@SuperbattleshipYamato NA is fun to with it’s new mechanics.
WW2 anniv Kirk vs Jeff
-
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Balkans to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from France to Balkans
1 armour moved from France to BalkansNon Combat Move - Italians
Place Units - Italians
3 armour placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 5 infantry and 3 transports; Remaining resources: 1 PUs;Purchase Units - Chinese
Chinese builds 3 units.Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Morocco Algeria to Libya
1 fighter moved from Manchuria to Kazakh S.S.R.Combat - Americans
Battle in Libya
Americans attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 2 armour and 1 fighter
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 armour and 1 fighter in Libya, round 2 : 2/3 hits, 1.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Libya
Americans roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour and 1 fighter in Libya, round 3 : 2/2 hits, 1.17 expected hits
1 armour owned by the Americans lost in Libya
Italians win with 1 armour and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Americans
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 armour, 1 artillery, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
3 transports moved from 12 Sea Zone to 10 Sea ZonePlace Units - Americans
3 transports placed in 10 Sea Zone
2 artilleries and 5 infantry placed in Eastern United StatesCombat Move - Chinese
1 infantry moved from Sikang to Hupeh
Chinese take Hupeh from Japanese
1 infantry moved from Sikang to Hupeh
1 infantry moved from Ningxia to Suiyuan
1 infantry moved from Ningxia to HupehCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in NingxiaTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Italians : 1.17
Americans : -0.67 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 fighter moved from Wake Island to Japan
1 fighter moved from Wake Island to Japan
1 fighter moved from Iwo Jima to Japan
1 fighter moved from Iwo Jima to Japan
1 battleship moved from 36 Sea Zone to 62 Sea Zone
1 battleship moved from 52 Sea Zone to 62 Sea Zone
1 submarine moved from 46 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Japan to Buryatia S.S.R.Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 6 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
1 fighter owned by the Japanese retreatedNon Combat Move - Japanese
1 fighter moved from Buryatia S.S.R. to JapanPlace Units - Japanese
2 armour and 2 infantry placed in Japan
1 destroyer and 2 transports placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Russians : -0.67
Japanese : -4.00 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Eastern Ukraine
2 armour and 5 infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Eastern Ukraine
1 armour moved from Russia to Archangel
1 bomber moved from Russia to 5 Sea Zone
1 armour moved from Russia to ArchangelCombat - Russians
Battle in 5 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Ukraine
Russians attack with 2 armour and 5 infantry
Germans defend with 1 armour, 1 fighter and 1 infantry
Russians roll dice for 2 armour and 5 infantry in Ukraine, round 2 : 4/7 hits, 1.83 expected hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour, 1 fighter and 1 infantry
Battle in Archangel
Russians attack with 2 armour
Germans defend with 1 infantry
Russians roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 1 armour and 1 fighter
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 fighter in Eastern Ukraine, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Eastern Ukraine to Russia
1 bomber moved from 5 Sea Zone to Russia
4 infantry moved from Manchuria to Buryatia S.S.R.Place Units - Russians
6 infantry placed in Russia
2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 2.17 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Germans
Germans buy 5 armour and 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to East Poland
1 bomber moved from France to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 armour moved from Northwestern Europe to Czechoslovakia Hungary
1 armour moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from France to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 infantry moved from Germany to France
1 armour moved from Germany to Bulgaria Romania
1 armour moved from Germany to Bulgaria Romania
1 armour moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Germany to Bulgaria Romania
1 armour moved from Germany to Poland
1 fighter moved from Germany to Ukraine
1 fighter moved from Germany to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 2 fighters
Russians defend with 2 armour and 4 infantry
Germans roll dice for 1 armour, 1 bomber and 2 fighters in Ukraine, round 2 : 1/4 hits, 2.17 expected hits
Russians roll dice for 2 armour and 4 infantry in Ukraine, round 2 : 1/6 hits, 2.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 2 fighters in Ukraine, round 3 : 2/3 hits, 1.67 expected hits
Russians roll dice for 2 armour and 3 infantry in Ukraine, round 3 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Russians and 2 fighters owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber in Ukraine, round 4 : 0/1 hits, 0.67 expected hits
Russians roll dice for 2 armour and 1 infantry in Ukraine, round 4 : 2/3 hits, 1.33 expected hits
1 bomber owned by the Germans lost in Ukraine
Russians win with 2 armour and 1 infantry remaining. Battle score for attacker is -28
Casualties for Germans: 1 armour, 1 bomber and 2 fighters
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 4 armour and 3 infantry
Russians defend with 2 armour
Germans roll dice for 4 armour and 3 infantry in Archangel, round 2 : 2/7 hits, 2.50 expected hits
Russians roll dice for 2 armour in Archangel, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 armour and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 armourNon Combat Move - Germans
Place Units - Germans
1 armour and 1 infantry placed in Karelia S.S.R.
