Giallo (Allies) vs simon33 (Axis) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Dutch New Guinea: 2 infantry
                EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Queensland: 2 infantry
                EDIT: Turning off Edit Mode
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 2 PUs;

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 54 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,67
        Japanese : -0,33

    triplea_42585_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Research Technology - Germans

    Combat Move - Germans
                2 bombers and 2 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Baltic States to Bryansk
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                7 armour, 5 artilleries, 26 infantry and 9 mech_infantrys moved from Belarus to Bryansk

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 9 armour, 5 artilleries, 26 infantry and 12 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 9 armour, 5 artilleries, 26 infantry and 12 mech_infantrys in Bryansk, round 2 : 16/52 hits, 13.33 expected hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 25 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                4 artilleries and 5 infantry moved from Novgorod to Belarus
                3 aaGuns moved from Belarus to Bryansk
                1 infantry moved from Archangel to Belarus
                2 artilleries moved from Baltic States to Belarus
                13 artilleries and 1 infantry moved from Eastern Poland to Belarus
                4 mech_infantrys moved from Poland to Belarus
                1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                2 bombers moved from Ukraine to Novgorod
                3 artilleries moved from France to Northern Italy
                3 mech_infantrys moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Finland to Norway
                1 infantry moved from Finland to Norway

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                2 submarines placed in 110 Sea Zone
                3 armour placed in Novgorod
                1 artillery, 1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Combat Hit Differential Summary :

    Germans : 2.83
        Russians : -0.33

    triplea_42585_Ger5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - Russians
                3 mech_infantrys moved from Volgograd to Ukraine
                1 tactical_bomber moved from Tambov to Ukraine
                1 mech_infantry moved from Russia to Vologda
                1 mech_infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                3 fighters moved from Russia to Ukraine
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                3 armour and 3 mech_infantrys moved from Szechwan to Suiyuyan
                1 submarine moved from 123 Sea Zone to 106 Sea Zone

    Purchase Units - Russians
                Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 3 armour and 3 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 armour and 3 mech_infantrys in Suiyuyan, round 2 : 1/6 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                        Russians roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 2,67 expected hits
                        Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                        1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                        Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits, 2,50 expected hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 3 mech_infantrys

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Ukraine to Russia
                2 infantry moved from Tambov to Rostov
                2 artilleries and 18 infantry moved from Tambov to Russia
                1 aaGun moved from Tambov to Volgograd
                2 aaGuns, 1 artillery and 2 infantry moved from Szechwan to Shensi
                2 aaGuns and 16 infantry moved from Manchuria to Jehol

    Place Units - Russians
                3 infantry and 7 mech_infantrys placed in Russia
                Russians undo move 1.
                3 infantry placed in Volgograd
                7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : -2,17
        Japanese : -0,33

    triplea_42585_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - Japanese
                1 bomber and 2 fighters moved from Yunnan to India
                1 armour and 1 mech_infantry moved from French Indo China to Burma
                2 tactical_bombers moved from Yunnan to 42 Sea Zone
                2 battleships, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from Japan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from Yunnan to Burma
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Korea to Manchuria
                      Japanese take Manchuria from Chinese
                1 artillery moved from Korea to Amur
                      Japanese take Amur from Russians
                1 submarine moved from 39 Sea Zone to 42 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in Szechwan
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 3 armour, 4 artilleries, 8 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 3 armour, 4 artilleries, 8 infantry and 3 mech_infantrys in Burma, round 2 : 8/18 hits, 5.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 cruiser owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from India to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 bomber moved from Szechwan to Yunnan
                1 aaGun, 1 artillery and 5 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Anhwe to Kiangsu
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 destroyer placed in 36 Sea Zone
                1 armour and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
                Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        UK_Pacific : -0.33
        AA fire in India : : 0.83
        Japanese : 3.50

    triplea_42585_Jap5.tsvg

  • '19 '17 '16

    I assumed no intercept in Calcutta but SBR hasn’t been my friend this game.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - Americans
                1 marine moved from Gibraltar to 92 Sea Zone
                1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Greece

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Greece

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Suriname to French Guiana
                1 artillery and 1 marine moved from Tunisia to Libya
                1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
                1 bomber moved from Gibraltar to Iraq
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 carrier and 1 destroyer moved from 101 Sea Zone to 88 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 carrier and 4 submarines placed in 10 Sea Zone
                2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Hopei
                9 infantry moved from Shensi to Hopei

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                2 fighters moved from 98 Sea Zone to Crete
                2 fighters moved from 96 Sea Zone to Crete

