G40 2nd Ed. Maxi (Axis) v. Scouse (Allies +26) Game 3


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                3 infantry moved from Germany to 113 Sea Zone
                3 artilleries moved from Germany to 113 Sea Zone
                3 transports moved from 111 Sea Zone to 112 Sea Zone
                2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                3 bombers moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                2 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
                2 armour, 3 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
                2 fighters moved from 111 Sea Zone to United Kingdom
                3 tactical_bombers moved from Western Germany to 110 Sea Zone

    Combat - Germans

    Combat Hit Differential Summary :

    triplea_42568_Ger3.tsvg


  • sure, no problem with the edit:)

    would you like to intercept in london?


  • No intercept or scramble, before you ask…  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                3 infantry moved from Germany to 113 Sea Zone
                3 artilleries moved from Germany to 113 Sea Zone
                3 transports moved from 111 Sea Zone to 112 Sea Zone
                2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                3 bombers moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                2 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
                2 armour, 3 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
                2 fighters moved from 111 Sea Zone to United Kingdom
                3 tactical_bombers moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 7 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
                        AA fire in United Kingdom : 0/3 hits, 0,50 expected hits
                    Bombing raid in United Kingdom rolls: 3,7,8 and causes: 18 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 3,8 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 24 damage total.  Damaged units is as follows: factory_major = 18, airfield = 6
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 2 transports
                        2 transports owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans win, taking 109 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Scotland
                    Germans attack with 2 armour, 3 artilleries and 6 infantry
                    British defend with 1 airfield and 2 artilleries
                        Germans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits, 0,50 expected hits
                        Germans roll dice for 2 armour, 3 artilleries and 6 infantry in Scotland, round 2 : 3/11 hits, 3,50 expected hits
                        British roll dice for 2 artilleries in Scotland, round 2 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans and 2 artilleries owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 2 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 artilleries
                Cleaning up after air battles

    Non Combat Move - Germans
                1 armour moved from Normandy Bordeaux to Western Germany
                3 armour moved from Holland Belgium to Western Germany
                1 artillery moved from Germany to Western Germany
                1 artillery moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Holland Belgium to Germany
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                3 armour moved from Greece to Romania
                5 infantry moved from Greece to Bulgaria
                3 aaGuns moved from Germany to Poland
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                2 fighters moved from United Kingdom to 111 Sea Zone
                5 bombers moved from United Kingdom to Western Germany
                2 tactical_bombers moved from Southern Italy to Western Germany

    Place Units - Germans
                6 infantry placed in Western Germany
                4 armour and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    Germans : -1,50
        British : 1,00
        AA fire in United Kingdom : : -0,83

    triplea_42568_Ger3.tsvg


  • ohhh how it pains me that i did not have the strength to attack london :-o


  • There’s still a chance although it would be a bit of a risk.  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                2 armour moved from Eastern Poland to Bessarabia
                2 armour moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Western Ukraine to Bessarabia
                1 armour moved from Russia to Belarus
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Novgorod to Ukraine
                7 infantry moved from Baltic States to Belarus
                1 infantry moved from Western Ukraine to Bessarabia
                2 aaGuns and 14 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus

    Place Units - Russians
                3 armour placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    triplea_42568_Rus3.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                1 carrier and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry moved from French Indo China to Shan State
                1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 38 Sea Zone
                1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
                4 fighters moved from Kwangsi to Burma
                3 tactical_bombers moved from Kwangsi to Burma
                1 armour, 3 artilleries and 4 infantry moved from 38 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 artillery and 5 infantry moved from Kweichow to Yunnan
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                2 bombers moved from Anhwe to Sikang
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 fighters moved from Kwangsi to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Jehol to Manchuria
                2 infantry moved from 5 Sea Zone to Siberia