4 armour and 3 fighters placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -2.00
Russians : -1.67 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 cruiser, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Egypt to 14 Sea Zone
1 armour moved from Egypt to Libya
1 armour moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 infantry moved from Yunnan to Fukien
Chinese take Fukien from Japanese
1 infantry moved from French Indo-China Thailand to Kwangtung
British take Kwangtung from Japanese
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 bomber moved from United Kingdom to Norway
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 armour moved from India to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 armour moved from 38 Sea Zone to East IndiesCombat - British
Battle in 14 Sea Zone
British attack with 1 fighter
Italians defend with 2 infantry, 2 submarines and 1 transport
2 submarines owned by the Italians Submerged
1 transport owned by the Italians and 2 infantry owned by the Italians lost in 14 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Italians: 2 infantry and 1 transport
Battle in Libya
British attack with 2 armour and 2 infantry
Italians defend with 1 armour and 1 fighter
British roll dice for 2 armour and 2 infantry in Libya, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 fighter
Battle in Norway
British attack with 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in East Indies
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in East Indies, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in East Indies, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in East Indies, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in East Indies, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in East Indies, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in East Indies, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in East Indies, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in East Indies
British win, taking East Indies from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from Burma to French Indo-China Thailand
1 infantry moved from Burma to French Indo-China Thailand
1 infantry moved from Burma to French Indo-China Thailand
1 fighter moved from Burma to French Indo-China Thailand
1 armour moved from India to French Indo-China Thailand
1 armour moved from India to French Indo-China Thailand
1 fighter moved from Norway to United Kingdom
1 bomber moved from Norway to United Kingdom
1 fighter moved from 14 Sea Zone to EgyptPlace Units - British
2 infantry placed in Egypt
1 infantry placed in India
2 armour placed in United Kingdom
1 cruiser and 2 transports placed in 6 Sea ZoneTurn Complete - British
British collect 44 PUs; end with 46 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 51 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -0.33
British : 0.17
Italians : -0.17
Japanese : -1.33 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;Non Combat Move - Italians
1 infantry moved from France to ItalyPlace Units - Italians
2 armour placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;Purchase Units - Chinese
Chinese builds 4 units.Non Combat Move - Americans
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from United Kingdom to RussiaPlace Units - Americans
1 battleship and 1 cruiser placed in 10 Sea Zone
2 armour and 1 infantry placed in Eastern United StatesCombat Move - Chinese
3 infantry moved from Hupeh to Kiangsu
4 infantry moved from Suiyuan to Kiangsu
3 infantry moved from Ningxia to SuiyuanCombat - Chinese
Battle in Kiangsu
Chinese attack with 7 infantry
Japanese defend with 2 infantry
Chinese roll dice for 7 infantry in Kiangsu, round 2 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in ManchuriaTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese : 0.83
Japanese : -0.67 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 battleship, 2 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 destroyer moved from 62 Sea Zone to 59 Sea Zone
