TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from Philippines to 20 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 38 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 38 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 fighter moved from 20 Sea Zone to Philippines
2 fighters moved from Central United States to 10 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 carrier, 2 fighters and 1 transport placed in 10 Sea Zone
2 artilleries placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1,4,6,2
Americans collect 53 PUs (1 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 4 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
4 infantry placed in Szechwan
Chinese undo move 1.
3 infantry placed in Szechwan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 infantry moved from United Kingdom to Scotland
3 artilleries moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
3 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from India to Burma
1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
2 fighters moved from United Kingdom to Scotland
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Scotland
British attack with 1 armour, 3 artilleries, 2 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 armour, 3 artilleries and 4 infantry
British roll dice for 1 armour, 3 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in Scotland, round 2 : 8/13 hits, 4.17 expected hits
Germans roll dice for 2 armour, 3 artilleries and 4 infantry in Scotland, round 2 : 3/9 hits, 3.33 expected hits
3 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the British lost in Scotland
British roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Scotland, round 3 : 5/10 hits, 3.67 expected hits
Germans roll dice for 1 armour in Scotland, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for British: 3 infantry
Casualties for Germans: 2 armour, 3 artilleries and 4 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour and 2 artilleries
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 2 artilleries in Burma, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 2 artilleries in Burma, round 3 : 1/3 hits, 1.17 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 4 : 0/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 5 : 0/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Burma, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 6 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese lost in Burma
British roll dice for 1 artillery in Burma, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Burma, round 7 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Burma, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Burma, round 8 : 1/1 hits, 0.50 expected hits
1 artillery owned by the British lost in Burma
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 artilleries
Battle in Shan State
British attack with 3 infantry
Japanese defend with 2 infantry
British roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 infantry in Shan State, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Shan State, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 3 infantry
British roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 1.83 expected hits
Italians roll dice for 1 armour and 3 infantry in Iraq, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 armour and 2 infantry in Iraq, round 3 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Italians lost in Iraq
British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 3 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
1 transport moved from 39 Sea Zone to 72 Sea Zone
2 transports moved from 81 Sea Zone to 72 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
Place Units - British
4 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -0.00
British : 3.33
Italians : -1.17
Americans : -0.67
Chinese : 0.67
Japanese : -1.67
triplea_42568_UK_3.tsvg