Went Max D in z27
Scramble to z99?
another 2 hits in 42
dent CV, lose DD.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Tunisia
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/10 hits, 4,67 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/7 hits, 3,50 expected hits
Japanese roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 3/9 hits, 4,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 cruiser, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 4/6 hits, 3,17 expected hits
Japanese roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 4/5 hits, 3,00 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 cruiser and 1 tactical_bomber in 42 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 12
Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine
Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine in Tunisia, round 2 : 3/5 hits, 2,17 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Tunisia to Gibraltar
1 bomber moved from Tunisia to Gibraltar
1 marine moved from French West Africa to 87 Sea Zone
1 cruiser and 1 marine moved from 87 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 artillery moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to Suriname
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in Western United States
1 tactical_bomber placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Move - Chinese
1 fighter and 7 infantry moved from Szechwan to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 fighters moved from Gibraltar to 93 Sea Zone
1 fighter moved from Algeria to 93 Sea Zone
1 armour moved from Algeria to Libya
1 marine moved from Egypt to 98 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Libya
1 marine moved from Egypt to 81 Sea Zone
1 battleship and 1 marine moved from 81 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
2 fighters moved from 98 Sea Zone to Libya
1 carrier and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 fighters and 2 tactical_bombers moved from Egypt to Libya
1 bomber moved from Egypt to Libya
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat - British
Battle in 93 Sea Zone
British attack with 3 fighters
Italians defend with 1 battleship; Neutral_Axis defend with 1 cruiser and 1 destroyer
British roll dice for 3 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Neutral_Axis roll dice for 1 battleship, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 fighter owned by the British and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
British roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Neutral_Axis roll dice for 1 battleship and 1 cruiser in 93 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
1 cruiser owned by the Neutral_Axis and 1 fighter owned by the British lost in 93 Sea Zone
British roll dice for 1 fighter in 93 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Neutral_Axis roll dice for 1 battleship in 93 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Italians lost in 93 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 18
Casualties for British: 2 fighters
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship
Battle in Libya
British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Italians defend with 2 artilleries and 3 infantry
British roll dice for 2 cruisers in Libya, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Libya, round 2 : 7/11 hits, 5,50 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Libya, round 2 : 0/5 hits, 1,67 expected hits
2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Italians: 2 artilleries and 3 infantry
Battle in Malta
British attack with 1 marine
Italians defend with 1 infantry
British roll dice for 1 battleship in Malta, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from 93 Sea Zone to Gibraltar
2 fighters moved from Libya to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from Libya to Alexandria
1 bomber moved from Libya to Egypt
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
1 artillery moved from Syria to Iraq
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
Place Units - British
1 carrier, 1 submarine and 1 transport placed in 81 Sea Zone
British undo move 1.
1 carrier, 1 submarine and 1 transport placed in 98 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 2 fighters
EDIT: Adding units owned by British to 98 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Italians : -1,83
British : 1,83
Americans : 1,50
Neutral_Axis : -1,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Tunisia
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/10 hits, 4,67 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/7 hits, 3,50 expected hits
Japanese roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 3/9 hits, 4,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 cruiser, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 4/6 hits, 3,17 expected hits
Japanese roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 4/5 hits, 3,00 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 cruiser and 1 tactical_bomber in 42 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 12
Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine
Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine in Tunisia, round 2 : 3/5 hits, 2,17 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Tunisia to Gibraltar
1 bomber moved from Tunisia to Gibraltar
1 marine moved from French West Africa to 87 Sea Zone
1 cruiser and 1 marine moved from 87 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 artillery moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to Suriname
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in Western United States
1 tactical_bomber placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Move - Chinese
1 fighter and 7 infantry moved from Szechwan to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 fighters moved from Gibraltar to 93 Sea Zone
1 fighter moved from Algeria to 93 Sea Zone
1 armour moved from Algeria to Libya
