MrRoboto (Allies) vs Simon33 (Axis) BM3 Game III

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7

    Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                2 fighters and 1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Shantung
                1 bomber and 1 infantry moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Shantung
                1 fighter moved from Japan to Shantung

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 fighter, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Kiangsi
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 0/2 hits, 0.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 4 : 1/2 hits, 0.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shan State to French Indo China
                2 fighters moved from Kiangsi to French Indo China
                4 infantry moved from Japan to 6 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Shantung to Manchuria
                1 infantry moved from Siberia to Amur
                1 infantry moved from Sakha to Amur
                1 artillery and 1 infantry moved from Korea to Manchuria
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Shantung to Kiangsu

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 harbour placed in Hainan
                1 armour and 2 infantry placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Chinese : -0.67
        UK_Pacific : -1.00
        Japanese : -2.00

    triplea_42563_Jap7.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7

    Combat Move - Americans
                1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                6 fighters and 1 tactical_bomber moved from 46 Sea Zone to Philippines

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 5/11 hits, 4,67 expected hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1,33 expected hits
                        2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 artilleries and 2 infantry

    Non Combat Move - Americans
                6 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter and 6 submarines moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Queensland to Borneo
                1 carrier, 3 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 3 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 armour, 4 infantry and 2 mech_infantrys moved from Tobruk to Libya

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from Hunan to Kiangsi

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 2/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Kweichow to Anhwe
                1 fighter moved from Kiangsi to Anhwe
                6 infantry moved from Hunan to Anhwe
                1 infantry moved from Jehol to Anhwe
                2 infantry moved from Chahar to Anhwe
                2 artilleries and 4 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kwangsi: 2 artilleries and 4 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 2 artilleries and 4 infantry
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Caucasus to Rostov
                      British take Rostov from Germans
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 artillery moved from Yunnan to Shan State

    Purchase Units - British
                British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from India to Burma
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to Philippines
                1 mech_infantry moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 armour moved from Iraq to Caucasus
                3 infantry moved from Persia to Northwest Persia
                3 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
                2 artilleries, 4 fighters, 5 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    British : -1,50
        Americans : 0,33
        Chinese : 0,33
        Japanese : 0,00

    triplea_42563_UK_7.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7

    Combat Move - Americans
                1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                6 fighters and 1 tactical_bomber moved from 46 Sea Zone to Philippines

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 5/11 hits, 4,67 expected hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1,33 expected hits
                        2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 artilleries and 2 infantry

    Non Combat Move - Americans
                6 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter and 6 submarines moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Queensland to Borneo
                1 carrier, 3 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 3 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 armour, 4 infantry and 2 mech_infantrys moved from Tobruk to Libya

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from Hunan to Kiangsi

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 2/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Kweichow to Anhwe
                1 fighter moved from Kiangsi to Anhwe
                6 infantry moved from Hunan to Anhwe
                1 infantry moved from Jehol to Anhwe
                2 infantry moved from Chahar to Anhwe
                2 artilleries and 4 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kwangsi: 2 artilleries and 4 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 2 artilleries and 4 infantry
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Caucasus to Rostov
                      British take Rostov from Germans
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 artillery moved from Yunnan to Shan State

    Purchase Units - British
                British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from India to Burma
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to Philippines
                1 mech_infantry moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 armour moved from Iraq to Caucasus
                3 infantry moved from Persia to Northwest Persia
                3 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
                2 artilleries, 4 fighters, 5 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    British : -1,50
        Americans : 0,33
        Chinese : 0,33
        Japanese : 0,00

    triplea_42563_UK_7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7

    Combat Move - Italians
                1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                      Italians take Tobruk from Americans

    Purchase Units - Italians
                Italians buy 1 bomber and 4 infantry; Remaining resources: 2 PUs;

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                4 infantry placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_42563_Ita7.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7

    Combat Move - ANZAC
                1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs;

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone
                Battle in Guam
                Battle in Iwo Jima