1 destroyer moved from 62 Sea Zone to 59 Sea Zone
1 battleship moved from 62 Sea Zone to 59 Sea Zone
1 fighter moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 armour, 5 fighters and 2 infantry
Chinese defend with 4 infantry
Japanese roll dice for 2 battleships in Manchuria, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 armour, 5 fighters and 2 infantry in Manchuria, round 2 : 3/9 hits, 3.83 expected hits
Chinese roll dice for 4 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 armour and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 fighter moved from Manchuria to Japan
4 fighters moved from Manchuria to JapanPlace Units - Japanese
2 infantry placed in Japan
1 battleship and 1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 20 PUs; end with 21 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Chinese : 0.67
Japanese : -0.17 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Eastern Ukraine
Russians take Eastern Ukraine from Germans
7 armour, 1 bomber, 1 fighter and 6 infantry moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 7 armour, 1 bomber, 1 fighter and 6 infantry
Germans defend with 4 armour and 3 infantry
Russians roll dice for 7 armour, 1 bomber, 1 fighter and 6 infantry in Archangel, round 2 : 7/15 hits, 5.67 expected hits
Germans roll dice for 4 armour and 3 infantry in Archangel, round 2 : 2/7 hits, 3.00 expected hits
2 infantry owned by the Russians, 3 infantry owned by the Germans and 4 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 7 armour, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 23
Casualties for Russians: 2 infantry
Casualties for Germans: 4 armour and 3 infantryNon Combat Move - Russians
1 armour moved from Ukraine to Russia
1 armour moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 bomber moved from Archangel to RussiaPlace Units - Russians
1 armour and 5 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -1.00
Russians : 1.33 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Germans
Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bulgaria Romania to Ukraine
1 infantry moved from East Poland to Ukraine
1 infantry moved from Belorussia to Eastern Ukraine
1 armour moved from Poland to Eastern Ukraine
1 armour moved from Poland to Eastern Ukraine
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Poland to East Poland
1 armour moved from Poland to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 armour moved from Czechoslovakia Hungary to Ukraine
1 armour moved from Germany to East Poland
1 armour moved from Germany to Baltic States
1 armour moved from Germany to East Poland
1 armour moved from Bulgaria Romania to Ukraine
1 armour moved from Germany to Bulgaria Romania
1 infantry moved from Germany to France
1 fighter moved from Germany to Archangel
1 fighter moved from Germany to Archangel
1 fighter moved from Germany to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
2 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 armour moved from Karelia S.S.R. to ArchangelCombat - Germans
Battle in Ukraine
Germans attack with 5 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour and 1 infantry in Ukraine, round 2 : 1/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 infantry in Eastern Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 3 fighters and 3 infantry
Russians defend with 7 armour and 4 infantry
Germans roll dice for 1 armour, 3 fighters and 3 infantry in Archangel, round 2 : 0/7 hits, 2.50 expected hits
Russians roll dice for 7 armour and 4 infantry in Archangel, round 2 : 6/11 hits, 4.83 expected hits
2 fighters owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 7 armour and 4 infantry remaining. Battle score for attacker is -34
Casualties for Germans: 1 armour, 2 fighters and 3 infantryNon Combat Move - Germans
1 fighter moved from Archangel to Karelia S.S.R.Place Units - Germans
2 armour placed in Karelia S.S.R.
