18L Weddingsinger (X) vs Sovietishcat (L) G40 sec ed

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from French Madagascar to Saudi Arabia

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs

    triplea_42625_ANZ12.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from French Madagascar to Saudi Arabia

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Solomon Islands: 1 fighter
                EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Move - French
                3 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French
                French collect 18 PUs; end with 18 PUs

    triplea_42625_Fre12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 10x factory_major; Remaining resources: 0 PUs;
                Germans buy nothing; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                4 armour, 12 infantry and 27 mech_infantrys moved from Germany to Poland
                2 bombers moved from Sicily to 98 Sea Zone

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 bombers in 98 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 98 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Poland
                    Germans attack with 4 armour, 12 infantry and 27 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 4 armour, 12 infantry and 27 mech_infantrys in Poland, round 2 :  15/43 hits
                        Russians roll dice for 1 mech_infantry in Poland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 4 armour, 12 infantry and 27 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from 98 Sea Zone to Italian Somaliland

    Turn Complete - Germans
                Germans collect 7 PUs; end with 7 PUs

    triplea_42625_Ger13.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 14 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                16 mech_infantrys moved from Slovakia Hungary to Poland
                4 infantry moved from Slovakia Hungary to Poland
                17 armour moved from Slovakia Hungary to Poland
                6 artilleries moved from Slovakia Hungary to Poland
                1 tactical_bomber moved from Albania to Poland
                2 mech_infantrys moved from Romania to Poland
                1 infantry moved from Western Germany to Germany
                2 armour and 2 mech_infantrys moved from Greece to Turkey
                3 mech_infantrys moved from Persia to Turkey
                1 armour and 2 mech_infantrys moved from Volgograd to Turkey
                1 mech_infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 bomber moved from Russia to Poland

    triplea_42625_Rus13.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 14 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                16 mech_infantrys moved from Slovakia Hungary to Poland
                4 infantry moved from Slovakia Hungary to Poland
                17 armour moved from Slovakia Hungary to Poland
                6 artilleries moved from Slovakia Hungary to Poland
                1 tactical_bomber moved from Albania to Poland
                2 mech_infantrys moved from Romania to Poland
                1 infantry moved from Western Germany to Germany
                2 armour and 2 mech_infantrys moved from Greece to Turkey
                3 mech_infantrys moved from Persia to Turkey
                1 armour and 2 mech_infantrys moved from Volgograd to Turkey
                1 mech_infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 bomber moved from Russia to Poland

    Combat - Russians
                Battle in Germany
                    Russians attack with 1 infantry
                    Germans defend with 6 aaGuns and 1 factory_major
                        6 aaGuns owned by the Germans lost in Germany
                    Russians captures 7PUs while taking Germans capital
                    Russians converts factory_major into different units
                    Russians win, taking Germany from Germans with 1 infantry remaining. Battle score for attacker is 30
                    Casualties for Germans: 6 aaGuns
                Battle in Turkey
                    Russians attack with 3 armour and 7 mech_infantrys
                    Neutral_True defend with 8 infantry
                        Russians roll dice for 3 armour and 7 mech_infantrys in Turkey, round 2 :  5/10 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  1/8 hits
                        1 mech_infantry owned by the Russians and 5 infantry owned by the Neutral_True lost in Turkey
                        Russians roll dice for 3 armour and 6 mech_infantrys in Turkey, round 3 :  0/9 hits
                        Neutral_True roll dice for 3 infantry in Turkey, round 3 :  1/3 hits
                        1 mech_infantry owned by the Russians lost in Turkey
                        Russians roll dice for 3 armour and 5 mech_infantrys in Turkey, round 4 :  2/8 hits
                        Neutral_True roll dice for 3 infantry in Turkey, round 4 :  1/3 hits
                        1 mech_infantry owned by the Russians and 2 infantry owned by the Neutral_True lost in Turkey
                        Russians roll dice for 3 armour and 4 mech_infantrys in Turkey, round 5 :  2/7 hits
                        Neutral_True roll dice for 1 infantry in Turkey, round 5 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    Russians win, taking Turkey from Neutral_True with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Russians: 3 mech_infantrys
                    Casualties for Neutral_True: 8 infantry
                Battle in Poland
                    Russians attack with 17 armour, 6 artilleries, 1 bomber, 4 infantry, 18 mech_infantrys and 1 tactical_bomber
                    Germans defend with 4 armour, 12 infantry and 27 mech_infantrys
                        Russians roll dice for 17 armour, 6 artilleries, 1 bomber, 4 infantry, 18 mech_infantrys and 1 tactical_bomber in Poland, round 2 :  14/47 hits
                        Germans roll dice for 4 armour, 12 infantry and 27 mech_infantrys in Poland, round 2 :  21/43 hits
                        2 mech_infantrys owned by the Germans, 15 mech_infantrys owned by the Russians, 2 artilleries owned by the Russians, 12 infantry owned by the Germans and 4 infantry owned by the Russians lost in Poland
                        Russians roll dice for 17 armour, 4 artilleries, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Poland, round 3 :  10/26 hits
                        Germans roll dice for 4 armour and 25 mech_infantrys in Poland, round 3 :  8/29 hits
                        10 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 4 artilleries owned by the Russians lost in Poland
                        Russians roll dice for 16 armour, 1 bomber and 1 tactical_bomber in Poland, round 4 :  6/18 hits
                        Germans roll dice for 4 armour and 15 mech_infantrys in Poland, round 4 :  8/19 hits
                        6 mech_infantrys owned by the Germans and 8 armour owned by the Russians lost in Poland
                        Russians roll dice for 8 armour, 1 bomber and 1 tactical_bomber in Poland, round 5 :  5/10 hits
                        Germans roll dice for 4 armour and 9 mech_infantrys in Poland, round 5 :  8/13 hits
                        5 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the Russians and 7 armour owned by the Russians lost in Poland
                    1 armour owned by the Russians retreated to Slovakia Hungary
                    Germans win with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is -87
                    Casualties for Germans: 12 infantry and 23 mech_infantrys
                    Casualties for Russians: 16 armour, 6 artilleries, 4 infantry, 18 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Russians
                1 bomber moved from Poland to Slovakia Hungary
                1 infantry moved from Russia to Bryansk
                1 armour moved from Northern Italy to Slovakia Hungary
                2 artilleries moved from Northern Italy to Greater Southern Germany
                1 armour moved from Southern Italy to Greater Southern Germany
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Russia to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
                1 mech_infantry moved from Kazakhstan to Kansu
                1 mech_infantry moved from Kazakhstan to Tsinghai
                1 mech_infantry moved from Kazakhstan to Szechwan

