@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Giallo (Allies) vs simon33 (Axis) BM3
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no, no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 battleship moved from 36 Sea Zone to 21 Sea Zone
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from French Indo China to Shan State
1 fighter moved from Kwangsi to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangsi to Shan StatePurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.17 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the British lost in Shan State
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 3 : 3/7 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to Japan
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to French Indo China
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to French Indo China
1 infantry moved from Kiangsi to Kwangsi
1 artillery and 2 infantry moved from Hunan to Kwangsi
2 fighters moved from Yunnan to French Indo China
1 bomber moved from India to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 7 infantry moved from Anhwe to Hunan
1 aaGun and 3 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
2 fighters moved from Shan State to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
ANZAC : 0.33
Americans : 0.67
Chinese : -0.67
UK_Pacific : -0.67
AA fire in India : : 0.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea ZonePurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 marines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1,17 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 bomber moved from Morocco to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 aaGuns moved from Eastern United States to Central United States
1 destroyer and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 marines placed in Central United States
1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter and 3 infantry moved from Szechwan to YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - British
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 cruisers and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 bomber moved from Quebec to Gibraltar
1 mech_infantry moved from Ethiopia to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-JordanPurchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs;
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 2 infantry
British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/6 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 destroyer placed in 98 Sea Zone
2 fighters placed in Egypt
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,4,6
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantryCombat Hit Differential Summary :
British : -1,00
Italians : -0,67
Americans : -0,17
Chinese : 0,17
Neutral_Axis : -0,33
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Bessarabia from Russians
Italians take Eastern Poland from Russians
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Southern Italy to 98 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to MaltaPurchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Crete
Battle in Malta
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking Crete from Neutral_Allies, taking Malta from British, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour moved from Greece to Romania
1 artillery moved from Greece to Bulgaria
2 aaGuns and 1 infantry moved from Yugoslavia to Romania
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 fighters moved from Southern Italy to Western Germany
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 0.67
British : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
3 fighters moved from New Zealand to Queensland
2 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Germany to 114 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Poland to Eastern Poland
Germans take Baltic States from Russians
1 bomber moved from Norway to 115 Sea Zone
1 bomber moved from Norway to 114 Sea ZonePurchase Units - Germans
Germans buy 1 artillery, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 cruiser and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Novgorod
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 114 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win, taking Novgorod from Russians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 bomber moved from 114 Sea Zone to Eastern Poland
1 bomber moved from 115 Sea Zone to Eastern Poland
3 infantry moved from Norway to Finland
3 aaGuns, 2 armour, 4 artilleries and 18 infantry moved from Poland to Eastern Poland
1 artillery and 8 infantry moved from Romania to Eastern Poland
5 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 armour moved from Northern Italy to Romania
15 artilleries and 1 infantry moved from Germany to Poland
8 mech_infantrys moved from Western Germany to Poland
1 infantry moved from France to Northern Italy
1 fighter and 4 tactical_bombers moved from Southern Italy to Western Germany
4 fighters and 1 tactical_bomber moved from Alexandria to Southern ItalyPlace Units - Germans
1 artillery, 1 infantry and 7 mech_infantrys placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 1.17
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Belarus to Novgorod
6 infantry moved from Buryatia to Amur
1 tactical_bomber moved from Russia to NovgorodPurchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 1 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 infantry and 1 tactical_bomber in Novgorod, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
retreated to Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Novgorod to Bryansk
2 fighters moved from Russia to Bryansk
2 aaGuns, 1 artillery and 19 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
1 armour, 2 infantry and 1 mech_infantry moved from Sikang to Szechwan
2 aaGuns, 1 artillery and 1 infantry moved from Kazakhstan to Sikang
2 fighters moved from Bryansk to RussiaPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 1,00
Russians : -2,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Japanese
2 artilleries and 7 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from French Indo China to Yunnan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesPurchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Yunnan, round 2 : 9/15 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Yunnan from Chinese with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
4 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 carrier and 2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Anhwe to HunanPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
4 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese : -0.67
Japanese : 5.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Americans
1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 fighters moved from Queensland to 54 Sea Zone
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from 94 Sea Zone to Tunisia
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to Tunisia
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 87 Sea Zone
1 marine moved from 87 Sea Zone to French West AfricaPurchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Algeria
Americans attack with 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Algeria
retreated to Algeria
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in French West Africa
Americans attack with 1 artillery, 1 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in French West Africa, round 2 : 1/3 hits, 1,00 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Tunisia
Americans attack with 1 armour and 1 bomber
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 battleship in Tunisia, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 1/2 hits, 1,17 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Tunisia
Americans win, taking Tunisia from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
1 fighter moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Move - Chinese
1 fighter and 14 infantry moved from Szechwan to YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 14 infantry in Yunnan, round 2 : 3/15 hits, 2,83 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Yunnan, round 2 : 6/15 hits, 5,17 expected hits
3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 2/9 hits, 1,83 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 3 : 5/12 hits, 4,17 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
3 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
Casualties for Chinese: 11 infantry
Casualties for Japanese: 5 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUsCombat Move - British
1 mech_infantry moved from Eire to United Kingdom
3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 mech_infantry moved from Egypt to Ethiopia
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery and 1 infantry moved from Trans-Jordan to Syria
1 fighter moved from Egypt to 99 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Syria
1 fighter moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Algeria
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Iraq
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea ZonePurchase Units - British
British buy 1 airfield, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French Madagascar
Battle in Algeria
British attack with 1 armour, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 2 : 2/3 hits, 1,17 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Algeria
British win, taking French Madagascar from Neutral_Axis, taking Algeria from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 1,83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Ethiopia
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 artillery, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 0/3 hits, 1,17 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Syria
British roll dice for 1 artillery and 1 fighter in Syria, round 3 : 2/2 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
1 bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to 94 Sea Zone
1 fighter moved from Syria to Egypt
1 carrier moved from 81 Sea Zone to 98 Sea Zone
2 cruisers moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
1 fighter moved from Algeria to Gibraltar
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 airfield and 2 marines placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
British : 0,67
Italians : -0,50
Americans : -2,33
Chinese : 0,33
Neutral_Axis : 1,67
Japanese : 1,67 -
forgot to attack 41
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone
2 fighters moved from Western Germany to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 94 Sea ZonePurchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Tunisia
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 armour
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters
British defend with 1 cruiser, 1 destroyer and 1 fighter; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 3/8 hits, 4.17 expected hitsCombat Hit Differential Summary :
Italians : -0.83
Americans : -0.50 -
4 hits. OOL?
