18L G40 Talleyrand19 (Axis) vs max334 (Allies +22)


  • ahhhhh gotcha…yeah, sure, we can mulligan and keep playing on…but I’m going to reserve the right for my own mulligan haha

    when you get a chance, open up your last UK turn and edit the transports back and then I’ll pick it up as Italy

  • 25 24 22 21 19 18

    Ok, here’s the replay file

    replay 19 Sep 2018.tsvg

  • 25 24 22 21 19 18

    ? I sent you the file. All good???


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5

    Politics - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 4 artilleries, 3 infantry and 4 transports
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 108 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 108 Sea Zone: 4 artilleries, 3 infantry and 4 transports
                EDIT: Turning off Edit Mode

    Combat Move - Italians
                1 armour moved from Ukraine to Volgograd
                2 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France
                1 fighter moved from Ukraine to Volgograd
                1 mech_infantry moved from Romania to Greece
                2 fighters moved from Southern Italy to Greece
                1 bomber moved from Ukraine to Greece
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Greece, round 2 : 2/1 hits, 1.83 expected hits
                        British roll dice for 2 infantry in Greece, round 2 : 0/1 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Volgograd
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Italians roll dice for 1 armour and 1 fighter in Volgograd, round 2 : 1/0 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Volgograd
                    Italians win, taking Volgograd from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/1 hits, 1.33 expected hits
                        British roll dice for 2 infantry in Southern France, round 2 : 0/1 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Tobruk
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 2/1 hits, 2.33 expected hits
                        British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Greece to Southern Italy
                1 bomber moved from Greece to Ukraine
                1 fighter moved from Volgograd to Ukraine
                2 mech_infantrys moved from Bessarabia to Rostov
                2 infantry moved from Ukraine to Rostov

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
                EDIT: Adding units owned by Italians to France: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : 0.50
        British : -0.67
        Russians : -0.33

    triplea_42570_Ita5.tsvg

  • 25 24 22 21 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 cruiser moved from 44 Sea Zone to 34 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 44 Sea Zone to 34 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 carrier moved from 42 Sea Zone to 34 Sea Zone
                2 fighters moved from 42 Sea Zone to 34 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat - ANZAC
                Battle in Paulau Island
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 cruiser in Paulau Island, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Paulau Island
                    ANZAC win, taking Paulau Island from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 bomber and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone

    Turn Complete - French

    triplea_42570_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Urals
                      Germans take Urals from Russians
                5 armour and 2 mech_infantrys moved from Nenetsia to Urals
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                3 armour and 5 mech_infantrys moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                10 mech_infantrys moved from Eastern Poland to Ukraine
                2 artilleries and 3 infantry moved from Ukraine to Rostov
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                2 tactical_bombers moved from Western Germany to Holland Belgium
                1 bomber moved from Ukraine to 99 Sea Zone
                1 bomber moved from Western Germany to 93 Sea Zone
                4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux

    Purchase Units - Germans
                Germans buy 2 fighters, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 93 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 93 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 4 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
                        Germans roll dice for 2 artilleries, 4 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 8/1 hits, 7.33 expected hits
                        Americans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 3/1 hits, 2.67 expected hits
                        1 artillery owned by the Germans, 2 infantry owned by the Germans, 6 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 4 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 2 artilleries and 6 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/1 hits, 3.17 expected hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Holland Belgium to Western Germany
                3 fighters moved from Holland Belgium to Western Germany
                4 bombers, 3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 bomber moved from 93 Sea Zone to Western Germany
                1 bomber moved from 99 Sea Zone to Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                3 mech_infantrys moved from Novgorod to Belarus

    Place Units - Germans
                3 infantry placed in France
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 infantry and 4 mech_infantrys placed in Western Germany
                2 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Adding units owned by Germans to Northern Italy: 2 fighters
                EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        British : -0.67
        Americans : 0.33

    triplea_42570_Ger6.tsvg

  • 25 24 22 21 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6

    Combat Move - Russians
                2 infantry moved from Timguska to Urals
                1 fighter and 4 infantry moved from Novosibirsk to Urals
                1 tactical_bomber moved from Samara to Urals
                1 armour moved from Russia to Urals
                      Russians take Vologda from Germans
                1 fighter moved from Russia to Urals
                6 artilleries moved from Russia to Smolensk
                10 infantry moved from Russia to Smolensk
                2 infantry moved from Samara to Tambov