8 armour and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -3.33
Russians : 0.50 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - British
British buy 4 armour, 4 artilleries and 5 infantry; Remaining resources: 5 PUs;Combat Move - British
1 armour moved from East Indies to 38 Sea Zone
1 armour and 1 transport moved from 38 Sea Zone to 49 Sea Zone
1 armour moved from 49 Sea Zone to Borneo
1 fighter moved from Egypt to 15 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Libya to Trans-Jordan
1 armour moved from Libya to Trans-Jordan
4 infantry moved from Norway to Finland
British take Finland from Germans
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 armour moved from 6 Sea Zone to Norway
1 armour moved from 6 Sea Zone to Norway
1 armour moved from 6 Sea Zone to Norway
1 bomber moved from United Kingdom to Germany
1 infantry moved from Fukien to KwangtungCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in 15 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Trans-Jordan
British attack with 2 armour and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 armour and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 armour and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Borneo
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in Borneo, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Borneo
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 1 armourNon Combat Move - British
1 infantry moved from Libya to Egypt
1 infantry moved from Kwangtung to French Indo-China Thailand
1 infantry moved from India to Burma
1 fighter moved from 15 Sea Zone to India
1 bomber moved from Germany to United KingdomPlace Units - British
2 infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in India
3 armour, 3 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 51 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 56 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 0.00
British : -1.00
Japanese : 0.67
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Italy to Bulgaria RomaniaNon Combat Move - Italians
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to BalkansPlace Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 6 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - Chinese
Chinese builds 4 units.Combat Move - Americans
1 bomber moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Morocco Algeria to 12 Sea Zone
1 infantry moved from Morocco Algeria to 12 Sea Zone
1 artillery moved from Morocco Algeria to 12 Sea Zone
1 artillery moved from Morocco Algeria to 12 Sea Zone
1 armour moved from Morocco Algeria to 12 Sea Zone
1 infantry moved from Morocco Algeria to 12 Sea Zone
1 infantry moved from Morocco Algeria to 12 Sea Zone
1 armour, 2 artilleries, 4 infantry and 4 transports moved from 12 Sea Zone to 7 Sea Zone
1 armour moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to France
1 battleship moved from 12 Sea Zone to 7 Sea ZoneCombat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 2,3 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in France
Americans attack with 1 armour, 2 artilleries and 4 infantry
Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 armour
Americans roll dice for 1 battleship in France, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 2 artilleries and 4 infantry in France, round 2 : 2/7 hits, 2.17 expected hits
Germans roll dice for 1 armour and 2 infantry in France, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in France, round 3 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in France
Americans win, taking France from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Casualties for Italians: 1 armourNon Combat Move - Americans
1 battleship and 1 cruiser moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Karelia S.S.R. to United Kingdom
1 bomber moved from Germany to Morocco Algeria
1 bomber moved from Germany to United Kingdom
1 fighter moved from Kazakh S.S.R. to RussiaPlace Units - Americans
1 transport placed in 10 Sea Zone
2 armour, 2 artilleries and 6 infantry placed in Eastern United StatesCombat Move - Chinese
3 infantry moved from Suiyuan to Manchuria
7 infantry moved from Kiangsu to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 10 infantry
Japanese defend with 2 armour
Chinese roll dice for 10 infantry in Manchuria, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 2 armour in Manchuria, round 2 : 2/2 hits, 1.00 expected hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 8 infantry in Manchuria, round 3 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Manchuria, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 7 infantry in Manchuria, round 4 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Manchuria, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 armourNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KiangsuTurn Complete - Americans
Americans collect 45 PUs; end with 46 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 0.33
AA fire in Karelia S.S.R. : : -0.17
Americans : -0.83
Chinese : -2.17
Japanese : 2.00
AA fire in Germany : : -0.33 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 battleship moved from 59 Sea Zone to 57 Sea Zone
1 destroyer moved from 59 Sea Zone to 57 Sea Zone
1 destroyer moved from 59 Sea Zone to 57 Sea Zone
1 submarine moved from 60 Sea Zone to 57 Sea Zone
1 battleship moved from 62 Sea Zone to 58 Sea Zone
1 battleship moved from 62 Sea Zone to 58 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 5 fighters and 4 infantry
Chinese defend with 6 infantry
Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 5 fighters and 4 infantry in Manchuria, round 2 : 4/9 hits, 3.17 expected hits
Chinese roll dice for 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 5 fighters and 2 infantry in Manchuria, round 3 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 5 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Chinese: 6 infantryNon Combat Move - Japanese
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan
2 fighters moved from Manchuria to Japan
1 fighter moved from Manchuria to JapanPlace Units - Japanese
1 armour, 1 bomber and 1 infantry placed in Japan
1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 20 PUs; end with 20 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.33 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
