5th game Kirk vs Jeff - 1st game as second edition


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 armour moved from Eastern United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
                2 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to United Kingdom
                1 infantry moved from 8 Sea Zone to United Kingdom
                1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 armour moved from 8 Sea Zone to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to United Kingdom
                1 infantry moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Eastern United States
                1 destroyer moved from 20 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry moved from Western United States to 55 Sea Zone
                1 infantry moved from Western United States to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
                1 infantry moved from 52 Sea Zone to Hawaiian Islands
                1 infantry moved from 52 Sea Zone to Hawaiian Islands
                1 battleship moved from 55 Sea Zone to 52 Sea Zone
                1 infantry moved from Sinkiang to China
                1 infantry moved from Sinkiang to China
                1 carrier moved from 52 Sea Zone to 51 Sea Zone
                1 battleship moved from 52 Sea Zone to 51 Sea Zone
                1 submarine moved from 52 Sea Zone to 51 Sea Zone
                1 fighter moved from 52 Sea Zone to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island
                1 infantry moved from Alaska to Western Canada
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in Wake Island
                    Americans attack with 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters in Wake Island, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Wake Island
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Wake Island to 51 Sea Zone
                1 fighter moved from Wake Island to 51 Sea Zone

    Place Units - Americans
                3 armour and 1 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 42 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Americans : 0.00
        Japanese : -0.33

    triplea_42702.0_Ame1.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 armour and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to West Russia
                1 infantry moved from Karelia S.S.R. to Norway
                1 infantry moved from Karelia S.S.R. to Norway
                1 fighter moved from Karelia S.S.R. to Norway
                1 infantry moved from Archangel to Karelia S.S.R.
                1 armour moved from West Russia to Belorussia
                1 infantry moved from West Russia to Belorussia
                1 artillery moved from West Russia to Belorussia
                1 infantry moved from West Russia to Belorussia
                1 infantry moved from West Russia to Belorussia
                1 infantry moved from West Russia to Belorussia
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Caucasus to Belorussia
                1 armour moved from Caucasus to Karelia S.S.R.
                1 artillery moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Caucasus to Karelia S.S.R.
                1 infantry moved from Russia to Archangel
                1 infantry moved from Russia to West Russia
                1 infantry moved from Russia to Archangel
                1 infantry moved from Russia to West Russia
                1 infantry moved from Russia to West Russia
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Sinkiang to China
                1 infantry moved from Soviet Far East to Buryatia S.S.R.

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 2 armour, 1 artillery and 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 1 artillery and 4 infantry in Belorussia, round 2 : 2/7 hits, 2.17 expected hits
                        Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 5 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer, 2 submarines and 1 transport
                        Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 submarines in 5 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                        1 submarine owned by the Russians lost in 5 Sea Zone
                    Germans win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 submarine
                Battle in Norway
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 fighter and 3 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Norway, round 2 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 fighter and 3 infantry in Norway, round 2 : 3/4 hits, 1.67 expected hits
                        2 infantry owned by the Russians, 1 fighter owned by the Russians and 2 infantry owned by the Germans lost in Norway
                    Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 fighter and 2 infantry
                    Casualties for Germans: 2 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 1 armour, 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine S.S.R., round 2 : 3/5 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Ukraine S.S.R.
                    Russians win, taking Ukraine S.S.R. from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                3 armour placed in Caucasus
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : 1.83

    triplea_42702.0_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2

    Purchase Units - Germans
                Germans buy 3 artilleries and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 5 infantry moved from Eastern Europe to Belorussia
                3 fighters moved from Eastern Europe to Belorussia
                1 bomber moved from Germany to Belorussia
                1 armour, 1 artillery and 4 infantry moved from Libya to Anglo Egypt
                1 fighter moved from Western Europe to 6 Sea Zone
                1 fighter moved from Western Europe to 6 Sea Zone
                1 fighter moved from Norway to 6 Sea Zone

