• TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 1 infantry moved from Sikang to Tsinghai
                1 artillery and 2 infantry moved from Hunan to Kiangsi

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 3 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 1 infantry in Tsinghai, round 2 : 2/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 5 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                5 artilleries and 9 infantry moved from Hunan to Kwangsi

    Place Units - Chinese
                1 infantry placed in Tsinghai
                2 artilleries placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Chinese : -1,17
        Japanese : -0,67

    triplea_42656_Chi9.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Combat Move - British
                2 armour and 3 mech_infantrys moved from Yunnan to Shensi
                3 mech_infantrys moved from India to Yunnan
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                      British take 98 Sea Zone from Italians
                3 fighters moved from Egypt to 95 Sea Zone
                1 bomber moved from Iraq to 95 Sea Zone
                1 fighter moved from India to Caucasus
                1 fighter moved from Shan State to Shensi
                1 fighter moved from Borneo to Yunnan
                1 infantry moved from Caucasus to Volgograd
                4 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd
                4 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus

    Combat - British

    Combat Hit Differential Summary :

    triplea_42656_Bri9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 artilleries, 3 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 bomber moved from British Guiana to 109 Sea Zone
                4 fighters moved from 91 Sea Zone to 109 Sea Zone

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 4 fighters; Russians loiter and taunt
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 109 Sea Zone to United Kingdom
                4 fighters moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry placed in Eastern United States
                2 destroyers and 2 transports placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 1 infantry moved from Sikang to Tsinghai
                1 artillery and 2 infantry moved from Hunan to Kiangsi

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 3 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 1 infantry in Tsinghai, round 2 : 2/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 5 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                5 artilleries and 9 infantry moved from Hunan to Kwangsi

    Place Units - Chinese
                1 infantry placed in Tsinghai
                2 artilleries placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - British
                British buy 2 armour, 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 3 mech_infantrys moved from Yunnan to Shensi
                3 mech_infantrys moved from India to Yunnan
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                      British take 98 Sea Zone from Italians
                3 fighters moved from Egypt to 95 Sea Zone
                1 bomber moved from Iraq to 95 Sea Zone
                1 fighter moved from India to Caucasus
                1 fighter moved from Shan State to Shensi
                1 fighter moved from Borneo to Yunnan
                1 infantry moved from Caucasus to Volgograd
                4 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd
                4 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Shensi
                    British attack with 2 armour, 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Shensi, round 2 : 1/6 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
                    British win, taking Shensi from Japanese with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in 95 Sea Zone
                    British attack with 1 bomber and 3 fighters
                    Italians defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        British roll dice for 1 bomber and 3 fighters in 95 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                        Italians roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                        1 tactical_bomber owned by the Italians, 3 fighters owned by the British and 1 carrier owned by the Italians lost in 95 Sea Zone
                        British roll dice for 1 bomber in 95 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                        Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                        British roll dice for 1 bomber in 95 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                        Italians roll dice for 1 fighter in 95 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                        1 fighter owned by the Italians lost in 95 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 3 fighters
                    Casualties for Italians: 1 carrier, 1 fighter and 1 tactical_bomber

    Non Combat Move - British
                1 bomber moved from 95 Sea Zone to Tunisia
                1 fighter moved from Shensi to Tsinghai
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 armour, 1 infantry and 1 mech_infantry placed in Iraq
                1 carrier placed in 81 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Units Change Ownership
                    Some Units in India change ownership: 4 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Combat Hit Differential Summary :

    Germans : -0,17
        British : -0,50
        Italians : 0,17
        Americans : 1,00
        Chinese : -1,17
        Japanese : 0,00

    triplea_42656_UK_9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                2 artilleries and 1 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 94 Sea Zone
                2 artilleries and 1 infantry moved from 94 Sea Zone to Tunisia
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Tunisia
                1 bomber moved from Southern France to Rostov

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                        Italians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 0/5 hits, 2,17 expected hits
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
                        1 artillery owned by the Italians lost in Tunisia
                        Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tunisia, round 3 : 2/4 hits, 1,83 expected hits
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Tunisia, round 3 : 0/4 hits, 1,33 expected hits
                        1 bomber owned by the British and 1 artillery owned by the British lost in Tunisia
                        Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tunisia, round 4 : 2/4 hits, 1,83 expected hits
                        British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 4 : 1/2 hits, 0,83 expected hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Rostov
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Ukraine
                1 fighter and 1 tactical_bomber moved from Tunisia to 94 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Italians : -1,17
        British : -1,83
        Russians : -0,33

    triplea_42656_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to Queensland
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    ANZAC : 0,17
        Japanese : 0,83

    triplea_42656_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to Queensland
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,17
        Japanese : 0,83

    triplea_42656_Fre9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Vologda
                      Germans take Smolensk from Russians
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Eastern Poland to Novgorod
                      Germans take Novgorod from Russians
                1 fighter and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 submarine moved from 125 Sea Zone to 124 Sea Zone
                2 infantry moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                1 infantry moved from Belarus to Smolensk
                6 bombers moved from Germany to Caucasus
                1 bomber moved from Western Germany to Caucasus
                1 mech_infantry moved from Southern France to Western Germany
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                      Germans take Rostov from Russians
                7 armour and 7 mech_infantrys moved from Bryansk to Caucasus
                1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
                1 bomber moved from Bryansk to Caucasus

