would you like any scrambles?
18L BM3 - Ichabod (X) vs OwenToo (A)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Tambov
3 bombers moved from Eastern Poland to Tambov
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
2 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Southern Italy to Bryansk
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Tambov
3 bombers moved from Eastern Poland to Tambov
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
2 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Southern Italy to Bryansk
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to Southern ItalyCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Tambov
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Tambov, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Tambov to Bryansk
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 125 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from 125 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour and 3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 infantry and 1 mech_infantry placed in Ukraine
1 fighter and 1 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
1 infantry and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : 0.50
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 mech_infantry moved from Samara to Vologda
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
5 infantry moved from Samara to Russia
1 mech_infantry moved from Samara to Volgograd
1 mech_infantry moved from Russia to VologdaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : -0.67
Russians : -0.33 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 infantry and 1 marine moved from 46 Sea Zone to New Guinea
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
1 fighter moved from 35 Sea Zone to New Guinea
1 tactical_bomber moved from Philippines to New Guinea
1 fighter moved from 35 Sea Zone to 46 Sea Zone
2 carriers moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kweichow
4 artilleries moved from Yunnan to Szechwan
11 infantry moved from Yunnan to Szechwan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Buryatia -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 infantry and 1 marine moved from 46 Sea Zone to New Guinea
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
1 fighter moved from 35 Sea Zone to New Guinea
1 tactical_bomber moved from Philippines to New Guinea
1 fighter moved from 35 Sea Zone to 46 Sea Zone
2 carriers moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kweichow
4 artilleries moved from Yunnan to Szechwan
11 infantry moved from Yunnan to Szechwan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to BuryatiaCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Guinea
Japanese attack with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in New Guinea, round 2 : 1/6 hits, 2.83 expected hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in New Guinea, round 3 : 3/6 hits, 2.83 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 marine
Battle in Kansu
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 4 artilleries and 11 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 11 infantry in Szechwan, round 2 : 3/15 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to Szechwan
1 fighter moved from Kansu to Suiyuyan
1 tactical_bomber moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 artillery moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from New Guinea to 46 Sea Zone
2 tactical_bombers moved from New Guinea to 46 Sea Zone
1 tactical_bomber moved from Philippines to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 46 Sea Zone
2 fighters moved from 55 Sea Zone to Java
1 fighter moved from French Indo China to Java
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
3 infantry moved from French Indo China to Yunnan
1 fighter moved from Japan to 6 Sea Zone
2 bombers moved from Yunnan to Philippines
3 destroyers moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 3 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans : -0.67
ANZAC : -0.67
Chinese : 0.33
Japanese : -3.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 5 PUs;Combat Move - Americans
1 fighter moved from Gibraltar to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
Americans attack with 3 fighters
Italians defend with 1 destroyer
Americans roll dice for 3 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 carriers and 2 fighters moved from 54 Sea Zone to 63 Sea Zone
3 fighters moved from 55 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 63 Sea Zone
2 transports moved from 54 Sea Zone to 63 Sea Zone
1 battleship moved from 54 Sea Zone to 63 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
2 bombers moved from Eastern United States to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Egypt to Iraq
1 bomber moved from Russia to Algeria
1 infantry moved from Morocco to Algeria
1 bomber moved from Samara to RussiaPlace Units - Americans
1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Italians : -0.33
Americans : 0.83
Japanese : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
3 infantry moved from Shensi to Kansu
1 fighter moved from Sikang to KansuCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Hunan from Japanese, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
6 infantry moved from Sikang to Tsinghai
5 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : 1.00
Japanese : 0.67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - British
1 mech_infantry moved from Russia to Nenetsia
5 fighters moved from Russia to Nenetsia
1 tactical_bomber moved from Russia to Nenetsia
3 cruisers moved from 98 Sea Zone to 97 Sea Zone
British take 99 Sea Zone from Italians
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 infantry moved from Kenya to Ethiopia
1 artillery moved from Kenya to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 infantry moved from British Somaliland to Ethiopia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from 97 Sea Zone to Northern ItalyCombat - British
Combat Hit Differential Summary :
-
Scramble from Italy into SZ97?