    Combat - Germans
                Battle in 6 Sea Zone
                    Germans attack with 3 fighters
                    British defend with 3 transports
                        Germans roll dice for 3 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        British roll dice for 3 transports in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                        1 transport owned by the British and 1 fighter owned by the Germans lost in 6 Sea Zone
                        Germans roll dice for 2 fighters in 6 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        British roll dice for 2 transports in 6 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                        1 transport owned by the British lost in 6 Sea Zone
                        Germans roll dice for 2 fighters in 6 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                        British roll dice for 1 transport in 6 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        1 transport owned by the British lost in 6 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 fighter
                    Casualties for British: 3 transports
                Battle in Belorussia
                    Germans attack with 1 artillery, 1 bomber, 3 fighters and 5 infantry
                    Russians defend with 2 armour, 1 artillery and 4 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 5 infantry in Belorussia, round 2 : 6/10 hits, 3.50 expected hits
                        Russians roll dice for 2 armour, 1 artillery and 4 infantry in Belorussia, round 2 : 3/7 hits, 2.67 expected hits
                        4 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Belorussia
                        Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Belorussia, round 3 : 3/7 hits, 3.00 expected hits
                        Russians roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Belorussia
                    Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 armour, 1 artillery and 4 infantry
                Battle in Anglo Egypt
                    Germans attack with 1 armour, 1 artillery and 4 infantry
                    British defend with 1 armour, 1 fighter and 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Anglo Egypt, round 2 : 2/6 hits, 1.67 expected hits
                        British roll dice for 1 armour, 1 fighter and 2 infantry in Anglo Egypt, round 2 : 1/4 hits, 1.83 expected hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Anglo Egypt
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Anglo Egypt, round 3 : 1/5 hits, 1.50 expected hits
                        British roll dice for 1 armour and 1 fighter in Anglo Egypt, round 3 : 2/2 hits, 1.17 expected hits
                        2 infantry owned by the Germans and 1 armour owned by the British lost in Anglo Egypt
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egypt, round 4 : 1/3 hits, 1.17 expected hits
                        British roll dice for 1 fighter in Anglo Egypt, round 4 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the British lost in Anglo Egypt
                    Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 armour, 1 fighter and 2 infantry

    Non Combat Move - Germans
                1 armour, 3 artilleries and 5 infantry moved from Germany to Eastern Europe
                1 fighter moved from Belorussia to Eastern Europe
                1 fighter moved from Belorussia to Eastern Europe
                1 fighter moved from Belorussia to Eastern Europe
                1 bomber moved from Belorussia to Germany
                1 fighter moved from 6 Sea Zone to Western Europe
                1 fighter moved from 6 Sea Zone to Western Europe
                1 infantry moved from Southern Europe to Western Europe
                1 infantry moved from Southern Europe to Balkans
                1 armour moved from Southern Europe to Eastern Europe

    Place Units - Germans
                3 artilleries and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Germans : 1.67
        British : -0.67
        Russians : -0.17

    triplea_42702.0_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 1 Sea Zone to 7 Sea Zone
                1 bomber moved from United Kingdom to Germany
                1 fighter moved from United Kingdom to Norway
                1 fighter moved from United Kingdom to Norway
                1 battleship moved from 13 Sea Zone to 14 Sea Zone
                1 destroyer moved from 15 Sea Zone to 14 Sea Zone
                1 transport moved from 47 Sea Zone to 46 Sea Zone
                1 infantry moved from Australia to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone
                1 infantry moved from New Zealand to 41 Sea Zone
                1 submarine moved from 47 Sea Zone to 51 Sea Zone
                1 infantry moved from Kenya to Italian East Africa

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Germany rolls: 2 and costs: 2 PUs.
                    Bombing raid costs 2 PUs
                Battle in 14 Sea Zone
                    British attack with 1 battleship and 1 destroyer
                    Germans defend with 1 battleship and 1 transport
                        British roll dice for 1 battleship and 1 destroyer in 14 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                        Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the British lost in 14 Sea Zone
                        British roll dice for 1 battleship in 14 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                        1 transport owned by the Germans lost in 14 Sea Zone
                        British roll dice for 1 battleship in 14 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 battleship in 14 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                        British roll dice for 1 battleship in 14 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 battleship in 14 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                        1 battleship owned by the British lost in 14 Sea Zone
                    Germans win with 1 battleship remaining. Battle score for attacker is -28
                    Casualties for British: 1 battleship and 1 destroyer
                    Casualties for Germans: 1 transport
                Battle in Norway
                    British attack with 2 fighters
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters in Norway, round 2 : 0/2 hits, 1.00 expected hits
                        Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the British lost in Norway
                        British roll dice for 1 fighter in Norway, round 3 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Norway
                    British win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for British: 1 fighter
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from Norway to Karelia S.S.R.
                1 bomber moved from Germany to United Kingdom
                1 infantry moved from Caucasus to Ukraine S.S.R.