1 marine moved from Egypt to 98 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Libya
1 marine moved from Egypt to 81 Sea Zone
1 battleship and 1 marine moved from 81 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
2 fighters moved from 98 Sea Zone to Libya
1 carrier and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 fighters and 2 tactical_bombers moved from Egypt to Libya
1 bomber moved from Egypt to Libya
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat - British
Battle in 93 Sea Zone
British attack with 3 fighters
Italians defend with 1 battleship; Neutral_Axis defend with 1 cruiser and 1 destroyer
British roll dice for 3 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Neutral_Axis roll dice for 1 battleship, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 fighter owned by the British and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
British roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Neutral_Axis roll dice for 1 battleship and 1 cruiser in 93 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
1 cruiser owned by the Neutral_Axis and 1 fighter owned by the British lost in 93 Sea Zone
British roll dice for 1 fighter in 93 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Neutral_Axis roll dice for 1 battleship in 93 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Italians lost in 93 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 18
Casualties for British: 2 fighters
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship
Battle in Libya
British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Italians defend with 2 artilleries and 3 infantry
British roll dice for 2 cruisers in Libya, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Libya, round 2 : 7/11 hits, 5,50 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Libya, round 2 : 0/5 hits, 1,67 expected hits
2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Italians: 2 artilleries and 3 infantry
Battle in Malta
British attack with 1 marine
Italians defend with 1 infantry
British roll dice for 1 battleship in Malta, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from 93 Sea Zone to Gibraltar
2 fighters moved from Libya to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from Libya to Alexandria
1 bomber moved from Libya to Egypt
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
1 artillery moved from Syria to Iraq
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
Place Units - British
1 carrier, 1 submarine and 1 transport placed in 81 Sea Zone
British undo move 1.
1 carrier, 1 submarine and 1 transport placed in 98 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 2 fighters
EDIT: Adding units owned by British to 98 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1,83
British : 1,83
Americans : 1,50
Neutral_Axis : -1,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Italians
1 armour and 1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to 94 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 cruiser and 1 transport
Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 2 fighters
Casualties for Americans: 1 cruiser and 1 transport
Non Combat Move - Italians
1 bomber moved from 94 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 artillery moved from Romania to Bulgaria
1 fighter moved from Western Ukraine to Eastern Poland
5 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -1.00
Americans : 1.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Dutch New Guinea: 2 infantry
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Queensland: 2 infantry
EDIT: Turning off Edit Mode
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
2 bombers and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
7 armour, 5 artilleries, 26 infantry and 9 mech_infantrys moved from Belarus to Bryansk
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat - Germans
Battle in Bryansk
Germans attack with 9 armour, 5 artilleries, 26 infantry and 12 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 9 armour, 5 artilleries, 26 infantry and 12 mech_infantrys in Bryansk, round 2 : 16/52 hits, 13.33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 25 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 artilleries and 5 infantry moved from Novgorod to Belarus
3 aaGuns moved from Belarus to Bryansk
1 infantry moved from Archangel to Belarus
2 artilleries moved from Baltic States to Belarus
13 artilleries and 1 infantry moved from Eastern Poland to Belarus
4 mech_infantrys moved from Poland to Belarus
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to Southern Italy
2 bombers moved from Ukraine to Novgorod
3 artilleries moved from France to Northern Italy
3 mech_infantrys moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
Place Units - Germans
1 carrier placed in 112 Sea Zone
2 submarines placed in 110 Sea Zone
3 armour placed in Novgorod
1 artillery, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 2.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
3 mech_infantrys moved from Volgograd to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 fighters moved from Russia to Ukraine
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
3 armour and 3 mech_infantrys moved from Szechwan to Suiyuyan
1 submarine moved from 123 Sea Zone to 106 Sea Zone
Purchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Suiyuyan
Russians attack with 3 armour and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 3 mech_infantrys in Suiyuyan, round 2 : 1/6 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 2,67 expected hits
Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits, 2,50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Tambov to Rostov
2 artilleries and 18 infantry moved from Tambov to Russia
1 aaGun moved from Tambov to Volgograd
2 aaGuns, 1 artillery and 2 infantry moved from Szechwan to Shensi
2 aaGuns and 16 infantry moved from Manchuria to Jehol
Place Units - Russians
3 infantry and 7 mech_infantrys placed in Russia
Russians undo move 1.
