@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Combat Move - British
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 armour moved from Northwest Persia to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Rostov
3 fighters moved from Persia to India
1 fighter moved from Iraq to India
1 fighter moved from Northwest Persia to India
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 7 infantry and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Queensland to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Hawaiian Islands
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber could not land in Hawaiian Islands and were removed
1 bomber moved from 26 Sea Zone to Western United States
24 bombers moved from Queensland to Western United States
2 artilleries and 3 infantry moved from Karelia to Finland
2 mech_infantrys moved from Karelia to Finland
2 infantry moved from Norway to Finland
1 battleship, 2 destroyers and 1 submarine moved from 127 Sea Zone to 126 Sea Zone
3 cruisers moved from 127 Sea Zone to 126 Sea Zone
1 carrier moved from 127 Sea Zone to 126 Sea Zone
5 transports moved from 127 Sea Zone to 126 Sea Zone
Place Units - Americans
9 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
3 infantry placed in Finland
3 infantry placed in Norway
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 armour moved from Northwest Persia to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Rostov
3 fighters moved from Persia to India
1 fighter moved from Iraq to India
1 fighter moved from Northwest Persia to India
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
Combat - British
Battle in Volgograd
British attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 factory_minor and 2 infantry
British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 3/3 hits
Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the British lost in Rostov
British win, taking Rostov from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Volgograd to Russia
1 fighter moved from Rostov to Russia
1 armour and 3 infantry moved from Karelia to Finland
4 transports moved from 127 Sea Zone to 126 Sea Zone
1 armour moved from Persia to West India
2 armour moved from Iraq to Northwest Persia
Place Units - British
3 fighters placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 infantry
I attacked Hawaii with 2 ground and 2 planes - I had enough movement to land on a carrier in sz 26 - but If I want can I just kill my planes ( even if you had no hits ) instead of bringing my carrier?
If I have no choice, I will edit a carrier + 1 dd o sz 26.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Bessarabia to Rostov
1 fighter moved from Southern Italy to Rostov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Bessarabia to Rostov
1 fighter moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 fighter and 3 mech_infantrys
British defend with 1 armour
Italians roll dice for 1 fighter and 3 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 fighter moved from Rostov to Tambov
3 mech_infantrys moved from Ukraine to Tambov
1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Romania to Bessarabia
1 armour moved from Romania to Ukraine
1 artillery moved from Romania to Bessarabia
1 fighter moved from Southern France to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : -0.50
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 62 Sea Zone to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Battle in Normandy Bordeaux
Non Combat Move - ANZAC
1 fighter moved from Persia to India
Place Units - ANZAC
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Hi Cat!
Wish I could do my turn but I have no internet due to Hurricane Florence. Probably will be that way for the next week or so.
Hi Icha,
No problems, we will continue when we can, stay safe and dry!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry and 12 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Samara to Volgograd
1 mech_infantry moved from Vologda to Volgograd
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Tambov to Caucasus
Germans take Caucasus from Russians
3 fighters moved from Tambov to Volgograd
3 tactical_bombers moved from Tambov to Volgograd
2 fighters moved from Tambov to Volgograd
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Poland to Eastern Poland
1 mech_infantry moved from Novgorod to Karelia
1 fighter moved from Baltic States to Karelia
2 tactical_bombers moved from Baltic States to Karelia
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Denmark to Normandy Bordeaux
1 artillery moved from Novgorod to Vyborg
4 armour moved from Novgorod to Vyborg
11 mech_infantrys moved from Novgorod to Vyborg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry and 12 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Samara to Volgograd
1 mech_infantry moved from Vologda to Volgograd
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Tambov to Caucasus
Germans take Caucasus from Russians
3 fighters moved from Tambov to Volgograd
3 tactical_bombers moved from Tambov to Volgograd
2 fighters moved from Tambov to Volgograd
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Poland to Eastern Poland
1 mech_infantry moved from Novgorod to Karelia
1 fighter moved from Baltic States to Karelia
2 tactical_bombers moved from Baltic States to Karelia
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Denmark to Normandy Bordeaux
1 artillery moved from Novgorod to Vyborg
4 armour moved from Novgorod to Vyborg
11 mech_infantrys moved from Novgorod to Vyborg
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
ANZAC defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Karelia
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Karelia, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Karelia
retreated to Karelia
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Germans attack with 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 armour; Russians defend with 1 factory_minor
Germans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Volgograd, round 2 : 3/10 hits, 4.83 expected hits
Russians roll dice for 2 armour in Volgograd, round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Volgograd
Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 2 armour
Battle in Vyborg
Germans attack with 4 armour, 1 artillery and 11 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery and 11 mech_infantrys in Vyborg, round 2 : 4/16 hits, 4.33 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Vyborg
Germans win, taking Vyborg from Russians with 4 armour, 1 artillery and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
5 fighters and 3 tactical_bombers moved from Volgograd to Tambov
2 tactical_bombers moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
1 aaGun moved from Novgorod to Vyborg
3 mech_infantrys moved from Baltic States to Vyborg
2 armour and 5 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 armour and 8 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Normandy Bordeaux to Denmark
1 fighter moved from Normandy Bordeaux to Southern France
Place Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Volgograd from Russians to Germans
EDIT: Removing units owned by Germans from Tambov: 1 infantry
EDIT: Adding units owned by Germans to Volgograd: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Western Ukraine
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Western Ukraine
1 fighter placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -3.33
ANZAC : -0.67
Russians : 1.33
I meant to send 3 ground to re-take Stalingrad. I didn’t realize that I had only 2 there when the dice was being rolled.
