Toyls vs Maxi G40 Balance mod


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 5 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Szechwan to Suiyuyan
                1 tactical_bomber moved from Szechwan to Suiyuyan
                1 fighter moved from Russia to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 3/5 hits, 2,00 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Suiyuyan to Kansu
                1 tactical_bomber moved from Suiyuyan to Kansu
                2 aaGuns moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Belarus to Eastern Poland
                3 artilleries and 2 infantry moved from Ukraine to Bessarabia
                2 aaGuns, 1 artillery and 6 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Russia to Bryansk
                1 armour moved from Novgorod to Vyborg
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                3 infantry moved from Yenisey to Timguska
                3 infantry moved from Yenisey to Yakut S.S.R.

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                3 artilleries placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Russians : 1,00
        Japanese : 0,00

    triplea_42647_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                2 cruisers moved from 33 Sea Zone to 49 Sea Zone
                2 cruisers moved from 49 Sea Zone to 54 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 bombers moved from Paulau Island to 37 Sea Zone
                2 fighters moved from Kwangsi to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Paulau Island to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 carrier moved from 33 Sea Zone to 49 Sea Zone
                1 carrier moved from 49 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 45 Sea Zone to 46 Sea Zone
                1 carrier moved from 33 Sea Zone to 49 Sea Zone
                1 carrier moved from 49 Sea Zone to 54 Sea Zone
                3 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Hopei to Suiyuyan
                1 armour moved from Jehol to Suiyuyan
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Queensland
                1 battleship moved from 33 Sea Zone to 49 Sea Zone
                1 battleship moved from 49 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland
                1 carrier moved from 33 Sea Zone to 49 Sea Zone
                1 carrier moved from 49 Sea Zone to 54 Sea Zone
                2 fighters moved from Caroline Islands to 46 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 49 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 battleship moved from 33 Sea Zone to 49 Sea Zone
                1 battleship moved from 49 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in Borneo
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter and 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers, 3 fighters and 2 tactical_bombers
                    British defend with 1 battleship and 1 destroyer
                        Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 :  4/7 hits
                        British roll dice for 1 battleship and 1 destroyer in 37 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the British and 1 battleship owned by the British lost in 37 Sea Zone
                    Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for British: 1 battleship and 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsi, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 3 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 armour and 3 infantry in Suiyuyan, round 2 :  1/4 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Suiyuyan
                        Japanese roll dice for 1 armour and 3 infantry in Suiyuyan, round 3 :  2/4 hits
                        Chinese roll dice for 1 armour in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Queensland
                    Japanese attack with 1 artillery, 3 fighters, 7 infantry and 3 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
                        AA fire in Queensland :  0/6 hits
                        Japanese roll dice for 2 battleships and 2 cruisers in Queensland, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery, 3 fighters, 7 infantry and 3 tactical_bombers in Queensland, round 2 :  5/14 hits
                        ANZAC roll dice for 2 aaGuns, 1 artillery, 2 fighters and 2 infantry in Queensland, round 2 :  3/5 hits
                        3 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 2 fighters owned by the ANZAC, 1 artillery owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for ANZAC: 2 aaGuns, 1 artillery, 2 fighters and 2 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Queensland to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                1 fighter moved from 45 Sea Zone to Paulau Island
                2 bombers, 3 fighters and 2 tactical_bombers moved from 37 Sea Zone to Hainan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Hunan
                1 tactical_bomber moved from Kiangsi to Hunan
                1 fighter moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 aaGun and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Manchuria to Jehol
                1 destroyer moved from 34 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                1 transport placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs

    triplea_42647_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Place Units - Americans
                3 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                Americans undo move 3.
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    triplea_42647_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Sikang to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 armour and 2 infantry in Suiyuyan, round 2 : 3/3 hits, 1,17 expected hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuyan
                    Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Chinese: 1 fighter and 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                4 infantry moved from Szechwan to Shensi
                2 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Chinese : 0,17
        Japanese : 1,83

    triplea_42647_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - British
                British repair damage of 11x factory_major; Remaining resources: 23 PUs;
                British buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Egypt to 92 Sea Zone
                1 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 infantry moved from French Indo China to Yunnan