    Place Units - British
                2 transports placed in 7 Sea Zone
                2 armour and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        British : -2.67
        AA fire in Germany : : -0.17

    triplea_42702.0_Bri2.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                2 battleships, 2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 48 Sea Zone to 51 Sea Zone
                1 destroyer moved from 61 Sea Zone to 51 Sea Zone
                1 artillery and 1 infantry moved from Kwantung to China
                1 fighter moved from French Indochina to China
                1 fighter moved from French Indochina to China
                1 fighter moved from Manchuria to China
                1 fighter moved from Manchuria to China
                1 armour moved from Manchuria to China
                1 bomber moved from Japan to 51 Sea Zone

    Combat - Japanese
                Battle in China
                    Japanese attack with 1 armour, 1 artillery, 4 fighters and 1 infantry
                    Americans defend with 2 infantry; Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in China, round 2 : 2/7 hits, 3.17 expected hits
                        Americans roll dice for 3 infantry in China, round 2 : 3/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Americans lost in China
                        Japanese roll dice for 4 fighters in China, round 3 : 2/4 hits, 2.00 expected hits
                        Americans roll dice for 1 infantry in China, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in China
                    Japanese win with 4 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in 51 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 2 carriers, 2 destroyers, 2 fighters and 1 submarine
                    British defend with 1 submarine; Americans defend with 1 battleship, 1 carrier, 2 fighters and 1 submarine
                        Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 2 submarines in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 destroyers and 2 fighters in 51 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits
                        Americans roll dice for 1 battleship, 1 carrier and 2 fighters in 51 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 submarine owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 2 fighters owned by the Americans, 1 submarine owned by the British and 1 battleship owned by the Americans lost in 51 Sea Zone
                    Japanese win with 2 battleships, 1 bomber, 2 carriers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 68
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 battleship, 1 carrier, 2 fighters and 1 submarine
                    Casualties for British: 1 submarine

    Non Combat Move - Japanese
                1 infantry moved from Japan to 61 Sea Zone
                1 infantry moved from Japan to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Manchuria
                1 infantry moved from 61 Sea Zone to Manchuria
                1 fighter moved from China to Manchuria
                1 fighter moved from China to Manchuria
                1 fighter moved from China to French Indochina
                1 fighter moved from China to French Indochina
                1 transport moved from 59 Sea Zone to 61 Sea Zone
                1 infantry moved from Japan to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Manchuria
                1 bomber moved from 51 Sea Zone to Japan

    Place Units - Japanese
                3 armour placed in Kwantung
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 30 PUs
                2 units repaired.

    Combat Hit Differential Summary :

    Americans : 1.50
        Japanese : 1.17

    triplea_42702.0_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 battleship, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Western Canada to Western United States
                1 bomber moved from Western United States to Hawaiian Islands
                1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 destroyer moved from 8 Sea Zone to 6 Sea Zone
                1 armour moved from United Kingdom to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Norway
                      Americans take Norway from Germans
                1 fighter moved from United Kingdom to Norway
                1 bomber moved from United Kingdom to Germany
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Norway
                1 infantry moved from 6 Sea Zone to Norway
                1 armour moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Germany rolls: 5 and costs: 5 PUs.
                    Bombing raid costs 5 PUs

    Non Combat Move - Americans
                1 bomber moved from Germany to United Kingdom
                1 fighter moved from Norway to United Kingdom

    Place Units - Americans
                1 battleship and 1 transport placed in 55 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 45 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    AA fire in Germany : : -0.17

    triplea_42702.0_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from West Russia to Belorussia
                1 infantry moved from West Russia to Belorussia
                1 infantry moved from West Russia to Belorussia
                1 infantry moved from West Russia to Belorussia
                1 infantry moved from Russia to West Russia
                1 infantry moved from Russia to West Russia
                1 infantry moved from Russia to West Russia
                1 armour moved from Ukraine S.S.R. to Balkans
                1 infantry moved from Ukraine S.S.R. to Balkans
                1 infantry moved from Ukraine S.S.R. to Balkans
                1 infantry moved from Ukraine S.S.R. to Balkans
                1 armour moved from Caucasus to Belorussia
                1 armour moved from Caucasus to Belorussia
                1 fighter moved from Caucasus to Belorussia
                1 armour moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Buryatia S.S.R. to Manchuria
                1 infantry moved from Buryatia S.S.R. to Manchuria
                1 infantry moved from Buryatia S.S.R. to Manchuria
                1 infantry moved from Buryatia S.S.R. to Manchuria
                1 infantry moved from Buryatia S.S.R. to Manchuria
                1 infantry moved from Buryatia S.S.R. to Manchuria
                1 armour moved from Ukraine S.S.R. to Balkans