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 2 submarines moved from 46 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 46 Sea Zone to 37 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42563_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Volgograd to Rostov
                3 artilleries moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                1 armour moved from Russia to Kazakhstan
                      Germans take Samara from Russians
                      Germans take Kazakhstan from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 bomber and 1 fighter moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                4 tactical_bombers moved from Novgorod to 115 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 armour moved from Russia to Rostov
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 109 PUs;
                Germans buy 1 armour, 2 artilleries, 1 bomber, 2 carriers, 1 destroyer, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer and 4 tactical_bombers
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 4 tactical_bombers in 115 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 destroyer and 4 tactical_bombers in 115 Sea Zone, round 3 : 0/5 hits, 2.33 expected hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 destroyer and 4 tactical_bombers in 115 Sea Zone, round 4 : 2/5 hits, 2.33 expected hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 destroyer and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Rostov
                    Germans attack with 1 armour, 3 artilleries and 2 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Rostov, round 2 : 1/6 hits, 2.17 expected hits
                        British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from British with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 104 Sea Zone
                    Germans attack with 3 fighters
                    Americans defend with 1 destroyer
                        Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from 115 Sea Zone to Western Germany
                2 aaGuns moved from Western Germany to France
                2 artilleries moved from France to Western Germany
                1 aaGun moved from Ukraine to Rostov
                2 aaGuns moved from Tambov to Volgograd
                2 artilleries moved from Russia to Tambov
                2 mech_infantrys moved from Novgorod to Bryansk
                4 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                3 armour and 2 mech_infantrys moved from Russia to Volgograd
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from Poland to Volgograd
                1 bomber moved from Poland to Western Germany
                2 tactical_bombers moved from 115 Sea Zone to 112 Sea Zone
                1 carrier, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 115 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 armour moved from Russia to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan
                1 armour moved from Russia to Volgograd
                6 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 artilleries and 1 infantry moved from France to Normandy Bordeaux

    Place Units - Germans
                2 carriers and 1 destroyer placed in 110 Sea Zone
                1 transport placed in 112 Sea Zone
                2 artilleries and 1 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Russia
                Germans undo move 4.
                3 mech_infantrys placed in Ukraine
                1 armour, 1 bomber and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    Germans : -4.67
        British : 0.67
        Americans : 0.67
        Russians : -0.50
        AA fire in United Kingdom : : -0.17

    triplea_42563_Ger8.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8

    Combat Move - Japanese
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Urals from Russians
                      Japanese take Timguska from Russians
                1 bomber, 3 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 bomber moved from Kiangsu to 35 Sea Zone
                1 fighter moved from Manchuria to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
                2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 submarines and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese

    Combat Hit Differential Summary :

    triplea_42563_Jap8.tsvg

  • '19 '17 '16

    Ok, I’m going for it.

    Scramble from Philippines? Care to nominate an OOL?

  • '19 '18

    Okay - this is gonna be interesting. A lot can go wrong for both of us here.

    Scramble all 3. Reasonable OOL, which means - keep a destroyer as long as you have submarines left (since you only attack with 3 subs, I don’t think it will play a big role)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8

    Combat Move - Japanese
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Urals from Russians
                      Japanese take Timguska from Russians
                1 bomber, 3 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 bomber moved from Kiangsu to 35 Sea Zone
                1 fighter moved from Manchuria to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
                2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 submarines and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters, 3 submarines and 7 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 tactical_bombers; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                        Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 16/30 hits, 16.17 expected hits
                    Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British, 1 carrier owned by the British and 1 battleship owned by the Americans
                        Americans roll dice for 8 submarines in 35 Sea Zone, round 2 : 2/8 hits, 1.33 expected hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 2 battleships, 5 carriers, 5 cruisers, 7 destroyers, 10 fighters, 3 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 15/32 hits, 16.00 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        6 submarines owned by the Americans, 3 destroyers owned by the Americans, 7 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 3 submarines in 35 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                        Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 3 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 16/29 hits, 15.83 expected hits
                        Americans roll dice for 2 battleships, 5 carriers, 5 cruisers, 4 destroyers, 10 fighters, 3 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 12/29 hits, 15.00 expected hits
                        6 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 tactical_bombers owned by the British, 2 destroyers owned by the British, 1 destroyer owned by the ANZAC, 2 cruisers owned by the British, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 4 carriers owned by the Americans, 3 submarines owned by the Japanese and 1 carrier owned by the British lost in 35 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 7 fighters and 7 tactical_bombers in 35 Sea Zone, round 4 : 13/20 hits, 11.83 expected hits
                        Americans roll dice for 2 battleships, 1 destroyer, 10 fighters and 2 transports in 35 Sea Zone, round 4 : 12/13 hits, 8.33 expected hits
                        4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 destroyer owned by the Americans, 2 battleships owned by the Japanese, 6 fighters owned by the Americans, 1 battleship owned by the British, 3 fighters owned by the British, 2 cruisers owned by the Japanese and 1 battleship owned by the Americans lost in 35 Sea Zone
                        2 transports owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 61
                    Casualties for Japanese: 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 10 fighters, 3 submarines and 4 tactical_bombers
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                    Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 2 transports
                    Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 tactical_bombers

    Non Combat Move - Japanese
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                2 bombers moved from 35 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsu
                1 infantry moved from Shantung to Kiangsu

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Americans : 0.33
        Japanese : 1.17

    triplea_42563_Jap8.tsvg

  • '19 '17 '16

    I was thinking it might be ill advised but there it is. At least a few of my planes survived.

  • '19 '18

    I’m okay with the result. You got +61 TUV, yes. But my stack was split between USA, UK, Anzac and France.

  • '19 '17 '16

    Yeah. I think I’ve sped up the inevitable defeat of Japan there.

