G40 2nd Ed. Maxi (Axis) v. Scouse (Allies +26) Game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
14 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
4 infantry moved from Novgorod to Karelia
4 infantry moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Vyborg
7 infantry moved from Novgorod to Baltic States
2 infantry moved from Western Ukraine to Eastern Poland
2 armour moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 armour moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Ukraine to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
7 infantry moved from Ukraine to BessarabiaPlace Units - Russians
1 tactical_bomber placed in Russia
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Suiyuyan
1 fighter moved from Kiangsi to Yunnan
7 fighters and 5 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 2/6 hits, 2,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Suiyuyan, round 3 : 3/6 hits, 2,33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 8 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 8 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 9/17 hits, 8,33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 8 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
8 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Suiyuyan to Anhwe
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 aaGun, 1 artillery and 5 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 carrier, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese : -0,33
Japanese : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Shensi to KansuPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsPurchase Units - British
British repair damage of 8x factory_major; Remaining resources: 26 PUs;
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
2 artilleries moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from Malta to Trans-Jordan
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-JordanCombat - British
Battle in Scotland
British attack with 2 artilleries, 2 fighters and 5 infantry
Germans defend with 1 airfield and 6 infantry
British roll dice for 2 artilleries, 2 fighters and 5 infantry in Scotland, round 2 : 0/9 hits, 2.83 expected hits
Germans roll dice for 6 infantry in Scotland, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the British lost in Scotland
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Scotland, round 3 : 2/6 hits, 2.33 expected hits
Germans roll dice for 6 infantry in Scotland, round 3 : 0/6 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Scotland
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Scotland, round 4 : 2/6 hits, 2.33 expected hits
Germans roll dice for 4 infantry in Scotland, round 4 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 2 artilleries and 2 fighters in Scotland, round 5 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Scotland, round 5 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 5 infantry
Casualties for Germans: 6 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour and 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 fighter in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British roll dice for 1 fighter in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter in Trans-Jordan, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British lost in Trans-Jordan
Italians win with 1 armour remaining. Battle score for attacker is -13
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from India to Eastern Persia
2 fighters moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from India to Persia
1 fighter moved from India to Persia
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
3 aaGuns, 2 fighters and 6 infantry moved from India to BurmaPlace Units - British
2 artilleries and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 30 PUs; end with 30 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Germans : -1.00
British : -4.83
Italians : 0.33
Chinese : 0.17
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber and 1 fighter moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 3 artilleries, 1 harbour, 1 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 4/8 hits, 2,83 expected hits
British roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 1/7 hits, 2,33 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 2,67 expected hits
British roll dice for 3 artilleries in Egypt, round 3 : 1/3 hits, 1,00 expected hits
2 artilleries owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 4 : 2/6 hits, 2,50 expected hits
British roll dice for 1 artillery in Egypt, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Italians: 3 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 3 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from Albania to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Albania to YugoslaviaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -0,50
British : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsCombat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
1 submarine owned by the Italians Submerged
French roll dice for 1 cruiser in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 98 Sea Zone
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyerNon Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from Syria: 1 infantry
EDIT: Adding units owned by French to Trans-Jordan: 1 infantry
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Turning off Edit Mode
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Combat Hit Differential Summary :
Italians : 1.17
French : -0.33 -
Forgot to Combat Move my French Inf to Jordan. Hope the Edit was ok.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
3 transports moved from 111 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
2 armour, 3 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from 111 Sea Zone to United Kingdom
3 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Combat Hit Differential Summary :
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sure, no problem with the edit:)
would you like to intercept in london?
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No intercept or scramble, before you ask… :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
3 transports moved from 111 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
2 armour, 3 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from 111 Sea Zone to United Kingdom
3 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
AA fire in United Kingdom : 0/3 hits, 0,50 expected hits
Bombing raid in United Kingdom rolls: 3,7,8 and causes: 18 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3,8 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 24 damage total. Damaged units is as follows: factory_major = 18, airfield = 6
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans win, taking 109 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 110 Sea Zone
Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Scotland
Germans attack with 2 armour, 3 artilleries and 6 infantry
British defend with 1 airfield and 2 artilleries
Germans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 2 armour, 3 artilleries and 6 infantry in Scotland, round 2 : 3/11 hits, 3,50 expected hits
British roll dice for 2 artilleries in Scotland, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 artilleries owned by the British lost in Scotland
Germans win, taking Scotland from British with 2 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries
Cleaning up after air battlesNon Combat Move - Germans
1 armour moved from Normandy Bordeaux to Western Germany
3 armour moved from Holland Belgium to Western Germany
1 artillery moved from Germany to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 mech_infantry moved from Holland Belgium to Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 armour moved from Greece to Romania
5 infantry moved from Greece to Bulgaria
3 aaGuns moved from Germany to Poland
3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from United Kingdom to 111 Sea Zone
5 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from Southern Italy to Western GermanyPlace Units - Germans
6 infantry placed in Western Germany
4 armour and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : -1,50
British : 1,00
AA fire in United Kingdom : : -0,83 -
ohhh how it pains me that i did not have the strength to attack london :-o
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There’s still a chance although it would be a bit of a risk. :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
2 armour moved from Eastern Poland to Bessarabia
2 armour moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Ukraine to Bessarabia
1 armour moved from Russia to Belarus
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Novgorod to Ukraine
7 infantry moved from Baltic States to Belarus
1 infantry moved from Western Ukraine to Bessarabia
2 aaGuns and 14 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 artillery moved from Novgorod to Karelia
1 infantry moved from Karelia to Novgorod
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to BelarusPlace Units - Russians
3 armour placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from French Indo China to Shan State
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 38 Sea Zone
1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
4 fighters moved from Kwangsi to Burma
3 tactical_bombers moved from Kwangsi to Burma
1 armour, 3 artilleries and 4 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 artillery and 5 infantry moved from Kweichow to Yunnan
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
2 bombers moved from Anhwe to Sikang
1 mech_infantry moved from Kiangsu to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
2 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Combat Hit Differential Summary :
-
would you like to scramble at hawaii
-
Yep.
