this game is already not going well
Weddingsinger (Axis) vs max334 (Allies+17) G40 Game #1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 carrier and 2 transports; Remaining resources: 1 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
2 infantry moved from Karelia to Finland
2 fighters moved from Novgorod to Finland
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Suiyuyan
2 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
6 infantry moved from Buryatia to Amur
3 infantry moved from Siberia to Amur
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to ShensiCombat - Russians
Battle in Suiyuyan
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 2/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Finland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Finland, round 2 : 2/1 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 10 transports
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 10 transports in 110 Sea Zone, round 2 : 2/0 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 carrier, 1 destroyer, 2 fighters and 10 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
6 infantry moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
3 infantry moved from Karelia to Novgorod
1 aaGun moved from Karelia to Novgorod
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 infantry moved from Russia to Bryansk
2 fighters moved from Finland to Novgorod
1 tactical_bomber moved from Suiyuyan to Central MongoliaPlace Units - Russians
1 carrier and 2 transports placed in 115 Sea Zone
1 armour placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,6,1,5,2,4,6,5
Russians collect 44 PUs (3 lost to blockades); end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Jehol
2 mech_infantrys moved from Shantung to Jehol
3 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kwangsi
1 mech_infantry moved from Shantung to Hunan
1 artillery moved from Kiangsi to Kwangsi
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Hopei
1 bomber moved from French Indo China to Hopei
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Hunan
3 infantry moved from Manchuria to Buyant-UhaaCombat - Japanese
Battle in Java
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 infantry in Buyant-Uhaa, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 4 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/1 hits
UK_Pacific roll dice for 5 infantry in Shan State, round 2 : 2/1 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Shan State
UK_Pacific win with 2 infantry remaining. Battle score for attacker is 2
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
3 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/1 hits
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/0 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Jehol
Japanese attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 mech_infantrys in Jehol, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 3 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 bombers and 3 infantry in Hopei, round 2 : 2/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/0 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 3 : 2/1 hits
Chinese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Japanese attack with 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to Shantung
2 fighters moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 aaGun moved from Manchuria to Buyant-Uhaa
2 bombers moved from Hopei to Shantung
1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Siam
1 fighter and 2 tactical_bombers moved from Siam to French Indo China
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 8 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Soviet Far East to 4 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 10 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 artilleries moved from Morocco to Algeria
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
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One Kamikaze on each destroyer and cruiser, then two on the battleship.
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I only see one roll against the battleship. Did I miss it?
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Might just be MARTI acting weird. In other emails its only showing me one dice roll even though it says its a roll for a carrier and two fighters.
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…don’t see it written out, but i did apply all 6 as you instructed. They did really well, i think. Nearly cost me the battle
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Yeah, I’m seeing none of the MARTI emails have more than one dice roll in them. Weird.
Oh, and I can’t complain about hitting 3 out of 6. Yeah, hitting a 4th, especially if it had sunk the battleship, probably would have cost you the battle.
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Got to feed the kids then homework and other family stuff. I’ll get back to it late this evening or early tomorrow
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damn, forgot to click post
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Tobruk to TunisiaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 3 fighters
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 3 fighters in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/0 hits
British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 2 fighters
Casualties for British: 1 cruiser and 1 destroyer
Battle in 94 Sea Zone
Italians attack with 1 cruiser
French defend with 1 destroyer
Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the French and 1 cruiser owned by the Italians lost in 94 Sea Zone
French win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 cruiser
Casualties for French: 1 destroyer
Battle in Tunisia
Italians attack with 1 armour
British defend with 1 mech_infantry
Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits
British roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits
1 armour owned by the Italians lost in Tunisia
British win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
2 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 armour moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun and 2 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Northern ItalyPlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Malaya
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
ANZAC collect 8 PUs (3 lost to blockades); end with 8 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 91 PUs;
Germans buy 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
4 bombers moved from Western Germany to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 infantry moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Germany to Poland
1 artillery moved from United Kingdom to Scotland
Germans take Scotland from BritishCombat - Germans
Battle in 91 Sea Zone
Germans attack with 4 bombers
British defend with 1 tactical_bomber; Americans defend with 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports
Germans roll dice for 4 bombers in 91 Sea Zone, round 2 : 3/1 hits
Americans roll dice for 1 carrier, 1 destroyer, 2 tactical_bombers and 3 transports in 91 Sea Zone, round 2 : 2/1 hits
1 destroyer owned by the Americans, 2 bombers owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 bombers in 91 Sea Zone, round 3 : 2/1 hits
Americans roll dice for 2 tactical_bombers and 3 transports in 91 Sea Zone, round 3 : 1/0 hits
1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Germans lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 31
Casualties for Germans: 3 bombers
Casualties for British: 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Romania, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 2 infantry in Romania, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits
Germans roll dice for 2 infantry in Romania, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Romania, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 infantry in Romania, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Romania, round 5 : 1/1 hits
1 infantry owned by the Germans lost in Romania
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
2 fighters and 1 tactical_bomber placed in Western Germany
1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 3 armour, 2 artilleries and 19 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 3 armour, 2 artilleries and 20 infantry
EDIT: Turning off Edit Mode -
I’m really mad at myself for forgetting to include an artillery in my attack on Romania. Really f*cks up everything for Germany.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
7 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Chahar to Jehol
1 armour moved from Suiyuyan to Buyant-Uhaa
1 tactical_bomber moved from Central Mongolia to Jehol
1 infantry moved from Central Mongolia to Chahar
2 infantry moved from Tsagaan Olom to Suiyuyan
1 mech_infantry moved from Suiyuyan to Jehol
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 bomber moved from Novgorod to Slovakia Hungary
2 infantry moved from Eastern Poland to Slovakia Hungary
2 fighters moved from Novgorod to Poland
1 artillery and 2 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to PolandCombat - Russians
Battle in Poland
Russians attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Poland, round 2 : 3/1 hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/0 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Slovakia Hungary, round 2 : 1/0 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Jehol
Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 1/1 hits
Japanese roll dice for 2 mech_infantrys in Jehol, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Jehol
Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits
Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 4 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Jehol, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Buyant-Uhaa
Russians attack with 1 armour and 7 infantry
Japanese defend with 1 aaGun and 3 infantry
Russians roll dice for 1 armour and 7 infantry in Buyant-Uhaa, round 2 : 2/1 hits
Japanese roll dice for 1 aaGun and 3 infantry in Buyant-Uhaa, round 2 : 1/0 hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Buyant-Uhaa
Russians roll dice for 1 armour and 6 infantry in Buyant-Uhaa, round 3 : 1/1 hits
Japanese roll dice for 2 infantry in Buyant-Uhaa, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buyant-Uhaa
Russians roll dice for 1 armour and 5 infantry in Buyant-Uhaa, round 4 : 2/1 hits
Japanese roll dice for 1 infantry in Buyant-Uhaa, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buyant-Uhaa
Russians win, taking Buyant-Uhaa from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 aaGun and 3 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Jehol to Chahar
2 fighters moved from Poland to Novgorod
1 bomber moved from Slovakia Hungary to Novgorod
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Romania
1 armour moved from Ukraine to Romania
2 mech_infantrys moved from Eastern Poland to Romania
2 mech_infantrys moved from Eastern Poland to Romania
1 armour moved from Baltic States to Romania
1 mech_infantry moved from Baltic States to Romania
1 armour and 1 mech_infantry moved from Belarus to Romania
1 aaGun moved from Eastern Poland to Romania
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Baltic StatesPlace Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone
1 fighter and 1 tactical_bomber placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of Norway from Germans to Russians
EDIT: Adding units owned by Russians to Norway: 2 infantry
EDIT: Removing units owned by Russians from Finland: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Russians collect 51 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bulgaria: 2 armour and 4 mech_infantrys
EDIT: Removing units owned by Russians from Romania: 2 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode -
I edited Russian units to Bulgaria, but I had already posted. Let me know if an issue.
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correction: the edit was after trying to post the first time, but it failed. I know its a technicality, but no battle involved.
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No biggie.
I’m going to edit Japan’s buy before combat, but don’t want to redo all teh combat moves. I’m going to switch it to 6 inf, 3 art, 1 destroyer, 1 transport, 45 ipcs, none left over.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
2 bombers moved from Shantung to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
2 bombers moved from Shantung to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to KiangsiCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Celebes
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 2 submarines
ANZAC defend with 2 destroyers and 1 submarine
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 62 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 destroyers in 62 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 fighter in 62 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 2 destroyers in 62 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in 62 Sea Zone, round 4 : 1/1 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking Sumatra from UK_Pacific, taking Celebes from Dutch with 1 fighter and 1 submarine remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 destroyers and 1 submarine
Casualties for Japanese: 1 submarine
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/1 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 bombers and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 1 infantry in Kiangsi, round 2 : 2/1 hits
UK_Pacific roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/1 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Jehol, round 3 : 2/1 hits
Chinese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
2 bombers moved from Kiangsi to Shantung
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 fighter and 1 tactical_bomber could not land in 6 Sea Zone and were removedTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Shantung: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Japanese to Shantung: 3 infantry
EDIT: Adding units owned by Japanese to French Indo China: 3 infantry
EDIT: Adding units owned by Japanese to Japan: 3 artilleries
EDIT: Turning off Edit Mode





