18L MrRoboto (Axis+2) vs Shin-Ji (Allies) Game 4

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 carriers, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 infantry, 1 marine, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 104 Sea Zone to 109 Sea Zone
                1 marine moved from 109 Sea Zone to Scotland
                3 fighters and 1 tactical_bomber moved from 109 Sea Zone to Scotland

    Combat - Americans
                Battle in Scotland
                    Americans attack with 3 fighters, 1 marine and 1 tactical_bomber
                    Germans defend with 1 airfield and 1 infantry
                        Americans roll dice for 1 cruiser in Scotland, round 2 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 3 fighters, 1 marine and 1 tactical_bomber in Scotland, round 2 : 2/5 hits, 2.50 expected hits
                        Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Scotland
                    Americans win, taking Scotland from Germans with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Scotland to 109 Sea Zone
                1 tactical_bomber moved from Scotland to 109 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                3 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                5 fighters moved from Eastern United States to Western United States
                1 bomber moved from Eastern United States to New Zealand
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire
                      Americans take Eire from Neutral_Allies

    Place Units - Americans
                3 carriers and 2 destroyers placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 2 tactical_bombers moved from Morocco to Eire
                1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 103 Sea Zone
                1 destroyer moved from 104 Sea Zone to 103 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 battleship moved from 26 Sea Zone to 54 Sea Zone

    Combat - British

    Non Combat Move - British

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                UK_Pacific collect 6 PUs; end with 7 PUs
                Some Units in India change ownership: 1 artillery
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 bomber
                EDIT: Adding units owned by British to Eire: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eire: 1 tactical_bomber
                EDIT: Removing units owned by British from Eire: 1 tactical_bomber
                EDIT: Adding units owned by British to Eire: 2 fighters
                EDIT: Removing units owned by British from 103 Sea Zone: 2 fighters
                EDIT: Adding units owned by British to 103 Sea Zone: 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0.33
        Americans : -1.00
        Chinese : 0.33
        Japanese : -0.33

    triplea_42649_UK_4.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Crete to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 artillery and 1 infantry moved from Slovakia Hungary to Romania
                2 fighters moved from Western Germany to Poland
                1 infantry moved from Slovakia Hungary to Poland
                1 armour moved from Slovakia Hungary to Poland
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians
                Battle in Malta
                    Italians attack with 2 infantry
                    British defend with 1 aaGun
                        1 aaGun owned by the British lost in Malta
                    Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Romania
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Italians attack with 1 armour, 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 2 fighters and 1 infantry in Poland, round 2 : 2/4 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Poland
                    Italians win, taking Poland from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 artillery and 1 infantry moved from Kenya to Belgian Congo
                1 battleship, 2 cruisers, 3 destroyers and 1 submarine moved from 99 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from Poland to Western Germany

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Italians : 0,67
        Russians : -0,67

    triplea_42649_Ita4.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 aaGun moved from Queensland to South Australia
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42649_Fre4.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 destroyer, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 111 Sea Zone
                1 fighter and 2 tactical_bombers moved from United Kingdom to 111 Sea Zone
                1 fighter, 1 infantry and 1 tactical_bomber moved from United Kingdom to Scotland
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Russians lost in 111 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Scotland
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 1 marine
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 1/3 hits, 1,33 expected hits
                        Americans roll dice for 1 marine in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                        1 marine owned by the Americans lost in Scotland
                    Germans win, taking Scotland from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 marine

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Scotland to United Kingdom
                1 fighter moved from 111 Sea Zone to Western Germany
                2 tactical_bombers moved from 111 Sea Zone to United Kingdom
                1 mech_infantry moved from Southern France to Yugoslavia
                5 armour and 6 mech_infantrys moved from Western Germany to Slovakia Hungary
                3 artilleries and 7 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in France
                3 infantry placed in Southern France
                2 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,4,3,6,4,5,6,1,1,1,4,3,3,6,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 43 PUs (10 lost to blockades); end with 43 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Americans : -0,33
        Russians : -0,17

    triplea_42649_Ger5.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Poland
                1 tactical_bomber moved from Novgorod to Romania
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania
                1 artillery and 7 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Battle in Vyborg
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 fighter in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 armour and 1 infantry in Poland, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 3 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 armour in Poland, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                4 aaGuns, 2 armour, 3 artilleries, 32 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
                4 mech_infantrys moved from Belarus to Novgorod
                2 armour moved from Belarus to Novgorod
                5 infantry moved from Bryansk to Belarus
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Romania to Belarus
                10 infantry moved from Russia to Bryansk
                1 fighter moved from Vyborg to Novgorod
                1 fighter moved from Poland to Novgorod
                2 aaGuns and 14 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                3 artilleries placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Eastern Poland: 1 artillery and 7 infantry
                EDIT: Adding units owned by Russians to Bryansk: 1 artillery and 7 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : 0.67

    triplea_42649_Rus5.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Szechwan to Sikang
                2 bombers moved from Kwangsi to Sikang
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                2 infantry moved from Yunnan to Burma
                1 fighter moved from Kwangsi to Burma
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 mech_infantry moved from Yunnan to Sikang