    Combat - Japanese

    Combat Hit Differential Summary :

    triplea_42568_Jap3.tsvg


  • would you like to scramble at hawaii


  • Yep.
    CV, BB 1xhit
    CA
    Sub
    CV, BB
    DD
    Aircraft last.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                1 carrier and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry moved from French Indo China to Shan State
                1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 38 Sea Zone
                1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
                4 fighters moved from Kwangsi to Burma
                3 tactical_bombers moved from Kwangsi to Burma
                1 armour, 3 artilleries and 4 infantry moved from 38 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 artillery and 5 infantry moved from Kweichow to Yunnan
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                2 bombers moved from Anhwe to Sikang
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 fighters moved from Kwangsi to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Jehol to Manchuria
                2 infantry moved from 5 Sea Zone to Siberia

    Combat - Japanese
                Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in Siberia
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 1 infantry and 2 mech_infantrys
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/5 hits, 1,50 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the British lost in Kwangtung
                        Japanese roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Kwangtung, round 3 : 1/5 hits, 1,50 expected hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Siberia from Russians, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    1 mech_infantry owned by the Japanese retreated to Suiyuyan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/9 hits, 4,50 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 6/10 hits, 5,17 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 4/8 hits, 4,17 expected hits
                        Americans roll dice for 1 battleship, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 3 : 4/7 hits, 4,17 expected hits
                        1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 2 destroyers owned by the Japanese, 1 fighter owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 4 : 3/4 hits, 2,33 expected hits
                        Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 4 : 1/3 hits, 1,83 expected hits
                        1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
                        1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 45
                    Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery and 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 3 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers
                    British defend with 3 aaGuns, 2 fighters and 7 infantry
                        AA fire in Burma : 0/9 hits, 1,50 expected hits
                        Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1,17 expected hits
                        Japanese roll dice for 1 armour, 3 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers in Burma, round 2 : 8/17 hits, 7,83 expected hits
                        UK_Pacific roll dice for 3 aaGuns, 2 fighters and 7 infantry in Burma, round 2 : 4/9 hits, 3,67 expected hits
                        4 infantry owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 armour, 3 artilleries, 5 fighters and 4 tactical_bombers in Burma, round 3 : 7/13 hits, 6,67 expected hits
                        UK_Pacific roll dice for 2 fighters in Burma, round 3 : 1/2 hits, 1,33 expected hits
                        1 artillery owned by the Japanese and 2 fighters owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for British: 3 aaGuns, 2 fighters and 7 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 bombers
                    Chinese defend with 1 fighter
                        Japanese roll dice for 2 bombers in Sikang, round 2 : 2/2 hits, 1,33 expected hits
                        Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0,67 expected hits
                        1 bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 bomber
                    Casualties for Chinese: 1 fighter
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1,83 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shensi to Hopei
                1 bomber moved from Sikang to French Indo China
                2 fighters moved from Kwangtung to French Indo China
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                4 infantry moved from Chahar to Hopei
                1 aaGun moved from Chahar to Hopei
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                4 fighters and 3 tactical_bombers moved from Burma to French Indo China
                1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                2 armour and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    AA fire in Burma : : -1,50
        Americans : -0,33
        Chinese : 1,00
        UK_Pacific : -1,33
        Japanese : 3,33

    triplea_42568_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter moved from Philippines to 20 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
                      Americans take 35 Sea Zone from Japanese

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 38 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
                        Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 38 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 38 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 20 Sea Zone to Philippines
                2 fighters moved from Central United States to 10 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 86 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 carrier, 2 fighters and 1 transport placed in 10 Sea Zone
                2 artilleries placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1,4,6,2
                Americans collect 53 PUs (1 lost to blockades); end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery and 4 infantry
                        Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Chinese retreated to Szechwan
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                4 infantry placed in Szechwan
                Chinese undo move 1.
                3 infantry placed in Szechwan
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Purchase Units - British
                British repair damage of 12x factory_major; Remaining resources: 18 PUs;
                British buy 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 infantry moved from United Kingdom to Scotland
                3 artilleries moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                1 armour moved from United Kingdom to Scotland
                3 infantry moved from Malaya to Shan State
                1 artillery and 2 infantry moved from India to Burma
                1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                2 fighters moved from United Kingdom to Scotland