CV, BB 1xhit
CA
Sub
CV, BB
DD
Aircraft last. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from French Indo China to Shan State
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 38 Sea Zone
1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
4 fighters moved from Kwangsi to Burma
3 tactical_bombers moved from Kwangsi to Burma
1 armour, 3 artilleries and 4 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 artillery and 5 infantry moved from Kweichow to Yunnan
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
2 bombers moved from Anhwe to Sikang
1 mech_infantry moved from Kiangsu to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
2 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Siberia
Battle in Kwangtung
Japanese attack with 2 fighters, 1 infantry and 2 mech_infantrys
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/5 hits, 1,50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Kwangtung, round 3 : 1/5 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Siberia from Russians, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
1 mech_infantry owned by the Japanese retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/9 hits, 4,50 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 6/10 hits, 5,17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 4/8 hits, 4,17 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 3 : 4/7 hits, 4,17 expected hits
1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 2 destroyers owned by the Japanese, 1 fighter owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 4 : 3/4 hits, 2,33 expected hits
Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 4 : 1/3 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 45
Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Battle in Yunnan
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 3 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers
British defend with 3 aaGuns, 2 fighters and 7 infantry
AA fire in Burma : 0/9 hits, 1,50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers in Burma, round 2 : 8/17 hits, 7,83 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 fighters and 7 infantry in Burma, round 2 : 4/9 hits, 3,67 expected hits
4 infantry owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 3 artilleries, 5 fighters and 4 tactical_bombers in Burma, round 3 : 7/13 hits, 6,67 expected hits
UK_Pacific roll dice for 2 fighters in Burma, round 3 : 1/2 hits, 1,33 expected hits
1 artillery owned by the Japanese and 2 fighters owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for British: 3 aaGuns, 2 fighters and 7 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 2 bombers
Chinese defend with 1 fighter
Japanese roll dice for 2 bombers in Sikang, round 2 : 2/2 hits, 1,33 expected hits
Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber
Casualties for Chinese: 1 fighter
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
1 bomber moved from Sikang to French Indo China
2 fighters moved from Kwangtung to French Indo China
1 artillery and 1 infantry moved from Chahar to Suiyuyan
4 infantry moved from Chahar to Hopei
1 aaGun moved from Chahar to Hopei
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
4 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
2 armour and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
AA fire in Burma : : -1,50
Americans : -0,33
Chinese : 1,00
UK_Pacific : -1,33
Japanese : 3,33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from Philippines to 20 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
Americans take 35 Sea Zone from JapaneseCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 38 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 38 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
1 fighter moved from 20 Sea Zone to Philippines
2 fighters moved from Central United States to 10 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 carrier, 2 fighters and 1 transport placed in 10 Sea Zone
2 artilleries placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1,4,6,2
Americans collect 53 PUs (1 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 4 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
4 infantry placed in Szechwan
Chinese undo move 1.
3 infantry placed in Szechwan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British repair damage of 12x factory_major; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
6 infantry moved from United Kingdom to Scotland
3 artilleries moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
3 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from India to Burma
1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
2 fighters moved from United Kingdom to ScotlandCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Scotland
British attack with 1 armour, 3 artilleries, 2 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 armour, 3 artilleries and 4 infantry
British roll dice for 1 armour, 3 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in Scotland, round 2 : 8/13 hits, 4.17 expected hits
Germans roll dice for 2 armour, 3 artilleries and 4 infantry in Scotland, round 2 : 3/9 hits, 3.33 expected hits
3 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the British lost in Scotland
British roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Scotland, round 3 : 5/10 hits, 3.67 expected hits
Germans roll dice for 1 armour in Scotland, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for British: 3 infantry
Casualties for Germans: 2 armour, 3 artilleries and 4 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour and 2 artilleries
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 2 artilleries in Burma, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 2 artilleries in Burma, round 3 : 1/3 hits, 1.17 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 4 : 0/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 5 : 0/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Burma, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 6 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese lost in Burma
British roll dice for 1 artillery in Burma, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Burma, round 7 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Burma, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Burma, round 8 : 1/1 hits, 0.50 expected hits
1 artillery owned by the British lost in Burma
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 artilleries
Battle in Shan State
British attack with 3 infantry
Japanese defend with 2 infantry
British roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 infantry in Shan State, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Shan State, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 3 infantry
British roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 1.83 expected hits
Italians roll dice for 1 armour and 3 infantry in Iraq, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 armour and 2 infantry in Iraq, round 3 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Italians lost in Iraq
British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 3 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
1 transport moved from 39 Sea Zone to 72 Sea Zone
2 transports moved from 81 Sea Zone to 72 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 fighter moved from 109 Sea Zone to United KingdomPlace Units - British
4 infantry placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6
British collect 30 PUs (1 lost to blockades); end with 30 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Germans : -0.00
British : 3.33
Italians : -1.17
Americans : -0.67
Chinese : 0.67
Japanese : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from Tunisia to Algeria
1 cruiser moved from 98 Sea Zone to 94 Sea ZoneCombat - Italians
Battle in Algeria
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 1/3 hits, 0,83 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/5 hits, 1,50 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 2/5 hits, 1,50 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to 97 Sea Zone
1 bomber moved from Alexandria to Southern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -1,33
British : 0,33
French : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 4 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 5 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 6 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -4.17
Japanese : -2.00