    I think attacking USSR more fully as Japan has been worse than half ignoring it. The USSR invasion of China seems to make taking down India really hard with a J2 DOW. I’m not sure if there’s a counter. Perhaps there’s a few more things I could try.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8

    Combat Move - Americans
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Cyprus
                1 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from 99 Sea Zone to Cyprus

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Crete
                Battle in Cyprus
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits
                        Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Cyprus
                        Americans roll dice for 1 artillery in Cyprus, round 3 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Cyprus
                    Americans win, taking Crete from Italians, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 carrier, 3 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 fighter moved from Borneo to Philippines
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                3 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Changing ownership of Shantung from Japanese to Chinese
                EDIT: Turning off Edit Mode
                1 infantry moved from Anhwe to Shantung
                2 artilleries and 4 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - British
                1 armour, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
                3 armour, 4 fighters and 7 mech_infantrys moved from Egypt to Tobruk
                2 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from United Kingdom to 112 Sea Zone

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 39 PUs;
                British buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Greece
                Battle in 112 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 tactical_bomber and 1 transport
                        British roll dice for 1 fighter in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        Germans roll dice for 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        1 fighter owned by the British lost in 112 Sea Zone
                    Germans win, taking Greece from Italians with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter
                Battle in Tobruk
                    British attack with 4 armour, 1 artillery, 4 fighters, 3 infantry and 8 mech_infantrys
                    Italians defend with 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry
                        British roll dice for 4 armour, 1 artillery, 4 fighters, 3 infantry and 8 mech_infantrys in Tobruk, round 2 : 11/20 hits, 6,33 expected hits
                        Italians roll dice for 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry in Tobruk, round 2 : 4/14 hits, 4,83 expected hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the British, 10 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
                        British roll dice for 4 armour, 4 fighters and 8 mech_infantrys in Tobruk, round 3 : 9/16 hits, 5,33 expected hits
                        Italians roll dice for 1 armour and 2 artilleries in Tobruk, round 3 : 1/3 hits, 1,17 expected hits
                        1 mech_infantry owned by the British, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 4 armour, 4 fighters and 7 mech_infantrys remaining. Battle score for attacker is 31
                    Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - British
                4 fighters moved from Tobruk to Egypt
                7 artilleries and 21 infantry moved from Egypt to Trans-Jordan
                3 armour moved from Caucasus to Iraq
                2 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Iraq
                3 infantry moved from Persia to Iraq
                1 fighter moved from Gibraltar to United Kingdom
                1 artillery moved from Shan State to Yunnan
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 artillery and 4 infantry moved from India to Burma
                1 mech_infantry moved from India to Eastern Persia

    Place Units - British
                4 infantry placed in United Kingdom
                3 artilleries placed in Iraq
                3 infantry placed in Persia
                1 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5
                British collect 36 PUs (2 lost to blockades); end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys

    Combat Hit Differential Summary :

    Germans : 0,50
        Italians : -0,67
        British : 7,83
        Americans : 0,00

    triplea_42563_UK_8.tsvg

  • '19 '18

    Hm, I usually get India, but with a slower approach.

    My standard is a J3 DOW, getting 2-3 of the Islands (usually Borneo+Java and then either Celebes or Sumatra of possible), Philippines, Guam, FIC and Malaya.
    Then in J4, I built 3 more factories (I start with a factory in Manchuria), in Kwangtung, FIC and Malaya and I’ll take the rest of the Islands.
    Afterwards it’s 12 ground units every turn, the rest in Navy. If the US invests heavily, you can survive with blockers, until you get India. If not, well than Japan is on a road to domination, since you’ll be able to take the whole east of Russia and even threaten the Middle East and Africa.

    The important thing is to always threaten India so that the big Stack won’t move farther than Burma. If the Allies can stack at Yunnan, Japan is usually in trouble.

    Anyways, I will attack the 4 transports with the French destroyer. Please tell me how many kamikaze you want to send

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8

    Combat Move - Italians
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 fighters moved from Southern Italy to Greece
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 marine moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 97 Sea Zone to Greece
                1 bomber moved from Southern Italy to Greece

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 2 PUs;

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport; Americans defend with 2 transports
                        1 transport owned by the British and 2 transports owned by the Americans lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Americans: 2 transports
                    Casualties for British: 1 transport
                Battle in Greece
                    Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine
                    British defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine in Greece, round 2 : 3/6 hits, 2.67 expected hits
                        British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Western Germany
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 bomber moved from Greece to Western Germany
                2 fighters moved from Greece to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Italians : 0.17
        British : -0.67

    triplea_42563_Ita8.tsvg

  • '19 '17 '16

    @MrRoboto:

    Hm, I usually get India, but with a slower approach.