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,00 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Sikang, round 2 : 2/4 hits, 1,67 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun, 2 artilleries and 4 infantry moved from Yunnan to Szechwan
                2 bombers moved from Sikang to Yunnan
                1 armour moved from Anhwe to Kweichow
                1 artillery and 6 infantry moved from Jehol to Chahar
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                2 fighters moved from Japan to Kwangtung
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 infantry, 3 submarines and 2 transports moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 marine moved from Dutch New Guinea to 45 Sea Zone
                1 carrier, 1 cruiser, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
                4 fighters and 1 tactical_bomber moved from Kwangsi to Malaya
                2 fighters and 1 tactical_bomber moved from Burma to Malaya

    Place Units - Japanese
                1 artillery placed in Japan
                1 carrier and 2 destroyers placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Malaya
                3 infantry placed in Kwangtung
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Chinese : 0,67
        UK_Pacific : -0,33
        Japanese : 0,33

    triplea_42649_Jap5.tsvg

  • 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 10 infantry and 4 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Eire to Scotland
                1 infantry moved from Eire to Scotland
                1 submarine moved from 109 Sea Zone to 111 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 fighter moved from 109 Sea Zone to 111 Sea Zone
                1 fighter moved from 109 Sea Zone to Scotland
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines

    triplea_42649_Ame5.tsvg

  • 15

    Would you like to scramble?

  • 19 18

    No, thanks

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 10 infantry and 4 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Eire to Scotland
                1 infantry moved from Eire to Scotland
                1 submarine moved from 109 Sea Zone to 111 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 fighter moved from 109 Sea Zone to 111 Sea Zone
                1 fighter moved from 109 Sea Zone to Scotland
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Guam
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Philippines
                    Americans win, taking Guam from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Scotland
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Scotland
                    Americans win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 111 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 111 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 111 Sea Zone to 109 Sea Zone
                1 fighter moved from Scotland to 109 Sea Zone
                3 transports moved from 109 Sea Zone to 107 Sea Zone
                1 carrier moved from 109 Sea Zone to 107 Sea Zone
                1 fighter moved from 110 Sea Zone to 107 Sea Zone
                1 fighter moved from 110 Sea Zone to 107 Sea Zone
                1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
                3 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                5 fighters moved from Western United States to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 10 Sea Zone
                2 infantry placed in Western United States
                2 artilleries and 8 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Americans : 1.33
        Japanese : -0.33

    triplea_42649_Ame5.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 10 infantry and 4 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Eire to Scotland
                1 infantry moved from Eire to Scotland
                1 submarine moved from 109 Sea Zone to 111 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 fighter moved from 109 Sea Zone to 111 Sea Zone
                1 fighter moved from 109 Sea Zone to Scotland
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Guam
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Philippines
                    Americans win, taking Guam from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Scotland
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Scotland
                    Americans win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 111 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 111 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 111 Sea Zone to 109 Sea Zone
                1 fighter moved from Scotland to 109 Sea Zone
                3 transports moved from 109 Sea Zone to 107 Sea Zone
                1 carrier moved from 109 Sea Zone to 107 Sea Zone
                1 fighter moved from 110 Sea Zone to 107 Sea Zone
                1 fighter moved from 110 Sea Zone to 107 Sea Zone
                1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
                3 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                5 fighters moved from Western United States to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 10 Sea Zone
                2 infantry placed in Western United States
                2 artilleries and 8 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Sikang
                    retreated to Sikang
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 fighter moved from India to Burma
                1 infantry moved from India to Burma
                1 carrier, 2 cruisers, 3 destroyers and 2 tactical_bombers moved from 103 Sea Zone to 109 Sea Zone
                1 bomber moved from Eire to United Kingdom
                3 fighters moved from Eire to United Kingdom
                1 armour moved from Tunisia to Tobruk

    Combat - British
                Air Battle in United Kingdom
                    British attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                    Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in United Kingdom causes 6 damage total.
                Battle in Burma
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 3/4 hits, 1.33 expected hits
                        Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Cleaning up after air battles

    Non Combat Move - British
                1 fighter moved from Burma to India
                2 tactical_bombers moved from 109 Sea Zone to Eire
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 fighter moved from United Kingdom to Eire
                1 bomber moved from United Kingdom to Eire

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    Combat Hit Differential Summary :