4 infantry moved from Archangel to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Eastern Ukraine
5 infantry moved from Buryatia S.S.R. to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 5 infantry in Manchuria, round 3 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 aaGun, 2 armour, 1 factory and 1 fighter
AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 2 armour and 1 fighter in Karelia S.S.R., round 2 : 2/3 hits, 1.67 expected hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 fighter in Karelia S.S.R., round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour and 1 fighter
Battle in Eastern Ukraine
Russians attack with 1 armour and 5 infantry
Germans defend with 2 armour and 1 infantry
Russians roll dice for 1 armour and 5 infantry in Eastern Ukraine, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 2 armour and 1 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine
Russians roll dice for 1 armour and 4 infantry in Eastern Ukraine, round 3 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 4 infantry in Eastern Ukraine, round 4 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour and 1 infantryNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Russia
1 bomber moved from Karelia S.S.R. to Russia
7 armour moved from Archangel to RussiaPlace Units - Russians
4 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 0.33
AA fire in Karelia S.S.R. : : -0.33
Russians : -1.67
Japanese : -0.67 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 11x factory; Remaining resources: 40 PUs;
Germans buy 1 armour, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Caucasus
1 armour moved from East Poland to Eastern Ukraine
1 armour moved from East Poland to Eastern Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 infantry moved from Belorussia to Eastern Ukraine
1 armour moved from Baltic States to Eastern Ukraine
1 armour moved from Bulgaria Romania to Caucasus
1 armour moved from Germany to Baltic States
1 armour moved from Germany to France
1 armour moved from Germany to France
1 armour moved from Germany to France
1 armour moved from Germany to France
1 armour moved from Germany to France
1 infantry moved from Germany to France
1 armour moved from Germany to France
1 armour moved from Germany to France
1 infantry moved from Northwestern Europe to France
1 infantry moved from Poland to East PolandCombat - Germans
Battle in France
Germans attack with 7 armour and 2 infantry
Americans defend with 1 aaGun, 1 armour, 2 artilleries and 2 infantry
Germans roll dice for 7 armour and 2 infantry in France, round 2 : 3/9 hits, 3.83 expected hits
Americans roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 2 : 0/5 hits, 1.83 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in France
Germans roll dice for 7 armour and 2 infantry in France, round 3 : 5/9 hits, 3.83 expected hits
Americans roll dice for 1 armour and 1 artillery in France, round 3 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 artillery owned by the Americans lost in France
Germans win, taking France from Americans with 7 armour and 2 infantry remaining. Battle score for attacker is 19
Casualties for Americans: 1 armour, 2 artilleries and 2 infantry
Battle in Caucasus
Germans attack with 6 armour and 1 infantry
British defend with 1 infantry; Russians defend with 1 aaGun, 1 factory and 6 infantry
Germans roll dice for 6 armour and 1 infantry in Caucasus, round 2 : 2/7 hits, 3.17 expected hits
Russians roll dice for 7 infantry in Caucasus, round 2 : 0/7 hits, 2.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 6 armour and 1 infantry in Caucasus, round 3 : 3/7 hits, 3.17 expected hits
Russians roll dice for 5 infantry in Caucasus, round 3 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Caucasus
Germans roll dice for 4 armour in Caucasus, round 4 : 2/4 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is -2
Casualties for British: 1 infantry
Casualties for Russians: 6 infantry
Casualties for Germans: 4 armour and 1 infantry
Battle in Eastern Ukraine
Germans attack with 3 armour and 2 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 3 armour and 2 infantry in Eastern Ukraine, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 armour and 3 infantry in Eastern Ukraine, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans roll dice for 3 armour and 1 infantry in Eastern Ukraine, round 3 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 3 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 1 armour owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 3 infantryNon Combat Move - Germans
1 infantry moved from Czechoslovakia Hungary to Poland
1 infantry moved from Czechoslovakia Hungary to Bulgaria RomaniaPlace Units - Germans
1 armour, 1 bomber, 2 fighters and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -0.50
Americans : -2.67
Russians : -1.33 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - British
British buy 4 armour, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 49 Sea Zone to 36 Sea Zone
1 armour moved from French Indo-China Thailand to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 49 Sea Zone
1 armour moved from 49 Sea Zone to Borneo
1 armour moved from Trans-Jordan to Caucasus
1 armour moved from Trans-Jordan to Caucasus
1 armour moved from India to Caucasus
1 fighter moved from India to CaucasusCombat - British
Battle in Borneo
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in Borneo, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Borneo, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Borneo, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Borneo, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Borneo, round 6 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Borneo, round 7 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Borneo
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 3 armour and 1 fighter
Germans defend with 1 aaGun, 2 armour and 1 factory
AA fire in Caucasus : 0/1 hits, 0.17 expected hits
British roll dice for 3 armour and 1 fighter in Caucasus, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Germans and 2 armour owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 2 armour
Casualties for Germans: 2 armourNon Combat Move - British
1 fighter moved from Caucasus to Russia
4 infantry moved from Finland to Karelia S.S.R.