    Place Units - Russians
                3 armour placed in Slovakia Hungary
                3 armour placed in Volgograd
                3 armour placed in Caucasus
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour placed in Western Germany
                1 armour and 1 mech_infantry placed in Russia
                1 armour and 1 mech_infantry placed in Western Ukraine

    Turn Complete - Russians
                Russians collect 68 PUs; end with 75 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 90 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 30 PUs; end with 120 PUs

    triplea_42625_Rus13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 4 mech_infantrys and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                12 armour and 10 mech_infantrys moved from Burma to India
                1 armour and 2 mech_infantrys moved from Yunnan to India
                6 tactical_bombers moved from Yunnan to India
                3 bombers moved from Kwangtung to India
                3 bombers moved from Yunnan to 54 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 20 Sea Zone to 41 Sea Zone
                6 bombers moved from Yunnan to India
                4 fighters moved from Yunnan to India
                1 fighter moved from Yunnan to India
                1 fighter moved from Yunnan to India
                2 battleships, 7 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 6 Sea Zone
                1 armour moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Yenisey to Yakut S.S.R.

    triplea_42625_Jap13.tsvg


  • Want to scramble 2 fighters for ANZAC to try and save a transport against 3 bombers?

  • 19

    yes please, best OOL for India


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 4 mech_infantrys and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                12 armour and 10 mech_infantrys moved from Burma to India
                1 armour and 2 mech_infantrys moved from Yunnan to India
                6 tactical_bombers moved from Yunnan to India
                3 bombers moved from Kwangtung to India
                3 bombers moved from Yunnan to 54 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 20 Sea Zone to 41 Sea Zone
                6 bombers moved from Yunnan to India
                4 fighters moved from Yunnan to India
                1 fighter moved from Yunnan to India
                1 fighter moved from Yunnan to India
                2 battleships, 7 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 6 Sea Zone
                1 armour moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Yenisey to Yakut S.S.R.

