18L BM3 - Ichabod (X) vs OwenToo (A)

  • 21 20 19 18 17

    Hi, I am leaving on a 12 day cruise tomorrow and will be very slow with my moves for the rest of the month (Vacation). I may or may not post Russia’s turn today. I will have internet on my cruise, so I should be able to do some moves, but definitely won’t be as fast as normal.

    I think you are doing just fine in the game as the Axis  :-o

    Cheers!
    Roger

  • 17

    Hi, I have no internet right now due to Hurricane Florence. Probably for the next 7 days or so.

  • 17

    Bump in order to keep track of the game.

  • 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Evenkiyskiy to Yenisey
                1 armour moved from Evenkiyskiy to Yenisey
                1 mech_infantry moved from Novosibirsk to Yenisey
                1 tactical_bomber moved from Novosibirsk to Yenisey
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Yenisey
                    Russians attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Yenisey, round 2 : 2/5 hits, 1.67 expected hits
                        Japanese roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yenisey
                    Russians win, taking Yenisey from Japanese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Novosibirsk to Samara
                1 artillery moved from Novosibirsk to Vologda
                2 fighters moved from Bryansk to Russia
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Yenisey to Evenkiyskiy

    Place Units - Russians
                4 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 1.00
        Japanese : 0.67

    triplea_42583_Rus8.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                3 fighters moved from Yunnan to Tsinghai
                2 tactical_bombers moved from Yunnan to Tsinghai
                1 bomber moved from French Indo China to Tsinghai
                1 infantry moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
                2 bombers moved from Philippines to Celebes
                1 fighter moved from Philippines to Borneo
                1 destroyer moved from 34 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
                2 fighters moved from 34 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
                1 fighter moved from Japan to Yakut S.S.R.
                1 fighter moved from 6 Sea Zone to Yakut S.S.R.
                2 submarines moved from 39 Sea Zone to 42 Sea Zone

    triplea_42583_Jap8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                3 fighters moved from Yunnan to Tsinghai
                2 tactical_bombers moved from Yunnan to Tsinghai
                1 bomber moved from French Indo China to Tsinghai
                1 infantry moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
                2 bombers moved from Philippines to Celebes
                1 fighter moved from Philippines to Borneo
                1 destroyer moved from 34 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
                2 fighters moved from 34 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
                1 fighter moved from Japan to Yakut S.S.R.
                1 fighter moved from 6 Sea Zone to Yakut S.S.R.
                2 submarines moved from 39 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 transport; ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                        Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 1 fighter and 2 infantry
                    ANZAC defend with 1 marine
                        Japanese roll dice for 1 fighter and 2 infantry in Borneo, round 2 : 0/3 hits, 0.83 expected hits
                        UK_Pacific roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 2 infantry in Borneo, round 3 : 0/3 hits, 0.83 expected hits
                        UK_Pacific roll dice for 1 marine in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 2 infantry in Borneo, round 4 : 1/3 hits, 0.83 expected hits
                        UK_Pacific roll dice for 1 marine in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                        1 marine owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 marine
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 2/4 hits, 2.00 expected hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Tsinghai
                    Japanese attack with 2 armour, 4 artilleries, 1 bomber, 3 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter and 14 infantry
                        Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 3 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 7/22 hits, 8.17 expected hits
                        Chinese roll dice for 1 fighter and 14 infantry in Tsinghai, round 2 : 5/15 hits, 5.33 expected hits
                        5 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 3 : 7/17 hits, 7.33 expected hits
                        Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 3 : 3/8 hits, 3.00 expected hits
                        3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 artilleries owned by the Japanese and 2 armour owned by the Japanese retreated to Shensi
                    Chinese win with 1 fighter remaining. Battle score for attacker is 18
                    Casualties for Japanese: 8 infantry
                    Casualties for Chinese: 14 infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 3/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Kweichow
                3 infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Hunan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 tactical_bomber moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                1 bomber moved from Tsinghai to Shensi
                3 fighters moved from Tsinghai to Shensi
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
                5 infantry moved from French Indo China to Yunnan
                1 fighter moved from Borneo to 42 Sea Zone
                2 bombers moved from Celebes to Philippines
                4 carriers moved from 34 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 34 Sea Zone to 42 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 34 Sea Zone to 43 Sea Zone
                1 fighter moved from Java to 43 Sea Zone
                2 tactical_bombers moved from Tsinghai to Shensi
                3 fighters moved from 46 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 36 Sea Zone
                1 battleship moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Manchuria
                3 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        ANZAC : -0.67
        Chinese : 0.33
        UK_Pacific : -1.00
        Japanese : -1.17

    triplea_42583_Jap8.tsvg

  • 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                1 bomber moved from Algeria to 104 Sea Zone
                1 bomber moved from India to Hunan
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Queensland to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Persia to Ukraine