4 armour moved from Norway to Karelia S.S.R.
1 infantry moved from Trans-Jordan to Persia
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kwangtung to Fukien
1 infantry moved from French Indo-China Thailand to Kwangtung
1 infantry moved from French Indo-China Thailand to Kwangtung
1 infantry moved from French Indo-China Thailand to Kwangtung
1 infantry moved from Burma to French Indo-China Thailand
1 armour moved from French Indo-China Thailand to Kwangtung
1 fighter moved from French Indo-China Thailand to Kwangtung
1 artillery and 1 infantry moved from India to BurmaPlace Units - British
2 transports placed in 6 Sea Zone
4 armour and 2 fighters placed in United Kingdom
2 infantry placed in IndiaTurn Complete - British
British collect 46 PUs; end with 47 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 52 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 1.00
British : -2.00
Japanese : -1.00
AA fire in Caucasus : : -0.17 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Bulgaria Romania to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
1 armour moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Northwestern Europe
1 armour moved from Italy to Northwestern Europe
1 infantry moved from Italy to France
1 submarine moved from 14 Sea Zone to 13 Sea Zone
1 submarine moved from 14 Sea Zone to 13 Sea Zone
1 battleship moved from 13 Sea Zone to 12 Sea Zone
1 cruiser moved from 13 Sea Zone to 12 Sea Zone
1 cruiser moved from 13 Sea Zone to 12 Sea Zone
1 armour moved from Bulgaria Romania to UkraineCombat - Italians
Battle in 12 Sea Zone
Italians attack with 1 battleship and 2 cruisers
Americans defend with 1 battleship, 1 cruiser and 3 destroyers
Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 cruiser and 3 destroyers in 12 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans lost in 12 Sea Zone
Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 12 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
2 destroyers owned by the Americans lost in 12 Sea Zone
Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship and 1 cruiser in 12 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
1 cruiser owned by the Americans and 2 cruisers owned by the Italians lost in 12 Sea Zone
Italians roll dice for 1 battleship in 12 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 battleship in 12 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Italians and 1 battleship owned by the Americans lost in 12 Sea Zone
Americans win with no units remaining. Battle score for attacker is 12
Casualties for Americans: 1 battleship, 1 cruiser and 3 destroyers
Casualties for Italians: 1 battleship and 2 cruisers
Battle in Caucasus
Italians attack with 3 armour
British defend with 1 armour; Russians defend with 1 aaGun and 1 factory
Italians roll dice for 3 armour in Caucasus, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Caucasus
Italians roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for British: 1 armourNon Combat Move - Italians
Place Units - Italians
1 transport placed in 14 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -0.17
Americans : -1.83
Russians : 0.00 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 5 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - Chinese
Chinese builds 4 units.Combat Move - Americans
1 bomber moved from Morocco Algeria to 14 Sea Zone
1 artillery and 4 infantry moved from Morocco Algeria to LibyaCombat - Americans
Battle in 14 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 14 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 bomber moved from 14 Sea Zone to Libya
4 armour, 2 artilleries and 7 infantry moved from Eastern United States to Eastern Canada
6 transports moved from 10 Sea Zone to 1 Sea Zone
1 battleship and 4 transports moved from 7 Sea Zone to 1 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
2 armour, 4 artilleries and 4 infantry placed in Eastern United States
1 infantry placed in Western United StatesPlace Units - Chinese
4 infantry placed in ManchuriaTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :