MrRoboto (Allies) vs Simon33 (Axis) BM3 Game III

  • '19 '17 '16

    Scramble from Guam?

  • '19 '18

    Of course not

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 armour moved from French Indo China to 36 Sea Zone
                2 artilleries and 3 infantry moved from Hunan to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from Caroline Islands to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from French Indo China to Shan State
                1 cruiser moved from 33 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in Borneo
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 aaGun, 3 fighters and 1 infantry
                        AA fire in Java : 1/3 hits, 0.50 expected hits
                        1 fighter owned by the Japanese lost in Java
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/7 hits, 3.17 expected hits
                        ANZAC roll dice for 1 aaGun, 3 fighters and 1 infantry in Java, round 2 : 3/4 hits, 2.33 expected hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 fighters owned by the ANZAC, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                        Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Java, round 3 : 2/4 hits, 2.33 expected hits
                        ANZAC roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield and 1 fighter
                        Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1.17 expected hits
                        Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 0/4 hits, 1.83 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 2/4 hits, 1.83 expected hits
                        Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.17 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/11 hits, 5.00 expected hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 carrier and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to Kiangsi
                4 infantry moved from Manchuria to Jehol
                1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
                1 aaGun and 4 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 47 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.00
        Americans : 0.33
        Chinese : 0.67
        AA fire in Java : : 0.50
        UK_Pacific : -1.00
        Japanese : 0.00

    triplea_42563_Jap2.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 bomber moved from Eastern United States to 103 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 103 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 103 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans lost in 103 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States
                3 mech_infantrys moved from Central United States to Eastern United States
                1 fighter moved from Eastern United States to Gibraltar
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 103 Sea Zone to Gibraltar
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to Midway
                1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Place Units - Chinese
                4 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Morocco: 1 artillery
                EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Eastern United States: 1 artillery
                EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Persia to Iraq
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Malaya to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Malaya to Shan State

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 cruisers in Iraq, round 2 : 0/2 hits, 1,00 expected hits
                        British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 0/7 hits, 2,33 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2,17 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 4 : 0/6 hits, 2,17 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 5 : 2/5 hits, 2,00 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/8 hits, 2,33 expected hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                3 fighters moved from United Kingdom to Gibraltar
                1 battleship moved from 54 Sea Zone to 26 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                1 factory_minor placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,1
                British collect 29 PUs (3 lost to blockades); end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : -0,17
        British : -5,00
        Italians : -0,67
        Americans : 0,67
        Neutral_Axis : 0,33
        Japanese : -0,67

    triplea_42563_UK_2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 marine moved from Northern Italy to 97 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Crete
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Romania
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria

    Purchase Units - Italians
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Crete
                Battle in Cyprus
                Battle in Syria
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 :  2/2 hits
                        French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    British defend with 1 harbour; ANZAC defend with 2 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 :  4/9 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 aaGun and 1 infantry moved from Northern Italy to Southern France
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_42563_Ita2.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French
                2 infantry moved from Algeria to Tunisia

    Combat - French
                Battle in Tunisia
                    French attack with 2 infantry
                    Italians defend with 1 artillery
                        French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0,33 expected hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the French lost in Tunisia
                        French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,17 expected hits
                        Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French retreated to Algeria
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : 0,33
        French : -0,50

    triplea_42563_Fre2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3

    Research Technology - Germans

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                2 artilleries and 8 infantry moved from Romania to Eastern Poland
                1 infantry moved from Poland to Baltic States
                2 bombers moved from Southern Italy to Baltic States
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 armour, 8 artilleries and 18 infantry moved from Poland to Eastern Poland

    Purchase Units - Germans
                Germans buy 2 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans
                Germans creates battle in territory 112 Sea Zone
                Battle in Baltic States
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 battleship and 1 transport
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                Battle in Eastern Poland
                    Germans attack with 3 armour, 10 artilleries and 26 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 10 artilleries and 26 infantry in Eastern Poland, round 2 : 8/39 hits, 10.83 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans winGermans win with 1 battleship and 1 transport remaining, taking Eastern Poland from Russians with 3 armour, 10 artilleries and 26 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                4 armour moved from Yugoslavia to Eastern Poland
                3 aaGuns moved from Poland to Eastern Poland
                5 artilleries moved from Germany to Poland
                5 mech_infantrys moved from Western Germany to Poland
                2 bombers moved from Baltic States to Poland
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                2 tactical_bombers moved from Southern Italy to Egypt
                1 fighter moved from Western Germany to Egypt
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Southern France to Yugoslavia