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer; Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                        Russians roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Russians lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Russians with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Tambov
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 fighter in Tambov, round 4 : 1/1 hits, 0,50 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 9 armour, 8 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour, 1 fighter, 4 infantry and 3 mech_infantrys
                        Germans roll dice for 9 armour, 8 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 15/28 hits, 12,50 expected hits
                        Russians roll dice for 1 armour, 1 fighter, 4 infantry and 3 mech_infantrys in Caucasus, round 2 : 5/9 hits, 3,50 expected hits
                        3 mech_infantrys owned by the British, 5 mech_infantrys owned by the Germans, 4 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 9 armour, 8 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for British: 1 armour, 1 fighter, 4 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                11 mech_infantrys moved from Bryansk to Caucasus
                3 aaGuns, 17 artilleries and 12 infantry moved from Bryansk to Rostov
                1 fighter moved from Tambov to Rostov
                3 artilleries moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
                8 bombers moved from Caucasus to Ukraine
                8 mech_infantrys moved from Eastern Poland to Ukraine
                9 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Western Germany to Holland Belgium
                1 bomber moved from 109 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 fighter moved from Rostov to Ukraine

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 bomber placed in Western Germany
                1 submarine placed in 113 Sea Zone
                1 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Germans : 2,33
        Russians : 2,00

    triplea_42656_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                2 fighters moved from Russia to Vologda
                2 fighters moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                1 infantry moved from Sakha to Amur
                1 infantry moved from Buyant-Uhaa to Amur

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1,50 expected hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 3 fighters and 2 infantry in Vologda, round 2 : 1/5 hits, 1,83 expected hits
                        Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                3 fighters moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 fighter and 5 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 2 mech_infantrys
                EDIT: Adding units owned by Russians to Russia: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 16 PUs; end with 17 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Germans : 0,17
        Italians : 0,67
        Russians : 0,33

    triplea_42656_Rus10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                4 carriers moved from 35 Sea Zone to 6 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                4 destroyers moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Siberia to Amur
                1 fighter moved from Manchuria to Amur
                1 tactical_bomber moved from Japan to Amur
                2 fighters moved from Japan to Amur
                1 artillery moved from Kansu to Shensi
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from Kiangsu to Shensi
                2 bombers moved from Kiangsu to Shensi
                4 fighters moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in Borneo
                Battle in Amur
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 2/5 hits, 2,33 expected hits
                        Russians roll dice for 2 infantry in Amur, round 2 : 2/2 hits, 0,67 expected hits
                        1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                    Japanese win, taking Borneo from UK_Pacific with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/4 hits, 1,83 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 2/2 hits, 0,67 expected hits
                        1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 armour and 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 5/8 hits, 4,33 expected hits
                        Chinese roll dice for 2 armour and 2 mech_infantrys in Shensi, round 2 : 0/4 hits, 1,67 expected hits
                        2 mech_infantrys owned by the British and 2 armour owned by the British lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for British: 2 armour and 2 mech_infantrys

    Non Combat Move - Japanese
                1 fighter moved from Kiangsi to 35 Sea Zone
                1 tactical_bomber moved from Kiangsi to 35 Sea Zone
                2 fighters moved from Amur to 6 Sea Zone
                1 tactical_bomber moved from Amur to 6 Sea Zone
                2 bombers moved from Shensi to Kiangsu
                2 fighters and 2 tactical_bombers moved from Shensi to Suiyuyan
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                1 fighter placed in Japan
                3 infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    Chinese : -0,33
        Russians : 1,33
        Japanese : 1,50

    triplea_42656_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 marine moved from Morocco to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to 109 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Midway to 25 Sea Zone
                1 artillery, 7 carriers, 2 destroyers, 13 fighters, 3 infantry, 3 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Midway
                1 fighter moved from 26 Sea Zone to Midway

    Combat - Americans
                Battle in Gibraltar
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                    Americans win, taking Gibraltar from Italians with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 109 Sea Zone to United Kingdom
                3 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Americans : -1,00

    triplea_42656_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 2 infantry moved from Tsinghai to Shensi
                7 artilleries and 9 infantry moved from Kwangsi to Hunan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 3 artilleries and 2 infantry in Shensi, round 2 : 3/5 hits, 1,67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                2 artilleries placed in Hunan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Chinese : 1,33
        Japanese : 0,33

    triplea_42656_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 marine moved from Morocco to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to 109 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Midway to 25 Sea Zone
                1 artillery, 7 carriers, 2 destroyers, 13 fighters, 3 infantry, 3 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Midway
                1 fighter moved from 26 Sea Zone to Midway

    Combat - Americans
                Battle in Gibraltar
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                    Americans win, taking Gibraltar from Italians with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 109 Sea Zone to United Kingdom
                3 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 2 infantry moved from Tsinghai to Shensi
                7 artilleries and 9 infantry moved from Kwangsi to Hunan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 3 artilleries and 2 infantry in Shensi, round 2 : 3/5 hits, 1,67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                2 artilleries placed in Hunan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 2 fighters and 6 infantry; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Yunnan to Kwangtung
                2 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Northwest Persia to Persia
                1 infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Yunnan to Kwangtung
                1 mech_infantry moved from India to 39 Sea Zone
                1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from India to Yunnan
                1 fighter moved from Yunnan to Eastern Persia
                1 fighter moved from Tsinghai to Iraq
                4 armour and 2 mech_infantrys moved from Volgograd to Samara

    Combat - British
                Battle in Sumatra

    Non Combat Move - British

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                2 fighters placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour and 5 mech_infantrys

    Combat Hit Differential Summary :

    Germans : 0,67
        Americans : -1,00
        Chinese : 1,33
        Japanese : 0,33

    triplea_42656_UK_10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Ukraine to Northwest Persia
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from Greece to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Cyprus
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 carrier moved from 94 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
                1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Cyprus
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun
                        1 aaGun owned by the British lost in Malta
                    Italians win, taking Cyprus from British, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Northwest Persia
                    Italians attack with 1 bomber
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Ukraine

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : 0,33
        Russians : -0,33

    triplea_42656_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to Java
                1 fighter moved from Queensland to 43 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Queensland to Java
                1 carrier and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from 62 Sea Zone to Queensland

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 3 fighters and 2 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 3 fighters and 2 infantry in Java, round 2 : 4/5 hits, 1,83 expected hits
                        Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                3 fighters moved from Java to 42 Sea Zone
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 23 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 2,17
        Japanese : -0,33

    triplea_42656_Fre10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 25 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 carrier and 2 fighters
                EDIT: Turning off Edit Mode
                Germans buy 3 artilleries, 1 fighter, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour and 4 mech_infantrys moved from Caucasus to Iraq
                      Germans take Northwest Persia from Russians
                4 armour and 4 mech_infantrys moved from Caucasus to Persia
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                4 bombers moved from Ukraine to Iraq
                4 bombers moved from Ukraine to Persia
                1 artillery and 1 infantry moved from Rostov to Volgograd
                2 infantry moved from Rostov to Tambov
                2 infantry moved from Rostov to Bryansk
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 infantry moved from Archangel to Smolensk
                1 fighter moved from Ukraine to Volgograd
                1 tactical_bomber moved from Ukraine to Tambov
                1 fighter moved from Ukraine to Bryansk
                1 bomber moved from Western Germany to Smolensk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Germans attack with 4 armour, 4 bombers and 4 mech_infantrys
                    British defend with 1 armour, 1 factory_minor, 5 infantry and 1 mech_infantry
                        Germans roll dice for 4 armour, 4 bombers and 4 mech_infantrys in Persia, round 2 : 10/12 hits, 5,33 expected hits
                        British roll dice for 1 armour, 5 infantry and 1 mech_infantry in Persia, round 2 : 2/7 hits, 2,50 expected hits
                        1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans, 5 infantry owned by the British and 1 armour owned by the British lost in Persia
                    Germans win, taking Persia from British with 4 armour, 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 armour, 5 infantry and 1 mech_infantry
                Battle in Tambov
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 : 2/3 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 5 armour, 4 bombers and 5 mech_infantrys
                    British defend with 1 armour, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry
                        Germans roll dice for 5 armour, 4 bombers and 5 mech_infantrys in Iraq, round 2 : 6/14 hits, 6,00 expected hits
                        British roll dice for 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits, 2,83 expected hits
                        1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans, 4 infantry owned by the British and 1 armour owned by the British lost in Iraq
                        Germans roll dice for 5 armour, 4 bombers and 3 mech_infantrys in Iraq, round 3 : 7/12 hits, 5,67 expected hits
                        British roll dice for 1 fighter in Iraq, round 3 : 0/1 hits, 0,67 expected hits
                        1 fighter owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 5 armour, 4 bombers and 3 mech_infantrys remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 armour, 1 fighter, 4 infantry and 1 mech_infantry