    My standard is a J3 DOW, getting 2-3 of the Islands (usually Borneo+Java and then either Celebes or Sumatra of possible), Philippines, Guam, FIC and Malaya.
    Then in J4, I built 3 more factories (I start with a factory in Manchuria), in Kwangtung, FIC and Malaya and I’ll take the rest of the Islands.
    Afterwards it’s 12 ground units every turn, the rest in Navy. If the US invests heavily, you can survive with blockers, until you get India. If not, well than Japan is on a road to domination, since you’ll be able to take the whole east of Russia and even threaten the Middle East and Africa.

    The important thing is to always threaten India so that the big Stack won’t move farther than Burma. If the Allies can stack at Yunnan, Japan is usually in trouble.

    Anyways, I will attack the 4 transports with the French destroyer. Please tell me how many kamikaze you want to send

    Poo. I guess I’ll use 2 Kamis.

    I usually get India around turn 6. Sometimes turn 5. Seems that fighting USSR doesn’t allow that. I wonder if I ignored them a bit more if I’d be able to accomplish more.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8

    Combat Move - ANZAC
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Siberia
                Battle in Formosa

    Non Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
                2 submarines moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 fighter placed in Queensland
                2 submarines placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Move - French
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                      French take 20 Sea Zone from Japanese

    Combat - French
                Kamikaze Suicide Attack attacks 1 destroyer owned by the French scoring 1 hits.  Rolls: 1,5
                Battle in 19 Sea Zone
                    Japanese defend with 4 transports

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42563_Fre8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                7 armour and 3 mech_infantrys moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from Russians
                2 artilleries and 1 infantry moved from Volgograd to Caucasus
                1 armour, 3 artilleries and 1 infantry moved from Rostov to Caucasus
                2 mech_infantrys moved from Bryansk to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 bomber moved from Volgograd to Iraq
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                3 bombers moved from Western Germany to United Kingdom

    Purchase Units - Germans
                Germans buy 1 artillery, 4 infantry, 6 mech_infantrys and 8 submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
                    1 bomber killed by AA
                        AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                    Bombing raid in United Kingdom rolls: 5,4 and causes: 9 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in United Kingdom causes 14 damage total.  Damaged units is as follows: factory_major = 9, airfield = 5
                Strategic bombing raid in Iraq
                        AA fire in Iraq : 0/1 hits, 0.17 expected hits
                    Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Iraq causes 5 damage total.
                Battle in Eastern Persia
                    Germans attack with 7 armour and 3 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 7 armour and 3 mech_infantrys in Eastern Persia, round 2 : 6/10 hits, 4.00 expected hits
                        British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 5 artilleries, 2 infantry and 5 mech_infantrys
                    British defend with 2 infantry
                        Germans roll dice for 1 armour, 5 artilleries, 2 infantry and 5 mech_infantrys in Caucasus, round 2 : 6/13 hits, 4.17 expected hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 5 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 aaGun moved from Rostov to Caucasus
                2 aaGuns, 4 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                2 artilleries moved from Tambov to Volgograd
                3 mech_infantrys moved from Russia to Kazakhstan
                1 mech_infantry moved from Nenetsia to Samara
                1 bomber moved from Iraq to Volgograd
                2 artilleries and 1 infantry moved from France to Western Germany
                1 submarine moved from 110 Sea Zone to 124 Sea Zone
                3 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 artillery moved from France to Western Germany
                3 artilleries and 1 infantry moved from Normandy Bordeaux to France
                6 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 destroyer moved from 115 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                8 submarines placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

    Combat Hit Differential Summary :

    Germans : 3.83
        British : -0.33
        AA fire in Iraq : : -0.17
        Russians : -0.67
        AA fire in United Kingdom : : 0.33

    triplea_42563_Ger9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9

    Combat Move - Japanese
                1 fighter moved from Japan to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 infantry and 1 tactical_bomber moved from Kiangsu to Shantung
                1 fighter moved from Kiangsu to Shantung
                1 fighter moved from French Indo China to 20 Sea Zone
                2 bombers moved from French Indo China to India

    Purchase Units - Japanese
                Japanese buy 11 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/2 hits, 0.33 expected hits
                    Bombing raid in India rolls: 8,3 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 5 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in Shantung
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from French Indo China to Kiangsu
                1 fighter moved from 20 Sea Zone to Kiangsu
                1 fighter and 1 tactical_bomber moved from Shantung to Japan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 7 Sea Zone
                1 transport moved from 19 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 5 Sea Zone to Japan
                1 artillery and 1 infantry moved from Manchuria to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 bombers moved from India to Eastern Persia

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in French Indo China
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
                Japanese collect 28 PUs (3 lost to blockades); end with 28 PUs

    Combat Hit Differential Summary :

    Americans : 0.00
        Chinese : -0.33
        AA fire in India : : -0.33
        Japanese : -1.17

    triplea_42563_Jap9.tsvg

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