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 2 armour, 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 armour, 1 fighter and 4 infantry in Belorussia, round 2 : 2/7 hits, 2.17 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
                        Russians roll dice for 2 armour, 1 fighter and 2 infantry in Belorussia, round 3 : 1/5 hits, 1.83 expected hits
                        Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 3 infantry
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Manchuria
                    Russians attack with 6 infantry
                    Japanese defend with 2 fighters and 6 infantry
                        Russians roll dice for 6 infantry in Manchuria, round 2 : 2/6 hits, 1.00 expected hits
                        Japanese roll dice for 2 fighters and 6 infantry in Manchuria, round 2 : 2/8 hits, 3.33 expected hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 0.67 expected hits
                        Japanese roll dice for 2 fighters and 4 infantry in Manchuria, round 3 : 3/6 hits, 2.67 expected hits
                        3 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.17 expected hits
                        Japanese roll dice for 2 fighters and 4 infantry in Manchuria, round 4 : 1/6 hits, 2.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Japanese win with 2 fighters and 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 6 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Balkans
                    Russians attack with 2 armour and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour and 3 infantry in Balkans, round 2 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Balkans, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Balkans
                    Russians win, taking Balkans from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Archangel to Karelia S.S.R.
                1 infantry moved from Archangel to Karelia S.S.R.
                1 fighter moved from Belorussia to Karelia S.S.R.

    Place Units - Russians
                4 armour placed in Caucasus
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Germans : 2.33
        Russians : 0.67
        Japanese : -2.67

    triplea_42702.0_Rus3.tsvg


  • wow and ouch!!!

    this Japanese battle surely went your way

    Japanese win with 2 battleships, 1 bomber, 2 carriers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 68
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 battleship, 1 carrier, 2 fighters and 1 submarine
                    Casualties for British: 1 submarine

    I lost a lot and you lost only one sub….wow dice gods blessed you on that turn :)


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour, 3 artilleries, 3 fighters and 5 infantry moved from Eastern Europe to Balkans
                1 armour moved from Anglo Egypt to Belgian Congo
                      Germans take Belgian Congo from British
                1 armour moved from Belgian Congo to Italian East Africa
                1 artillery and 1 infantry moved from Anglo Egypt to Italian East Africa

    Combat - Germans
                Battle in Italian East Africa
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Italian East Africa, round 2 : 0/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Italian East Africa, round 3 : 2/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Italian East Africa
                    Germans win, taking Italian East Africa from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Balkans
                    Germans attack with 10 armour, 3 artilleries, 3 fighters and 5 infantry
                    Russians defend with 2 armour and 2 infantry
                        Germans roll dice for 10 armour, 3 artilleries, 3 fighters and 5 infantry in Balkans, round 2 : 7/21 hits, 8.83 expected hits
                        Russians roll dice for 2 armour and 2 infantry in Balkans, round 2 : 2/4 hits, 1.67 expected hits
                        2 infantry owned by the Russians, 2 armour owned by the Russians and 2 infantry owned by the Germans lost in Balkans
                    Germans win, taking Balkans from Russians with 10 armour, 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 armour and 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Germany to Eastern Europe
                1 infantry moved from Germany to Eastern Europe
                1 infantry moved from Germany to Eastern Europe
                1 fighter moved from Balkans to Western Europe
                1 fighter moved from Balkans to Western Europe
                1 fighter moved from Balkans to Western Europe
                1 infantry moved from Germany to Balkans
                1 infantry moved from Germany to Balkans
                1 infantry moved from Germany to Balkans
                1 artillery moved from Germany to Balkans
                1 artillery moved from Germany to Balkans
                1 artillery moved from Germany to Balkans

    Place Units - Germans
                1 armour, 2 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 34 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Germans : -2.17
        British : -0.67
        Russians : 0.33

    triplea_42702.0_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 armour moved from United Kingdom to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Norway
                1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 armour moved from United Kingdom to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Norway
                1 battleship moved from 7 Sea Zone to 6 Sea Zone
                1 bomber moved from United Kingdom to Germany
                2 infantry and 1 transport moved from 41 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Guinea
                1 infantry moved from 47 Sea Zone to New Guinea

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid costs 0 PUs
                Battle in New Guinea
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in New Guinea
                        British roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in New Guinea
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry

    Non Combat Move - British

    Place Units - British
                2 armour and 1 infantry placed in United Kingdom
                2 transports placed in 6 Sea Zone

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    British : -0.50
        Japanese : 1.33
        AA fire in Germany : : 0.83

    triplea_42702.0_Bri3.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 armour and 1 factory; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Buryatia S.S.R.
                      Japanese take Buryatia S.S.R. from Russians
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 armour moved from Kwantung to Sinkiang
                      Japanese take China from Americans
                      Japanese take Sinkiang from Americans
                1 armour moved from Kwantung to Sinkiang
                1 armour moved from Kwantung to Sinkiang
                1 fighter moved from 51 Sea Zone to 52 Sea Zone
                2 battleships, 2 carriers and 2 destroyers moved from 51 Sea Zone to 49 Sea Zone
                1 fighter moved from 51 Sea Zone to 47 Sea Zone
                1 artillery moved from Japan to 61 Sea Zone
                1 infantry moved from Japan to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
                1 infantry moved from Japan to 61 Sea Zone
                1 infantry moved from Japan to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Manchuria
                1 infantry moved from 61 Sea Zone to Manchuria
                1 bomber moved from Japan to Manchuria