Let me know if you’re not ok with the edit.
Internet is back up obviously. Lot quicker than I expected.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 2/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
1 destroyer moved from 25 Sea Zone to 27 Sea Zone
1 armour moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
4 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 26 Sea Zone
10 fighters and 6 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
2 bombers moved from Malaya to Java
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to Burma
1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Hopei to Kweichow
1 armour moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Evenkiyskiy to Vologda
Japanese take Urals from Russians
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Dzavhan to Yenisey
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
1 destroyer moved from 25 Sea Zone to 27 Sea Zone
1 armour moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
4 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 26 Sea Zone
10 fighters and 6 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
2 bombers moved from Malaya to Java
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to Burma
1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Hopei to Kweichow
1 armour moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Evenkiyskiy to Vologda
Japanese take Urals from Russians
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Dzavhan to Yenisey
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 26 Sea Zone from Americans with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Java, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Vologda
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Vologda
Japanese win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 10 fighters, 3 infantry and 6 tactical_bombers
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 10 fighters, 3 infantry and 6 tactical_bombers in Hawaiian Islands, round 2 : 8/20 hits, 10.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 10 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 armour, 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 31 Sea Zone
10 fighters moved from Hawaiian Islands to 31 Sea Zone
6 tactical_bombers moved from Hawaiian Islands to 31 Sea Zone
1 armour and 1 infantry moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from Burma to French Indo China
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Java to Malaya
Place Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
1 artillery, 1 fighter and 1 infantry placed in Japan
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Americans : -0.67
Russians : 0.33
Japanese : -1.83
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Western United States to 27 Sea Zone
1 bomber moved from Western United States to 9 Sea Zone
1 bomber moved from Western United States to 12 Sea Zone
5 bombers moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to 26 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Western United States to 27 Sea Zone
1 bomber moved from Western United States to 9 Sea Zone
1 bomber moved from Western United States to 12 Sea Zone
5 bombers moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to 26 Sea Zone
Combat - Americans
Battle in 9 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 9 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 9 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
2 transports owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Hawaiian Islands
Americans attack with 5 bombers
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
Americans roll dice for 5 bombers in Hawaiian Islands, round 2 : 4/5 hits
Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 3/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 bombers owned by the Americans lost in Hawaiian Islands
Americans win with 2 bombers remaining. Battle score for attacker is -23
Casualties for Americans: 3 bombers
Casualties for Japanese: 1 artillery and 3 infantry
Battle in 27 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 27 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 12 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 12 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 infantry moved from Norway to Finland
2 fighters moved from Russia to Finland
1 bomber moved from 26 Sea Zone to Queensland
1 bomber moved from 12 Sea Zone to Western United States
1 bomber moved from 9 Sea Zone to Western United States
1 fighter moved from 12 Sea Zone to 10 Sea Zone
1 fighter moved from 9 Sea Zone to 10 Sea Zone
1 bomber moved from 27 Sea Zone to Western United States
2 bombers moved from Hawaiian Islands to Johnston Island
Place Units - Americans
3 armour placed in Finland
3 mech_infantrys placed in Norway
3 bombers placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Combat Move - British
2 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
2 armour moved from Caucasus to Volgograd
2 fighters moved from Russia to Volgograd
1 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Norway to Finland