• TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 5 infantry and 3 transports; Remaining resources: 3 PUs;

    Combat Move - British
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 2 Sea Zone to 7 Sea Zone
                1 bomber moved from United Kingdom to 7 Sea Zone
                1 fighter moved from United Kingdom to 7 Sea Zone
                1 fighter moved from United Kingdom to 7 Sea Zone
                1 cruiser and 1 destroyer moved from 23 Sea Zone to 12 Sea Zone
                1 artillery and 1 infantry moved from Rhodesia to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Egypt
                1 infantry moved from 34 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Persia
                1 infantry moved from India to Burma
                1 fighter moved from Australia to Burma

    Combat - British
                Battle in 7 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                    Germans defend with 1 cruiser, 2 destroyers and 3 submarines
                        British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 7 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                        Germans roll dice for 3 submarines in 7 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 1 cruiser and 2 destroyers in 7 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Units damaged: 1 battleship owned by the British
                        2 destroyers owned by the Germans, 1 destroyer owned by the British and 3 submarines owned by the Germans lost in 7 Sea Zone
                        British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 2 transports in 7 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                        Germans roll dice for 1 cruiser in 7 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        1 cruiser owned by the Germans and 1 fighter owned by the British lost in 7 Sea Zone
                    British win with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is 28
                    Casualties for British: 1 destroyer and 1 fighter
                    Casualties for Germans: 1 cruiser, 2 destroyers and 3 submarines

    Non Combat Move - British
                1 fighter moved from 7 Sea Zone to United Kingdom
                1 bomber moved from 7 Sea Zone to United Kingdom
                1 infantry moved from Western Canada to Alaska

    Place Units - British
                3 infantry placed in India
                2 infantry placed in Egypt
                3 transports placed in 7 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 36 PUs
                Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUs
                1 unit repaired.

    Combat Hit Differential Summary :

    Germans : 0.83
        British : 3.00

    triplea_42630.0_Bri2.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Balkans to 14 Sea Zone
                1 armour moved from 14 Sea Zone to Libya
                1 infantry moved from 14 Sea Zone to Libya
                1 armour moved from Italy to France
                1 armour moved from Italy to France
                1 armour moved from Balkans to France
                2 cruisers moved from 15 Sea Zone to 13 Sea Zone
                1 battleship moved from 15 Sea Zone to 13 Sea Zone

    Non Combat Move - Italians

    Place Units - Italians
                2 submarines placed in 14 Sea Zone
                1 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    triplea_42630.0_Ita2.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 infantry and 3 transports; Remaining resources: 1 PUs;

    Purchase Units - Chinese
                Chinese builds 2 units.

    Combat Move - Americans
                1 armour, 1 artillery and 3 infantry moved from Eastern United States to 10 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 destroyers, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
                1 infantry moved from 12 Sea Zone to Morocco Algeria
                1 infantry moved from 12 Sea Zone to Morocco Algeria
                1 infantry moved from 12 Sea Zone to Morocco Algeria
                1 armour moved from 12 Sea Zone to Morocco Algeria
                1 artillery moved from 12 Sea Zone to Morocco Algeria
                1 fighter moved from 53 Sea Zone to 59 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 53 Sea Zone to 52 Sea Zone
                1 fighter moved from Hawaiian Islands to 52 Sea Zone

    Combat - Americans
                Battle in 59 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 armour, 1 infantry and 1 transport
                        1 infantry owned by the Japanese, 1 transport owned by the Japanese and 1 armour owned by the Japanese lost in 59 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 armour, 1 infantry and 1 transport
                Battle in 52 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                        Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 52 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 52 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 52 Sea Zone
                        Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 52 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                        Japanese roll dice for 2 battleships, 1 carrier and 1 cruiser in 52 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                        1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 52 Sea Zone
                        Americans roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 52 Sea Zone, round 4 : 0/4 hits, 2.17 expected hits
                        Japanese roll dice for 2 battleships in 52 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                        1 fighter owned by the Americans lost in 52 Sea Zone
                        Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 52 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits
                        Japanese roll dice for 2 battleships in 52 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                        2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 52 Sea Zone
                    Americans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 24
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Battle in Morocco Algeria
                    Americans attack with 1 armour, 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 battleship in Morocco Algeria, round 2 : 0/1 hits, 0.67 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Morocco Algeria, round 2 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
                    Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 59 Sea Zone to Manchuria

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 armour, 1 artillery and 3 infantry placed in Eastern United States

    Combat Move - Chinese
                3 infantry moved from Ningxia to Suiyuan

    Combat - Chinese
                Battle in Suiyuan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuan, round 2 : 2/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuan
                    Chinese win, taking Suiyuan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Ningxia

    Turn Complete - Chinese
                1 unit repaired.

