18L Weddingsinger (X) vs Sovietishcat (L) G40 sec ed

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    triplea_42625_Chi11.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - British
                1 armour moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from India to Burma
                5 fighters and 1 tactical_bomber moved from India to Burma
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone

    triplea_42625_Bri11.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 carriers and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                3 bombers and 1 fighter moved from Slovakia Hungary to Germany

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 4 units heading to Germany
                    Germans launches 1 interceptors out of Germany
                        Attackers Fire,  :  0/4 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/3 hits
                    Bombing raid in Germany rolls: 8,7,4 and causes: 19 damage to unit: factory_major
                    Bombing raid in Germany causes 19 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                3 bombers and 1 fighter moved from Germany to Slovakia Hungary
                3 bombers moved from Slovakia Hungary to Russia
                6 bombers moved from Queensland to India
                4 bombers moved from Western United States to Queensland
                1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 110 Sea Zone to 88 Sea Zone
                3 fighters moved from Queensland to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                3 carriers and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    Purchase Units - British
                British buy 10 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from India to Burma
                5 fighters and 1 tactical_bomber moved from India to Burma
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone

    Combat - British
                Battle in Holland Belgium
                Battle in Denmark
                Battle in Burma
                    British attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  5/8 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 :  2/2 hits
                        1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Holland Belgium from Germans, taking Denmark from Germans, taking Burma from Japanese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 infantry and 1 tactical_bomber
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                5 fighters moved from Burma to India
                2 mech_infantrys moved from West India to India
                3 fighters moved from Eastern Persia to India
                3 fighters moved from Persia to India
                1 mech_infantry moved from Trans-Jordan to Persia
                2 artilleries and 4 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 armour moved from Normandy Bordeaux to Northern Italy

    Place Units - British
                3 mech_infantrys placed in Normandy Bordeaux
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia
                1 mech_infantry placed in Norway

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,6
                British collect 45 PUs (1 lost to blockades); end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 1 artillery

    triplea_42625_UK_11.tsvg

  • 19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 carriers and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                3 bombers and 1 fighter moved from Slovakia Hungary to Germany

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 4 units heading to Germany
                    Germans launches 1 interceptors out of Germany
                        Attackers Fire,  :  0/4 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/3 hits
                    Bombing raid in Germany rolls: 8,7,4 and causes: 19 damage to unit: factory_major
                    Bombing raid in Germany causes 19 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                3 bombers and 1 fighter moved from Germany to Slovakia Hungary
                3 bombers moved from Slovakia Hungary to Russia
                6 bombers moved from Queensland to India
                4 bombers moved from Western United States to Queensland
                1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 110 Sea Zone to 88 Sea Zone
                3 fighters moved from Queensland to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                3 carriers and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    Purchase Units - British
                British buy 10 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from India to Burma
                5 fighters and 1 tactical_bomber moved from India to Burma
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone

    Combat - British
                Battle in Holland Belgium
                Battle in Denmark
                Battle in Burma
                    British attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  5/8 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 :  2/2 hits
                        1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Holland Belgium from Germans, taking Denmark from Germans, taking Burma from Japanese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 infantry and 1 tactical_bomber
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                5 fighters moved from Burma to India
                2 mech_infantrys moved from West India to India
                3 fighters moved from Eastern Persia to India
                3 fighters moved from Persia to India
                1 mech_infantry moved from Trans-Jordan to Persia
                2 artilleries and 4 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 armour moved from Normandy Bordeaux to Northern Italy

    Place Units - British
                3 mech_infantrys placed in Normandy Bordeaux
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia
                1 mech_infantry placed in Norway

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,6
                British collect 45 PUs (1 lost to blockades); end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 1 artillery
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    triplea_42625_UK_11.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4,4,3
                Italians collect 0 PUs (3 lost to blockades); end with 2 PUs

    triplea_42625_Ita11.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Hawaiian Islands to 48 Sea Zone
                1 fighter moved from India to 75 Sea Zone

    triplea_42625_ANZ11.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Hawaiian Islands to 48 Sea Zone
                1 fighter moved from India to 75 Sea Zone