    Combat - Japanese
                ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 54 Sea Zone
                    Japanese attack with 3 bombers
                    ANZAC defend with 2 fighters and 1 transport
                        Japanese roll dice for 3 bombers in 54 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 2 fighters and 1 transport in 54 Sea Zone, round 2 :  0/2 hits
                        2 fighters owned by the ANZAC lost in 54 Sea Zone
                        1 transport owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with 3 bombers remaining. Battle score for attacker is 27
                    Casualties for ANZAC: 2 fighters and 1 transport
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 4 destroyers and 4 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese win with 2 battleships, 7 carriers, 2 cruisers, 4 destroyers and 4 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 13 armour, 9 bombers, 6 fighters, 12 mech_infantrys and 6 tactical_bombers
                    British defend with 2 aaGuns, 5 armour, 5 artilleries, 11 fighters, 1 infantry and 3 mech_infantrys; Americans defend with 10 bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 2 fighters and 1 infantry
                        AA fire in India :  0/6 hits
                        Japanese roll dice for 13 armour, 9 bombers, 6 fighters, 12 mech_infantrys and 6 tactical_bombers in India, round 2 :  18/46 hits
                        UK_Pacific roll dice for 2 aaGuns, 5 armour, 5 artilleries, 10 bombers, 13 fighters, 2 infantry and 3 mech_infantrys in India, round 2 :  17/38 hits
                        1 infantry owned by the Russians, 12 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the British, 2 aaGuns owned by the British, 5 armour owned by the Japanese, 10 bombers owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in India
                        Japanese roll dice for 8 armour, 9 bombers, 6 fighters and 6 tactical_bombers in India, round 3 :  19/29 hits
                        UK_Pacific roll dice for 5 armour, 4 artilleries and 13 fighters in India, round 3 :  11/22 hits
                        1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 fighters owned by the Russians, 7 armour owned by the Japanese, 4 artilleries owned by the British, 8 fighters owned by the British and 5 armour owned by the British lost in India
                        Japanese roll dice for 1 armour, 9 bombers, 3 fighters and 5 tactical_bombers in India, round 4 :  14/18 hits
                        UK_Pacific roll dice for 3 fighters in India, round 4 :  2/3 hits
                        2 tactical_bombers owned by the Japanese and 3 fighters owned by the British lost in India
                    Japanese captures 4PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 9 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 145
                    Casualties for British: 2 aaGuns, 5 armour, 5 artilleries, 11 fighters, 1 infantry and 3 mech_infantrys
                    Casualties for Americans: 10 bombers
                    Casualties for Russians: 2 fighters and 1 infantry
                    Casualties for Japanese: 12 armour, 3 fighters, 12 mech_infantrys and 3 tactical_bombers

    Non Combat Move - Japanese
                2 mech_infantrys moved from French Indo China to Yunnan
                3 mech_infantrys moved from Malaya to Burma
                9 bombers moved from India to Yunnan
                3 fighters and 3 tactical_bombers moved from India to Yunnan
                3 bombers moved from 54 Sea Zone to New Guinea

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                1 mech_infantry placed in Kwangtung
                10 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_42625_Jap13.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 carrier, 2 fighters and 6 submarines moved from 7 Sea Zone to 14 Sea Zone
                2 carriers, 1 fighter and 10 submarines moved from 8 Sea Zone to 14 Sea Zone
                3 fighters moved from Western United States to 14 Sea Zone
                1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 64 Sea Zone to 12 Sea Zone
                1 fighter moved from Western United States to 12 Sea Zone
                1 destroyer moved from 8 Sea Zone to 16 Sea Zone
                2 bombers moved from Slovakia Hungary to Sicily
                1 bomber moved from Slovakia Hungary to Baltic States
                1 bomber moved from Alaska to Western United States

    triplea_42625_Ame13.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 carrier, 2 fighters and 6 submarines moved from 7 Sea Zone to 14 Sea Zone
                2 carriers, 1 fighter and 10 submarines moved from 8 Sea Zone to 14 Sea Zone
                3 fighters moved from Western United States to 14 Sea Zone
                1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 64 Sea Zone to 12 Sea Zone
                1 fighter moved from Western United States to 12 Sea Zone
                1 destroyer moved from 8 Sea Zone to 16 Sea Zone
                2 bombers moved from Slovakia Hungary to Sicily
                1 bomber moved from Slovakia Hungary to Baltic States
                1 bomber moved from Alaska to Western United States

    Combat - Americans
                Battle in Amur
                Battle in Soviet Far East
                Battle in Sicily
                    Americans attack with 2 bombers
                    Germans defend with 1 fighter
                        Americans roll dice for 2 bombers in Sicily, round 2 :  2/2 hits
                        Italians roll dice for 1 fighter in Sicily, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Germans lost in Sicily
                    Americans win, taking Amur from Japanese, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 bomber moved from Sicily to Southern Italy
                3 submarines moved from 81 Sea Zone to 80 Sea Zone
                3 submarines moved from 80 Sea Zone to 79 Sea Zone

    Place Units - Americans
                4 infantry placed in Western United States
                2 carriers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_42625_Ame13.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kweichow

    triplea_42625_Chi13.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    triplea_42625_Chi13.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 6 armour and 1 factory_minor; Remaining resources: 1 PUs;

    Combat Move - British
                4 mech_infantrys moved from West India to India

    triplea_42625_Bri13.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 carrier, 2 fighters and 6 submarines moved from 7 Sea Zone to 14 Sea Zone
                2 carriers, 1 fighter and 10 submarines moved from 8 Sea Zone to 14 Sea Zone
                3 fighters moved from Western United States to 14 Sea Zone
                1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 64 Sea Zone to 12 Sea Zone
                1 fighter moved from Western United States to 12 Sea Zone
                1 destroyer moved from 8 Sea Zone to 16 Sea Zone
                2 bombers moved from Slovakia Hungary to Sicily
                1 bomber moved from Slovakia Hungary to Baltic States
                1 bomber moved from Alaska to Western United States