    Turn Complete - Americans
                Americans collect 39 PUs; end with 40 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Americans : -1.50
        Chinese : 1.50
        Japanese : -2.33

    triplea_42630.0_Ame2.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 fighter moved from Wake Island to 52 Sea Zone
                1 fighter moved from Iwo Jima to 52 Sea Zone
                1 fighter moved from Japan to 52 Sea Zone
                1 fighter moved from Japan to 52 Sea Zone
                1 destroyer moved from 62 Sea Zone to 52 Sea Zone
                1 battleship moved from 62 Sea Zone to 52 Sea Zone
                1 infantry moved from Yunnan to Burma
                1 fighter moved from French Indo-China Thailand to Burma
                1 fighter moved from French Indo-China Thailand to Burma
                1 fighter moved from Kiangsu to Burma
                1 infantry moved from Fukien to Yunnan
                1 battleship moved from 35 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 52 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 4 fighters
                    Americans defend with 1 battleship, 1 cruiser and 1 transport
                        Japanese roll dice for 1 battleship, 1 destroyer and 4 fighters in 52 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                        Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 52 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 52 Sea Zone
                        1 transport owned by the Americans lost in 52 Sea Zone
                    Japanese win with 1 battleship and 4 fighters remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship, 1 cruiser and 1 transport
                Battle in Burma
                    Japanese attack with 3 fighters and 1 infantry
                    British defend with 1 fighter and 4 infantry
                        Japanese roll dice for 3 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits
                        British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 1/5 hits, 2.00 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        Japanese roll dice for 3 fighters in Burma, round 3 : 1/3 hits, 1.50 expected hits
                        British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 3/4 hits, 1.67 expected hits
                        3 fighters owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win with 1 fighter and 2 infantry remaining. Battle score for attacker is -27
                    Casualties for Japanese: 3 fighters and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Fukien to Kiangsu
                1 infantry moved from Hupeh to Kiangsu
                1 fighter moved from 52 Sea Zone to 59 Sea Zone
                1 fighter moved from 52 Sea Zone to 59 Sea Zone
                1 fighter moved from 52 Sea Zone to Wake Island
                1 fighter moved from 52 Sea Zone to Wake Island
                1 fighter moved from 59 Sea Zone to Iwo Jima
                1 fighter moved from 59 Sea Zone to Iwo Jima

    Place Units - Japanese
                1 battleship, 1 destroyer and 1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 30 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
                1 unit repaired.

    Combat Hit Differential Summary :

    British : 0.33
        Americans : 0.83
        Japanese : -1.17

    triplea_42630.0_Jap3.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 5 infantry moved from Belorussia to Karelia S.S.R.
                1 bomber, 1 fighter and 5 infantry moved from Russia to Caucasus
                1 armour moved from Russia to Caucasus
                1 armour moved from Russia to Caucasus

    Combat - Russians
                Battle in Karelia S.S.R.
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 2 infantry
                        Russians roll dice for 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 2/6 hits, 1.33 expected hits
                        Germans roll dice for 1 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.83 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                        Russians roll dice for 1 artillery and 4 infantry in Karelia S.S.R., round 3 : 2/5 hits, 1.17 expected hits
                        Germans roll dice for 1 armour and 1 fighter in Karelia S.S.R., round 3 : 0/2 hits, 1.17 expected hits
                        1 fighter owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                    Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 armour, 1 fighter and 2 infantry
                Battle in Caucasus
                    Russians attack with 2 armour, 1 bomber, 1 fighter and 5 infantry
                    Germans defend with 1 aaGun, 3 armour and 1 factory
                        AA fire in Caucasus : 0/2 hits, 0.33 expected hits
                        Russians roll dice for 2 armour, 1 bomber, 1 fighter and 5 infantry in Caucasus, round 2 : 4/9 hits, 3.00 expected hits
                        Germans roll dice for 3 armour in Caucasus, round 2 : 0/3 hits, 1.50 expected hits
                        3 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 armour, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Russia
                1 bomber moved from Caucasus to Russia
                1 infantry moved from Buryatia S.S.R. to Manchuria
                1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.

    Place Units - Russians
                6 armour placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Germans : -3.50
        Russians : 2.50
        AA fire in Caucasus : : -0.33

    triplea_42630.0_Rus3.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 6 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Norway to Finland
                1 infantry moved from Finland to Karelia S.S.R.
                1 infantry moved from Archangel to Karelia S.S.R.
                1 armour moved from Archangel to Karelia S.S.R.
                1 armour moved from Baltic States to Karelia S.S.R.
                1 infantry moved from Baltic States to Karelia S.S.R.
                1 infantry moved from East Poland to Belorussia
                      Germans take Belorussia from Russians
                1 armour moved from East Poland to Karelia S.S.R.
                1 armour moved from East Poland to Karelia S.S.R.
                1 infantry moved from Ukraine to Caucasus
                1 infantry moved from Eastern Ukraine to Caucasus
                1 armour moved from Czechoslovakia Hungary to Ukraine
                1 armour moved from Poland to Eastern Ukraine
                1 infantry moved from Bulgaria Romania to Ukraine
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Czechoslovakia Hungary
                1 infantry moved from Germany to France
                1 infantry moved from Germany to Poland
                1 armour moved from Germany to Bulgaria Romania
                1 destroyer moved from 5 Sea Zone to 7 Sea Zone
                1 battleship moved from 5 Sea Zone to 7 Sea Zone
                1 fighter moved from France to 7 Sea Zone
                1 bomber moved from Germany to 7 Sea Zone
                1 fighter moved from Ukraine to Caucasus
                1 fighter moved from East Poland to Caucasus
                1 bomber moved from East Poland to Caucasus
                1 infantry moved from Archangel to Karelia S.S.R.
                1 infantry moved from Germany to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Finland
                1 infantry moved from Libya to Morocco Algeria
                1 armour moved from Libya to Morocco Algeria
                1 armour moved from France to 13 Sea Zone
                1 armour moved from 13 Sea Zone to Morocco Algeria

    Combat - Germans
                Battle in 7 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 destroyer and 1 fighter
                    British defend with 1 battleship, 1 cruiser and 5 transports
                        Germans roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 5 transports in 7 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the Germans and 1 cruiser owned by the British lost in 7 Sea Zone
                        Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 7 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits
                        British roll dice for 1 battleship and 5 transports in 7 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 7 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
                        British roll dice for 1 battleship and 5 transports in 7 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                        1 transport owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone
                        4 transports owned by the British lost in 7 Sea Zone
                    Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 49
                    Casualties for Germans: 1 destroyer and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 5 transports
                Battle in Karelia S.S.R.
                    Germans attack with 4 armour and 4 infantry
                    Russians defend with 1 aaGun, 1 artillery, 1 factory and 4 infantry
                        Germans roll dice for 4 armour and 4 infantry in Karelia S.S.R., round 2 : 3/8 hits, 2.67 expected hits
                        Russians roll dice for 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1.67 expected hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                        Germans roll dice for 4 armour and 3 infantry in Karelia S.S.R., round 3 : 3/7 hits, 2.50 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 4 armour and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 1 aaGun, 2 armour, 1 factory and 5 infantry
                        AA fire in Caucasus : 1/3 hits, 0.50 expected hits
                        1 bomber owned by the Germans lost in Caucasus
                        Germans roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 0/4 hits, 1.33 expected hits
                        Russians roll dice for 2 armour and 5 infantry in Caucasus, round 2 : 3/7 hits, 2.67 expected hits
                        1 fighter owned by the Germans and 2 infantry owned by the Germans lost in Caucasus
                    retreated to Caucasus
                    Russians win with 2 armour and 5 infantry remaining. Battle score for attacker is -28
                    Casualties for Germans: 1 bomber, 1 fighter and 2 infantry
                Battle in Morocco Algeria
                    Germans attack with 2 armour and 1 infantry
                    Americans defend with 1 armour, 1 artillery and 2 infantry
                        Germans roll dice for 2 armour and 1 infantry in Morocco Algeria, round 2 : 0/3 hits, 1.17 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 2 : 0/4 hits, 1.50 expected hits
                        Germans roll dice for 2 armour and 1 infantry in Morocco Algeria, round 3 : 1/3 hits, 1.17 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 3 : 2/4 hits, 1.50 expected hits
                        1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
                        Germans roll dice for 1 armour in Morocco Algeria, round 4 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 4 : 2/3 hits, 1.17 expected hits
                        1 armour owned by the Germans lost in Morocco Algeria
                    Americans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 armour and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Caucasus to Ukraine
                1 bomber moved from 7 Sea Zone to France

    Place Units - Germans
                6 armour, 2 fighters and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                1 unit repaired.

    Combat Hit Differential Summary :

    Germans : -4.17
        British : 0.50
        Americans : -0.17
        Russians : -1.00
        AA fire in Caucasus : : 0.50

    triplea_42630.0_Ger3.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 5 armour and 2 transports; Remaining resources: 2 PUs;

    Combat Move - British
                1 destroyer moved from 12 Sea Zone to 7 Sea Zone
                1 cruiser moved from 12 Sea Zone to 7 Sea Zone
                1 fighter moved from United Kingdom to 7 Sea Zone
                1 bomber moved from United Kingdom to 7 Sea Zone
                1 armour, 2 artilleries, 1 fighter and 4 infantry moved from Egypt to Libya
                1 infantry moved from Burma to French Indo-China Thailand
                      British take French Indo-China Thailand from Japanese
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - British
                Battle in Libya
                    British attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
                    Italians defend with 2 armour, 1 fighter and 3 infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Libya, round 2 : 2/8 hits, 2.67 expected hits
                        Italians roll dice for 2 armour, 1 fighter and 3 infantry in Libya, round 2 : 3/6 hits, 2.67 expected hits
                        2 infantry owned by the Italians and 3 infantry owned by the British lost in Libya
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Libya, round 3 : 1/5 hits, 2.00 expected hits
                        Italians roll dice for 2 armour, 1 fighter and 1 infantry in Libya, round 3 : 2/4 hits, 2.00 expected hits
                        1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                        British roll dice for 1 armour, 1 artillery and 1 fighter in Libya, round 4 : 0/3 hits, 1.33 expected hits
                        Italians roll dice for 2 armour and 1 fighter in Libya, round 4 : 2/3 hits, 1.67 expected hits
                        1 artillery owned by the British and 1 armour owned by the British lost in Libya
                    retreated to Libya
                    Italians win with 2 armour and 1 fighter remaining. Battle score for attacker is -16
                    Casualties for British: 1 armour, 2 artilleries and 4 infantry
                    Casualties for Italians: 3 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 7 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Germans roll dice for 1 battleship in 7 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                        1 battleship owned by the Germans lost in 7 Sea Zone
                    British win with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship

    Non Combat Move - British
                1 fighter moved from 7 Sea Zone to United Kingdom
                1 bomber moved from 7 Sea Zone to United Kingdom
                1 fighter moved from Libya to Egypt
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from Yunnan to Burma
                1 infantry moved from Persia to Caucasus

    Place Units - British
                3 armour placed in India
                2 armour placed in Egypt
                2 transports placed in 7 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs
                Objective 1: British met a national objective for an additional 5 PUs; end with 42 PUs
                Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        British : -2.67
        Italians : 0.67
        Japanese : -0.33

    triplea_42630.0_Bri3.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Balkans to 14 Sea Zone
                1 infantry moved from Italy to 14 Sea Zone
                1 armour moved from France to Balkans
                1 armour moved from France to Balkans

    Non Combat Move - Italians

    Place Units - Italians
                3 armour placed in Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    triplea_42630.0_Ita3.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 5 infantry and 3 transports; Remaining resources: 1 PUs;

    Purchase Units - Chinese
                Chinese builds 3 units.

    Combat Move - Americans
                1 armour, 1 artillery and 1 infantry moved from Morocco Algeria to Libya
                1 fighter moved from Manchuria to Kazakh S.S.R.

    Combat - Americans
                Battle in Libya
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 2 armour and 1 fighter
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
                        Italians roll dice for 2 armour and 1 fighter in Libya, round 2 : 2/3 hits, 1.67 expected hits
                        1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Libya
                        Americans roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
                        Italians roll dice for 1 armour and 1 fighter in Libya, round 3 : 2/2 hits, 1.17 expected hits
                        1 armour owned by the Americans lost in Libya
                    Italians win with 1 armour and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Americans
                1 armour moved from Eastern United States to 10 Sea Zone
                1 artillery moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States
                1 armour, 1 artillery, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
                1 infantry moved from 12 Sea Zone to Morocco Algeria
                1 infantry moved from 12 Sea Zone to Morocco Algeria
                1 infantry moved from 12 Sea Zone to Morocco Algeria
                1 artillery moved from 12 Sea Zone to Morocco Algeria
                1 armour moved from 12 Sea Zone to Morocco Algeria
                3 transports moved from 12 Sea Zone to 10 Sea Zone

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                2 artilleries and 5 infantry placed in Eastern United States

    Combat Move - Chinese
                1 infantry moved from Sikang to Hupeh
                      Chinese take Hupeh from Japanese
                1 infantry moved from Sikang to Hupeh
                1 infantry moved from Ningxia to Suiyuan
                1 infantry moved from Ningxia to Hupeh

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Ningxia

    Turn Complete - Americans
                Americans collect 39 PUs; end with 40 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Italians : 1.17
        Americans : -0.67

    triplea_42630.0_Ame3.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 fighter moved from Wake Island to Japan
                1 fighter moved from Wake Island to Japan
                1 fighter moved from Iwo Jima to Japan
                1 fighter moved from Iwo Jima to Japan
                1 battleship moved from 36 Sea Zone to 62 Sea Zone
                1 battleship moved from 52 Sea Zone to 62 Sea Zone
                1 submarine moved from 46 Sea Zone to 60 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                1 fighter moved from Japan to Buryatia S.S.R.

    Combat - Japanese
                Battle in Buryatia S.S.R.
                    Japanese attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 5 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 6 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Buryatia S.S.R., round 6 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Buryatia S.S.R.
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    1 fighter owned by the Japanese retreated

    Non Combat Move - Japanese
                1 fighter moved from Buryatia S.S.R. to Japan

    Place Units - Japanese
                2 armour and 2 infantry placed in Japan
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 25 PUs; end with 25 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Russians : -0.67
        Japanese : -4.00

    triplea_42630.0_Jap4.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Eastern Ukraine
                2 armour and 5 infantry moved from Caucasus to Ukraine
                1 fighter moved from Russia to Eastern Ukraine
                1 armour moved from Russia to Archangel
                1 bomber moved from Russia to 5 Sea Zone
                1 armour moved from Russia to Archangel

    Combat - Russians
                Battle in 5 Sea Zone
                    Russians attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 5 Sea Zone
                    Russians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Ukraine
                    Russians attack with 2 armour and 5 infantry
                    Germans defend with 1 armour, 1 fighter and 1 infantry
                        Russians roll dice for 2 armour and 5 infantry in Ukraine, round 2 : 4/7 hits, 1.83 expected hits
                        Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 15
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 armour, 1 fighter and 1 infantry
                Battle in Archangel
                    Russians attack with 2 armour
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Ukraine
                    Russians attack with 1 armour and 1 fighter
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 1 fighter in Eastern Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 armour
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 fighter moved from Eastern Ukraine to Russia
                1 bomber moved from 5 Sea Zone to Russia
                4 infantry moved from Manchuria to Buryatia S.S.R.

    Place Units - Russians
                6 infantry placed in Russia
                2 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 2.17

    triplea_42630.0_Rus4.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 5 armour and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to East Poland
                1 bomber moved from France to Ukraine
                1 armour moved from Bulgaria Romania to Ukraine
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Czechoslovakia Hungary
                1 armour moved from Northwestern Europe to Czechoslovakia Hungary
                1 armour moved from Karelia S.S.R. to Archangel
                1 armour moved from Karelia S.S.R. to Archangel
                1 armour moved from Karelia S.S.R. to Archangel
                1 armour moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Finland to Karelia S.S.R.
                1 infantry moved from Finland to Karelia S.S.R.
                1 infantry moved from France to 13 Sea Zone
                1 infantry moved from France to 13 Sea Zone
                1 infantry moved from Germany to France
                1 armour moved from Germany to Bulgaria Romania
                1 armour moved from Germany to Bulgaria Romania
                1 armour moved from Germany to Poland
                1 armour moved from Germany to Poland
                1 armour moved from Germany to Bulgaria Romania
                1 armour moved from Germany to Poland
                1 fighter moved from Germany to Ukraine
                1 fighter moved from Germany to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber and 2 fighters
                    Russians defend with 2 armour and 4 infantry
                        Germans roll dice for 1 armour, 1 bomber and 2 fighters in Ukraine, round 2 : 1/4 hits, 2.17 expected hits
                        Russians roll dice for 2 armour and 4 infantry in Ukraine, round 2 : 1/6 hits, 2.33 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                        Germans roll dice for 1 bomber and 2 fighters in Ukraine, round 3 : 2/3 hits, 1.67 expected hits
                        Russians roll dice for 2 armour and 3 infantry in Ukraine, round 3 : 2/5 hits, 2.00 expected hits
                        2 infantry owned by the Russians and 2 fighters owned by the Germans lost in Ukraine
                        Germans roll dice for 1 bomber in Ukraine, round 4 : 0/1 hits, 0.67 expected hits
                        Russians roll dice for 2 armour and 1 infantry in Ukraine, round 4 : 2/3 hits, 1.33 expected hits
                        1 bomber owned by the Germans lost in Ukraine
                    Russians win with 2 armour and 1 infantry remaining. Battle score for attacker is -28
                    Casualties for Germans: 1 armour, 1 bomber and 2 fighters
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Germans attack with 4 armour and 3 infantry
                    Russians defend with 2 armour
                        Germans roll dice for 4 armour and 3 infantry in Archangel, round 2 : 2/7 hits, 2.50 expected hits
                        Russians roll dice for 2 armour in Archangel, round 2 : 0/2 hits, 1.00 expected hits
                        2 armour owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 4 armour and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 armour

    Non Combat Move - Germans

    Place Units - Germans
                1 armour and 1 infantry placed in Karelia S.S.R.
                4 armour and 3 fighters placed in Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Germans : -2.00
        Russians : -1.67

    triplea_42630.0_Ger4.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 cruiser, 3 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from Egypt to 14 Sea Zone
                1 armour moved from Egypt to Libya
                1 armour moved from Egypt to Libya
                1 infantry moved from Egypt to Libya
                1 infantry moved from Egypt to Libya
                1 infantry moved from Yunnan to Fukien
                      Chinese take Fukien from Japanese
                1 infantry moved from French Indo-China Thailand to Kwangtung
                      British take Kwangtung from Japanese
                1 infantry moved from United Kingdom to 7 Sea Zone
                1 infantry moved from United Kingdom to 7 Sea Zone
                1 infantry moved from United Kingdom to 7 Sea Zone
                1 infantry moved from United Kingdom to 7 Sea Zone
                1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Norway
                1 infantry moved from 6 Sea Zone to Norway
                1 infantry moved from 6 Sea Zone to Norway
                1 infantry moved from 6 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                1 bomber moved from United Kingdom to Norway
                1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 armour moved from India to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 armour moved from 38 Sea Zone to East Indies

    Combat - British
                Battle in 14 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 2 infantry, 2 submarines and 1 transport
                    2 submarines owned by the Italians Submerged
                        1 transport owned by the Italians and 2 infantry owned by the Italians lost in 14 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Italians: 2 infantry and 1 transport
                Battle in Libya
                    British attack with 2 armour and 2 infantry
                    Italians defend with 1 armour and 1 fighter
                        British roll dice for 2 armour and 2 infantry in Libya, round 2 : 2/4 hits, 1.33 expected hits
                        Italians roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/2 hits, 1.17 expected hits
                        1 fighter owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 fighter
                Battle in Norway
                    British attack with 1 bomber, 1 fighter and 4 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in East Indies
                    British attack with 1 armour
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour in East Indies, round 2 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 armour in East Indies, round 3 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in East Indies, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 armour in East Indies, round 4 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in East Indies, round 4 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 armour in East Indies, round 5 : 1/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in East Indies, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in East Indies
                    British win, taking East Indies from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 infantry moved from Burma to French Indo-China Thailand
                1 infantry moved from Burma to French Indo-China Thailand
                1 infantry moved from Burma to French Indo-China Thailand
                1 fighter moved from Burma to French Indo-China Thailand
                1 armour moved from India to French Indo-China Thailand
                1 armour moved from India to French Indo-China Thailand
                1 fighter moved from Norway to United Kingdom
                1 bomber moved from Norway to United Kingdom
                1 fighter moved from 14 Sea Zone to Egypt

    Place Units - British
                2 infantry placed in Egypt
                1 infantry placed in India
                2 armour placed in United Kingdom
                1 cruiser and 2 transports placed in 6 Sea Zone

    Turn Complete - British
                British collect 44 PUs; end with 46 PUs
                Objective 1: British met a national objective for an additional 5 PUs; end with 51 PUs
                Objective 2: British met a national objective for an additional 5 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.17
        Italians : -0.17
        Japanese : -1.33

    triplea_42630.0_Bri4.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 armour; Remaining resources: 0 PUs;

    Non Combat Move - Italians
                1 infantry moved from France to Italy

    Place Units - Italians
                2 armour placed in Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    triplea_42630.0_Ita4.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 1 battleship, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - Chinese
                Chinese builds 4 units.

    Non Combat Move - Americans
                1 artillery moved from Eastern United States to 10 Sea Zone
                1 artillery moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 transport moved from 12 Sea Zone to 10 Sea Zone
                1 transport moved from 12 Sea Zone to 10 Sea Zone
                1 transport moved from 12 Sea Zone to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                1 infantry moved from 12 Sea Zone to Morocco Algeria
                1 infantry moved from 12 Sea Zone to Morocco Algeria
                1 infantry moved from 12 Sea Zone to Morocco Algeria
                1 infantry moved from 12 Sea Zone to Morocco Algeria
                1 infantry moved from 12 Sea Zone to Morocco Algeria
                1 artillery moved from 12 Sea Zone to Morocco Algeria
                1 artillery moved from 12 Sea Zone to Morocco Algeria
                1 fighter moved from United Kingdom to Russia

    Place Units - Americans
                1 battleship and 1 cruiser placed in 10 Sea Zone
                2 armour and 1 infantry placed in Eastern United States

    Combat Move - Chinese
                3 infantry moved from Hupeh to Kiangsu
                4 infantry moved from Suiyuan to Kiangsu
                3 infantry moved from Ningxia to Suiyuan

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 7 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 7 infantry in Kiangsu, round 2 : 2/7 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Manchuria

    Turn Complete - Americans
                Americans collect 39 PUs; end with 39 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs

    Combat Hit Differential Summary :

    Chinese : 0.83
        Japanese : -0.67

    triplea_42630.0_Ame4.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 1 battleship, 2 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 armour moved from Japan to 62 Sea Zone
                1 armour moved from 62 Sea Zone to Manchuria
                1 armour moved from Japan to 62 Sea Zone
                1 armour moved from 62 Sea Zone to Manchuria
                1 infantry moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 fighter moved from Japan to Manchuria
                1 fighter moved from Japan to Manchuria
                1 fighter moved from Japan to Manchuria
                1 infantry moved from 62 Sea Zone to Manchuria
                1 infantry moved from 62 Sea Zone to Manchuria
                1 destroyer moved from 62 Sea Zone to 59 Sea Zone
                1 destroyer moved from 62 Sea Zone to 59 Sea Zone
                1 battleship moved from 62 Sea Zone to 59 Sea Zone
                1 fighter moved from Japan to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 armour, 5 fighters and 2 infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 battleships in Manchuria, round 2 : 2/2 hits, 1.33 expected hits
                        Japanese roll dice for 2 armour, 5 fighters and 2 infantry in Manchuria, round 2 : 3/9 hits, 3.83 expected hits
                        Chinese roll dice for 4 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 armour and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 fighter moved from Manchuria to Japan
                4 fighters moved from Manchuria to Japan

    Place Units - Japanese
                2 infantry placed in Japan
                1 battleship and 1 transport placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 20 PUs; end with 21 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Chinese : 0.67
        Japanese : -0.17

    triplea_42630.0_Jap5.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Caucasus to Eastern Ukraine
                      Russians take Eastern Ukraine from Germans
                7 armour, 1 bomber, 1 fighter and 6 infantry moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 7 armour, 1 bomber, 1 fighter and 6 infantry
                    Germans defend with 4 armour and 3 infantry
                        Russians roll dice for 7 armour, 1 bomber, 1 fighter and 6 infantry in Archangel, round 2 : 7/15 hits, 5.67 expected hits
                        Germans roll dice for 4 armour and 3 infantry in Archangel, round 2 : 2/7 hits, 3.00 expected hits
                        2 infantry owned by the Russians, 3 infantry owned by the Germans and 4 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 7 armour, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 23
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 4 armour and 3 infantry

    Non Combat Move - Russians
                1 armour moved from Ukraine to Russia
                1 armour moved from Ukraine to Russia
                1 fighter moved from Archangel to Russia
                1 bomber moved from Archangel to Russia