    Combat - ANZAC
                Battle in 75 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 mech_infantry and 1 transport
                        1 transport owned by the Japanese and 1 mech_infantry owned by the Japanese lost in 75 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 mech_infantry and 1 transport
                Battle in 48 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 48 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 48 Sea Zone to 49 Sea Zone
                1 fighter moved from 49 Sea Zone to Solomon Islands
                1 fighter moved from 75 Sea Zone to French Madagascar

    Place Units - ANZAC
                3 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs

    triplea_42625_ANZ11.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Hawaiian Islands to 48 Sea Zone
                1 fighter moved from India to 75 Sea Zone

    Combat - ANZAC
                Battle in 75 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 mech_infantry and 1 transport
                        1 transport owned by the Japanese and 1 mech_infantry owned by the Japanese lost in 75 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 mech_infantry and 1 transport
                Battle in 48 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 48 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 48 Sea Zone to 49 Sea Zone
                1 fighter moved from 49 Sea Zone to Solomon Islands
                1 fighter moved from 75 Sea Zone to French Madagascar

    Place Units - ANZAC
                3 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42625_Fre11.tsvg

  • 19

    I took the liberty of doing the Italian turns for you!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 14x factory_major; Remaining resources: 18 PUs;
                Germans buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                2 bombers moved from Germany to Sicily
                1 fighter moved from Germany to Sicily

    Place Units - Germans
                5 infantry placed in Germany
                1 infantry placed in Greece

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,1,6,3
                Germans collect 10 PUs (2 lost to blockades); end with 10 PUs

    triplea_42625_Ger12.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair damage of 4x factory_minor; Remaining resources: 83 PUs;
                Russians buy 6 armour, 2 artilleries, 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                    Russians captures 2PUs while taking Italians capital
                1 armour moved from Northern Italy to Southern Italy
                      Russians take Southern Italy from Italians
                1 mech_infantry moved from Sikang to Kansu
                1 bomber moved from Russia to Kansu
                1 armour and 1 mech_infantry moved from Albania to Bulgaria
                      Russians take Bulgaria from Germans
                1 armour and 1 mech_infantry moved from Bulgaria to Greece
                1 tactical_bomber moved from Slovakia Hungary to Greece
                1 armour and 1 mech_infantry moved from Romania to Bulgaria
                1 armour and 1 mech_infantry moved from Bulgaria to Greece

    triplea_42625_Rus12.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair damage of 4x factory_minor; Remaining resources: 83 PUs;
                Russians buy 6 armour, 2 artilleries, 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                    Russians captures 2PUs while taking Italians capital
                1 armour moved from Northern Italy to Southern Italy
                      Russians take Southern Italy from Italians
                1 mech_infantry moved from Sikang to Kansu
                1 bomber moved from Russia to Kansu
                1 armour and 1 mech_infantry moved from Albania to Bulgaria
                      Russians take Bulgaria from Germans
                1 armour and 1 mech_infantry moved from Bulgaria to Greece
                1 tactical_bomber moved from Slovakia Hungary to Greece
                1 armour and 1 mech_infantry moved from Romania to Bulgaria
                1 armour and 1 mech_infantry moved from Bulgaria to Greece

    Combat - Russians
                Battle in Greece
                    Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in Greece, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Greece
                    Russians win, taking Greece from Germans with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Kansu
                    Russians attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 bomber and 1 mech_infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Kansu to Russia
                1 infantry moved from Russia to Samara
                3 mech_infantrys moved from Northwest Persia to Persia
                3 mech_infantrys moved from Volgograd to Kazakhstan
                3 mech_infantrys moved from Western Ukraine to Slovakia Hungary
                1 mech_infantry moved from Baltic States to Slovakia Hungary
                2 mech_infantrys moved from Ukraine to Romania
                1 tactical_bomber moved from Greece to Albania
                1 armour moved from Western Germany to Slovakia Hungary
                1 infantry moved from Greater Southern Germany to Western Germany
                1 infantry moved from Slovakia Hungary to Greater Southern Germany