    Germans : 0.00
        British : 1.67
        Americans : 1.33
        Chinese : -0.67
        Japanese : -0.33
        AA fire in United Kingdom : : -0.17

    triplea_42649_UK_5.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 infantry moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                2 infantry moved from Malta to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                2 infantry moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British

    Combat - Italians
                Battle in Gibraltar
                Battle in Cyprus
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 3 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1,17 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                        French roll dice for 3 infantry in Morocco, round 2 : 0/3 hits, 1,00 expected hits
                        1 infantry owned by the French lost in Morocco
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
                        French roll dice for 2 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits, 0,33 expected hits
                        French roll dice for 2 infantry in Morocco, round 4 : 0/2 hits, 0,67 expected hits
                        Italians roll dice for 1 artillery in Morocco, round 5 : 0/1 hits, 0,33 expected hits
                        French roll dice for 2 infantry in Morocco, round 5 : 0/2 hits, 0,67 expected hits
                        Italians roll dice for 1 artillery in Morocco, round 6 : 0/1 hits, 0,33 expected hits
                        French roll dice for 2 infantry in Morocco, round 6 : 0/2 hits, 0,67 expected hits
                        Italians roll dice for 1 artillery in Morocco, round 7 : 0/1 hits, 0,33 expected hits
                        French roll dice for 2 infantry in Morocco, round 7 : 1/2 hits, 0,67 expected hits
                        1 artillery owned by the Italians lost in Morocco
                    French win, taking Gibraltar from British, taking Cyprus from British with 2 infantry remaining. Battle score for attacker is -4
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Western Germany to Iraq
                1 cruiser, 3 destroyers and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Tanganyika Territory to Belgian Congo

    Place Units - Italians
                2 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Italians : -2,83
        French : -2,33

    triplea_42649_Ita5.tsvg

  • 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from New South Wales to Queensland
                3 fighters moved from India to Yunnan

    Combat - ANZAC
                Battle in Java
                Battle in Yunnan
                    ANZAC attack with 3 fighters
                    Japanese defend with 2 bombers and 2 infantry
                        ANZAC roll dice for 3 fighters in Yunnan, round 2 : 1/3 hits, 1.50 expected hits

    Combat Hit Differential Summary :

    ANZAC : -0.50

    triplea_42649_ANZ5.tsvg

  • 15

    Got one hit in Yunnan. Lose an Inf or a bomber?

  • 19 18

    A bomber please

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from New South Wales to Queensland
                3 fighters moved from India to Yunnan

    Combat - ANZAC
                Battle in Java
                Battle in Yunnan
                    ANZAC attack with 3 fighters
                    Japanese defend with 2 bombers and 2 infantry
                        ANZAC roll dice for 3 fighters in Yunnan, round 2 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                        1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in Yunnan
                    retreated to Yunnan
                    Japanese win, taking Java from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 bomber

    Non Combat Move - ANZAC
                2 fighters moved from Yunnan to India
                1 aaGun, 1 artillery and 1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.50
        Japanese : 0.00

    triplea_42649_Fre5.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 49 PUs;
                Germans buy 2 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter, 3 infantry and 3 tactical_bombers moved from United Kingdom to Scotland
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to 114 Sea Zone
                1 mech_infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Poland
                7 armour, 14 artilleries, 26 infantry and 6 mech_infantrys moved from Slovakia Hungary to Poland
                2 armour and 4 mech_infantrys moved from Germany to Poland

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser and 1 fighter
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 bombers, 1 cruiser and 1 fighter in 114 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Romania
                    Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Romania, round 2 : 0/5 hits, 1,17 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Romania
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 3 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 4 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 4 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Romania
                        Germans roll dice for 1 artillery and 1 mech_infantry in Romania, round 5 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 5 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Germans lost in Romania
                        Germans roll dice for 1 artillery in Romania, round 6 : 1/1 hits, 0,33 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 6 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Romania
                    Russians win with 1 artillery remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Germans attack with 10 armour, 14 artilleries, 26 infantry and 10 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 10 armour, 14 artilleries, 26 infantry and 10 mech_infantrys in Poland, round 2 : 16/60 hits, 18,00 expected hits
                        Russians roll dice for 1 artillery in Poland, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans win, taking Poland from Russians with 10 armour, 14 artilleries, 25 infantry and 10 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Scotland
                    Germans attack with 1 fighter, 3 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield and 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Scotland, round 2 : 2/7 hits, 2,67 expected hits
                        Americans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Scotland
                    Germans win, taking Scotland from Americans with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from 114 Sea Zone to Western Germany
                1 fighter moved from 114 Sea Zone to Poland
                2 artilleries and 4 infantry moved from France to Western Germany
                3 infantry moved from Southern France to France
                1 fighter moved from Poland to Yugoslavia
                1 fighter moved from Scotland to Western Germany
                1 tactical_bomber moved from Scotland to Western Germany
                2 tactical_bombers moved from Scotland to 113 Sea Zone
                1 aaGun moved from Slovakia Hungary to Yugoslavia
                2 aaGuns moved from Slovakia Hungary to Yugoslavia
                2 aaGuns moved from Slovakia Hungary to Poland