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Germans: 1 submarine
                Battle in Scotland
                    British attack with 1 armour, 3 artilleries, 2 fighters, 6 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 2 armour, 3 artilleries and 4 infantry
                        British roll dice for 1 armour, 3 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in Scotland, round 2 : 8/13 hits, 4.17 expected hits
                        Germans roll dice for 2 armour, 3 artilleries and 4 infantry in Scotland, round 2 : 3/9 hits, 3.33 expected hits
                        3 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the British lost in Scotland
                        British roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Scotland, round 3 : 5/10 hits, 3.67 expected hits
                        Germans roll dice for 1 armour in Scotland, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 27
                    Casualties for British: 3 infantry
                    Casualties for Germans: 2 armour, 3 artilleries and 4 infantry
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour and 2 artilleries
                        British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 armour and 2 artilleries in Burma, round 2 : 1/3 hits, 1.17 expected hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour and 2 artilleries in Burma, round 3 : 1/3 hits, 1.17 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour and 1 artillery in Burma, round 4 : 0/2 hits, 0.83 expected hits
                        British roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour and 1 artillery in Burma, round 5 : 0/2 hits, 0.83 expected hits
                        British roll dice for 1 artillery in Burma, round 6 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour and 1 artillery in Burma, round 6 : 0/2 hits, 0.83 expected hits
                        1 artillery owned by the Japanese lost in Burma
                        British roll dice for 1 artillery in Burma, round 7 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour in Burma, round 7 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 artillery in Burma, round 8 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour in Burma, round 8 : 1/1 hits, 0.50 expected hits
                        1 artillery owned by the British lost in Burma
                    Japanese win with 1 armour remaining. Battle score for attacker is -2
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 2 artilleries
                Battle in Shan State
                    British attack with 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 2 infantry in Shan State, round 4 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 infantry in Shan State, round 7 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 7 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 3 infantry
                        British roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 1.83 expected hits
                        Italians roll dice for 1 armour and 3 infantry in Iraq, round 2 : 1/4 hits, 1.50 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 1.67 expected hits
                        Italians roll dice for 1 armour and 2 infantry in Iraq, round 3 : 0/3 hits, 1.17 expected hits
                        2 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 2/5 hits, 1.67 expected hits
                        Italians roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 3 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Iraq to Eastern Persia
                1 fighter moved from Iraq to Eastern Persia
                1 transport moved from 39 Sea Zone to 72 Sea Zone
                2 transports moved from 81 Sea Zone to 72 Sea Zone
                2 fighters moved from Scotland to United Kingdom
                1 fighter moved from 109 Sea Zone to United Kingdom

    Place Units - British
                4 infantry placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6
                British collect 30 PUs (1 lost to blockades); end with 30 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Combat Hit Differential Summary :

    Germans : -0.00
        British : 3.33
        Italians : -1.17
        Americans : -0.67
        Chinese : 0.67
        Japanese : -1.67

    triplea_42568_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria
                1 artillery moved from Tunisia to Algeria
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 1/3 hits, 0,83 expected hits
                        French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/5 hits, 1,50 expected hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 2/5 hits, 1,50 expected hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Alexandria to 97 Sea Zone
                1 bomber moved from Alexandria to Southern Italy
                1 fighter moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Italians : -1,33
        British : 0,33
        French : -0,33

    triplea_42568_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 artilleries moved from 33 Sea Zone to Caroline Islands
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
                        ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 : 0/4 hits, 1.33 expected hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                        ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 4 : 0/4 hits, 1.33 expected hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
                        ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 5 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 6 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : -4.17
        Japanese : -2.00

