Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 2 infantry, 1 marine, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 marine moved from Central United States to 101 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 destroyer and 4 transports placed in 101 Sea Zone
2 infantry and 1 marine placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 10 infantry in Suiyuyan, round 2 : 4/11 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 2 infantry moved from India to Burma
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Tanganyika Territory to Kenya
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 marine moved from 72 Sea Zone to French Madagascar
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to Kenya
Combat - British
Battle in French Madagascar
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking French Madagascar from Neutral_Axis, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 3 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 4 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Kenya
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 aaGun moved from Algeria to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
1 factory_minor placed in Persia
2 mech_infantrys placed in Union of South Africa
1 fighter and 2 marines placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : -1.83
Italians : 0.67
Chinese : 1.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
2 armour and 1 mech_infantry moved from Greece to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Greece to Bulgaria
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
2 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
2 armour and 1 mech_infantry moved from Greece to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Greece to Bulgaria
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
2 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from French West Africa: 1 infantry
EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery and 1 infantry
EDIT: Removing units owned by Neutral_Axis from Syria: 1 infantry
EDIT: Removing units owned by Neutral_Axis from 93 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Changing ownership of Southern France from Neutral_Axis to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Italians from 12 to 15
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 fighter moved from Sumatra to India
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns, 3 armour, 6 artilleries and 9 infantry moved from Poland to Eastern Poland
1 aaGun, 5 artilleries and 17 infantry moved from Romania to Eastern Poland
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Germany to Poland
9 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Baltic States to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Norway to Finland
2 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
2 infantry placed in Normandy Bordeaux
2 mech_infantrys placed in Western Germany
3 armour and 5 mech_infantrys placed in Germany
Germans undo move 2.
1 mech_infantry placed in Normandy Bordeaux
1 mech_infantry placed in Western Germany
Germans undo move 2.
1 mech_infantry placed in Western Germany
3 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
1 transport owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Russia
1 fighter moved from Bessarabia to Bryansk
1 aaGun and 2 infantry moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
20 infantry moved from Belarus to Smolensk
8 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Smolensk
1 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Smolensk
2 aaGuns and 12 infantry moved from Amur to Buryatia
6 infantry moved from Yenisey to Timguska
Place Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.83
Assumed no battle in sz 113.
Hey, I forgot to move that sub up and block the Russian convoy, do you mind if I do that?
No problem you can edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Changing PUs for Russians from 44 to 42
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 bombers moved from Kwangsi to Burma
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Java : 0/2 hits
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 3/3 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 3 : 0/1 hits
1 aaGun owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 5/8 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 destroyer, 2 fighters and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Kweichow
4 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
1 fighter and 2 tactical_bombers moved from Kwangsi to Kweichow
1 fighter moved from Japan to Kweichow
2 fighters and 2 tactical_bombers moved from Manchuria to Kweichow
2 bombers moved from Burma to Kweichow
1 battleship, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to Manchuria
2 fighters moved from Manchuria to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 armour moved from Manchuria to Jehol
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Changing PUs for Russians from 44 to 42
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 bombers moved from Kwangsi to Burma
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Java : 0/2 hits
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 3/3 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 3 : 0/1 hits
1 aaGun owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 5/8 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 destroyer, 2 fighters and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Kweichow
4 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
1 fighter and 2 tactical_bombers moved from Kwangsi to Kweichow
1 fighter moved from Japan to Kweichow
2 fighters and 2 tactical_bombers moved from Manchuria to Kweichow
2 bombers moved from Burma to Kweichow
1 battleship, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to Manchuria
2 fighters moved from Manchuria to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 armour moved from Manchuria to Jehol
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Adding units owned by Japanese to Jehol: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Americans
3 fighters moved from Queensland to 33 Sea Zone
2 carriers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 4 infantry, 1 marine and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Brazil to French Guiana
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
1 tactical_bomber moved from 54 Sea Zone to Hawaiian Islands
1 carrier, 3 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
9 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 4 infantry moved from India to Burma
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to 99 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Algeria to Tunisia
British take Tunisia from Neutral_Axis
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
Battle in Iraq
British attack with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/5 hits, 2.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Holland Belgium from Germans, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 aaGun moved from India to Burma
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 bomber moved from Iraq to Egypt
1 armour moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
2 cruisers moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 marine moved from French Madagascar to 72 Sea Zone
1 battleship, 1 cruiser, 1 marine and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 marine moved from 71 Sea Zone to Union of South Africa
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Place Units - British
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 fighter placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 1.33
Americans : -3.67
Chinese : 0.33
Neutral_Axis : 0.67
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
4 armour and 2 mech_infantrys moved from Romania to Belarus
Combat - Italians
Battle in Cyprus
Battle in Belarus
Italians attack with 4 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 4 armour and 2 mech_infantrys in Belarus, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Cyprus from British, taking Belarus from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Bulgaria to Romania
1 aaGun and 5 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
2 bombers moved from Western Germany to Archangel
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns, 11 armour, 11 artilleries, 26 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
2 bombers moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Poland to Belarus
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Baltic States to Belarus
1 infantry moved from Vyborg to Novgorod
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Western Germany to Belarus
2 infantry moved from Norway to Finland
Place Units - Germans
3 infantry placed in Normandy Bordeaux
9 infantry and 1 mech_infantry placed in Germany
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 9 infantry
EDIT: Adding units owned by Germans to Norway: 9 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 mech_infantrys
EDIT: Removing units owned by Germans from Eastern Poland: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Germans undo move 2.
6 infantry and 1 mech_infantry placed in Germany
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
EDIT: Adding units owned by Germans to Germany: 2 tactical_bombers
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 2.
1 infantry placed in Germany
Germans undo move 4.
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 9 infantry
EDIT: Adding units owned by Germans to Finland: 9 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Sorry about all of those edits, i was a bit taken aback by the amount of threat you have on my coast on turn 4.
lol adam’s island curse still alive and well:
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 aaGun
That was closer to 100% victory than 99% too.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Bryansk to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun, 1 armour, 1 artillery, 18 infantry and 1 mech_infantry moved from Smolensk to Russia
1 aaGun moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Vologda
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
24 infantry moved from Bryansk to Tambov
2 artilleries moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Russia
2 mech_infantrys moved from Volgograd to Russia
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 105 Sea Zone to 112 Sea Zone
Place Units - Russians
1 infantry placed in Volgograd
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.00