3 infantry placed in Volgograd
7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -2,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
1 bomber and 2 fighters moved from Yunnan to India
1 armour and 1 mech_infantry moved from French Indo China to Burma
2 tactical_bombers moved from Yunnan to 42 Sea Zone
2 battleships, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Japan to Szechwan
1 infantry moved from Yunnan to Szechwan
2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 artillery moved from Korea to Amur
Japanese take Amur from Russians
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 3 armour, 4 artilleries, 8 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 armour, 4 artilleries, 8 infantry and 3 mech_infantrys in Burma, round 2 : 8/18 hits, 5.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Cleaning up after air battles
Non Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from India to Yunnan
1 artillery moved from French Indo China to Yunnan
1 bomber moved from Szechwan to Yunnan
1 aaGun, 1 artillery and 5 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 armour and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : -0.33
AA fire in India : : 0.83
Japanese : 3.50
I assumed no intercept in Calcutta but SBR hasn’t been my friend this game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat - Americans
Battle in Greece
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Suriname to French Guiana
1 artillery and 1 marine moved from Tunisia to Libya
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
1 bomber moved from Gibraltar to Iraq
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 101 Sea Zone to 88 Sea Zone
Place Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
1 carrier and 4 submarines placed in 10 Sea Zone
2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Hopei
9 infantry moved from Shensi to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
2 fighters moved from 98 Sea Zone to Crete
2 fighters moved from 96 Sea Zone to Crete
Purchase Units - British
British buy 1 airfield, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat - British
Battle in Crete
British attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 4 fighters and 1 infantry in Crete, round 2 : 4/6 hits, 2,67 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 99 Sea Zone
4 fighters moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 marine moved from Libya to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 marines moved from 96 Sea Zone to 99 Sea Zone
2 marines moved from 99 Sea Zone to Greece
1 aaGun moved from Egypt to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
2 tactical_bombers moved from Alexandria to Greece
Place Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Iraq
2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
British : 1,33
Italians : -0,33
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 armour moved from Western Ukraine to Rostov
1 fighter moved from Eastern Poland to Rostov
1 bomber moved from Southern Italy to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 2 mech_infantrys in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Bryansk
1 bomber moved from Rostov to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 artillery moved from Bulgaria to Romania
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.83
Russians : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
3 submarines owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 3 : 3/7 hits, 3,17 expected hits
Combat Hit Differential Summary :
ANZAC : -2,33
Japanese : -0,67
first round i tipped 2 bb now another 3 hits
tip cv, lose sub and dd.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
3 submarines owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 3 : 3/7 hits, 3,17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/7 hits, 3,50 expected hits
2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 4 fighters in 42 Sea Zone, round 4 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 2 tactical_bombers in 42 Sea Zone, round 4 : 3/6 hits, 3,17 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 2 battleships, 1 cruiser and 1 tactical_bomber in 42 Sea Zone, round 5 : 4/4 hits, 2,33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is -34
Casualties for ANZAC: 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
Casualties for Japanese: 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2,83
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Novgorod to Tambov
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Bryansk to Tambov
1 bomber moved from Western Germany to Archangel
1 mech_infantry moved from Belarus to Archangel
4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 3/8 hits, 2.67 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
4 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Rostov
2 bombers moved from Tambov to Bryansk
1 bomber moved from Archangel to Novgorod
3 armour moved from Novgorod to Bryansk
19 artilleries, 7 infantry and 3 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Northern Italy to Southern Italy
3 artilleries and 1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Bryansk
2 submarines moved from 110 Sea Zone to 119 Sea Zone
Place Units - Germans
2 fighters and 1 infantry placed in Novgorod
3 artilleries placed in France
2 artilleries, 3 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -1.33
Wow, I think I underestimated the strength of the threat to Rome. Looks like I should have enough now but the Wermacht has better things to do.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
13 infantry moved from Jehol to Anhwe
1 armour moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Suiyuyan to Chahar
1 armour and 2 mech_infantrys moved from Suiyuyan to Anhwe
Purchase Units - Russians
Russians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chahar
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Russians attack with 1 armour, 13 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 13 infantry and 2 mech_infantrys in Anhwe, round 2 : 4/16 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 1 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
2 aaGuns, 1 artillery and 2 infantry moved from Shensi to Hopei
3 fighters and 1 tactical_bomber moved from Russia to Samara
1 aaGun, 2 artilleries, 50 infantry and 7 mech_infantrys moved from Russia to Samara
Place Units - Russians
1 fighter and 1 infantry placed in Russia
2 fighters placed in Volgograd
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Russians : 1,17
Japanese : -0,67
Wow, I think I underestimated the strength of the threat to Rome. Looks like I should have enough now but the Wermacht has better things to do.
Not enough power yet