    Combat - British
                Battle in Kwangtung
                    British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 artillery, 1 harbour and 1 infantry
                        AA fire in Kwangtung : 0/3 hits, 0,50 expected hits
                        British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 2,33 expected hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
                Battle in 92 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 11
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in Alexandria
                    British attack with 1 armour, 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 5/10 hits, 3,83 expected hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 artillery moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
                1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia

    Place Units - British
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 armour, 3 infantry and 1 mech_infantry placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0,50
        British : 1,83
        Italians : 0,17
        Japanese : 0,33

    triplea_42647_UK_3.tsvg


  • avavavav se min kina tur :cry:


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 7 PUs;

    Combat Move - Italians
                2 bombers moved from Southern Italy to 98 Sea Zone
                2 infantry moved from Morocco to Algeria
                2 infantry moved from Tunisia to Libya
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 2 bombers
                    British defend with 1 cruiser
                        Italians roll dice for 2 bombers in 98 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser in 98 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 bomber owned by the Italians lost in 98 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 bomber
                    Casualties for British: 1 cruiser

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 19 PUs

    triplea_42647_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 57 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
                ANZAC collect 12 PUs (3 lost to blockades); end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    triplea_42647_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42647_Fre3.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                5 transports moved from 111 Sea Zone to 112 Sea Zone
                3 artilleries moved from Western Germany to 112 Sea Zone
                7 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                7 infantry moved from 110 Sea Zone to United Kingdom
                3 artilleries moved from 110 Sea Zone to United Kingdom
                6 armour, 5 artilleries and 11 infantry moved from Scotland to United Kingdom
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Holland Belgium to Gibraltar
                3 tactical_bombers moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                3 fighters moved from Holland Belgium to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                3 armour moved from Yugoslavia to Slovakia Hungary
                3 mech_infantrys moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                6 infantry moved from Finland to Norway
                3 transports moved from 111 Sea Zone to 110 Sea Zone

    Combat - Germans

    triplea_42647_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                5 transports moved from 111 Sea Zone to 112 Sea Zone
                3 artilleries moved from Western Germany to 112 Sea Zone
                7 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                7 infantry moved from 110 Sea Zone to United Kingdom
                3 artilleries moved from 110 Sea Zone to United Kingdom
                6 armour, 5 artilleries and 11 infantry moved from Scotland to United Kingdom
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Holland Belgium to Gibraltar
                3 tactical_bombers moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                3 fighters moved from Holland Belgium to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                3 armour moved from Yugoslavia to Slovakia Hungary
                3 mech_infantrys moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                6 infantry moved from Finland to Norway
                3 transports moved from 111 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 1 bomber
                    British defend with 1 bomber and 1 harbour
                        Germans roll dice for 1 bomber in Gibraltar, round 2 :  0/1 hits
                        British roll dice for 1 bomber in Gibraltar, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in Gibraltar, round 3 :  0/1 hits
                        British roll dice for 1 bomber in Gibraltar, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber in Gibraltar, round 4 :  1/1 hits
                        British roll dice for 1 bomber in Gibraltar, round 4 :  0/1 hits
                        1 bomber owned by the British lost in Gibraltar
                    Germans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber
                Battle in United Kingdom
                    Germans attack with 6 armour, 8 artilleries, 1 bomber, 3 fighters, 23 infantry and 3 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                        AA fire in United Kingdom :  5/7 hits
                        3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 :  1/2 hits
                        Germans roll dice for 6 armour, 8 artilleries, 1 bomber, 23 infantry and 1 tactical_bomber in United Kingdom, round 2 :  9/39 hits
                        British roll dice for 5 aaGuns, 2 artilleries, 3 fighters, 21 infantry and 1 mech_infantry in United Kingdom, round 2 :  8/27 hits
                        5 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 6 armour, 8 artilleries, 1 bomber, 15 infantry and 1 tactical_bomber in United Kingdom, round 3 :  16/31 hits
                        British roll dice for 2 artilleries, 3 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 3 :  8/22 hits
                        8 infantry owned by the Germans and 16 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 6 armour, 8 artilleries, 1 bomber, 7 infantry and 1 tactical_bomber in United Kingdom, round 4 :  6/23 hits
                        British roll dice for 2 artilleries, 3 fighters and 1 mech_infantry in United Kingdom, round 4 :  5/6 hits
                        1 mech_infantry owned by the British, 5 infantry owned by the Germans, 1 fighter owned by the French, 2 artilleries owned by the British and 2 fighters owned by the British lost in United Kingdom
                    Germans captures 32PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 6 armour, 8 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 fighters, 21 infantry and 2 tactical_bombers
                    Casualties for British: 5 aaGuns, 2 artilleries, 2 fighters, 19 infantry and 1 mech_infantry
                    Casualties for French: 1 fighter and 2 infantry
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from Gibraltar to Algeria
                1 aaGun moved from Germany to Slovakia Hungary
                2 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                1 transport placed in 97 Sea Zone
                10 infantry placed in Germany
                1 armour placed in Yugoslavia
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 83 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs

    triplea_42647_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Russians
                4 armour moved from Vyborg to Norway
                      Russians take Finland from Germans
                2 fighters moved from Vyborg to Norway
                1 artillery and 1 infantry moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Poland
                1 artillery and 1 infantry moved from Bessarabia to Romania
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                      Russians take 109 Sea Zone from Germans

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Norway
                    Russians attack with 4 armour and 2 fighters
                    Germans defend with 6 infantry
                        Russians roll dice for 4 armour and 2 fighters in Norway, round 2 : 3/6 hits, 3,00 expected hits
                        Germans roll dice for 6 infantry in Norway, round 2 : 1/6 hits, 2,00 expected hits
                        1 armour owned by the Russians and 3 infantry owned by the Germans lost in Norway
                        Russians roll dice for 3 armour and 2 fighters in Norway, round 3 : 1/5 hits, 2,50 expected hits
                        Germans roll dice for 3 infantry in Norway, round 3 : 2/3 hits, 1,00 expected hits
                        2 armour owned by the Russians and 1 infantry owned by the Germans lost in Norway
                        Russians roll dice for 1 armour and 2 fighters in Norway, round 4 : 2/3 hits, 1,50 expected hits
                        Germans roll dice for 2 infantry in Norway, round 4 : 1/2 hits, 0,67 expected hits
                        1 armour owned by the Russians and 2 infantry owned by the Germans lost in Norway
                    Russians win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Russians: 4 armour
                    Casualties for Germans: 6 infantry

    Non Combat Move - Russians
                6 infantry moved from Vyborg to Finland
                2 fighters moved from Norway to Vyborg
                1 infantry moved from Novgorod to Vyborg
                2 artilleries moved from Novgorod to Baltic States
                1 infantry moved from Bryansk to Western Ukraine
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                3 infantry moved from Timguska to Kansu
                3 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 10 infantry moved from Amur to Korea
                2 artilleries moved from Bessarabia to Western Ukraine
                4 aaGuns, 4 armour, 3 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
                3 artilleries moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Kansu to Caucasus

    Place Units - Russians
                1 armour and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 fighter placed in Volgograd
                Russians undo move 3.
                Russians undo move 1.
                1 armour, 1 fighter and 1 infantry placed in Novgorod
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Russians : 0,33

    triplea_42647_Rus4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery and 4 infantry moved from Queensland to New South Wales
                3 fighters moved from 54 Sea Zone to New South Wales
                3 tactical_bombers moved from 54 Sea Zone to New South Wales
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 57 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from Hainan to Philippines
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 fighter moved from Hainan to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 57 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Hunan to 42 Sea Zone
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung
                2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 battleship moved from 54 Sea Zone to 45 Sea Zone
                3 transports moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to Philippines
                1 tactical_bomber moved from Caroline Islands to Philippines
                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Hainan to 35 Sea Zone
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 54 Sea Zone

    triplea_42647_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery and 4 infantry moved from Queensland to New South Wales
                3 fighters moved from 54 Sea Zone to New South Wales
                3 tactical_bombers moved from 54 Sea Zone to New South Wales
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 57 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from Hainan to Philippines
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 fighter moved from Hainan to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 57 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Hunan to 42 Sea Zone
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung
                2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 battleship moved from 54 Sea Zone to 45 Sea Zone
                3 transports moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to Philippines
                1 tactical_bomber moved from Caroline Islands to Philippines
                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Hainan to 35 Sea Zone
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 54 Sea Zone
                Battle in Guam
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                Battle in 57 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 57 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 57 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 57 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 57 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 submarine in 57 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 57 Sea Zone
                    Japanese win, taking Java from ANZAC with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Dutch New Guinea
                    Japanese attack with 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                    ANZAC win with no units remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship and 1 carrier
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship and 1 carrier in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 carrier in 54 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 54 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship and 1 carrier remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 armour in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 :  2/8 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  0/3 hits
                        2 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 3 :  4/8 hits
                        Americans roll dice for 1 fighter in Philippines, round 3 :  0/1 hits
                        1 fighter owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in New South Wales
                    Japanese attack with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers
                    ANZAC defend with 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers in New South Wales, round 2 :  4/11 hits
                        ANZAC roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in New South Wales, round 2 :  1/5 hits
                        1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 fighter owned by the ANZAC, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in New South Wales, round 3 :  5/10 hits
                        ANZAC roll dice for 1 fighter in New South Wales, round 3 :  0/1 hits
                        1 fighter owned by the ANZAC lost in New South Wales
                    Japanese captures 19PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for ANZAC: 1 armour, 1 artillery, 2 fighters and 1 infantry
                    Casualties for Japanese: 1 infantry
                triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from New South Wales to Queensland
                1 fighter moved from Paulau Island to 6 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                2 bombers moved from Philippines to Kiangsi
                1 aaGun, 3 artilleries and 5 infantry moved from Hunan to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
                4 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi
                1 armour moved from Suiyuyan to Jehol

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 carrier placed in 19 Sea Zone
                3 infantry placed in Kiangsu
                2 infantry placed in Shantung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 59 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_42647_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier and 1 fighter
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                        Japanese roll dice for 1 carrier and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        1 carrier owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                        1 fighter owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 carrier and 1 fighter
                Battle in 30 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 30 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                1 bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Korea
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Americans : -3,17
        Japanese : -0,67

    triplea_42647_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Hunan
                1 artillery moved from Yunnan to Hunan
                4 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Suiyuyan
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Chinese : 0,50
        Japanese : 0,33

    triplea_42647_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 mech_infantry moved from Yunnan to Hopei
                2 fighters and 1 tactical_bomber moved from Yunnan to Hopei

    Combat - British
                Battle in Hopei
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    British win, taking Hopei from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
                1 infantry moved from Siam to Shan State
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from Northwest Persia to Persia
                1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                2 mech_infantrys moved from Egypt to Tobruk
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from India to West India

    Place Units - UK_Pacific
                2 artilleries and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 2 artilleries and 6 infantry

    Combat Hit Differential Summary :

    British : 0,17
        Japanese : -0,33

    triplea_42647_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 2 transports; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    French defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Greece
                1 fighter moved from 98 Sea Zone to Greece
                4 infantry moved from Algeria to Morocco
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_42647_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Combat Move - ANZAC

    Turn Complete - ANZAC

    Combat Hit Differential Summary :

    triplea_42647_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42647_Fre4.tsvg

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