    triplea_42568_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 transports moved from 111 Sea Zone to 112 Sea Zone
                4 armour, 2 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
                4 armour, 2 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                4 armour, 2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
                5 tactical_bombers moved from Western Germany to United Kingdom
                5 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                1 carrier, 1 cruiser and 2 fighters moved from 111 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 4 armour, 2 artilleries, 5 bombers, 2 fighters, 6 infantry and 5 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry; French defend with 2 infantry; Americans defend with 1 bomber
                        AA fire in United Kingdom : 2/12 hits, 2,00 expected hits
                        1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                        Germans roll dice for 4 armour, 2 artilleries, 5 bombers, 1 fighter, 6 infantry and 4 tactical_bombers in United Kingdom, round 2 : 8/22 hits, 10,50 expected hits
                        British roll dice for 5 aaGuns, 1 bomber, 3 fighters and 9 infantry in United Kingdom, round 2 : 3/13 hits, 5,17 expected hits
                        5 aaGuns owned by the British, 3 infantry owned by the Germans, 1 bomber owned by the Americans and 2 infantry owned by the French lost in United Kingdom
                        Germans roll dice for 4 armour, 2 artilleries, 5 bombers, 1 fighter, 3 infantry and 4 tactical_bombers in United Kingdom, round 3 : 14/19 hits, 10,00 expected hits
                        British roll dice for 3 fighters and 7 infantry in United Kingdom, round 3 : 3/10 hits, 4,33 expected hits
                        3 infantry owned by the Germans, 7 infantry owned by the British and 3 fighters owned by the British lost in United Kingdom
                    Germans captures 30PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 4 armour, 2 artilleries, 5 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 55
                    Casualties for Germans: 1 fighter, 6 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 bomber
                    Casualties for British: 5 aaGuns, 3 fighters and 7 infantry
                    Casualties for French: 2 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                5 bombers moved from United Kingdom to Western Germany
                4 tactical_bombers moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                2 artilleries and 7 infantry moved from Slovakia Hungary to Romania
                5 infantry moved from Germany to Slovakia Hungary
                4 armour moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                5 infantry moved from Bulgaria to Romania
                2 mech_infantrys moved from Western Germany to Poland
                4 infantry moved from Finland to Norway

    Place Units - Germans
                10 infantry placed in Germany
                Germans undo move 1.
                10 infantry placed in Western Germany
                2 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 82 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs

    Combat Hit Differential Summary :

    Germans : 1,50
        British : -3,50
        AA fire in United Kingdom : : 0,00

    triplea_42568_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                4 armour, 3 artilleries, 12 infantry and 3 mech_infantrys moved from Bessarabia to Romania
                3 armour, 1 fighter and 1 tactical_bomber moved from Ukraine to Romania
                1 tactical_bomber moved from Novgorod to Romania
                1 fighter moved from Novgorod to Romania
                1 armour moved from Belarus to Romania
                1 infantry moved from Eastern Poland to Romania
                2 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans

    Combat - Russians
                Battle in Romania
                    Russians attack with 8 armour, 3 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Germans defend with 7 armour, 2 artilleries, 12 infantry and 1 mech_infantry; Italians defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 8 armour, 3 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 11/31 hits, 10.50 expected hits
                        Germans roll dice for 8 armour, 3 artilleries, 15 infantry and 1 mech_infantry in Romania, round 2 : 9/27 hits, 10.33 expected hits
                        9 infantry owned by the Russians, 8 infantry owned by the Germans and 3 infantry owned by the Italians lost in Romania
                        Russians roll dice for 8 armour, 3 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Romania, round 3 : 10/22 hits, 9.00 expected hits
                        Germans roll dice for 8 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Romania, round 3 : 6/16 hits, 6.67 expected hits
                        2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 2 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Italians, 1 mech_infantry owned by the Germans and 1 armour owned by the Italians lost in Romania
                        Russians roll dice for 8 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Romania, round 4 : 7/16 hits, 7.67 expected hits
                        Germans roll dice for 6 armour in Romania, round 4 : 3/6 hits, 3.00 expected hits
                        1 mech_infantry owned by the Russians, 2 artilleries owned by the Russians and 6 armour owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 8 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
                    Casualties for Russians: 2 artilleries, 13 infantry and 3 mech_infantrys
                    Casualties for Germans: 7 armour, 2 artilleries, 12 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery and 3 infantry

    Non Combat Move - Russians
                2 fighters moved from Romania to Ukraine
                2 tactical_bombers moved from Romania to Ukraine
                1 aaGun moved from Bessarabia to Romania
                1 infantry moved from Belarus to Eastern Poland
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Smolensk to Bryansk
                2 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Finland
                2 infantry moved from Karelia to Novgorod
                1 artillery moved from Vyborg to Finland
                1 artillery moved from Karelia to Finland
                1 infantry moved from Archangel to Novgorod
                2 aaGuns and 15 infantry moved from Yenisey to Timguska
                1 infantry moved from Amur to Sakha