    Non Combat Move - Germans
                4 bombers moved from Persia to Caucasus
                4 bombers moved from Iraq to Caucasus
                4 mech_infantrys moved from Caucasus to Iraq
                2 mech_infantrys moved from Caucasus to Persia
                3 artilleries moved from Ukraine to Rostov
                8 mech_infantrys moved from Ukraine to Rostov
                1 fighter moved from Bryansk to Novgorod
                1 tactical_bomber moved from Tambov to Caucasus
                1 fighter moved from Volgograd to Caucasus
                2 mech_infantrys moved from Rostov to Caucasus
                1 aaGun moved from Rostov to Caucasus
                2 mech_infantrys moved from Rostov to Caucasus
                1 aaGun moved from Rostov to Caucasus
                2 aaGuns moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                9 mech_infantrys moved from Eastern Poland to Ukraine
                1 bomber moved from Smolensk to Ukraine
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 fighter and 2 infantry placed in Western Germany
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs

    Combat Hit Differential Summary :

    Germans : 7,33
        British : -2,00
        Russians : 0,67

    triplea_42656_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Russia to Belarus
                      Russians take Belarus from Germans
                2 mech_infantrys moved from Russia to Volgograd
                2 infantry moved from Russia to Tambov
                6 armour, 11 artilleries, 39 infantry and 6 mech_infantrys moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                2 fighters moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                2 fighters moved from Russia to Volgograd

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 6 armour, 11 artilleries, 39 infantry and 6 mech_infantrys
                    Germans defend with 2 infantry
                        Russians roll dice for 6 armour, 11 artilleries, 39 infantry and 6 mech_infantrys in Bryansk, round 2 : 10/62 hits, 16,00 expected hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 6 armour, 11 artilleries, 38 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Tambov
                    Russians attack with 4 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 4 fighters and 2 infantry in Tambov, round 2 : 5/6 hits, 2,33 expected hits
                        Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Volgograd
                    Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 factory_minor
                        Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2,50 expected hits
                        Germans roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                4 aaGuns moved from Russia to Bryansk
                4 fighters moved from Tambov to Russia
                3 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Vologda to Smolensk

    Place Units - Russians
                3 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Germans : 0,33
        Russians : -2,83

    triplea_42656_Rus11.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                      Japanese take Kiangsi from Chinese
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Shensi
                2 bombers moved from Kiangsu to Shensi
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                7 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                        UK_Pacific roll dice for 1 mech_infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 3 artilleries and 2 infantry
                        Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 4/8 hits, 4,00 expected hits
                        Chinese roll dice for 3 artilleries and 2 infantry in Shensi, round 2 : 3/5 hits, 1,67 expected hits
                        2 infantry owned by the Japanese, 1 bomber owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Chinese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber and 2 infantry
                    Casualties for Chinese: 2 artilleries and 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 7 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 2 carriers, 1 destroyer, 4 fighters and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
                    Units damaged: 1 carrier owned by the ANZAC
                        ANZAC roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits
                        ANZAC roll dice for 1 carrier, 4 fighters and 1 transport in 42 Sea Zone, round 3 : 3/5 hits, 3,00 expected hits
                        1 tactical_bomber owned by the Japanese, 1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 42 Sea Zone, round 4 : 4/4 hits, 2,00 expected hits
                        ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                        1 fighter owned by the Japanese, 2 fighters owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for ANZAC: 2 carriers, 1 destroyer, 4 fighters and 1 transport

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Shensi to Kiangsu
                1 bomber moved from Shensi to Kiangsu
                7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 carrier, 1 fighter, 1 tactical_bomber and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Americans : -0,33
        ANZAC : 0,00
        Chinese : 1,33
        UK_Pacific : 0,67
        Japanese : 1,50

    triplea_42656_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 cruiser, 3 destroyers, 3 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 fighters moved from Midway to 25 Sea Zone
                3 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 7 carriers, 3 destroyers, 12 fighters, 5 infantry, 3 submarines and 4 transports moved from 26 Sea Zone to 33 Sea Zone
                4 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 marine moved from Gibraltar to 91 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to Normandy Bordeaux
                2 carriers, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 92 Sea Zone
                    Americans attack with 2 carriers, 1 destroyer, 4 fighters and 2 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 2 transports in 92 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                    Americans win, taking Normandy Bordeaux from Italians with 2 carriers, 4 fighters and 2 transports remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from 25 Sea Zone to Midway
                3 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from 92 Sea Zone to Gibraltar

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Italians : 0,67
        Americans : -0,17
        Japanese : -0,17

    triplea_42656_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Hunan to Kiangsi
                1 artillery and 1 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Chinese lost in Kiangsi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Chinese : -0,67
        Japanese : 2,00

    triplea_42656_Chi11.tsvg

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