    Purchase Units - Russians
                Russians buy 2 armour and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber
                    Germans defend with 6 armour and 2 mech_infantrys
                        Russians roll dice for 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Urals, round 2 :  4/1 hits
                        Germans roll dice for 6 armour and 2 mech_infantrys in Urals, round 2 :  3/1 hits
                        3 infantry owned by the Russians, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Urals
                        Russians roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Urals, round 3 :  3/1 hits
                        Germans roll dice for 4 armour in Urals, round 3 :  2/0 hits
                        2 infantry owned by the Russians and 3 armour owned by the Germans lost in Urals
                        Russians roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Urals, round 4 :  3/1 hits
                        Germans roll dice for 1 armour in Urals, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 6 armour and 2 mech_infantrys
                    Casualties for Russians: 5 infantry
                Battle in Tambov
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry in Tambov, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 6 artilleries and 10 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 6 artilleries and 10 infantry in Smolensk, round 2 :  5/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 6 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Urals to Russia
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Russia to Vologda
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Tsinghai to Novosibirsk
                1 infantry moved from Tsagaan Olom to Dzavhan

    Place Units - Russians
                2 armour and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs

    triplea_42570_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Yunnan to Malaya
                1 infantry moved from Shan State to Malaya
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                3 fighters moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 mech_infantrys moved from Jehol to Chahar
                1 artillery moved from Szechwan to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                1 armour and 2 mech_infantrys moved from Shantung to Hopei
                1 tactical_bomber moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Yunnan to Burma
                1 mech_infantry moved from Hunan to Burma
                1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Hunan to Shensi
                1 mech_infantry moved from Hunan to Burma
                1 fighter moved from French Indo China to Malaya
                1 tactical_bomber moved from French Indo China to Burma
                1 mech_infantry moved from Kiangsu to Chahar
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 3 PUs; 0 SuicideAttackTokens;

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Sumatra
                Battle in Celebes
                Battle in Chahar
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 mech_infantrys in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Soviet Far East from Russians, taking Sumatra from UK_Pacific, taking Celebes from ANZAC, taking Chahar from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    British defend with 1 transport; French defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
                        British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the French and 1 transport owned by the British lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 15
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 transport
                Battle in Hopei
                    Japanese attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 1.67 expected hits
                        Chinese roll dice for 3 infantry in Hopei, round 2 : 1/0 hits, 1.00 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 1/1 hits, 1.50 expected hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 : 0/1 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 4 : 1/1 hits, 1.50 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 3 infantry
                Battle in Burma
                    Japanese attack with 3 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 1/0 hits, 1.00 expected hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 1/1 hits, 0.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 2 infantry
                Battle in Sikang
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 mech_infantrys in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 mech_infantrys in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 mech_infantrys in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 mech_infantrys in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 mech_infantrys in Shensi, round 7 : 1/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 7 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Hopei to Kiangsu
                2 infantry moved from Manchuria to Jehol
                3 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Burma to French Indo China
                1 fighter moved from Malaya to 36 Sea Zone
                2 bombers moved from Japan to French Indo China

    Place Units - Japanese
                1 destroyer and 1 transport placed in 36 Sea Zone
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    British : -0.33
        Chinese : -1.67
        UK_Pacific : 0.67
        Japanese : -1.33

    triplea_42570_Jap6.tsvg

  • 25 24 22 21 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6

    Combat Move - Americans
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from Guam to 35 Sea Zone
                1 bomber moved from Wake Island to 5 Sea Zone
                1 submarine moved from 57 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Morocco to Tunisia

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Americans roll dice for 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/1 hits
                        Germans roll dice for 1 artillery and 3 mech_infantrys in Normandy Bordeaux, round 2 :  2/1 hits
                        2 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    Germans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 2 fighters
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  1/1 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/1 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 :  1/0 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 2 artilleries in Caroline Islands, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery
                EDIT: Adding units owned by Americans to Caroline Islands: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from 35 Sea Zone to Guam
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 34 Sea Zone to 20 Sea Zone
                1 bomber moved from 5 Sea Zone to Ulaanbaatar
                2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Normandy Bordeaux to 91 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
                2 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                6 artilleries, 6 infantry, 1 mech_infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                6 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 infantry and 1 mech_infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Western United States: 1 artillery
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Wake Island: 1 fighter
                EDIT: Removing units owned by Americans from Western United States: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Shensi

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 4 :  0/1 hits
                    1 infantry owned by the Chinese retreated to Suiyuyan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to Holland Belgium
                1 fighter moved from 92 Sea Zone to Normandy Bordeaux
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from Dutch New Guinea to 44 Sea Zone
                1 artillery and 2 infantry moved from India to Burma
                1 artillery moved from India to Burma

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                British buy 5 artilleries, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - British
                Battle in Norway
                Battle in 44 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    British win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/1 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 :  2/1 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/1 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Burma
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 artilleries and 2 infantry in Burma, round 2 :  2/1 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from India to Iraq
                2 mech_infantrys moved from Eastern Persia to Northwest Persia
                2 artilleries and 2 infantry moved from Iraq to Northwest Persia
                1 armour moved from Iraq to Northwest Persia
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 mech_infantry moved from India to Burma
                1 mech_infantry moved from India to Eastern Persia
                1 aaGun moved from India to Burma
                1 battleship and 1 cruiser moved from 34 Sea Zone to 19 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines

    Place Units - British
                1 transport placed in 81 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 110 Sea Zone
                3 artilleries placed in United Kingdom

    Turn Complete - British
                British collect 43 PUs; end with 44 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_42570_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6

    Combat Move - Italians
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                2 mech_infantrys moved from Rostov to Kazakhstan
                1 armour moved from Volgograd to Kazakhstan
                2 infantry moved from Rostov to Tambov
                1 fighter moved from Ukraine to Tambov
                2 infantry moved from France to Holland Belgium
                1 mech_infantry moved from Northern Italy to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium

    Purchase Units - Italians
                Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/0 hits, 1.00 expected hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                        Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.83 expected hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Tambov
                    Italians attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/1 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Italians attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
                    Italians win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Tambov to Ukraine
                4 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Greece to Yugoslavia
                2 aaGuns moved from Northern Italy to Southern Italy
                1 fighter moved from Holland Belgium to Western Germany
                3 infantry moved from Northern Italy to Southern Italy
                2 artilleries and 2 infantry moved from Southern France to France

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Volgograd
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : 0.50
        British : 0.00
        Russians : 1.33

    triplea_42570_Ita6.tsvg

  • 25 24 22 21 19 18

    I did not mean to move both American carriers from sz110. May I edit it back with its 2 ftrs? My bad


  • hey, this week is crazy so won’t be able to go until Friday or Saturday, thanks

  • 25 24 22 21 19 18

    No hurry

  • 25 24 22 21 19 18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 fighter moved from 34 Sea Zone to Jehol
                1 fighter moved from 34 Sea Zone to Jehol

    triplea_42570_ANZ6.tsvg

  • 25 24 22 21 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 fighter moved from 34 Sea Zone to Jehol
                1 fighter moved from 34 Sea Zone to Jehol

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 14 PUs;

    Combat - ANZAC
                Battle in Manchuria
                Battle in Jehol
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Jehol, round 2 :  2/1 hits
                        Japanese roll dice for 2 infantry in Jehol, round 2 :  1/1 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Jehol
                    ANZAC win, taking Manchuria from Japanese, taking Jehol from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser and 2 destroyers moved from 34 Sea Zone to 19 Sea Zone
                2 fighters moved from Jehol to 19 Sea Zone
                1 submarine moved from 45 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    triplea_42570_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                1 bomber moved from Ukraine to 81 Sea Zone
                1 bomber moved from Western Germany to 126 Sea Zone
                1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
                3 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                3 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
                1 bomber moved from Ukraine to Northwest Persia
                1 fighter moved from Western Germany to Norway
                4 bombers moved from Western Germany to Northwest Persia
                2 fighters moved from Western Germany to Norway

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 126 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 126 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 81 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter and 3 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Norway
                    Germans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    British defend with 2 infantry
                        Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Norway, round 2 : 2/1 hits, 1.83 expected hits
                        British roll dice for 2 infantry in Norway, round 2 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Northwest Persia
                    Germans attack with 3 armour, 5 bombers and 5 mech_infantrys
                    British defend with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                        Germans roll dice for 3 armour, 5 bombers and 5 mech_infantrys in Northwest Persia, round 2 : 6/1 hits, 5.67 expected hits
                        British roll dice for 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 3/1 hits, 2.83 expected hits
                        2 mech_infantrys owned by the British, 2 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                        Germans roll dice for 3 armour, 5 bombers and 2 mech_infantrys in Northwest Persia, round 3 : 5/1 hits, 5.17 expected hits
                        British roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.83 expected hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 3 armour, 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for British: 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northwest Persia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Northwest Persia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Northwest Persia to Ukraine
                13 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Novgorod to Vyborg
                3 fighters moved from Norway to Western Germany
                1 bomber moved from 126 Sea Zone to Western Germany
                4 bombers moved from Northwest Persia to Caucasus
                2 artilleries and 3 infantry moved from Rostov to Ukraine
                3 mech_infantrys moved from Belarus to Rostov
                1 bomber moved from 81 Sea Zone to Alexandria
                1 fighter moved from Normandy Bordeaux to Western Germany
                2 fighters moved from Northern Italy to Southern Italy
                1 infantry moved from Belarus to Archangel

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                3 mech_infantrys placed in Novgorod
                1 fighter placed in Western Germany
                3 mech_infantrys placed in Ukraine
                5 infantry and 2 mech_infantrys placed in Germany
                Germans undo move 3.
                1 fighter placed in Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        British : 0.33

    triplea_42570_Ger7.tsvg

  • 25 24 22 21 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7

    Combat Move - Russians
                2 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Vologda to Archangel
                1 artillery moved from Smolensk to Archangel
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Tambov
                1 armour moved from Urals to Kazakhstan
                1 tactical_bomber moved from Russia to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 armour moved from Russia to Volgograd
                1 armour moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                5 artilleries and 8 infantry moved from Smolensk to Belarus

    Purchase Units - Russians
                Russians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Tambov
                    Italians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Volgograd
                    Russians attack with 2 armour, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                        Russians roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/1 hits
                        Italians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 :  1/0 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Volgograd
                    2 armour owned by the Russians retreated to Samara
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/0 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 5 artilleries and 8 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 5 artilleries and 8 infantry in Belarus, round 2 :  4/1 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                10 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Kazakhstan to Russia
                1 aaGun moved from Novosibirsk to Samara
                1 aaGun moved from Russia to Samara
                4 infantry moved from Russia to Samara
                1 fighter moved from Kazakhstan to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Bryansk to Russia
                1 infantry moved from Dzavhan to Ulaanbaatar

    Place Units - Russians
                2 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_42570_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 mech_infantry moved from Sikang to Tsinghai
                1 mech_infantry moved from Shensi to Kansu
                1 armour moved from Hopei to Kansu
                1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Chahar to Jehol
                1 mech_infantry moved from Shantung to Jehol
                4 fighters moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 3 tactical_bombers moved from Japan to 19 Sea Zone
                1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                2 bombers moved from French Indo China to 19 Sea Zone
                1 tactical_bomber moved from French Indo China to 19 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 43 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Shantung to Jehol

    Purchase Units - Japanese
                Japanese buy 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 5 PUs; 0 SuicideAttackTokens;

    Combat - Japanese
                Battle in Borneo
                    Japanese attack with 2 infantry
                    British defend with 1 artillery
                        Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 1/1 hits, 1.17 expected hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Kansu
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 7 : 1/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 7 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win with no units remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 3 mech_infantrys
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 3 mech_infantrys in Jehol, round 2 : 0/1 hits, 0.50 expected hits
                        Chinese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 mech_infantrys in Jehol, round 3 : 1/1 hits, 0.50 expected hits
                        Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the ANZAC lost in Jehol
                    Japanese win, taking Jehol from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 19 Sea Zone
                    Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                        Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 7/1 hits, 7.17 expected hits
                    Units damaged: 1 battleship owned by the British
                        ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 19 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits
                        4 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 cruiser owned by the British lost in 19 Sea Zone
                        Japanese roll dice for 2 bombers, 1 fighter and 5 tactical_bombers in 19 Sea Zone, round 3 : 4/1 hits, 4.50 expected hits
                        ANZAC roll dice for 1 battleship, 2 fighters and 2 transports in 19 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 transport owned by the ANZAC and 1 battleship owned by the British lost in 19 Sea Zone
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 49
                    Casualties for Japanese: 5 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                    Casualties for British: 1 battleship and 1 cruiser

    Non Combat Move - Japanese
                2 bombers moved from 19 Sea Zone to Shantung
                1 tactical_bomber moved from 19 Sea Zone to Shantung
                1 tactical_bomber moved from 19 Sea Zone to Japan
                1 mech_infantry moved from Malaya to French Indo China
                1 aaGun moved from Yunnan to French Indo China
                3 mech_infantrys moved from Kiangsu to Hunan
                1 tactical_bomber moved from 19 Sea Zone to Kiangsu
                1 tactical_bomber moved from 19 Sea Zone to Japan
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
                Japanese collect 58 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.00
        Chinese : -0.33
        UK_Pacific : -0.33
        Japanese : -1.33

    triplea_42570_Jap7.tsvg

  • 25 24 22 21 19 18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7

    Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 fighter moved from Guam to 6 Sea Zone
                1 bomber moved from Ulaanbaatar to Jehol
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from Wake Island to 6 Sea Zone
                6 artilleries moved from Morocco to 91 Sea Zone
                6 infantry moved from Morocco to 91 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 fighter moved from Gibraltar to Holland Belgium
                1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                4 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from Morocco to Tunisia
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from Gibraltar to United Kingdom
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East

    triplea_42570_Ame7.tsvg


  • no scram

Suggested Topics

  • 8
  • 66
  • 56
  • 59
  • 91
  • 111
  • 88
  • 236
Axis & Allies Boardgaming Custom Painted Miniatures

66

Online

17.9k

Users

40.7k

Topics

1.8m

Posts