    Place Units - Germans
                3 infantry placed in Southern France
                2 artilleries placed in France
                2 mech_infantrys placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    Germans : -3.33
        Russians : -0.67

    triplea_42563_Ger3.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 mech_infantry moved from Belarus to Vyborg
                1 mech_infantry moved from Belarus to Karelia
                1 artillery moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Vyborg
                1 tactical_bomber moved from Novgorod to Baltic States
                2 infantry moved from Belarus to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 1,17 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 artilleries moved from Novgorod to Archangel
                4 aaGuns, 2 armour, 4 artilleries and 14 infantry moved from Belarus to Bryansk
                5 infantry moved from Russia to Bryansk
                3 artilleries and 8 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Karelia to Russia
                1 fighter moved from Vyborg to Russia
                1 tactical_bomber moved from Baltic States to Russia
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                2 aaGuns and 13 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Korea
                1 infantry moved from Amur to Manchuria

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Adding units owned by Russians to Belarus: 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                3 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
                Russians collect 37 PUs (2 lost to blockades); end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    Germans : -1,00
        Russians : 0,33

    triplea_42563_Rus3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3

    Combat Move - Japanese
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship and 1 cruiser moved from 21 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Shan State
                1 artillery moved from Yunnan to Shan State
                2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in Sumatra
                Battle in Celebes
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Korea
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 6/10 hits, 5.50 expected hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter moved from Kiangsi to Japan
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                2 transports moved from 42 Sea Zone to 35 Sea Zone
                2 carriers, 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 45 Sea Zone to 41 Sea Zone
                2 bombers, 3 fighters and 3 tactical_bombers moved from Shan State to French Indo China
                1 artillery moved from Yunnan to French Indo China
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
                1 aaGun moved from Anhwe to Hunan
                2 artilleries and 10 infantry moved from Anhwe to Jehol
                2 submarines moved from 41 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 armour and 1 artillery placed in Japan
                2 artilleries and 1 infantry placed in Kiangsu
                1 armour, 1 artillery and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    UK_Pacific : 0.33
        Russians : 0.33
        Japanese : 0.50

    triplea_42563_Jap3.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 bomber moved from Gibraltar to Tunisia
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits, 1,33 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Tunisia
                    Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,33 expected hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 103 Sea Zone to 92 Sea Zone
                1 bomber moved from Tunisia to Gibraltar
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                2 carriers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                4 fighters moved from Midway to 33 Sea Zone
                1 tactical_bomber moved from Midway to Hawaiian Islands
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                3 infantry placed in Eastern United States
                1 fighter and 2 infantry placed in Western United States
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Non Combat Move - Chinese
                1 fighter and 10 infantry moved from Shensi to Szechwan
                4 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs

    Combat Move - British
                2 infantry moved from Trans-Jordan to Syria
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 fighter and 1 mech_infantry moved from India to Yunnan

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Syria
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 3/4 hits, 1,50 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                3 fighters moved from Gibraltar to French Equatorial Africa
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to French Guiana
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan

    Place Units - British
                1 factory_minor placed in Iraq
                3 infantry placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,1,4
                British collect 31 PUs (1 lost to blockades); end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,1
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    Italians : 0,00
        British : 2,50
        Americans : -0,33
        Japanese : 0,67

    triplea_42563_UK_3.tsvg

  • '19 '18

    Just wondered if you missed this

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3

    Combat Move - Italians
                2 fighters moved from Southern Italy to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta

    Purchase Units - Italians
                Italians buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Malta
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Malta from British, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 marine moved from Crete to 99 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Greece to Romania
                1 fighter moved from Trans-Jordan to Egypt
                1 aaGun and 1 infantry moved from Southern France to Northern Italy
                1 mech_infantry moved from Northern Italy to Romania
                1 marine moved from 97 Sea Zone to Northern Italy
                1 artillery and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Italians : -0.17
        British : -0.33

    triplea_42563_Ita3.tsvg

  • '19 '17 '16

    Sorry, not sure why that turn took me so long.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 5 PUs;

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 fighter moved from Gibraltar to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from 96 Sea Zone to Tunisia

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42563_Fre3.tsvg

  • '19 '17 '16

    Sorry, made a mistake in the casualties for Novgorod. I’m going to lose both inf and stop after the first round. I’ll edit.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Research Technology - Germans

    Combat Move - Germans
                5 artilleries moved from Poland to Baltic States
                7 mech_infantrys moved from Germany to Baltic States
                2 bombers moved from Poland to Novgorod
                2 infantry moved from Western Germany to 112 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Novgorod
                3 infantry moved from Finland to Vyborg
                2 infantry moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
                1 infantry moved from Eastern Poland to Bessarabia
                10 artilleries and 25 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Southern Italy to Bessarabia

    Purchase Units - Germans
                Germans buy 13 mech_infantrys; Remaining resources: 3 PUs;

