8e7d31a5-72d7-4760-a9b3-3ad0aaa41c73-dawg-64-v-mike-g40-start-round-5-az fr-5.tsvg
AHH MOTHERLAND!!
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Lez do this.
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Test summary from TripleA, engine version: 1.9, time: 12:38:53 PM
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Test summary from TripleA, engine version: 1.9, time: 12:41:37 PM
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Test summary from TripleA, engine version: 1.9, time: 12:47:06 PM
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 4 Sea Zone to 2 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
2 armour moved from Russia to Ukraine S.S.R.
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
3 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 armour moved from Archangel to West Russia
3 infantry moved from Archangel to West Russia
1 fighter and 3 infantry moved from Karelia S.S.R. to Belorussia
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Evenki National Okrug to RussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 fighter and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 fighter and 3 infantry in Belorussia, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 1 armour, 1 artillery, 1 fighter and 6 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in West Russia, round 2 : 2/9 hits, 2.50 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in West Russia, round 3 : 5/7 hits, 2.17 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 3/3 hits, 1.17 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 5 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery and 3 infantry in Ukraine S.S.R., round 2 : 1/7 hits, 2.50 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/6 hits, 2.50 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
3 armour owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus
Germans win with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from West Russia to Caucasus
1 fighter moved from Belorussia to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 1.83
Russians : 1.83 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 armour, 1 carrier and 5 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Norway to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from Norway to 2 Sea Zone
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Western Europe to 13 Sea Zone
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 artillery and 1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Anglo Egypt
2 infantry moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Belorussia
1 fighter moved from Germany to 13 Sea Zone
1 fighter moved from Balkans to 13 Sea Zone
1 fighter moved from Ukraine S.S.R. to Anglo EgyptCombat - Germans
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 13 Sea Zone
Germans attack with 3 fighters
British defend with 1 cruiser
Germans roll dice for 3 fighters in 13 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 cruiser in 13 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 13 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Anglo Egypt, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Anglo Egypt
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Anglo Egypt, round 3 : 1/4 hits, 1.67 expected hits
British roll dice for 1 fighter in Anglo Egypt, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transportNon Combat Move - Germans
1 bomber moved from 2 Sea Zone to Norway
1 fighter moved from 2 Sea Zone to Norway
1 fighter moved from 13 Sea Zone to Ukraine S.S.R.
1 fighter moved from 13 Sea Zone to 5 Sea Zone
1 fighter moved from 13 Sea Zone to Western Europe
1 fighter moved from Anglo Egypt to Libya
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
2 infantry moved from Balkans to Ukraine S.S.R.
1 fighter moved from Belorussia to Ukraine S.S.R.
1 armour moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Balkans to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 infantry moved from Western Europe to Southern Europe
2 armour moved from Western Europe to Eastern Europe
1 armour moved from Germany to Ukraine S.S.R.
1 infantry moved from Germany to Eastern Europe
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Southern Europe to Balkans
2 submarines moved from 5 Sea Zone to 7 Sea ZonePlace Units - Germans
1 carrier placed in 5 Sea Zone
1 armour placed in Southern Europe
1 armour and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 1.83
British : -2.67
Russians : -1.00 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 armour, 1 carrier and 5 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Norway to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from Norway to 2 Sea Zone
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Western Europe to 13 Sea Zone
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 artillery and 1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Anglo Egypt
2 infantry moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Belorussia
1 fighter moved from Germany to 13 Sea Zone
1 fighter moved from Balkans to 13 Sea Zone
1 fighter moved from Ukraine S.S.R. to Anglo EgyptCombat - Germans
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 13 Sea Zone
Germans attack with 3 fighters
British defend with 1 cruiser
Germans roll dice for 3 fighters in 13 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 cruiser in 13 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 13 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Anglo Egypt, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Anglo Egypt
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Anglo Egypt, round 3 : 1/4 hits, 1.67 expected hits
British roll dice for 1 fighter in Anglo Egypt, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transportNon Combat Move - Germans
1 bomber moved from 2 Sea Zone to Norway
1 fighter moved from 2 Sea Zone to Norway
1 fighter moved from 13 Sea Zone to Ukraine S.S.R.
1 fighter moved from 13 Sea Zone to 5 Sea Zone
1 fighter moved from 13 Sea Zone to Western Europe
1 fighter moved from Anglo Egypt to Libya
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
2 infantry moved from Balkans to Ukraine S.S.R.
1 fighter moved from Belorussia to Ukraine S.S.R.
1 armour moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Balkans to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 infantry moved from Western Europe to Southern Europe
2 armour moved from Western Europe to Eastern Europe
1 armour moved from Germany to Ukraine S.S.R.
