Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Dutch New Guinea: 2 infantry
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Queensland: 2 infantry
EDIT: Turning off Edit Mode
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
2 bombers and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
7 armour, 5 artilleries, 26 infantry and 9 mech_infantrys moved from Belarus to Bryansk
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat - Germans
Battle in Bryansk
Germans attack with 9 armour, 5 artilleries, 26 infantry and 12 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 9 armour, 5 artilleries, 26 infantry and 12 mech_infantrys in Bryansk, round 2 : 16/52 hits, 13.33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 25 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 artilleries and 5 infantry moved from Novgorod to Belarus
3 aaGuns moved from Belarus to Bryansk
1 infantry moved from Archangel to Belarus
2 artilleries moved from Baltic States to Belarus
13 artilleries and 1 infantry moved from Eastern Poland to Belarus
4 mech_infantrys moved from Poland to Belarus
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to Southern Italy
2 bombers moved from Ukraine to Novgorod
3 artilleries moved from France to Northern Italy
3 mech_infantrys moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
Place Units - Germans
1 carrier placed in 112 Sea Zone
2 submarines placed in 110 Sea Zone
3 armour placed in Novgorod
1 artillery, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 2.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
3 mech_infantrys moved from Volgograd to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 fighters moved from Russia to Ukraine
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
3 armour and 3 mech_infantrys moved from Szechwan to Suiyuyan
1 submarine moved from 123 Sea Zone to 106 Sea Zone
Purchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Suiyuyan
Russians attack with 3 armour and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 3 mech_infantrys in Suiyuyan, round 2 : 1/6 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 2,67 expected hits
Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits, 2,50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Tambov to Rostov
2 artilleries and 18 infantry moved from Tambov to Russia
1 aaGun moved from Tambov to Volgograd
2 aaGuns, 1 artillery and 2 infantry moved from Szechwan to Shensi
2 aaGuns and 16 infantry moved from Manchuria to Jehol
Place Units - Russians
3 infantry and 7 mech_infantrys placed in Russia
Russians undo move 1.
3 infantry placed in Volgograd
7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -2,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
1 bomber and 2 fighters moved from Yunnan to India
1 armour and 1 mech_infantry moved from French Indo China to Burma
2 tactical_bombers moved from Yunnan to 42 Sea Zone
2 battleships, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Japan to Szechwan
1 infantry moved from Yunnan to Szechwan
2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 artillery moved from Korea to Amur
Japanese take Amur from Russians
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 3 armour, 4 artilleries, 8 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 armour, 4 artilleries, 8 infantry and 3 mech_infantrys in Burma, round 2 : 8/18 hits, 5.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Cleaning up after air battles
Non Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from India to Yunnan
1 artillery moved from French Indo China to Yunnan
1 bomber moved from Szechwan to Yunnan
1 aaGun, 1 artillery and 5 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 armour and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : -0.33
AA fire in India : : 0.83
Japanese : 3.50
I assumed no intercept in Calcutta but SBR hasn’t been my friend this game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat - Americans
Battle in Greece
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Suriname to French Guiana
1 artillery and 1 marine moved from Tunisia to Libya
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
1 bomber moved from Gibraltar to Iraq
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 101 Sea Zone to 88 Sea Zone
Place Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
1 carrier and 4 submarines placed in 10 Sea Zone
2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Hopei
9 infantry moved from Shensi to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
2 fighters moved from 98 Sea Zone to Crete
2 fighters moved from 96 Sea Zone to Crete
Purchase Units - British
British buy 1 airfield, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat - British
Battle in Crete
British attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 4 fighters and 1 infantry in Crete, round 2 : 4/6 hits, 2,67 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 99 Sea Zone
4 fighters moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 marine moved from Libya to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 marines moved from 96 Sea Zone to 99 Sea Zone
2 marines moved from 99 Sea Zone to Greece
1 aaGun moved from Egypt to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
2 tactical_bombers moved from Alexandria to Greece
Place Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Iraq
2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
British : 1,33
Italians : -0,33
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 armour moved from Western Ukraine to Rostov
1 fighter moved from Eastern Poland to Rostov
1 bomber moved from Southern Italy to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 2 mech_infantrys in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Bryansk
1 bomber moved from Rostov to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 artillery moved from Bulgaria to Romania
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.83
Russians : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
3 submarines owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 3 : 3/7 hits, 3,17 expected hits
Combat Hit Differential Summary :
ANZAC : -2,33
Japanese : -0,67
first round i tipped 2 bb now another 3 hits
tip cv, lose sub and dd.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
3 submarines owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 3 : 3/7 hits, 3,17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/7 hits, 3,50 expected hits
2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 4 fighters in 42 Sea Zone, round 4 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 2 tactical_bombers in 42 Sea Zone, round 4 : 3/6 hits, 3,17 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 2 battleships, 1 cruiser and 1 tactical_bomber in 42 Sea Zone, round 5 : 4/4 hits, 2,33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is -34
