Nevermind I pulled it from the MARTI email.
18L Weddingsinger (X) vs Sovietishcat (L) G40 sec ed
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,1,1,6,1,6
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers and 9 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
5 armour, 5 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
5 armour, 5 artilleries, 10 infantry and 10 transports moved from 112 Sea Zone to 127 Sea Zone
3 armour, 5 artilleries and 8 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Norway to Karelia
Germans take Karelia from Russians
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 114 Sea Zone
4 bombers moved from Western Germany to 92 Sea Zone
2 armour and 2 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 4 fighters and 4 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 4 fighters and 4 tactical_bombers in 114 Sea Zone, round 2 : 4/8 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiser
Battle in 92 Sea Zone
Germans attack with 4 bombers
British defend with 1 carrier and 1 destroyer
Germans roll dice for 4 bombers in 92 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 carrier and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the British and 1 bomber owned by the Germans lost in 92 Sea Zone
Germans roll dice for 3 bombers in 92 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 carrier in 92 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Germans and 1 carrier owned by the British lost in 92 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 bombers
Casualties for British: 1 carrier and 1 destroyer
Battle in Novgorod
Germans attack with 5 armour, 5 artilleries and 10 infantry
Russians defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 5 armour, 5 artilleries and 10 infantry in Novgorod, round 2 : 3/20 hits
Russians roll dice for 2 armour and 1 mech_infantry in Novgorod, round 2 : 1/3 hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 5 armour, 5 artilleries and 9 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to Western Germany
3 fighters moved from 114 Sea Zone to Western Germany
4 tactical_bombers moved from 114 Sea Zone to Western Germany
2 carriers moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to France
2 armour and 4 mech_infantrys moved from Holland Belgium to Western Germany
3 aaGuns moved from Holland Belgium to Western Germany
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
3 aaGuns, 2 armour, 3 artilleries and 22 infantry moved from Slovakia Hungary to Germany
2 bombers moved from 92 Sea Zone to Southern Italy
3 fighters moved from Western Germany to 113 Sea ZonePlace Units - Germans
2 destroyers placed in 113 Sea Zone
1 armour and 9 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Slovakia Hungary
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Poland
13 armour, 2 artilleries, 20 infantry and 3 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Slovakia Hungary
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Poland
13 armour, 2 artilleries, 20 infantry and 3 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 13 armour, 2 artilleries, 20 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 13 armour, 2 artilleries, 20 infantry and 3 mech_infantrys in Romania, round 2 : 10/38 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 13 armour, 2 artilleries, 20 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Poland, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
4 aaGuns moved from Eastern Poland to Romania
2 armour moved from Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Ukraine
1 fighter moved from Poland to Ukraine
2 aaGuns and 18 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest PersiaPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 armour, 2 carriers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
2 infantry moved from Jehol to Buyant-Uhaa
1 armour moved from Jehol to Manchuria
1 armour moved from Jehol to Buyant-Uhaa
2 infantry moved from Chahar to Central Mongolia
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Kansu to Olgiy
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
1 artillery and 1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Sikang
2 bombers moved from French Indo China to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
2 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Jehol to Central Mongolia
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from Malaya to 37 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 artillery moved from Guam to 21 Sea ZoneCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 fighter and 2 submarines
British defend with 1 cruiser and 1 transport
Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 fighter in 80 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Manchuria
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Manchuria, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Olgiy
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Olgiy, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Olgiy, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Olgiy
Japanese win, taking Olgiy from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Central Mongolia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Central Mongolia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Buyant-Uhaa, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 11 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Sikang, round 2 : 4/17 hits
Chinese roll dice for 1 artillery and 11 infantry in Sikang, round 2 : 2/12 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Sikang, round 3 : 5/15 hits
Chinese roll dice for 1 artillery and 7 infantry in Sikang, round 3 : 1/8 hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Sikang, round 4 : 7/14 hits
Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 4 : 0/3 hits
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Chinese: 1 artillery and 11 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 tactical_bomber moved from French Indo China to 79 Sea Zone
2 battleships moved from 37 Sea Zone to 79 Sea Zone
1 fighter moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 fighter moved from Yunnan to Szechwan
2 bombers, 3 fighters and 3 tactical_bombers moved from Sikang to Szechwan
1 armour moved from Shantung to Hunan
1 fighter moved from Central Mongolia to Shensi
2 fighters moved from Jehol to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 armour placed in French Indo China
1 armour placed in ShantungTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from United Kingdom to Germany
4 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to 127 Sea Zone -
Intercept Bombing Raid in W.Germany?
