TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
2 infantry moved from Romania to Bessarabia
2 fighters moved from Romania to Bessarabia
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
2 cruisers and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Malta
1 submarine moved from 98 Sea Zone to 96 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
2 infantry moved from Romania to Bessarabia
2 fighters moved from Romania to Bessarabia
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
2 cruisers and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Malta
1 submarine moved from 98 Sea Zone to 96 Sea Zone
Combat - Italians
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from British to Italians
EDIT: Turning off Edit Mode
Battle in Bessarabia
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malta
Italians attack with 2 artilleries, 2 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Malta, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
2 fighters moved from Bessarabia to Greece
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
Russians : -0.33
Hey I left a German bomber on London after Sea Lion on accident. I’d like it back on w. Germany.
In a table top game, the bomber would not have died, per the rules of the game it would have had to go a legal landing spot…it just disappearing is a tiplea thing.
All planes have to land on a legal landing spot if available.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
2 infantry moved from Romania to Bessarabia
2 fighters moved from Romania to Bessarabia
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
2 cruisers and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Malta
1 submarine moved from 98 Sea Zone to 96 Sea Zone
Combat - Italians
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from British to Italians
EDIT: Turning off Edit Mode
Battle in Bessarabia
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malta
Italians attack with 2 artilleries, 2 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Malta, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
2 fighters moved from Bessarabia to Greece
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 6 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Combat Move - French
Did you see my comment above?
missed it, and yeah that’s fine
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 6 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 artillery, 3 destroyers, 1 fighter and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Romania to Ukraine
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 armour, 1 artillery and 10 infantry moved from Romania to Eastern Poland
8 artilleries and 12 infantry moved from Baltic States to Eastern Poland
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
3 mech_infantrys moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 destroyers moved from 110 Sea Zone to 109 Sea Zone
Scramble option to SZ 109?
Also, I couldn’t tell if you were really done with France’s turn. If you wanted to do something…go ahead and load it for France.
I’ll then re-do Germany’s turn 4 exactly the same.
no scram, and yup France is done, thanks
I have no internet due to Hurricane Florence. Probably will be that way for the next week or so. Wish I could do my turn.
no worries (obviously), at least you made it through safely, I remember when Sandy knocked my power out for 2+ weeks…good times
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 artillery, 3 destroyers, 1 fighter and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Romania to Ukraine
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 armour, 1 artillery and 10 infantry moved from Romania to Eastern Poland
8 artilleries and 12 infantry moved from Baltic States to Eastern Poland
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
3 mech_infantrys moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 destroyers moved from 110 Sea Zone to 109 Sea Zone
Combat - Germans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in 109 Sea Zone
Germans attack with 2 destroyers, 1 fighter and 2 tactical_bombers
British defend with 1 transport; Americans defend with 1 carrier, 1 submarine and 2 transports
Germans roll dice for 2 destroyers, 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier and 3 transports in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Germans and 1 carrier owned by the Americans lost in 109 Sea Zone
1 transport owned by the British and 2 transports owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 carrier, 1 submarine and 2 transports
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry; Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in United Kingdom, round 2 : 2/7 hits, 2.50 expected hits
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in United Kingdom, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in United Kingdom
Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in United Kingdom, round 3 : 3/6 hits, 2.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in United Kingdom, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Americans, 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in United Kingdom
Germans destroys 38PUs while taking British capital
Germans win, taking United Kingdom from British with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Eastern Poland
Germans attack with 4 armour, 9 artilleries, 22 infantry and 4 mech_infantrys
Russians defend with 2 artilleries and 4 infantry
Germans roll dice for 4 armour, 9 artilleries, 22 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/39 hits, 10.83 expected hits
Russians roll dice for 2 artilleries and 4 infantry in Eastern Poland, round 2 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 9 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Non Combat Move - Germans
3 aaGuns moved from Baltic States to Eastern Poland
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
Place Units - Germans
3 destroyers placed in 110 Sea Zone
1 fighter placed in Western Germany
1 artillery and 9 infantry placed in Germany
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -3.50
British : -0.67
Americans : 0.50
AA fire in Ukraine : : 0.83
Russians : -1.00
What the heck!
Had to shoot my bomber down! Hurts.
Well, they got the internet back up quick.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 infantry, 1 marine and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
6 infantry moved from Timguska to Kansu
1 fighter moved from Novgorod to Kansu
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 tactical_bomber moved from Novgorod to Bessarabia
2 fighters moved from Novgorod to Baltic States
Combat - Russians
Battle in Kansu
Russians attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter and 6 infantry in Kansu, round 2 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Bessarabia
Russians attack with 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Bessarabia
Russians roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 4 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Bessarabia to Ukraine
1 infantry moved from Novgorod to Belarus
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 fighter moved from Kansu to Timguska
3 mech_infantrys moved from Russia to Ukraine
Place Units - Russians
1 marine and 2 mech_infantrys placed in Novgorod
1 infantry and 2 mech_infantrys placed in Ukraine
6 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : 2.17
Japanese : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 1 marine, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Hunan to Szechwan
2 fighters moved from Kweichow to Szechwan
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Philippines to 44 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 1 marine, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Hunan to Szechwan
2 fighters moved from Kweichow to Szechwan
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Philippines to 44 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Midway from Americans with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 2 artilleries, 3 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 3 infantry and 1 marine in Dutch New Guinea, round 2 : 2/6 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 fighters moved from 55 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 fighters moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Philippines to Yunnan
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 marine placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.67
Chinese : 0.33
UK_Pacific : -0.33
Japanese : 1.67