    Place Units - Russians
                3 armour placed in Slovakia Hungary
                1 factory_minor placed in Caucasus
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 artilleries placed in Northern Italy
                1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 64 PUs; end with 66 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 30 PUs; end with 96 PUs

    triplea_42625_Rus12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 4 bombers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                7 armour and 3 mech_infantrys moved from Shan State to Burma
                3 mech_infantrys moved from Malaya to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                3 armour and 1 mech_infantry moved from Yunnan to Burma
                2 mech_infantrys moved from Szechwan to Burma
                1 armour moved from Szechwan to Burma
                1 armour moved from Buyant-Uhaa to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 12 armour and 11 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 12 armour and 11 mech_infantrys in Burma, round 2 :  8/23 hits
                        UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 12 armour and 10 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 mech_infantrys moved from Shensi to Yunnan
                1 armour moved from Hopei to Yunnan
                1 aaGun moved from Yunnan to Burma
                2 fighters moved from French Indo China to Yunnan
                5 fighters and 5 tactical_bombers moved from 35 Sea Zone to Yunnan
                5 bombers moved from French Indo China to Yunnan
                4 bombers, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in French Indo China
                3 bombers placed in Kwangtung
                1 bomber placed in Shantung

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
                EDIT: Removing units owned by Japanese from Shantung: 1 bomber
                EDIT: Adding units owned by Japanese to Yunnan: 1 airfield
                EDIT: Changing PUs for Japanese from 75 to 76
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Japan: 1 infantry
                EDIT: Removing units owned by Japanese from Siberia: 1 infantry
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 battleships, 7 carriers, 2 cruisers, 4 destroyers and 1 submarine
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 battleships, 7 carriers, 2 cruisers, 4 destroyers and 1 submarine
                EDIT: Turning off Edit Mode

    triplea_42625_Jap12.tsvg


  • Did a quick edit because I forgot some of my non-combat moves and changed my buy from a bomber/mech to an airfield.

    Playing 4 games at once is super dumb.  I constantly forget what my strategy is or my plan for my future turns.

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 fighters and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                2 infantry and 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Western United States to Aleutian Islands
                3 bombers moved from Russia to Germany
                3 bombers moved from India to French Indo China
                3 bombers moved from India to Malaya

    triplea_42625_Ame12.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 fighters and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                2 infantry and 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Western United States to Aleutian Islands
                3 bombers moved from Russia to Germany
                3 bombers moved from India to French Indo China
                3 bombers moved from India to Malaya

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/3 hits
                    Bombing raid in French Indo China rolls: 6,4,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/3 hits
                    Bombing raid in Malaya rolls: 4,7,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/3 hits
                    Bombing raid in Germany rolls: 6,4,8 and causes: 15 damage to unit: factory_major
                    Bombing raid in Germany causes 15 damage total.
                Battle in 6 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 4 submarines and 2 transports
                    4 submarines owned by the Japanese Submerged
                        2 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Aleutian Islands
                    Americans attack with 1 bomber, 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Aleutian Islands, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery in Aleutian Islands, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 88 Sea Zone to 64 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 carrier and 6 submarines moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from Hawaiian Islands to 7 Sea Zone
                2 carriers and 10 submarines moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Hawaiian Islands to 8 Sea Zone
                1 bomber moved from Aleutian Islands to Alaska
                1 destroyer moved from 88 Sea Zone to 64 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                3 bombers moved from Malaya to India
                4 bombers moved from Queensland to India
                3 submarines moved from 97 Sea Zone to 81 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                3 bombers moved from French Indo China to India
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                3 bombers moved from Germany to Slovakia Hungary

    Place Units - Americans
                4 transports placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_42625_Ame12.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Shensi

    triplea_42625_Chi12.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    triplea_42625_Chi12.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Politics - British
                British takes Political Action: Political Action Allies To War With TrueNeutrals
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - British
                1 armour moved from Northern Italy to Spain
                1 armour moved from Southern France to Spain
                2 artilleries, 4 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Spain
                1 infantry moved from Holland Belgium to France
                      French take France from Germans
                      French take Normandy Bordeaux from British
                      French take Southern France from British
                1 mech_infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
                3 mech_infantrys moved from Iraq to Saudi Arabia

    triplea_42625_Bri12.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 fighters and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                2 infantry and 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Western United States to Aleutian Islands
                3 bombers moved from Russia to Germany
                3 bombers moved from India to French Indo China
                3 bombers moved from India to Malaya

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/3 hits
                    Bombing raid in French Indo China rolls: 6,4,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/3 hits
                    Bombing raid in Malaya rolls: 4,7,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/3 hits
                    Bombing raid in Germany rolls: 6,4,8 and causes: 15 damage to unit: factory_major
                    Bombing raid in Germany causes 15 damage total.
                Battle in 6 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 4 submarines and 2 transports
                    4 submarines owned by the Japanese Submerged
                        2 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Aleutian Islands
                    Americans attack with 1 bomber, 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Aleutian Islands, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery in Aleutian Islands, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 88 Sea Zone to 64 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 carrier and 6 submarines moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from Hawaiian Islands to 7 Sea Zone
                2 carriers and 10 submarines moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Hawaiian Islands to 8 Sea Zone
                1 bomber moved from Aleutian Islands to Alaska
                1 destroyer moved from 88 Sea Zone to 64 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                3 bombers moved from Malaya to India
                4 bombers moved from Queensland to India
                3 submarines moved from 97 Sea Zone to 81 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                3 bombers moved from French Indo China to India
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                3 bombers moved from Germany to Slovakia Hungary

    Place Units - Americans
                4 transports placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Purchase Units - British
                British buy 6 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action Allies To War With TrueNeutrals
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - British
                1 armour moved from Northern Italy to Spain
                1 armour moved from Southern France to Spain
                2 artilleries, 4 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Spain
                1 infantry moved from Holland Belgium to France
                      French take France from Germans
                      French take Normandy Bordeaux from British
                      French take Southern France from British
                1 mech_infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
                3 mech_infantrys moved from Iraq to Saudi Arabia

    Combat - British
                Battle in Saudi Arabia
                    British attack with 1 artillery, 1 infantry and 3 mech_infantrys
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Saudi Arabia, round 2 :  2/5 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  1/2 hits
                        2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
                    British win, taking Saudi Arabia from Neutral_True with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Spain
                    British attack with 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
                    Neutral_True defend with 6 infantry
                        British roll dice for 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys in Spain, round 2 :  2/11 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  1/6 hits
                        2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Spain
                        British roll dice for 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Spain, round 3 :  2/10 hits
                        Neutral_True roll dice for 4 infantry in Spain, round 3 :  2/4 hits
                        2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Spain
                        British roll dice for 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Spain, round 4 :  3/8 hits
                        Neutral_True roll dice for 2 infantry in Spain, round 4 :  1/2 hits
                        2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Spain
                    British win, taking Spain from Neutral_True with 2 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 4 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Portugal
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Portugal, round 2 :  2/4 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  2/2 hits
                        2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Portugal
                    British win, taking Portugal from Neutral_True with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Neutral_True: 2 infantry
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British
                3 transports moved from 105 Sea Zone to 91 Sea Zone
                4 mech_infantrys moved from Persia to West India

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Iraq
                1 factory_minor placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4
                British collect 44 PUs (2 lost to blockades); end with 44 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
                Some Units in India change ownership: 1 infantry

    triplea_42625_UK_12.tsvg

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