    Place Units - Russians
                3 armour placed in Ukraine
                3 infantry placed in Novgorod
                1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    Germans : -2.00
        Russians : 0.83

    triplea_42568_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 armour moved from Burma to India
                4 fighters and 4 tactical_bombers moved from French Indo China to India
                2 fighters moved from French Indo China to 39 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Shensi to Szechwan
                1 artillery moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Szechwan
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from French Indo China to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
                1 fighter moved from French Indo China to India

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer and 2 transports
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        1 fighter owned by the Japanese, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
                        1 transport owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 transports
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British and 1 cruiser owned by the British lost in 39 Sea Zone
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 battleship owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 40
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/7 hits, 2,67 expected hits
                        Chinese roll dice for 4 infantry in Szechwan, round 2 : 3/4 hits, 1,33 expected hits
                        3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 3/4 hits, 1,83 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry
                Battle in India
                    Japanese attack with 1 armour, 5 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 2 artilleries and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 1 armour, 5 fighters, 1 infantry and 4 tactical_bombers in India, round 2 : 6/11 hits, 5,83 expected hits
                        UK_Pacific roll dice for 2 artilleries and 3 infantry in India, round 2 : 1/5 hits, 1,67 expected hits
                        1 infantry owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in India
                    Japanese captures 12PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 artilleries and 3 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                5 fighters moved from India to Burma
                4 tactical_bombers moved from India to Burma
                1 fighter moved from 39 Sea Zone to Burma
                1 tactical_bomber moved from 39 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 aaGun moved from Hopei to Shensi
                4 infantry moved from Hopei to Shensi
                1 infantry moved from Hunan to Yunnan
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 infantry moved from Korea to Manchuria
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 bomber moved from 33 Sea Zone to Marianas
                1 battleship and 1 carrier moved from 26 Sea Zone to 23 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                3 transports moved from 38 Sea Zone to 39 Sea Zone
                1 carrier moved from 26 Sea Zone to 23 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 60 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    British : -0,50
        ANZAC : 0,17
        Chinese : 1,00
        UK_Pacific : -0,67
        Japanese : 2,17

    triplea_42568_Jap4.tsvg


  • Oh no - where did the british empire go :-D


  • On holiday…  :? :oops:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 artilleries moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                3 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 carriers, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 31 Sea Zone
                3 infantry moved from 31 Sea Zone to Wake Island
                1 mech_infantry moved from 31 Sea Zone to Wake Island
                2 artilleries moved from 31 Sea Zone to Wake Island
                1 artillery moved from Brazil to 86 Sea Zone
                3 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 3 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs

    Combat Move - British
                1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Scotland to United Kingdom
                1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits, 1.50 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/4 hits, 1.50 expected hits
                        1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                        British roll dice for 1 tactical_bomber in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits
                        1 tactical_bomber owned by the British lost in Trans-Jordan
                    Italians win with 1 armour remaining. Battle score for attacker is -17
                    Casualties for British: 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in United Kingdom
                    British attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 4 armour, 2 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/8 hits, 2.67 expected hits
                        Germans roll dice for 4 armour and 2 artilleries in United Kingdom, round 2 : 3/6 hits, 2.67 expected hits
                        2 artilleries owned by the Germans and 3 infantry owned by the British lost in United Kingdom
                        British roll dice for 1 armour, 3 artilleries and 1 mech_infantry in United Kingdom, round 3 : 4/5 hits, 1.83 expected hits
                        Germans roll dice for 4 armour in United Kingdom, round 3 : 3/4 hits, 2.00 expected hits
                        4 armour owned by the Germans and 3 artilleries owned by the British lost in United Kingdom
                    British win, taking United Kingdom from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for British: 3 artilleries and 3 infantry
                    Casualties for Germans: 4 armour and 2 artilleries

    Non Combat Move - British
                3 transports moved from 72 Sea Zone to 71 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : 1.33
        British : 2.50
        Italians : 2.00

    triplea_42568_UK_4.tsvg

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