    Purchase Units - British
                British buy 1 airfield, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat - British
                Battle in Crete
                    British attack with 1 artillery, 4 fighters and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 4 fighters and 1 infantry in Crete, round 2 : 4/6 hits, 2,67 expected hits
                        Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Crete
                    British win, taking Crete from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 carrier moved from 98 Sea Zone to 99 Sea Zone
                4 fighters moved from Crete to 99 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 marine moved from Malta to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour moved from Persia to West India
                1 infantry moved from Persia to Eastern Persia
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to Gibraltar
                1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 marine moved from Libya to 96 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 marines moved from 96 Sea Zone to 99 Sea Zone
                2 marines moved from 99 Sea Zone to Greece
                1 aaGun moved from Egypt to 98 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
                2 tactical_bombers moved from Alexandria to Greece

    Place Units - British
                1 airfield placed in Gibraltar
                1 factory_minor placed in Iraq
                2 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
                Some Units in India change ownership: 2 artilleries

    Combat Hit Differential Summary :

    British : 1,33
        Italians : -0,33
        Chinese : 0,33
        Japanese : -0,33

    triplea_42585_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - Italians
                1 armour moved from Western Ukraine to Rostov
                1 fighter moved from Eastern Poland to Rostov
                1 bomber moved from Southern Italy to Rostov
                1 infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 armour moved from Romania to Ukraine

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 2 PUs;

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Italians lost in Ukraine
                        Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                        Russians roll dice for 2 mech_infantrys in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine
                    Russians win with no units remaining. Battle score for attacker is -5
                    Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Rostov
                    Italians attack with 1 armour, 1 bomber and 1 fighter
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 2 : 3/3 hits, 1.67 expected hits
                        Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Bryansk
                1 bomber moved from Rostov to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 artillery moved from Bulgaria to Romania
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Italians collect 13 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Italians : 1.83
        Russians : 1.00

    triplea_42585_Ita5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - ANZAC
                2 fighters moved from Queensland to 42 Sea Zone
                1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
                    Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
                        ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                        ANZAC roll dice for 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                        3 submarines owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 3 : 3/7 hits, 3,17 expected hits

    Combat Hit Differential Summary :

    ANZAC : -2,33
        Japanese : -0,67

    triplea_42585_ANZ5.tsvg

  • '21 '20 '19 '18 '17 '16

    first round i tipped 2 bb now another 3 hits

  • '19 '17 '16

    tip cv, lose sub and dd.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5

    Combat Move - ANZAC
                2 fighters moved from Queensland to 42 Sea Zone
                1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
                    Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
                        ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                        ANZAC roll dice for 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                        3 submarines owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 3 : 3/7 hits, 3,17 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/7 hits, 3,50 expected hits
                        2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser and 4 fighters in 42 Sea Zone, round 4 : 2/5 hits, 2,50 expected hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 2 tactical_bombers in 42 Sea Zone, round 4 : 3/6 hits, 3,17 expected hits
                        1 tactical_bomber owned by the Japanese, 3 fighters owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 2 battleships, 1 cruiser and 1 tactical_bomber in 42 Sea Zone, round 5 : 4/4 hits, 2,33 expected hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is -34
                    Casualties for ANZAC: 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers

    Non Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -2,83
        Japanese : -0,83

    triplea_42585_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Ukraine
                      Germans take Ukraine from Russians
                2 bombers moved from Novgorod to Tambov
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                2 infantry moved from Bryansk to Tambov
                1 bomber moved from Western Germany to Archangel
                1 mech_infantry moved from Belarus to Archangel
                4 armour and 4 mech_infantrys moved from Bryansk to Volgograd

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 4 armour and 4 mech_infantrys
                    Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
                        Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 3/8 hits, 2.67 expected hits
                        Russians roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
                    4 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Rostov
                    Russians win with 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 aaGun and 2 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Bryansk to Rostov
                2 bombers moved from Tambov to Bryansk
                1 bomber moved from Archangel to Novgorod
                3 armour moved from Novgorod to Bryansk
                19 artilleries, 7 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                3 mech_infantrys moved from Northern Italy to Southern Italy
                3 artilleries and 1 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Bryansk
                2 submarines moved from 110 Sea Zone to 119 Sea Zone

    Place Units - Germans
                2 fighters and 1 infantry placed in Novgorod
                3 artilleries placed in France
                2 artilleries, 3 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Russians : -1.33

    triplea_42585_Ger6.tsvg

  • '19 '17 '16

    Wow, I think I underestimated the strength of the threat to Rome. Looks like I should have enough now but the Wermacht has better things to do.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Combat Move - Russians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                13 infantry moved from Jehol to Anhwe
                1 armour moved from Suiyuyan to Chahar
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Suiyuyan to Chahar
                1 armour and 2 mech_infantrys moved from Suiyuyan to Anhwe

    Purchase Units - Russians
                Russians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Chahar
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Russians attack with 1 armour, 13 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 13 infantry and 2 mech_infantrys in Anhwe, round 2 : 4/16 hits, 3,00 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Russians win, taking Anhwe from Japanese with 1 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Jehol to Anhwe
                2 infantry moved from Jehol to Anhwe
                2 aaGuns, 1 artillery and 2 infantry moved from Shensi to Hopei
                3 fighters and 1 tactical_bomber moved from Russia to Samara
                1 aaGun, 2 artilleries, 50 infantry and 7 mech_infantrys moved from Russia to Samara

    Place Units - Russians
                1 fighter and 1 infantry placed in Russia
                2 fighters placed in Volgograd

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Russians : 1,17
        Japanese : -0,67

    triplea_42585_Rus6.tsvg

  • '21 '20 '19 '18 '17 '16

    @simon33:

    Wow, I think I underestimated the strength of the threat to Rome. Looks like I should have enough now but the Wermacht has better things to do.