    Combat - Japanese
                Battle in 52 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        Japanese roll dice for 1 fighter in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 transport in 52 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 fighter in 52 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 transport in 52 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 fighter in 52 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 transport in 52 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 fighter in 52 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 1 transport in 52 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                        1 transport owned by the Americans lost in 52 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 transport
                Battle in 47 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        Japanese roll dice for 1 fighter in 47 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 transport in 47 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 fighter owned by the Japanese lost in 47 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                1 fighter moved from 52 Sea Zone to 49 Sea Zone
                1 fighter moved from Manchuria to 49 Sea Zone

    Place Units - Japanese
                3 armour placed in Kwantung
                1 factory placed in French Indochina

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    British : 0.83
        Americans : -0.67
        Japanese : -1.50

    triplea_42702.0_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Germany
                1 infantry moved from Norway to Karelia S.S.R.
                1 infantry moved from Norway to Karelia S.S.R.
                1 armour moved from Norway to Karelia S.S.R.
                1 armour moved from 8 Sea Zone to United Kingdom
                1 infantry moved from 8 Sea Zone to United Kingdom
                1 infantry moved from Western United States to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
                1 infantry moved from 52 Sea Zone to Hawaiian Islands
                1 battleship moved from 55 Sea Zone to 52 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 armour moved from Eastern United States to Western United States
                1 infantry moved from Eastern United States to Central United States

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid costs 0 PUs

    Non Combat Move - Americans

    Place Units - Americans
                1 fighter and 1 infantry placed in Western United States
                1 armour and 1 infantry placed in Eastern United States
                1 battleship placed in 55 Sea Zone

    Turn Complete - Americans
                Americans collect 41 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    AA fire in Germany : : 0.83

    triplea_42702.0_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 7 armour; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Karelia S.S.R. to Eastern Europe
                1 armour moved from Karelia S.S.R. to Eastern Europe
                1 infantry moved from Karelia S.S.R. to Eastern Europe
                1 infantry moved from Karelia S.S.R. to Eastern Europe
                1 infantry moved from Karelia S.S.R. to Eastern Europe
                1 armour moved from Belorussia to Eastern Europe
                1 infantry moved from Belorussia to Eastern Europe
                1 infantry moved from West Russia to Belorussia
                1 armour moved from Belorussia to Eastern Europe
                1 armour moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from West Russia to Belorussia
                1 armour moved from Russia to Ukraine S.S.R.
                1 armour moved from Russia to Ukraine S.S.R.
                1 armour moved from Caucasus to Ukraine S.S.R.
                1 fighter moved from Karelia S.S.R. to Eastern Europe
                1 armour moved from Caucasus to Ukraine S.S.R.

    Combat - Russians
                Battle in Eastern Europe
                    Russians attack with 4 armour, 1 fighter and 4 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 4 armour, 1 fighter and 4 infantry in Eastern Europe, round 2 : 1/9 hits, 3.17 expected hits
                        Germans roll dice for 3 infantry in Eastern Europe, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Europe
                        Russians roll dice for 4 armour, 1 fighter and 3 infantry in Eastern Europe, round 3 : 3/8 hits, 3.00 expected hits
                        Germans roll dice for 2 infantry in Eastern Europe, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Eastern Europe
                    Russians win, taking Eastern Europe from Germans with 4 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Eastern Europe to Ukraine S.S.R.

    Place Units - Russians
                3 armour placed in Caucasus
                4 armour placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : -2.17

    triplea_42702.0_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 2 artilleries, 1 bomber and 7 infantry moved from Germany to Eastern Europe
                1 fighter moved from Western Europe to Eastern Europe
                4 fighters moved from Western Europe to Eastern Europe
                10 armour, 6 artilleries and 6 infantry moved from Balkans to Ukraine S.S.R.
                1 armour moved from Italian East Africa to Union of South Africa
                      Germans take Kenya from British
                      Germans take Union of South Africa from British
                1 artillery and 1 infantry moved from Italian East Africa to Anglo Egypt