1 infantry moved from Germany to Eastern Europe
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Southern Europe to Balkans
2 submarines moved from 5 Sea Zone to 7 Sea ZonePlace Units - Germans
1 carrier placed in 5 Sea Zone
1 armour placed in Southern Europe
1 armour and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 7 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 3 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.83
British : -2.67
Russians : -1.00 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - British
British buy 1 factory; Remaining resources: 15 PUs;Combat Move - British
1 submarine moved from 40 Sea Zone to 45 Sea Zone
1 transport moved from 40 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to India
1 infantry moved from Persia to India
1 infantry moved from Trans-Jordan to Persia
1 carrier, 1 cruiser and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 45 Sea Zone
British attack with 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 45 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
Place Units - British
1 factory placed in IndiaTurn Complete - British
British collect 28 PUs; end with 43 PUsCombat Hit Differential Summary :
British : -0.33
Japanese : -0.67
AA fire in Germany : : 0.83 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory and 1 transport; Remaining resources: 8 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 infantry moved from Manchuria to Buryatia S.S.R.
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour and 1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 cruiser and 1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 bomber moved from Japan to 52 Sea Zone
1 submarine moved from 45 Sea Zone to 52 Sea Zone
3 infantry moved from Kwantung to China
2 fighters moved from 37 Sea Zone to China
1 fighter moved from French Indochina to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Japan to Buryatia S.S.R.Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 3 fighters and 3 infantry
Russians defend with 6 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 3 fighters and 3 infantry in Buryatia S.S.R., round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Buryatia S.S.R., round 3 : 2/5 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Buryatia S.S.R., round 4 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Russians: 6 infantry
Battle in China
Japanese attack with 2 fighters and 3 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 2 fighters and 3 infantry in China, round 2 : 0/5 hits, 1.50 expected hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in China
Japanese roll dice for 2 fighters and 1 infantry in China, round 3 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 fighter and 2 infantry in China, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in China
retreated to China
Americans win with 1 fighter and 2 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 52 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 carrier in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 52 Sea Zone
Japanese win with 1 bomber, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 fighterNon Combat Move - Japanese
3 fighters moved from Buryatia S.S.R. to Manchuria
1 battleship and 1 carrier moved from 37 Sea Zone to 59 Sea Zone
1 transport moved from 59 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Kwantung
1 infantry moved from French Indochina to Kwantung
1 bomber moved from 52 Sea Zone to Japan
1 carrier moved from 50 Sea Zone to 60 Sea Zone
1 fighter moved from 52 Sea Zone to 60 Sea Zone
1 fighter moved from China to Kwantung
1 fighter moved from China to ManchuriaPlace Units - Japanese
1 transport placed in 60 Sea Zone
1 factory placed in KwantungTurn Complete - Japanese
Japanese collect 31 PUs; end with 39 PUsCombat Hit Differential Summary :
Americans : -0.67
Russians : -1.33
Japanese : -3.17 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 52 Sea Zone to 56 Sea Zone
1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 52 Sea Zone
1 battleship and 1 transport moved from 55 Sea Zone to 20 Sea Zone
2 infantry moved from Central United States to Eastern United States
2 infantry moved from Western United States to Western Canada
1 fighter and 2 infantry moved from China to French Indochina
1 infantry moved from Sinkiang to China
1 bomber moved from Eastern United States to 2 Sea ZoneCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber; Russians loiter and taunt
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in French Indochina
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in French Indochina, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indochina
Americans winAmericans win with 1 bomber remaining, taking French Indochina from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 52 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 52 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 52 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
2 fighters moved from 52 Sea Zone to Western United States
1 bomber moved from 2 Sea Zone to United Kingdom
1 fighter moved from French Indochina to India
1 fighter moved from Eastern United States to 10 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans : -0.17
Japanese : -0.83 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour, 1 artillery, 2 fighters and 6 infantry moved from Caucasus to Ukraine S.S.R.
1 armour, 1 artillery and 1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Russia to Archangel
7 infantry moved from Russia to West Russia
1 submarine moved from 2 Sea Zone to 7 Sea ZoneCombat - Russians
Battle in 7 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Battle in Ukraine S.S.R.
Russians attack with 4 armour, 2 artilleries, 2 fighters and 7 infantry
Germans defend with 6 armour, 1 artillery, 2 fighters and 4 infantry
Russians roll dice for 4 armour, 2 artilleries, 2 fighters and 7 infantry in Ukraine S.S.R., round 2 : 5/15 hits, 5.17 expected hits
Germans roll dice for 6 armour, 1 artillery, 2 fighters and 4 infantry in Ukraine S.S.R., round 2 : 6/13 hits, 6.00 expected hits
6 infantry owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 4 armour, 2 artilleries, 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 3/9 hits, 4.00 expected hits
Germans roll dice for 6 armour and 2 fighters in Ukraine S.S.R., round 3 : 7/8 hits, 4.33 expected hits
1 infantry owned by the Russians, 4 armour owned by the Russians, 2 artilleries owned by the Russians and 3 armour owned by the Germans lost in Ukraine S.S.R.
retreated to Ukraine S.S.R.