    Place Units - Germans
                1 destroyer and 1 submarine placed in 113 Sea Zone
                2 artilleries and 8 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,4,5,4,1,3,6,4,4,4,6,1,3,6,1,6,2,1
                Germans collect 42 PUs (8 lost to blockades); end with 42 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    Germans : -4,83
        Americans : 0,33
        Russians : 1,83

    triplea_42649_Ger6.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 artillery moved from Romania to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Belarus to Baltic States
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                3 artilleries moved from Novgorod to Belarus
                2 armour moved from Novgorod to Belarus
                4 mech_infantrys moved from Novgorod to Belarus
                1 artillery moved from Vyborg to Karelia
                3 artilleries and 18 infantry moved from Bryansk to Belarus
                2 fighters moved from Novgorod to 114 Sea Zone
                1 infantry moved from Ukraine to Bessarabia
                2 artilleries moved from Ukraine to Rostov
                10 infantry moved from Russia to Bryansk
                2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur
                4 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in 114 Sea Zone
                    Russians attack with 2 fighters and 1 submarine
                    Germans defend with 1 cruiser
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 fighters in 114 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Germans roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 114 Sea Zone
                    Russians win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 cruiser
                    Casualties for Russians: 1 submarine
                Battle in Amur
                    Russians attack with 7 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 7 infantry in Amur, round 2 : 1/7 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Yenisey
                2 aaGuns and 14 infantry moved from Novosibirsk to Vologda
                2 fighters moved from 114 Sea Zone to Belarus

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                3 infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 45 PUs; end with 45 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        Russians : 0.50
        Japanese : 0.67

    triplea_42649_Rus6.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Malaya to 42 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 4 infantry moved from Manchuria to Amur
                2 infantry moved from 5 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                1 infantry moved from Chahar to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Kansu to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                4 infantry moved from Shan State to Burma
                1 bomber moved from Yunnan to Burma
                2 fighters and 1 tactical_bomber moved from Malaya to Burma
                2 fighters moved from Malaya to Burma
                1 fighter moved from 37 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
                        ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 1,83 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Russians defend with 6 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Amur, round 2 : 2/9 hits, 2,67 expected hits
                        Russians roll dice for 6 infantry in Amur, round 2 : 2/6 hits, 2,00 expected hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Amur, round 3 : 2/7 hits, 2,33 expected hits
                        Russians roll dice for 4 infantry in Amur, round 3 : 1/4 hits, 1,33 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Amur, round 4 : 3/6 hits, 2,17 expected hits
                        Russians roll dice for 2 infantry in Amur, round 4 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 6 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Guam
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield and 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Guam, round 2 : 1/4 hits, 1,33 expected hits
                        Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                        Japanese roll dice for 2 artilleries and 1 infantry in Guam, round 3 : 2/3 hits, 1,00 expected hits
                        Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 4 fighters, 4 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 bomber, 4 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 : 4/10 hits, 4,00 expected hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits
                        2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
                1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                1 bomber, 4 fighters and 1 tactical_bomber moved from Burma to French Indo China
                2 infantry moved from French Indo China to Shan State
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                1 infantry moved from Chahar to Suiyuyan
                1 artillery and 3 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Yunnan to Szechwan
                1 aaGun, 2 artilleries and 4 infantry moved from Szechwan to Shensi
                2 fighters moved from Kwangtung to Shensi
                1 tactical_bomber moved from Shan State to Shensi

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Kwangtung
                1 carrier and 1 destroyer placed in 36 Sea Zone
                3 infantry placed in Malaya
                1 artillery placed in French Indo China
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    ANZAC : 0,33
        Americans : 0,00
        UK_Pacific : 1,00
        Russians : -1,00
        Japanese : 1,00

    triplea_42649_Jap6.tsvg

  • 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 12 infantry and 7 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Eire to Scotland
                1 artillery moved from Eire to Scotland
                1 tactical_bomber moved from 109 Sea Zone to Scotland
                3 fighters moved from 109 Sea Zone to Scotland
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 mech_infantry moved from Brazil to 86 Sea Zone
                2 infantry moved from Brazil to British Guiana
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 107 Sea Zone to Gibraltar
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                6 fighters moved from 26 Sea Zone to 46 Sea Zone
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone

    triplea_42649_Ame6.tsvg

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