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No intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from United Kingdom to Germany
4 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to 127 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/4 hits
Bombing raid in Western Germany rolls: 8,8,7,3 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/4 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 3,4,7 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Battle in 127 Sea Zone
Americans attack with 1 bomber
Germans defend with 10 transports
10 transports owned by the Germans lost in 127 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 70
Casualties for Germans: 10 transports
Cleaning up after air battlesNon Combat Move - Americans
3 bombers moved from Germany to Romania
4 bombers moved from Western Germany to Romania
1 bomber moved from 127 Sea Zone to Urals
1 armour, 1 artillery and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from 106 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
4 bombers moved from Western United States to Gibraltar
1 bomber moved from Western United States to Hawaiian Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
5 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from United Kingdom to Germany
4 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to 127 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/4 hits
Bombing raid in Western Germany rolls: 8,8,7,3 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/4 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 3,4,7 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Battle in 127 Sea Zone
Americans attack with 1 bomber
Germans defend with 10 transports
10 transports owned by the Germans lost in 127 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 70
Casualties for Germans: 10 transports
Cleaning up after air battlesNon Combat Move - Americans
3 bombers moved from Germany to Romania
4 bombers moved from Western Germany to Romania
1 bomber moved from 127 Sea Zone to Urals
1 armour, 1 artillery and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from 106 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
4 bombers moved from Western United States to Gibraltar
1 bomber moved from Western United States to Hawaiian Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
5 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 1 airfield, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from ItaliansCombat - British
Non Combat Move - British
1 mech_infantry moved from Eastern Persia to Kazakhstan
3 mech_infantrys moved from Eastern Persia to Persia
1 artillery moved from Iraq to Persia
1 fighter moved from Persia to Egypt
1 fighter moved from Persia to Egypt
2 fighters moved from United Kingdom to GibraltarPlace Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,5,5
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Alexandria to Libya
1 artillery and 1 infantry moved from Tunisia to Libya
3 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to AlbaniaCombat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Yugoslavia to Bulgaria
5 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
2 aaGuns moved from Yugoslavia to Northern Italy
1 armour moved from Yugoslavia to Northern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 3 infantry
EDIT: Removing units owned by Italians from Albania: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to Hawaiian Islands
1 infantry moved from Northern Territory to Queensland
1 fighter moved from Northern Territory to QueenslandPlace Units - ANZAC
2 artilleries placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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Before I do Germany’s combat, I want to switch the buy… drop one bomber and buy 3 mechs instead.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 49 PUs;
Germans buy 3 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 armour moved from Novgorod to Eastern Poland
Germans take Baltic States from Russians
Germans take Eastern Poland from Russians
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
2 armour, 2 artilleries and 20 infantry moved from Germany to Slovakia Hungary
3 armour and 13 mech_infantrys moved from Western Germany to Slovakia Hungary
2 armour moved from Novgorod to Poland
2 tactical_bombers moved from Western Germany to Poland
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 armour, 5 artilleries and 9 infantry moved from Novgorod to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 49 PUs;
Germans buy 3 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 armour moved from Novgorod to Eastern Poland
Germans take Baltic States from Russians
Germans take Eastern Poland from Russians
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
2 armour, 2 artilleries and 20 infantry moved from Germany to Slovakia Hungary
3 armour and 13 mech_infantrys moved from Western Germany to Slovakia Hungary
2 armour moved from Novgorod to Poland