    Combat - Germans
                Battle in Ukraine S.S.R.
                    Germans attack with 10 armour, 6 artilleries and 6 infantry
                    British defend with 1 infantry; Russians defend with 6 armour, 1 artillery and 1 fighter
                        Germans roll dice for 10 armour, 6 artilleries and 6 infantry in Ukraine S.S.R., round 2 : 6/22 hits, 9.00 expected hits
                        Russians roll dice for 6 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 4/9 hits, 4.33 expected hits
                        4 armour owned by the Russians, 1 artillery owned by the Russians, 4 infantry owned by the Germans and 1 infantry owned by the British lost in Ukraine S.S.R.
                        Germans roll dice for 10 armour, 6 artilleries and 2 infantry in Ukraine S.S.R., round 3 : 7/18 hits, 7.67 expected hits
                        Russians roll dice for 2 armour and 1 fighter in Ukraine S.S.R., round 3 : 2/3 hits, 1.67 expected hits
                        1 fighter owned by the Russians, 2 armour owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                    Germans win, taking Ukraine S.S.R. from Russians with 10 armour and 6 artilleries remaining. Battle score for attacker is 29
                    Casualties for Germans: 6 infantry
                    Casualties for British: 1 infantry
                    Casualties for Russians: 6 armour, 1 artillery and 1 fighter
                Battle in Eastern Europe
                    Germans attack with 1 armour, 2 artilleries, 1 bomber, 5 fighters and 7 infantry
                    Russians defend with 4 armour and 3 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters and 7 infantry in Eastern Europe, round 2 : 6/16 hits, 5.83 expected hits
                        Russians roll dice for 4 armour and 3 infantry in Eastern Europe, round 2 : 2/7 hits, 3.00 expected hits
                        3 infantry owned by the Russians, 3 armour owned by the Russians and 2 infantry owned by the Germans lost in Eastern Europe
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters and 5 infantry in Eastern Europe, round 3 : 7/14 hits, 5.50 expected hits
                        Russians roll dice for 1 armour in Eastern Europe, round 3 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Europe
                    Germans win, taking Eastern Europe from Russians with 1 armour, 2 artilleries, 1 bomber, 5 fighters and 4 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 armour and 3 infantry

    Non Combat Move - Germans
                5 fighters moved from Eastern Europe to Western Europe
                1 bomber moved from Eastern Europe to Germany

    Place Units - Germans
                1 armour, 2 artilleries and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Germans : -2.00
        Russians : -0.50

    triplea_42702.0_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 47 Sea Zone to 48 Sea Zone
                1 infantry moved from Borneo to 48 Sea Zone
                1 infantry moved from Borneo to 48 Sea Zone
                2 infantry and 1 transport moved from 48 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to East Indies
                1 infantry moved from 37 Sea Zone to East Indies
                1 armour moved from United Kingdom to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Norway
                1 armour moved from United Kingdom to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Norway
                1 armour moved from United Kingdom to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Norway
                1 armour moved from United Kingdom to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Norway
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 armour moved from Norway to Karelia S.S.R.
                1 armour moved from Norway to Karelia S.S.R.
                1 armour moved from Karelia S.S.R. to Eastern Europe
                1 armour moved from Karelia S.S.R. to Eastern Europe
                1 fighter moved from Karelia S.S.R. to Eastern Europe

    Combat - British
                Battle in Eastern Europe
                    British attack with 2 armour and 1 fighter
                    Germans defend with 1 armour, 2 artilleries and 4 infantry
                        British roll dice for 2 armour and 1 fighter in Eastern Europe, round 2 : 1/3 hits, 1.50 expected hits
                        Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Eastern Europe, round 2 : 1/7 hits, 2.50 expected hits
                        1 infantry owned by the Germans and 1 armour owned by the British lost in Eastern Europe
                        British roll dice for 1 armour and 1 fighter in Eastern Europe, round 3 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Eastern Europe, round 3 : 1/6 hits, 2.17 expected hits
                        1 infantry owned by the Germans and 1 armour owned by the British lost in Eastern Europe
                        British roll dice for 1 fighter in Eastern Europe, round 4 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Eastern Europe, round 4 : 2/5 hits, 1.83 expected hits
                        1 infantry owned by the Germans and 1 fighter owned by the British lost in Eastern Europe
                    Germans win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -11
                    Casualties for British: 2 armour and 1 fighter
                    Casualties for Germans: 3 infantry
                Battle in East Indies
                    British attack with 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 2 infantry in East Indies, round 2 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 2 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in East Indies
                        British roll dice for 1 infantry in East Indies, round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in East Indies, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 infantry in East Indies, round 4 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in East Indies, round 4 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 infantry in East Indies, round 5 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in East Indies, round 5 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 infantry in East Indies, round 6 : 1/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in East Indies, round 6 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in East Indies
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British

    Place Units - British
                2 armour and 3 infantry placed in United Kingdom
                1 transport placed in 8 Sea Zone