-
No scramble.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 5 PUs;Combat Move - Americans
1 fighter moved from Gibraltar to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
Americans attack with 3 fighters
Italians defend with 1 destroyer
Americans roll dice for 3 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 carriers and 2 fighters moved from 54 Sea Zone to 63 Sea Zone
3 fighters moved from 55 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 63 Sea Zone
2 transports moved from 54 Sea Zone to 63 Sea Zone
1 battleship moved from 54 Sea Zone to 63 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
2 bombers moved from Eastern United States to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Egypt to Iraq
1 bomber moved from Russia to Algeria
1 infantry moved from Morocco to Algeria
1 bomber moved from Samara to RussiaPlace Units - Americans
1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
3 infantry moved from Shensi to Kansu
1 fighter moved from Sikang to KansuCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Hunan from Japanese, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
6 infantry moved from Sikang to Tsinghai
5 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsPurchase Units - British
British buy 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 11 PUs;Combat Move - British
1 mech_infantry moved from Russia to Nenetsia
5 fighters moved from Russia to Nenetsia
1 tactical_bomber moved from Russia to Nenetsia
3 cruisers moved from 98 Sea Zone to 97 Sea Zone
British take 99 Sea Zone from Italians
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 infantry moved from Kenya to Ethiopia
1 artillery moved from Kenya to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 infantry moved from British Somaliland to Ethiopia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from 97 Sea Zone to Northern ItalyCombat - British
Battle in Nenetsia
British attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 4/7 hits, 3.33 expected hits
Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Nenetsia
British win, taking Nenetsia from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 artillery, 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters, 2 submarines and 1 transport
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters and 1 transport in 97 Sea Zone, round 2 : 8/12 hits, 5.83 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 2 fighters owned by the Italians, 2 submarines owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters and 1 transport in 97 Sea Zone, round 3 : 8/12 hits, 5.83 expected hits
Italians roll dice for 1 battleship in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 68
Casualties for British: 1 destroyer and 2 submarines
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Battle in Northern Italy
British converts factory_major into different unitsNon Combat Move - British
2 fighters moved from 97 Sea Zone to Tobruk
1 bomber moved from 97 Sea Zone to Algeria
2 infantry moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
5 fighters moved from Nenetsia to Russia
1 tactical_bomber moved from Nenetsia to Russia
1 fighter moved from Scotland to Gibraltar
3 aaGuns moved from Scotland to United Kingdom
2 infantry moved from Scotland to United KingdomPlace Units - British
2 mech_infantrys placed in Persia
1 destroyer and 2 submarines placed in 81 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 38 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.67
British : 4.33
Americans : 0.83
Chinese : 1.00
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from Southern France to Northern Italy
3 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to BryanskCombat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries and 4 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Northern Italy, round 2 : 0/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 artilleries and 3 infantry in Northern Italy, round 3 : 0/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 4 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 3 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Southern France to Northern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,1,5,2,4,5,6,4
Italians collect 6 PUs (7 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians : -3.50
British : 2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from 63 Sea Zone to New Guinea
1 bomber moved from Queensland to New Guinea
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in Celebes
Battle in New Guinea
ANZAC attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber and 1 fighter in New Guinea, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in New Guinea
ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 bomber moved from New Guinea to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
ANZAC : -0.17
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from 63 Sea Zone to New Guinea
1 bomber moved from Queensland to New Guinea
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in Celebes
Battle in New Guinea
ANZAC attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber and 1 fighter in New Guinea, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in New Guinea
ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 bomber moved from New Guinea to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
1 fighter moved from Gibraltar to 92 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the French lost in 92 Sea Zone
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.67
French : 0.50
ANZAC : -0.17
Japanese : 0.67 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from 112 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
4 tactical_bombers moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
3 fighters moved from Southern Italy to 97 Sea Zone
3 bombers moved from Bryansk to 97 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Bryansk to Rostov -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from 112 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
4 tactical_bombers moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
3 fighters moved from Southern Italy to 97 Sea Zone
3 bombers moved from Bryansk to 97 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Bryansk to RostovCombat - Germans
Battle in 97 Sea Zone
Germans attack with 3 bombers, 6 fighters and 5 tactical_bombers
British defend with 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 1 transport
Germans roll dice for 3 bombers, 6 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 10/14 hits, 8.33 expected hits
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
2 destroyers owned by the British, 3 cruisers owned by the British, 3 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 battleship owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
1 transport owned by the British and 1 artillery owned by the British lost in 97 Sea Zone
Germans win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 67
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for British: 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 1 transport
Battle in Rostov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Rostov to Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 bombers moved from 97 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from 97 Sea Zone to Southern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 fighters placed in 112 Sea Zone
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 2.83
British : 0.50
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Rostov to Russia
1 armour and 2 mech_infantrys moved from Vologda to Evenkiyskiy
1 mech_infantry moved from Volgograd to Novosibirsk
1 artillery moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 tactical_bomber moved from Rostov to Novosibirsk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -0.83 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Philippines to 45 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
2 fighters moved from Java to 55 Sea Zone
1 fighter moved from Java to 55 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Anhwe to Hunan
2 infantry moved from Suiyuyan to Kansu
2 fighters moved from Suiyuyan to Kansu
1 tactical_bomber moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Hunan
4 artilleries and 8 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 armour moved from Kweichow to Shensi
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 bomber moved from Japan to Hunan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Philippines to 45 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
2 fighters moved from Java to 55 Sea Zone
1 fighter moved from Java to 55 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Anhwe to Hunan
2 infantry moved from Suiyuyan to Kansu
2 fighters moved from Suiyuyan to Kansu
1 tactical_bomber moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Hunan
4 artilleries and 8 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 armour moved from Kweichow to Shensi
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 bomber moved from Japan to HunanCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Hunan, round 2 : 2/5 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 armour, 4 artilleries, 9 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Shensi, round 2 : 3/16 hits, 4.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Szechwan to Shensi
1 bomber moved from Hunan to French Indo China
1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 battleship, 4 carriers and 1 cruiser moved from 46 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 34 Sea Zone
1 fighter moved from 55 Sea Zone to Philippines
3 fighters moved from 55 Sea Zone to Java
1 fighter moved from 44 Sea Zone to French Indo China
2 bombers moved from 43 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Kansu to Yunnan
1 tactical_bomber moved from Kansu to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 factory_minor placed in Manchuria
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUsCombat Hit Differential Summary :
ANZAC : -0.17
Americans : -0.50
Chinese : 0.67
UK_Pacific : -0.33
Japanese : 0.33 -
I don’t understand how people win as the Axis in this game. Russia gets way too powerful.