Casualties for ANZAC: 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
Casualties for Japanese: 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2,83
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Novgorod to Tambov
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Bryansk to Tambov
1 bomber moved from Western Germany to Archangel
1 mech_infantry moved from Belarus to Archangel
4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 3/8 hits, 2.67 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
4 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Rostov
2 bombers moved from Tambov to Bryansk
1 bomber moved from Archangel to Novgorod
3 armour moved from Novgorod to Bryansk
19 artilleries, 7 infantry and 3 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Northern Italy to Southern Italy
3 artilleries and 1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Bryansk
2 submarines moved from 110 Sea Zone to 119 Sea Zone
Place Units - Germans
2 fighters and 1 infantry placed in Novgorod
3 artilleries placed in France
2 artilleries, 3 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -1.33
Wow, I think I underestimated the strength of the threat to Rome. Looks like I should have enough now but the Wermacht has better things to do.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
13 infantry moved from Jehol to Anhwe
1 armour moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Suiyuyan to Chahar
1 armour and 2 mech_infantrys moved from Suiyuyan to Anhwe
Purchase Units - Russians
Russians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chahar
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Russians attack with 1 armour, 13 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 13 infantry and 2 mech_infantrys in Anhwe, round 2 : 4/16 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 1 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
2 aaGuns, 1 artillery and 2 infantry moved from Shensi to Hopei
3 fighters and 1 tactical_bomber moved from Russia to Samara
1 aaGun, 2 artilleries, 50 infantry and 7 mech_infantrys moved from Russia to Samara
Place Units - Russians
1 fighter and 1 infantry placed in Russia
2 fighters placed in Volgograd
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Russians : 1,17
Japanese : -0,67
Wow, I think I underestimated the strength of the threat to Rome. Looks like I should have enough now but the Wermacht has better things to do.
Not enough power yet
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
1 bomber and 2 fighters moved from Yunnan to India
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Japan to Shantung
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in Shantung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shantung
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Amur
1 infantry moved from Soviet Far East to Siberia
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun, 2 artilleries and 5 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour moved from French Indo China to Burma
2 fighters moved from India to Burma
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Philippines to 42 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Burma
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Philippines
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from Philippines to Burma
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
2 artilleries, 3 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : 0.67
AA fire in India : : 0.83
Japanese : -0.33
Did I really just lose another bomber? That’s 3 lost out of 5 attacks on the factory (+1 tac on the airbase)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 marine moved from Greece to Bulgaria
Americans take Bulgaria from Germans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Purchase Units - Americans
Americans buy 1 factory_minor, 1 fighter, 1 harbour, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Americans
Battle in Marshall Islands
Non Combat Move - Americans
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from Libya to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
1 artillery moved from Libya to Tobruk
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 carrier and 1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Iraq to India
2 tactical_bombers moved from Western United States to 26 Sea Zone
Place Units - Americans
1 factory_minor and 1 harbour placed in Greece
5 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Szechwan to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Hopei to Kweichow
1 fighter moved from Yunnan to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
2 tactical_bombers moved from Greece to Caucasus
4 fighters moved from 99 Sea Zone to Caucasus
Purchase Units - British
British buy 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 4 fighters and 2 tactical_bombers
Germans defend with 1 mech_infantry
British roll dice for 4 fighters and 2 tactical_bombers in Caucasus, round 2 : 5/6 hits, 3,33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Caucasus
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 aaGun, 1 artillery, 1 infantry and 2 marines moved from Greece to Bulgaria
3 fighters and 1 tactical_bomber moved from Caucasus to 99 Sea Zone
1 tactical_bomber moved from Caucasus to Greece
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
3 aaGuns, 7 artilleries, 2 fighters, 11 infantry and 1 mech_infantry moved from India to West India
1 infantry moved from Eastern Persia to West India
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Greece: 1 bomber
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Egypt
3 artilleries placed in Iraq
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2,2,6
British collect 36 PUs (2 lost to blockades); end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 0,67
British : 1,67
Chinese : -0,67
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
1 bomber moved from Bryansk to Greece
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat - Italians
Strategic bombing raid in Greece
AA fire in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Greece causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 fighter moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Rostov
9 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Romania to Bessarabia
Place Units - Italians
5 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Italians undo move 2.
Italians undo move 1.
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
AA fire in Greece : : -0.17
Interesting gambit with Greece. I wonder how much trouble it will cause the Axis? Certainly seems like Italy will be fighting defence for a long time. Economy should more or less equalise with Moscow and Calcutta about to go my way, but you have a lot more troops.