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42194-oob-round-01-b-french.tsvg
L18 BM3 Adam514 (Axis+2) vs BSD (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from 1 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Americans
Battle in Guam
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 3 : 1/4 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 4 : 2/4 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Guam from Japanese, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 carrier and 1 destroyer moved from 1 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from Western United States to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 armour, 2 artilleries and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 9 infantry, 4 mech_infantrys, 3 submarines, 1 tactical_bomber and 8 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 2 artilleries, 9 infantry and 4 mech_infantrys moved from 123 Sea Zone to IcelandPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 15 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to ShensiPlace Units - Chinese
3 artilleries and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsPurchase Units - British
British buy 1 harbour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 2 infantry moved from Persia to IraqCombat - British
Battle in Iraq
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 armour moved from Shan State to Kwangsi
3 mech_infantrys moved from Shan State to Kwangsi
2 fighters and 1 tactical_bomber moved from India to Kwangsi
2 aaGuns, 1 artillery and 5 infantry moved from Hunan to Kwangsi
6 infantry moved from Eastern Persia to Persia
2 fighters moved from Iraq to Persia
1 armour, 2 artilleries and 5 infantry moved from Kenya to Anglo Egyptian Sudan
3 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 destroyer and 1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 carrier and 1 destroyer moved from 106 Sea Zone to 123 Sea Zone
2 fighters moved from 106 Sea Zone to United Kingdom
1 aaGun and 12 infantry moved from Shan State to YunnanPlace Units - British
3 infantry placed in Persia
1 infantry and 1 mech_infantry placed in Union of South Africa
1 harbour placed in IcelandTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Kwangsi: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to India: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 4 armour, 2 artilleries and 5 infantry
EDIT: Adding units owned by British to Kenya: 4 armour, 2 artilleries and 5 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 bomber moved from Greece to Iraq
1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
1 mech_infantry moved from Caucasus to Sikang
Italians take Sikang from ChineseCombat - Italians
Battle in Iraq
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Iraq, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to Western Germany
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Bessarabia to Bryansk
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Gibraltar to Western Germany
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Western GermanyPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
Italians undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in Southern Italy
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians : 0.50
British : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Shan State to Kwangsi
1 infantry moved from Shan State to YunnanPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 1 destroyer, 14 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Kazakhstan to Timguska
Germans take Timguska from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
2 infantry moved from Bryansk to Tambov
2 bombers moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Tambov
1 armour moved from Northwest Persia to Trans-Jordan
Germans take Iraq from British
1 infantry moved from Bryansk to SmolenskCombat - Germans
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Tambov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 armour and 4 mech_infantrys moved from Baltic States to Bryansk
2 mech_infantrys moved from Baltic States to Karelia
2 mech_infantrys moved from Baltic States to Vyborg
1 infantry moved from Archangel to Vologda
2 infantry moved from Novgorod to Archangel
2 bombers moved from Smolensk to Western Germany
1 mech_infantry moved from Poland to Belarus
5 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
3 armour and 4 mech_infantrys moved from Northwest Persia to Rostov
1 artillery, 1 infantry and 1 marine moved from Gibraltar to 92 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
6 fighters moved from Gibraltar to 110 Sea Zone
2 fighters and 5 tactical_bombers moved from Gibraltar to Western Germany
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
2 carriers and 1 destroyer placed in 110 Sea Zone
9 infantry and 1 marine placed in Western Germany
Germans undo move 2.
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Turning off Edit Mode
6 infantry and 1 marine placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,2,6,5,4
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUsCombat Hit Differential Summary :
Germans : -0.17
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Smolensk, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits
1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Hunan
1 infantry moved from Hopei to KweichowPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Kiangsu to 21 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 bombers moved from Japan to Guam
4 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 tactical_bombers moved from Anhwe to Kweichow
1 battleship and 1 marine moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 fighter moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
2 fighters moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to HunanCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Battle in Guam
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Guam, round 2 : 0/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 bombers and 2 infantry in Guam, round 3 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Malaya from UK_Pacific, taking Guam from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 2 transports
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
2 transports owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 submarine and 2 transports
Battle in Celebes
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 5/10 hits, 5.17 expected hits
ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 2/4 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 3 infantry
Battle in Kiangsi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hunan
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 3/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
5 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Kiangsu
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Guam to Kiangsu
1 armour moved from Kwangtung to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
1 aaGun moved from Anhwe to Kiangsu
1 aaGun and 1 artillery moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from Kiangsi to 20 Sea Zone
1 fighter moved from Hunan to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
1 tactical_bomber moved from Kweichow to Anhwe
1 mech_infantry moved from Anhwe to Hopei
1 fighter moved from Japan to AnhwePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry placed in Japan
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
1 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans : 0.67
ANZAC : 0.50
Chinese : -0.33
Japanese : 0.83 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 123 Sea Zone to 110 Sea Zone
Americans take 109 Sea Zone from Germans
1 bomber moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 9 infantry and 4 mech_infantrys moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 7 transports moved from 123 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 8 transports
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines and 1 transport; Italians defend with 1 destroyer
Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 1 tactical_bomber and 8 transports in 110 Sea Zone, round 2 : 1/12 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 transport in 110 Sea Zone, round 2 : 9/13 hits
3 submarines owned by the Americans, 2 carriers owned by the Americans and 2 destroyers owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser, 4 destroyers, 3 fighters, 1 tactical_bomber and 8 transports in 110 Sea Zone, round 3 : 4/10 hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 transport in 110 Sea Zone, round 3 : 8/13 hits
2 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 4 destroyers owned by the Americans and 3 fighters owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser and 8 transports in 110 Sea Zone, round 4 : 2/2 hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 transport in 110 Sea Zone, round 4 : 4/13 hits
1 bomber owned by the Americans, 1 cruiser owned by the Americans, 2 transports owned by the Americans, 1 destroyer owned by the Germans and 1 destroyer owned by the Italians lost in 110 Sea Zone
2 artilleries owned by the Americans and 2 infantry owned by the Americans lost in Normandy Bordeaux
6 transports owned by the Americans lost in 110 Sea Zone
2 infantry owned by the Americans lost in Holland Belgium
4 mech_infantrys owned by the Americans, 1 armour owned by the Americans and 5 infantry owned by the Americans lost in Normandy Bordeaux
Germans win with 1 battleship, 3 carriers, 1 cruiser, 6 fighters and 1 transport remaining. Battle score for attacker is -191
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 8 transports -
I took a desperation swing on SZ 110 to land in Normandy. Let’s just say that it didn’t go well. GG WP.
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Care for a rematch?
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Good game! I would have been in real trouble if 97 hadn’t gone my way.
Sure, switch sides? Bid?
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Good game! I would have been in real trouble if 97 hadn’t gone my way.
Sure, switch sides? Bid?
Let’s bid again if that is OK. I bid 3 Axis, if you go to 2 for Axis I will pass and you can take them.
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Alright take Axis. My dice email is in this match.