    Place Units - Russians
                1 armour and 5 infantry placed in Russia
                1 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 25 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Russians : 1.33

    triplea_42630.0_Rus5.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bulgaria Romania to Ukraine
                1 infantry moved from East Poland to Ukraine
                1 infantry moved from Belorussia to Eastern Ukraine
                1 armour moved from Poland to Eastern Ukraine
                1 armour moved from Poland to Eastern Ukraine
                1 infantry moved from Baltic States to Belorussia
                1 infantry moved from Poland to East Poland
                1 armour moved from Poland to Ukraine
                1 armour moved from Bulgaria Romania to Ukraine
                1 armour moved from Czechoslovakia Hungary to Ukraine
                1 armour moved from Germany to East Poland
                1 armour moved from Germany to Baltic States
                1 armour moved from Germany to East Poland
                1 armour moved from Bulgaria Romania to Ukraine
                1 armour moved from Germany to Bulgaria Romania
                1 infantry moved from Germany to France
                1 fighter moved from Germany to Archangel
                1 fighter moved from Germany to Archangel
                1 fighter moved from Germany to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                2 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
                1 infantry moved from 15 Sea Zone to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 infantry moved from 15 Sea Zone to Trans-Jordan
                1 armour moved from Karelia S.S.R. to Archangel

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 5 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour and 1 infantry in Ukraine, round 2 : 1/6 hits, 2.67 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Ukraine
                    Germans attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 infantry in Eastern Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Eastern Ukraine
                    Germans win, taking Eastern Ukraine from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 3 fighters and 3 infantry
                    Russians defend with 7 armour and 4 infantry
                        Germans roll dice for 1 armour, 3 fighters and 3 infantry in Archangel, round 2 : 0/7 hits, 2.50 expected hits
                        Russians roll dice for 7 armour and 4 infantry in Archangel, round 2 : 6/11 hits, 4.83 expected hits
                        2 fighters owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel
                    retreated to Archangel
                    Russians win with 7 armour and 4 infantry remaining. Battle score for attacker is -34
                    Casualties for Germans: 1 armour, 2 fighters and 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Archangel to Karelia S.S.R.

    Place Units - Germans
                2 armour placed in Karelia S.S.R.
                8 armour and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 36 PUs; end with 36 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Germans : -3.33
        Russians : 0.50

    triplea_42630.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 4 armour, 4 artilleries and 5 infantry; Remaining resources: 5 PUs;

    Combat Move - British
                1 armour moved from East Indies to 38 Sea Zone
                1 armour and 1 transport moved from 38 Sea Zone to 49 Sea Zone
                1 armour moved from 49 Sea Zone to Borneo
                1 fighter moved from Egypt to 15 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Libya to Trans-Jordan
                1 armour moved from Libya to Trans-Jordan
                4 infantry moved from Norway to Finland
                      British take Finland from Germans
                1 armour moved from United Kingdom to 6 Sea Zone
                1 armour moved from United Kingdom to 6 Sea Zone
                1 armour moved from United Kingdom to 6 Sea Zone
                1 armour moved from United Kingdom to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Norway
                1 armour moved from 6 Sea Zone to Norway
                1 armour moved from 6 Sea Zone to Norway
                1 armour moved from 6 Sea Zone to Norway
                1 bomber moved from United Kingdom to Germany
                1 infantry moved from Fukien to Kwangtung

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
                    Bombing raid in Germany causes 6 damage total.
                Battle in 15 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 15 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Trans-Jordan
                    British attack with 2 armour and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 2 armour and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                        British roll dice for 2 armour and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Borneo
                    British attack with 1 armour
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour in Borneo, round 2 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the British lost in Borneo
                    Japanese win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 infantry moved from Libya to Egypt
                1 infantry moved from Kwangtung to French Indo-China Thailand
                1 infantry moved from India to Burma
                1 fighter moved from 15 Sea Zone to India
                1 bomber moved from Germany to United Kingdom

    Place Units - British
                2 infantry placed in Egypt
                1 armour, 1 artillery and 1 infantry placed in India
                3 armour, 3 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 46 PUs; end with 51 PUs
                Objective 1: British met a national objective for an additional 5 PUs; end with 56 PUs
                Objective 2: British met a national objective for an additional 5 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        British : -1.00
        Japanese : 0.67
        AA fire in Germany : : -0.17

    triplea_42630.0_Bri5.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Italy to Bulgaria Romania
                1 armour moved from Italy to Bulgaria Romania
                1 armour moved from Italy to Bulgaria Romania

    Non Combat Move - Italians
                1 infantry moved from Italy to Balkans
                1 infantry moved from Italy to Balkans

    Place Units - Italians
                3 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    triplea_42630.0_Ita5.tsvg

Suggested Topics

  • 14
  • 80
  • 22
  • 48
  • 54
  • 55
  • 204
  • 411
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

17.8k

Users

40.4k

Topics

1.8m

Posts