    Combat - Americans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Ukraine causes 0 damage total.
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 2 bombers and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 bombers in Philippines, round 2 : 0/2 hits, 0.33 expected hits
                        1 bomber owned by the Japanese lost in Philippines
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 bomber in Philippines, round 3 : 0/1 hits, 0.17 expected hits
                        1 bomber owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 bombers
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Hunan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in Hunan, round 3 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 104 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 bombers moved from 104 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Algeria
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 armour moved from Eastern Persia to India
                1 bomber moved from Hunan to India
                1 bomber moved from 44 Sea Zone to New Guinea
                3 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Queensland to India

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Americans : 0.00
        AA fire in Ukraine : : 0.83
        Japanese : -0.50

    triplea_42583_Ame8.tsvg

  • 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Kansu

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    triplea_42583_Chi8.tsvg

  • 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                1 bomber moved from Algeria to 104 Sea Zone
                1 bomber moved from India to Hunan
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Queensland to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Persia to Ukraine

    Combat - Americans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Ukraine causes 0 damage total.
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 2 bombers and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 bombers in Philippines, round 2 : 0/2 hits, 0.33 expected hits
                        1 bomber owned by the Japanese lost in Philippines
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 bomber in Philippines, round 3 : 0/1 hits, 0.17 expected hits
                        1 bomber owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 bombers
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Hunan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in Hunan, round 3 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 104 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 bombers moved from 104 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Algeria
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 armour moved from Eastern Persia to India
                1 bomber moved from Hunan to India
                1 bomber moved from 44 Sea Zone to New Guinea
                3 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Queensland to India

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Kansu

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 2 artilleries, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 armour moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Crete
                1 infantry moved from 99 Sea Zone to Crete
                2 fighters moved from Syria to Crete
                1 bomber moved from Egypt to Crete
                1 infantry moved from Caucasus to Rostov
                2 mech_infantrys moved from Samara to Rostov
                5 fighters and 1 tactical_bomber moved from Russia to Rostov
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 submarine moved from 71 Sea Zone to 81 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Crete
                    British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Crete, round 2 : 3/5 hits, 2.33 expected hits
                        Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Crete
                    British win, taking Crete from Italians with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    British attack with 5 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 4 infantry
                        British roll dice for 5 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/9 hits, 3.67 expected hits
                        Germans roll dice for 4 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits
                        3 infantry owned by the Germans lost in Rostov
                        British roll dice for 5 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 3/9 hits, 3.67 expected hits
                        Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 5 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry

    Non Combat Move - British
                2 infantry moved from Samara to Russia
                2 armour moved from Samara to Russia
                1 mech_infantry moved from Samara to Russia
                1 mech_infantry moved from Evenkiyskiy to Vologda
                1 tactical_bomber moved from Rostov to Russia
                4 fighters moved from Rostov to Russia
                1 fighter moved from Rostov to Persia
                2 mech_infantrys moved from Turkmenistan to Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Persia to Northwest Persia
                1 mech_infantry moved from Persia to Northwest Persia
                1 bomber moved from Crete to Egypt
                2 fighters moved from Crete to Syria
                1 infantry moved from Burma to India
                1 fighter moved from India to Persia

    Place Units - British
                2 infantry placed in Persia
                1 artillery and 2 infantry placed in Egypt
                1 artillery placed in Persia
                2 mech_infantrys placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                British undo move 4.
                British undo move 1.
                1 infantry and 1 mech_infantry placed in Persia
                1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Germans : -1.00
        British : -0.67
        Italians : -0.33
        Americans : 0.00
        AA fire in Ukraine : : 0.83
        Japanese : -0.50

    triplea_42583_UK_8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern France
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,6,2,1,3,2
                Italians collect 4 PUs (10 lost to blockades); end with 4 PUs