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Germans : -2.50
        British : 1.00
        Japanese : 0.00

    triplea_42702.0_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 armour and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia S.S.R. to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 armour moved from Sinkiang to Kazakh S.S.R.
                      Japanese take Kazakh S.S.R. from Russians
                1 armour moved from Kazakh S.S.R. to Sinkiang
                1 armour moved from Sinkiang to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Sinkiang
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
                1 infantry moved from 48 Sea Zone to Borneo
                      Japanese take Borneo from British
                1 artillery moved from 48 Sea Zone to Borneo
                2 fighters moved from French Indochina to 37 Sea Zone
                1 infantry moved from India to Persia
                      Japanese take Persia from British
                1 infantry moved from India to Persia
                1 bomber moved from Manchuria to Russia

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA fire in Russia : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid costs 0 PUs
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters
                    British defend with 1 transport
                        Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        British roll dice for 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 transport owned by the British lost in 37 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 37 Sea Zone to French Indochina
                1 fighter moved from 37 Sea Zone to French Indochina
                2 battleships, 2 carriers, 2 destroyers and 2 fighters moved from 49 Sea Zone to 60 Sea Zone
                1 fighter moved from Manchuria to 60 Sea Zone
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 infantry moved from Manchuria to Buryatia S.S.R.
                3 armour moved from Kwantung to Sinkiang
                1 aaGun moved from India to French Indochina

    Place Units - Japanese
                2 infantry placed in Japan
                3 armour placed in Kwantung
                1 armour and 2 infantry placed in French Indochina

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.83
        British : -0.17
        Japanese : 0.00

    triplea_42702.0_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 8 Sea Zone to 7 Sea Zone
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 armour moved from Karelia S.S.R. to Caucasus
                1 armour moved from United Kingdom to 6 Sea Zone
                1 fighter moved from United Kingdom to Karelia S.S.R.
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 battleship moved from 55 Sea Zone to 52 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to Wake Island
                1 infantry moved from Hawaiian Islands to 52 Sea Zone
                1 infantry moved from Hawaiian Islands to 52 Sea Zone
                2 infantry and 1 transport moved from 52 Sea Zone to 58 Sea Zone
                1 battleship moved from 52 Sea Zone to 58 Sea Zone
                1 battleship moved from 52 Sea Zone to 51 Sea Zone
                1 infantry moved from 58 Sea Zone to Okinawa
                1 infantry moved from 58 Sea Zone to Okinawa

    Combat - Americans
                Americans creates battle in territory Wake Island
                Battle in Okinawa
                    Americans attack with 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship in Okinawa, round 2 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Okinawa
                    Americans win, taking Okinawa from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 infantry moved from Central United States to Western United States
                1 bomber moved from Wake Island to Hawaiian Islands

    Place Units - Americans
                1 battleship and 1 destroyer placed in 55 Sea Zone
                1 armour placed in Eastern United States

    Turn Complete - Americans
                Americans collect 42 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Americans : 0.33

    triplea_42702.0_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 armour and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 armour moved from Russia to Yakut S.S.R.
                1 armour moved from Russia to Yakut S.S.R.
                1 armour moved from Russia to Yakut S.S.R.
                1 armour moved from Caucasus to Kazakh S.S.R.
                      Russians take Kazakh S.S.R. from Japanese

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 3 armour
                    Japanese defend with 2 infantry
                        Russians roll dice for 3 armour in Yakut S.S.R., round 2 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians

    Place Units - Russians
                3 armour placed in Russia
                3 armour and 1 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 26 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Russians : 0.50
        Japanese : 0.33

    triplea_42702.0_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 destroyer, 2 submarines and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from Western Europe to 6 Sea Zone
                1 fighter moved from Western Europe to 6 Sea Zone
                1 fighter moved from Western Europe to 6 Sea Zone
                1 fighter moved from Western Europe to 6 Sea Zone
                1 fighter moved from Western Europe to 6 Sea Zone
                1 bomber moved from Germany to 6 Sea Zone
                1 armour, 2 artilleries and 1 infantry moved from Eastern Europe to Belorussia
                1 artillery moved from Ukraine S.S.R. to West Russia
                1 armour moved from Ukraine S.S.R. to West Russia
                9 armour and 5 artilleries moved from Ukraine S.S.R. to Caucasus
                1 infantry moved from Anglo Egypt to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Union of South Africa to Belgian Congo
                1 battleship moved from 14 Sea Zone to 12 Sea Zone
                1 armour, 2 artilleries and 7 infantry moved from Germany to Eastern Europe