    Combat - Americans
                Battle in Amur
                Battle in Soviet Far East
                Battle in Sicily
                    Americans attack with 2 bombers
                    Germans defend with 1 fighter
                        Americans roll dice for 2 bombers in Sicily, round 2 :  2/2 hits
                        Italians roll dice for 1 fighter in Sicily, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Germans lost in Sicily
                    Americans win, taking Amur from Japanese, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 bomber moved from Sicily to Southern Italy
                3 submarines moved from 81 Sea Zone to 80 Sea Zone
                3 submarines moved from 80 Sea Zone to 79 Sea Zone

    Place Units - Americans
                4 infantry placed in Western United States
                2 carriers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    Purchase Units - British
                British buy 6 armour and 1 factory_minor; Remaining resources: 1 PUs;

    Combat Move - British
                4 mech_infantrys moved from West India to India

    Combat - British
                Battle in India
                    British attack with 4 mech_infantrys
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 4 mech_infantrys in India, round 2 :  0/4 hits
                        Japanese roll dice for 1 armour in India, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in India
                        British roll dice for 3 mech_infantrys in India, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in India, round 3 :  0/1 hits
                        British roll dice for 3 mech_infantrys in India, round 4 :  1/3 hits
                        Japanese roll dice for 1 armour in India, round 4 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in India
                    British win, taking India from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                3 armour moved from Persia to Eastern Persia
                3 armour moved from Iraq to Eastern Persia
                3 mech_infantrys moved from Saudi Arabia to Persia
                1 artillery moved from Saudi Arabia to Iraq
                2 armour and 2 artilleries moved from Spain to 91 Sea Zone
                2 armour, 1 artillery and 3 transports moved from 91 Sea Zone to 86 Sea Zone
                2 armour and 1 artillery moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                1 artillery moved from Portugal to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Western Germany
                3 mech_infantrys moved from Spain to Northern Italy
                1 mech_infantry moved from Portugal to Southern France

    Place Units - British
                1 factory_minor placed in Saudi Arabia
                3 armour placed in Persia
                3 armour placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,6
                British collect 48 PUs; end with 49 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs

    triplea_42625_UK_13.tsvg


  • Still your turn.

    ANZAC is up.  No Italy moves to make.

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Saudi Arabia to Italian Somaliland

    triplea_42625_ANZ13.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Saudi Arabia to Italian Somaliland

    Combat - ANZAC
                Battle in Italian Somaliland
                    ANZAC attack with 1 fighter
                    Germans defend with 2 bombers
                        ANZAC roll dice for 1 fighter in Italian Somaliland, round 2 :  1/1 hits
                        Italians roll dice for 2 bombers in Italian Somaliland, round 2 :  0/2 hits
                        1 bomber owned by the Germans lost in Italian Somaliland
                        ANZAC roll dice for 1 fighter in Italian Somaliland, round 3 :  1/1 hits
                        Italians roll dice for 1 bomber in Italian Somaliland, round 3 :  0/1 hits
                        1 bomber owned by the Germans lost in Italian Somaliland
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 bombers

    Non Combat Move - ANZAC
                1 fighter moved from Italian Somaliland to Ethiopia
                3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    triplea_42625_ANZ13.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Saudi Arabia to Italian Somaliland

    Combat - ANZAC
                Battle in Italian Somaliland
                    ANZAC attack with 1 fighter
                    Germans defend with 2 bombers
                        ANZAC roll dice for 1 fighter in Italian Somaliland, round 2 :  1/1 hits
                        Italians roll dice for 2 bombers in Italian Somaliland, round 2 :  0/2 hits
                        1 bomber owned by the Germans lost in Italian Somaliland
                        ANZAC roll dice for 1 fighter in Italian Somaliland, round 3 :  1/1 hits
                        Italians roll dice for 1 bomber in Italian Somaliland, round 3 :  0/1 hits
                        1 bomber owned by the Germans lost in Italian Somaliland
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 bombers

    Non Combat Move - ANZAC
                1 fighter moved from Italian Somaliland to Ethiopia
                3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Purchase Units - French
                French buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - French
                4 infantry moved from France to Western Germany
                3 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Place Units - French
                3 armour placed in France

    Turn Complete - French
                French collect 18 PUs; end with 18 PUs

    triplea_42625_Fre13.tsvg

  • 19

    @weddingsinger:

    Still your turn.

    ANZAC is up.  No Italy moves to make.

    Ran of time this morning  :lol:

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