    Not enough power yet

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Combat Move - Japanese
                1 bomber and 2 fighters moved from Yunnan to India
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Kiangsu to Shantung
                1 fighter and 1 tactical_bomber moved from Japan to Shantung

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in Shantung
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shantung
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Manchuria to Amur
                2 infantry moved from Korea to Amur
                1 infantry moved from Soviet Far East to Siberia
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 aaGun, 2 artilleries and 5 infantry moved from Yunnan to Burma
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour moved from French Indo China to Burma
                2 fighters moved from India to Burma
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Philippines to 42 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to Burma
                1 fighter moved from Japan to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Philippines
                1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to French Indo China
                1 tactical_bomber moved from Philippines to Burma

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China
                2 artilleries, 3 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Chinese : 0.67
        AA fire in India : : 0.83
        Japanese : -0.33

    triplea_42585_Jap6.tsvg

  • '19 '17 '16

    Did I really just lose another bomber? That’s 3 lost out of 5 attacks on the factory (+1 tac on the airbase)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Combat Move - Americans
                1 marine moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands

    Purchase Units - Americans
                Americans buy 1 factory_minor, 1 fighter, 1 harbour, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Marshall Islands

    Non Combat Move - Americans
                1 cruiser moved from 99 Sea Zone to 96 Sea Zone
                1 marine moved from Libya to 96 Sea Zone
                1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Greece
                1 artillery moved from Libya to Tobruk
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 carrier and 1 destroyer moved from 88 Sea Zone to 92 Sea Zone
                1 destroyer and 2 submarines moved from 101 Sea Zone to 88 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                2 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 bomber moved from Iraq to India
                2 tactical_bombers moved from Western United States to 26 Sea Zone

    Place Units - Americans
                1 factory_minor and 1 harbour placed in Greece
                5 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                12 infantry moved from Hopei to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs

    Combat Move - British
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                2 tactical_bombers moved from Greece to Caucasus
                4 fighters moved from 99 Sea Zone to Caucasus

    Purchase Units - British
                British buy 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Caucasus
                    British attack with 4 fighters and 2 tactical_bombers
                    Germans defend with 1 mech_infantry
                        British roll dice for 4 fighters and 2 tactical_bombers in Caucasus, round 2 : 5/6 hits, 3,33 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Caucasus
                    British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for British: 1 fighter
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 aaGun, 1 artillery, 1 infantry and 2 marines moved from Greece to Bulgaria
                3 fighters and 1 tactical_bomber moved from Caucasus to 99 Sea Zone
                1 tactical_bomber moved from Caucasus to Greece
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from Libya to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                1 artillery and 1 infantry moved from Crete to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Egypt to Iraq
                3 aaGuns, 7 artilleries, 2 fighters, 11 infantry and 1 mech_infantry moved from India to West India
                1 infantry moved from Eastern Persia to West India
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from India: 1 bomber
                EDIT: Adding units owned by Americans to Greece: 1 bomber
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Egypt
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2,2,6
                British collect 36 PUs (2 lost to blockades); end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    Combat Hit Differential Summary :

    Germans : 0,67
        British : 1,67
        Chinese : -0,67
        Japanese : -1,33

    triplea_42585_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6

    Combat Move - Italians
                1 bomber moved from Bryansk to Greece

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Strategic bombing raid in Greece
                        AA fire in Greece : 0/1 hits, 0.17 expected hits
                    Bombing raid in Greece rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Greece causes 3 damage total.

    Non Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                1 fighter moved from Bryansk to Ukraine
                2 aaGuns moved from Bryansk to Rostov
                9 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Romania to Bessarabia

    Place Units - Italians
                5 infantry placed in Northern Italy
                Italians undo move 1.
                1 infantry placed in Southern Italy
                4 infantry placed in Northern Italy
                Italians undo move 2.
                Italians undo move 1.
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Italians collect 12 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    AA fire in Greece : : -0.17

    triplea_42585_Ita6.tsvg

  • '19 '17 '16

    Interesting gambit with Greece. I wonder how much trouble it will cause the Axis? Certainly seems like Italy will be fighting defence for a long time. Economy should more or less equalise with Moscow and Calcutta about to go my way, but you have a lot more troops.

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