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 9 armour and 5 artilleries
                    Americans defend with 1 armour; Russians defend with 1 aaGun, 5 armour, 1 factory and 1 infantry
                        Germans roll dice for 9 armour and 5 artilleries in Caucasus, round 2 : 8/14 hits, 6.17 expected hits
                        Russians roll dice for 6 armour and 1 infantry in Caucasus, round 2 : 2/7 hits, 3.33 expected hits
                        1 infantry owned by the Russians, 5 armour owned by the Russians, 2 artilleries owned by the Germans and 1 armour owned by the Americans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 9 armour and 3 artilleries remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 5 armour and 1 infantry
                    Casualties for Americans: 1 armour
                Battle in West Russia
                    Germans attack with 1 armour and 1 artillery
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 artillery in West Russia, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in West Russia
                    Germans win, taking West Russia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belorussia
                    Germans attack with 1 armour, 2 artilleries and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Belorussia, round 2 : 0/4 hits, 1.50 expected hits
                        Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Belorussia
                        Germans roll dice for 1 armour and 2 artilleries in Belorussia, round 3 : 0/3 hits, 1.17 expected hits
                        Russians roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Germans lost in Belorussia
                        Germans roll dice for 1 armour and 1 artillery in Belorussia, round 4 : 2/2 hits, 0.83 expected hits
                        Russians roll dice for 2 infantry in Belorussia, round 4 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Belorussia
                    Germans win, taking Belorussia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 6 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 5 fighters, 2 submarines and 1 transport
                    British defend with 1 battleship, 4 infantry and 4 transports; Americans defend with 1 armour, 1 destroyer, 1 infantry and 2 transports
                        Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 transport in 6 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 destroyer and 6 transports in 6 Sea Zone, round 2 : 3/8 hits, 2.17 expected hits
                        1 transport owned by the British, 2 submarines owned by the Germans and 1 transport owned by the Germans lost in 6 Sea Zone
                        Germans roll dice for 1 bomber, 1 destroyer and 5 fighters in 6 Sea Zone, round 3 : 5/7 hits, 3.67 expected hits
                        British roll dice for 1 battleship, 1 destroyer and 5 transports in 6 Sea Zone, round 3 : 2/7 hits, 2.00 expected hits
                        1 destroyer owned by the Germans, 3 transports owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 2 transports owned by the Americans and 4 infantry owned by the British lost in 6 Sea Zone
                        Germans roll dice for 1 bomber and 4 fighters in 6 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits
                        British roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                        1 destroyer owned by the Americans, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 6 Sea Zone
                    Germans win with 3 fighters remaining. Battle score for attacker is 33
                    Casualties for Germans: 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                    Casualties for British: 1 battleship, 4 infantry and 4 transports
                    Casualties for Americans: 1 armour, 1 destroyer, 1 infantry and 2 transports

    Non Combat Move - Germans
                3 fighters moved from 6 Sea Zone to Western Europe

    Place Units - Germans
                1 armour, 2 artilleries and 7 infantry placed in Germany
                1 armour placed in Southern Europe

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        British : 1.67
        Russians : -1.67

    triplea_42702.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                4 armour moved from Norway to Belorussia
                1 transport moved from 8 Sea Zone to 7 Sea Zone
                1 armour moved from United Kingdom to 7 Sea Zone
                1 armour moved from 7 Sea Zone to Western Europe

    Combat - British
                Battle in Belorussia
                    British attack with 4 armour
                    Germans defend with 1 armour and 1 artillery
                        British roll dice for 4 armour in Belorussia, round 2 : 0/4 hits, 2.00 expected hits
                        Germans roll dice for 1 armour and 1 artillery in Belorussia, round 2 : 1/2 hits, 0.83 expected hits
                        1 armour owned by the British lost in Belorussia
                        British roll dice for 3 armour in Belorussia, round 3 : 3/3 hits, 1.50 expected hits
                        Germans roll dice for 1 armour and 1 artillery in Belorussia, round 3 : 0/2 hits, 0.83 expected hits
                        1 artillery owned by the Germans and 1 armour owned by the Germans lost in Belorussia
                    British win, taking Belorussia from Germans with 3 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 armour
                    Casualties for Germans: 1 armour and 1 artillery
                Battle in Western Europe
                    British attack with 1 armour
                    Germans defend with 1 aaGun, 3 fighters and 6 infantry
                        British roll dice for 1 armour in Western Europe, round 2 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 3 fighters and 6 infantry in Western Europe, round 2 : 4/9 hits, 4.00 expected hits
                        1 armour owned by the British lost in Western Europe
                    Germans win with 3 fighters and 6 infantry remaining. Battle score for attacker is -5
                    Casualties for British: 1 armour

    Non Combat Move - British

    Place Units - British
                1 armour, 1 bomber and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 20 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        British : -1.00

    triplea_42702.0_Bri5.tsvg

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