    Combat Hit Differential Summary :

    triplea_42583_Ita8.tsvg

  • 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 20 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 20 Sea Zone to Philippines
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    triplea_42583_ANZ8.tsvg

  • 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 20 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 20 Sea Zone to Philippines
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42583_Fre8.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                2 infantry moved from Tambov to Samara
                1 bomber moved from Southern Italy to Samara
                1 tactical_bomber moved from Southern Italy to Rostov
                1 tactical_bomber moved from Tambov to Rostov
                2 fighters moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 bomber moved from Eastern Poland to Bryansk
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from Western Germany to 104 Sea Zone
                1 bomber moved from Tambov to Smolensk
                2 mech_infantrys moved from Eastern Poland to Smolensk

    triplea_42583_Ger9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                2 infantry moved from Tambov to Samara
                1 bomber moved from Southern Italy to Samara
                1 tactical_bomber moved from Southern Italy to Rostov
                1 tactical_bomber moved from Tambov to Rostov
                2 fighters moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 bomber moved from Eastern Poland to Bryansk
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from Western Germany to 104 Sea Zone
                1 bomber moved from Tambov to Smolensk
                2 mech_infantrys moved from Eastern Poland to Smolensk

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Samara, round 3 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Samara, round 4 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 infantry and 2 mech_infantrys
                        Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 2/7 hits, 2.83 expected hits
                        Russians roll dice for 1 infantry and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the British lost in Rostov
                        Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Rostov, round 3 : 3/7 hits, 2.83 expected hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for British: 1 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 aaGun moved from Belarus to Novgorod
                3 mech_infantrys moved from Belarus to Tambov
                1 armour moved from Belarus to Tambov
                1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Ukraine to Tambov
                1 bomber moved from Smolensk to Tambov
                1 bomber moved from Samara to Tambov
                1 tactical_bomber moved from Rostov to Novgorod
                1 fighter moved from Rostov to Novgorod
                1 tactical_bomber moved from Rostov to Tambov
                1 fighter moved from Rostov to Tambov
                1 bomber moved from Bryansk to Novgorod
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from 104 Sea Zone to Western Germany
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Normandy Bordeaux to Southern France

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 bomber and 1 fighter placed in Western Germany
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Western Ukraine
                3 infantry placed in Novgorod
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,1,1,2,6,2
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Germans : -3.83
        Americans : -0.33
        Russians : -2.00

    triplea_42583_Ger9.tsvg

  • 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                2 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Samara
                1 artillery moved from Russia to Samara
                1 tactical_bomber moved from Evenkiyskiy to Samara
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 fighter in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 artillery
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits, 1.17 expected hits
                        Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Archangel to Russia
                2 mech_infantrys moved from Yenisey to Urals
                1 armour moved from Yenisey to Urals

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : 1.50

    triplea_42583_Rus9.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                6 fighters moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from French Indo China to 36 Sea Zone
                1 battleship, 1 carrier, 2 infantry, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 carrier and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                2 fighters moved from 43 Sea Zone to Philippines
                2 infantry moved from 35 Sea Zone to Philippines
                2 tactical_bombers moved from 35 Sea Zone to Philippines
                2 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Shensi to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                2 infantry moved from Shensi to Tsinghai
                1 artillery moved from Shensi to Tsinghai
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hunan
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Yunnan to Hunan
                1 bomber and 1 fighter moved from Shensi to Kansu
                2 tactical_bombers moved from Shensi to Tsinghai
                2 fighters moved from Shensi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
                2 mech_infantrys moved from Yunnan to Hunan
                1 infantry moved from Kweichow to Yunnan
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone

    triplea_42583_Jap9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                6 fighters moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from French Indo China to 36 Sea Zone
                1 battleship, 1 carrier, 2 infantry, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 carrier and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                2 fighters moved from 43 Sea Zone to Philippines
                2 infantry moved from 35 Sea Zone to Philippines
                2 tactical_bombers moved from 35 Sea Zone to Philippines
                2 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Shensi to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                2 infantry moved from Shensi to Tsinghai
                1 artillery moved from Shensi to Tsinghai
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hunan
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Yunnan to Hunan
                1 bomber and 1 fighter moved from Shensi to Kansu
                2 tactical_bombers moved from Shensi to Tsinghai
                2 fighters moved from Shensi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
                2 mech_infantrys moved from Yunnan to Hunan
                1 infantry moved from Kweichow to Yunnan
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Hunan
                    Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/7 hits, 3.17 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 1.00 expected hits
                        2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Kansu
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/4 hits, 1.50 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Philippines
                    Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 bomber
                        Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Philippines, round 2 : 3/8 hits, 3.00 expected hits
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 0.83 expected hits
                        1 infantry owned by the Japanese, 1 bomber owned by the ANZAC, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                6 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                1 battleship, 4 carriers, 1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 carrier, 4 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                3 artilleries moved from Shensi to Kweichow
                1 aaGun moved from Shensi to Kweichow
                2 fighters moved from Tsinghai to Szechwan
                2 tactical_bombers moved from Tsinghai to Szechwan
                1 tactical_bomber moved from Hunan to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 aaGun and 2 infantry moved from French Indo China to Yunnan
                2 armour moved from Shensi to Kweichow
                1 bomber moved from Kansu to Yunnan
                1 fighter moved from Kansu to Yunnan

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                1 fighter placed in Japan
                3 mech_infantrys placed in Manchuria
                3 infantry placed in Kiangsu
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Americans : 0.83
        Chinese : 0.33
        Japanese : -0.00

    triplea_42583_Jap9.tsvg

  • 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                3 artilleries moved from Gibraltar to 92 Sea Zone
                3 infantry moved from Gibraltar to 92 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
                3 artilleries moved from 93 Sea Zone to Southern France
                3 infantry moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 battleship moved from 92 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone
                2 fighters moved from 92 Sea Zone to Southern France
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
                1 bomber moved from Algeria to Southern France
                1 fighter moved from Gibraltar to 104 Sea Zone
                1 bomber moved from United Kingdom to Southern France
                1 bomber moved from United Kingdom to Southern France
                1 bomber moved from New Guinea to 55 Sea Zone
                1 bomber moved from India to Sikang
                1 bomber moved from India to Tsinghai
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    retreated to 104 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in Sikang
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Sikang, round 2 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber in Sikang, round 3 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Tsinghai
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Southern France
                    Americans attack with 3 artilleries, 3 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 infantry; Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                        AA fire in Southern France : 1/3 hits, 0.50 expected hits
                        1 fighter owned by the Americans lost in Southern France
                        Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 : 0/2 hits, 1.17 expected hits
                        Americans roll dice for 3 artilleries, 3 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 6/14 hits, 6.00 expected hits
                        Italians roll dice for 1 aaGun, 2 artilleries and 6 infantry in Southern France, round 2 : 5/8 hits, 2.67 expected hits
                        1 aaGun owned by the Italians, 1 infantry owned by the Germans, 4 infantry owned by the Americans, 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
                        Americans roll dice for 3 artilleries, 3 bombers, 2 fighters and 1 tactical_bomber in Southern France, round 3 : 2/9 hits, 4.67 expected hits
                        Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Germans and 1 artillery owned by the Italians lost in Southern France
                        Americans roll dice for 3 artilleries, 3 bombers, 2 fighters and 1 tactical_bomber in Southern France, round 4 : 7/9 hits, 4.67 expected hits
                        Italians roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 3 artilleries, 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 fighter, 4 infantry and 1 mech_infantry
                    Casualties for Germans: 2 infantry
                    Casualties for Italians: 1 aaGun, 2 artilleries and 4 infantry

    Non Combat Move - Americans
                2 fighters moved from Southern France to 93 Sea Zone
                1 tactical_bomber moved from Southern France to 93 Sea Zone
                3 bombers moved from Southern France to Gibraltar
                1 fighter moved from 104 Sea Zone to Gibraltar
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from 55 Sea Zone to India
                1 bomber moved from Sikang to Russia
                1 bomber moved from Tsinghai to Urals
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Queensland
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    Germans : 0.83
        Italians : 1.00
        Americans : -1.50
        AA fire in Southern France : : 0.50
        Japanese : 0.33

    triplea_42583_Ame9.tsvg

  • 21 20 19 18 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9

    Purchase Units - British

    Combat Hit Differential Summary :

    triplea_42583_Bri9.tsvg

  • 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang

    Combat - Chinese
                Chinese creates battle in territory Tsinghai
                Chinese creates battle in territory Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    triplea_42583_Chi9.tsvg

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