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
                        Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.67 expected hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians, 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                    1 bomber owned by the Germans retreated
                        Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 bomber and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vyborg
                    Germans attack with 3 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 3 infantry in Vyborg, round 2 : 0/3 hits, 0.50 expected hits
                        Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    3 infantry owned by the Germans retreated to Finland
                Battle in Karelia
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Russians lost in Karelia
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 1 artillery in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Karelia
                    Germans winRussians win with 1 mech_infantry remaining, taking Karelia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Baltic States
                    Germans attack with 5 artilleries and 7 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 5 artilleries and 7 mech_infantrys in Baltic States, round 2 : 6/12 hits, 3.67 expected hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 5 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 10 artilleries and 25 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 10 artilleries and 25 infantry in Belarus, round 2 : 11/35 hits, 9.17 expected hits
                        Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 10 artilleries and 25 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
                EDIT: Turning off Edit Mode
                1 bomber moved from Novgorod to Eastern Poland
                2 aaGuns moved from Eastern Poland to Belarus
                8 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Karelia to Finland
                1 armour moved from Yugoslavia to Eastern Poland
                1 mech_infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 artillery and 3 infantry moved from Southern France to France
                2 fighters and 3 tactical_bombers moved from Egypt to Southern Italy
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 mech_infantrys moved from Poland to Belarus
                2 mech_infantrys moved from Poland to Eastern Poland

    Place Units - Germans
                4 mech_infantrys placed in Western Germany
                9 mech_infantrys placed in Germany
                Germans undo move 2.
                1 mech_infantry placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 48 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    Germans : 3.33
        Russians : -0.67

    triplea_42563_Ger4.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                2 fighters and 1 tactical_bomber moved from Russia to 127 Sea Zone
                16 infantry moved from Manchuria to Korea
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia

    Purchase Units - Russians
                Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in 127 Sea Zone
                    Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 battleship and 1 transport
                        Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship and 1 transport in 127 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                        Russians roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                        Germans roll dice for 1 battleship and 1 transport in 127 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                        1 battleship owned by the Germans, 1 submarine owned by the Russians and 1 transport owned by the Germans lost in 127 Sea Zone
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Russians: 1 submarine
                    Casualties for Germans: 1 battleship and 1 transport
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 3/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Korea
                    Russians attack with 16 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 16 infantry in Korea, round 2 : 3/16 hits, 2,67 expected hits
                        Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                2 aaGuns moved from Manchuria to Korea
                2 artilleries moved from Archangel to Vologda
                2 fighters and 1 tactical_bomber moved from 127 Sea Zone to Vologda
                1 mech_infantry moved from Vyborg to Novgorod
                1 infantry and 1 mech_infantry moved from Novgorod to Archangel
                2 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                4 aaGuns, 2 armour, 8 artilleries and 30 infantry moved from Bryansk to Russia
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                2 infantry placed in Ukraine
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,2,2,3,6,1,4,5,4,1,5,3
                Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Germans : -0,67
        Russians : 1,50
        Japanese : -0,33

    triplea_42563_Rus4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - Japanese
                1 infantry moved from Hunan to Yunnan
                2 bombers moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Malaya
                      Japanese take Malaya from UK_Pacific
                2 artilleries and 14 infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in Siberia
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/9 hits, 5.00 expected hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
                2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                2 bombers moved from Yunnan to French Indo China
                1 artillery and 2 infantry moved from Kwangsi to French Indo China
                1 artillery and 2 mech_infantrys moved from Anhwe to Hunan
                2 submarines moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Japan
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                2 carriers moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 1 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                1 infantry placed in Japan
                3 infantry placed in French Indo China
                Japanese undo move 4.
                1 artillery and 2 infantry placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        Japanese : 0.00

    triplea_42563_Jap4.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - Americans
                1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 armour moved from Libya to Tunisia

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Borneo
                Battle in Philippines
                Battle in Celebes

    Non Combat Move - Americans
                1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 carrier, 1 cruiser, 3 destroyers and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 33 Sea Zone to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Szechwan to Yunnan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kweichow
                4 infantry moved from Shensi to Kweichow
                10 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - British
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 infantry moved from Syria to Trans-Jordan
                3 fighters moved from French Equatorial Africa to Trans-Jordan
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Trans-Jordan
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 1/5 hits, 1,83 expected hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 fighters moved from Trans-Jordan to Iraq
                3 infantry moved from Persia to Iraq
                1 infantry moved from Tanganyika Territory to Kenya
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                3 aaGuns, 2 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
                1 battleship moved from 33 Sea Zone to 42 Sea Zone
                1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Persia
                1 fighter and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 armour and 1 infantry

    Combat Hit Differential Summary :

    British : -0,83
        Italians : -0,33
        Chinese : 0,00
        Japanese : -0,33

    triplea_42563_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - Italians
                1 armour moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to Southern Italy

    Place Units - Italians
                3 infantry placed in Egypt
                5 infantry placed in Northern Italy
                Italians undo move 2.
                1 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        Russians : -0.33

    triplea_42563_Ita4.tsvg

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