterCombat Hit Differential Summary :
British : 1,17
Italians : 0,83
Japanese : 0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 bombers and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
2 bombers moved from Western Ukraine to Russia
2 artilleries and 3 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
2 carriers moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to Alexandria
2 fighters moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
4 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Poland to Eastern Poland
1 submarine moved from 91 Sea Zone to 93 Sea Zone
10 mech_infantrys moved from Germany to Eastern Poland
8 armour, 5 artilleries, 24 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
2 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Romania to Eastern Poland
6 armour moved from Ukraine to Eastern PolandCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 14 armour, 5 artilleries, 28 infantry and 19 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 5 artilleries, 28 infantry and 19 mech_infantrys in Eastern Poland, round 2 : 21/66 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 14 armour, 5 artilleries, 28 infantry and 19 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Russia to Ukraine
3 aaGuns moved from Western Ukraine to Eastern Poland
4 infantry moved from 98 Sea Zone to Alexandria
2 artilleries moved from 98 Sea Zone to AlexandriaPlace Units - Germans
10 infantry placed in Germany
2 armour and 1 artillery placed in Ukraine
1 armour and 2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 artillery and 1 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Vyborg
1 artillery and 1 infantry moved from Russia to Bryansk
6 armour moved from Novgorod to Belarus
18 artilleries and 29 infantry moved from Baltic States to Belarus
7 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
2 armour moved from Russia to Volgograd
1 fighter moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Syria
5 fighters and 1 tactical_bomber moved from Northwest Persia to SyriaCombat - Russians
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 2 armour
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 armour in Volgograd, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Trans-Jordan
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Russians roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Vyborg
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Syria
Russians attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry; Italians defend with 1 armour
Russians roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/7 hits, 3,33 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Syria, round 2 : 1/4 hits, 1,50 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Syria
Russians roll dice for 5 fighters and 1 tactical_bomber in Syria, round 3 : 1/6 hits, 3,17 expected hits
Italians roll dice for 1 armour and 1 artillery in Syria, round 3 : 1/2 hits, 0,83 expected hits
1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Syria
Russians roll dice for 4 fighters and 1 tactical_bomber in Syria, round 4 : 4/5 hits, 2,67 expected hits
Italians roll dice for 1 armour in Syria, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Syria
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 fighter and 1 mech_infantry
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Italians: 1 armour
Battle in Caucasus
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armourNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Syria to Egypt
1 fighter moved from Caucasus to Russia
4 aaGuns moved from Baltic States to Belarus
18 infantry moved from Russia to TambovPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,6,6,3,4
Russians collect 27 PUs (1 lost to blockades); end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : -0,17
Italians : -1,17
Russians : -2,17 -
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