2 tactical_bombers moved from Western Germany to Poland
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 armour, 5 artilleries and 9 infantry moved from Novgorod to BelarusCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 3 : 2/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Slovakia Hungary
Germans attack with 5 armour, 3 artilleries, 22 infantry and 13 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 5 armour, 3 artilleries, 22 infantry and 13 mech_infantrys in Slovakia Hungary, round 2 : 10/43 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 5 armour, 3 artilleries, 22 infantry and 13 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 armour, 5 artilleries and 9 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 armour, 5 artilleries and 9 infantry in Belarus, round 2 : 3/16 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Germans attack with 2 armour and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 tactical_bombers in Poland, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns moved from Germany to Slovakia Hungary
1 armour moved from Karelia to Belarus
1 infantry moved from Vyborg to Novgorod
3 fighters moved from 113 Sea Zone to Germany
2 carriers moved from 113 Sea Zone to 126 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter moved from Western Germany to Germany
1 tactical_bomber moved from 115 Sea Zone to Germany
3 tactical_bombers moved from Western Germany to Germany
1 tactical_bomber moved from Poland to Germany
1 tactical_bomber moved from Poland to Germany
3 aaGuns moved from Western Germany to GermanyPlace Units - Germans
1 infantry placed in France
1 fighter placed in Germany
2 bombers placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour, 5 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 armour and 3 mech_infantrys moved from Romania to Northern Italy
Russians take Yugoslavia from Germans
1 armour moved from Romania to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 armour moved from Romania to Albania
Russians take Albania from Italians
1 artillery and 1 infantry moved from Romania to Bulgaria
10 armour moved from Romania to Northern Italy
2 infantry moved from Romania to Bulgaria
1 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 armour moved from Russia to Archangel
Russians take Archangel from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour, 5 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 armour and 3 mech_infantrys moved from Romania to Northern Italy
Russians take Yugoslavia from Germans
1 armour moved from Romania to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 armour moved from Romania to Albania
Russians take Albania from Italians
1 artillery and 1 infantry moved from Romania to Bulgaria
10 armour moved from Romania to Northern Italy
2 infantry moved from Romania to Bulgaria
1 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 armour moved from Russia to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Northern Italy
Russians attack with 13 armour and 3 mech_infantrys
Italians defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 5 infantry
Russians roll dice for 13 armour and 3 mech_infantrys in Northern Italy, round 2 : 5/16 hits
Italians roll dice for 2 aaGuns, 1 armour, 1 artillery and 5 infantry in Northern Italy, round 2 : 2/7 hits
2 mech_infantrys owned by the Russians, 2 aaGuns owned by the Italians and 3 infantry owned by the Italians lost in Northern Italy
Russians roll dice for 13 armour and 1 mech_infantry in Northern Italy, round 3 : 9/14 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 3 : 0/4 hits
1 armour owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy
Russians converts factory_major into different units
Russians win, taking Northern Italy from Italians with 13 armour and 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 2 aaGuns, 1 armour, 1 artillery and 5 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Germans roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits
Germans roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 1/2 hits
Germans roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits
1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bulgaria
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bulgaria, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Bulgaria, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 infantry moved from Romania to Yugoslavia
1 artillery and 14 infantry moved from Romania to Bessarabia
4 aaGuns moved from Romania to Bessarabia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 armour moved from Bessarabia to Ukraine
2 infantry moved from Northwest Persia to Persia
2 fighters and 1 tactical_bomber moved from Ukraine to Persia
2 aaGuns and 20 infantry moved from Timguska to NovosibirskPlace Units - Russians
4 armour placed in Russia
Russians undo move 1.
3 armour placed in Ukraine
1 armour, 5 artilleries and 1 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 58 PUs