-
tip car and bb and loose a dd
-
-
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone
2 fighters moved from Western Germany to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 94 Sea ZonePurchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Tunisia
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 armour
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters
British defend with 1 cruiser, 1 destroyer and 1 fighter; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 94 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 2 cruisers owned by the Italians lost in 94 Sea Zone
1 battleship owned by the Italians retreated to 93 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -24
Casualties for Italians: 2 cruisers and 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 cruiser, 1 destroyer and 1 fighter; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
1 fighter owned by the Americans and 1 fighter owned by the British forced to land in AlgeriaNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Western Germany
2 fighters moved from 94 Sea Zone to Southern Italy
1 bomber moved from 94 Sea Zone to Western Germany
1 artillery moved from Bulgaria to Romania
2 aaGuns and 1 infantry moved from Romania to Eastern Poland
2 artilleries and 3 infantry moved from Tobruk to LibyaPlace Units - Italians
1 infantry placed in Southern Italy
Italians undo move 1.
5 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : -0.83
Americans : -0.83 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Politics - Germans
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Politics - Germans
Combat Move - Germans
1 unit repaired.
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 artilleries moved from Poland to Baltic States
2 mech_infantrys moved from Germany to Baltic States
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Romania to Belarus
7 armour, 5 artilleries, 26 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
4 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
3 tactical_bombers moved from Western Germany to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
2 bombers moved from Eastern Poland to Baltic StatesPurchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 infantry, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Combat - Germans
Battle in Baltic States
Germans attack with 2 artilleries, 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 2 bombers and 2 mech_infantrys in Baltic States, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 8 armour, 5 artilleries, 26 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries, 26 infantry and 1 mech_infantry in Belarus, round 2 : 14/40 hits, 11.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 5 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Germans attack with 5 fighters and 5 tactical_bombers
British defend with 1 cruiser and 1 destroyer; French defend with 1 destroyer; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 5 fighters and 5 tactical_bombers in 94 Sea Zone, round 2 : 2/10 hits, 5.83 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport in 94 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 94 Sea Zone
Germans roll dice for 4 fighters and 4 tactical_bombers in 94 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 94 Sea Zone, round 3 : 4/5 hits, 2.33 expected hits
1 destroyer owned by the French, 1 cruiser owned by the Americans, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 carrier owned by the Americans, 2 tactical_bombers owned by the Germans and 1 battleship owned by the Americans lost in 94 Sea Zone
1 transport owned by the Americans lost in 94 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 3 fighters and 3 tactical_bombers
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 cruiser and 1 destroyer
Casualties for French: 1 destroyerNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Western Germany
13 artilleries, 1 infantry and 8 mech_infantrys moved from Poland to Eastern Poland
3 aaGuns and 8 mech_infantrys moved from Eastern Poland to Belarus
5 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 battleship and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Vyborg to Novgorod
3 infantry moved from Karelia to Novgorod
2 bombers moved from Baltic States to Eastern Poland
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 transport placed in 112 Sea Zone
3 artilleries placed in Novgorod
1 artillery, 1 bomber, 1 infantry, 1 marine and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 50 PUs (1 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -0.17
Americans : 0.67
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 submarine moved from 125 Sea Zone to 123 Sea Zone
2 fighters moved from Russia to UkrainePurchase Units - Russians
Russians buy 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns, 1 artillery and 1 infantry moved from Sikang to Szechwan
2 artilleries moved from Bryansk to Tambov
10 infantry moved from Bryansk to Russia
4 infantry moved from Bryansk to Tambov
10 infantry moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
9 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 aaGuns moved from Amur to Manchuria
1 tactical_bomber moved from Russia to TambovPlace Units - Russians
9 infantry and 1 mech_infantry placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -0,33
Russians : 0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to India
1 bomber moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 44 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 fighters and 1 tactical_bomber moved from Japan to KoreaPurchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in India causes 6 damage total. Damaged units is as follows: factory_major = 3, airfield = 3
Battle in Siberia
Battle in Korea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Siberia from Russians, taking Korea from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Yunnan
1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shan State to Yunnan
1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Yunnan
2 submarines moved from 42 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from Shan State to YunnanPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
1 bomber and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans : -0.50
AA fire in India : : -0.33
Russians : -0.33
Japanese : -2.83