Germans winRussians win with 1 submarine remaining with 3 armour and 2 fighters remaining. Battle score for attacker is -18
Casualties for Russians: 4 armour, 2 artilleries and 7 infantry
Casualties for Germans: 3 armour, 1 artillery and 4 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : 2.67
Russians : -1.50 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Germans
Germans buy 5 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from Balkans to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
2 armour moved from Eastern Europe to Caucasus
3 armour moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Belorussia to West Russia
1 bomber moved from Norway to West Russia
1 fighter moved from Norway to West Russia
1 fighter moved from 5 Sea Zone to West Russia
1 fighter moved from Western Europe to West Russia
1 fighter moved from Libya to Caucasus
1 armour moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Belgian Congo
Germans take Belgian Congo from British
1 artillery and 1 infantry moved from Anglo Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 submarine moved from 7 Sea Zone to 13 Sea Zone
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 5 armour, 2 fighters and 2 infantry
Russians defend with 1 aaGun, 1 factory, 2 fighters and 4 infantry
AA fire in Caucasus : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 5 armour, 2 fighters and 2 infantry in Caucasus, round 2 : 3/9 hits, 3.83 expected hits
Russians roll dice for 2 fighters and 4 infantry in Caucasus, round 2 : 4/6 hits, 2.67 expected hits
4 infantry owned by the Russians, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Caucasus
Germans roll dice for 3 armour and 2 fighters in Caucasus, round 3 : 3/5 hits, 2.50 expected hits
Russians roll dice for 2 fighters in Caucasus, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 4 armour and 2 infantry
Casualties for Russians: 2 fighters and 4 infantry
Battle in West Russia
Germans attack with 1 bomber, 4 fighters and 5 infantry
Russians defend with 7 infantry
Germans roll dice for 1 bomber, 4 fighters and 5 infantry in West Russia, round 2 : 3/10 hits, 3.50 expected hits
Russians roll dice for 7 infantry in West Russia, round 2 : 2/7 hits, 2.33 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Germans roll dice for 1 bomber, 4 fighters and 3 infantry in West Russia, round 3 : 3/8 hits, 3.17 expected hits
Russians roll dice for 4 infantry in West Russia, round 3 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Russians lost in West Russia
Germans roll dice for 1 bomber, 4 fighters and 3 infantry in West Russia, round 4 : 2/8 hits, 3.17 expected hits
Russians roll dice for 1 infantry in West Russia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 7 infantryNon Combat Move - Germans
1 bomber moved from West Russia to Eastern Europe
5 infantry moved from Germany to Eastern Europe
1 armour moved from Germany to Eastern Europe
1 armour moved from Southern Europe to Eastern Europe
2 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
2 fighters moved from West Russia to 5 Sea Zone
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 artillery and 1 infantry moved from Libya to Anglo Egypt
1 fighter moved from West Russia to Karelia S.S.R.
1 submarine moved from 3 Sea Zone to 5 Sea ZonePlace Units - Germans
2 infantry placed in Southern Europe
5 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -1.83
Russians : -0.00
AA fire in Caucasus : : -0.33 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 artillery, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 transport moved from 42 Sea Zone to 40 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Persia to Caucasus
1 fighter moved from India to Caucasus
1 transport moved from 10 Sea Zone to 9 Sea Zone
1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom
2 infantry moved from India to Persia
1 infantry moved from India to PersiaCombat - British
Battle in 52 Sea Zone
British attack with 1 submarine; Americans loiter and taunt
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
British roll dice for 1 submarine in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Battle in Caucasus
British attack with 1 fighter and 1 infantry
Germans defend with 1 aaGun, 1 armour and 1 factory
AA fire in Caucasus : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Caucasus
retreated to Caucasus
Germans winBritish win with 1 submarine remaining with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Caucasus to India
1 fighter moved from United Kingdom to Russia
1 fighter moved from United Kingdom to 8 Sea ZonePlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 8 Sea Zone
2 armour and 1 artillery placed in IndiaTurn Complete - British
British collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : 0.00
British : -0.67
AA fire in Caucasus : : -0.17 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 2 infantry; Remaining resources: 10 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 60 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
1 battleship moved from 59 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indochina
1 infantry moved from Kwantung to French Indochina
1 fighter moved from 60 Sea Zone to French Indochina
2 infantry moved from Kwantung to China
1 fighter moved from Kwantung to French Indochina
1 fighter moved from Manchuria to China
1 bomber moved from Japan to China
3 fighters moved from Manchuria to French Indochina
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 submarine moved from 52 Sea Zone to 60 Sea ZoneCombat - Japanese
Battle in French Indochina
Japanese attack with 1 artillery, 5 fighters and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship in French Indochina, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 5 fighters and 4 infantry in French Indochina, round 2 : 3/10 hits, 3.67 expected hits
Americans roll dice for 2 infantry in French Indochina, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in French Indochina
Japanese win, taking French Indochina from Americans with 1 artillery, 5 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in China
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in China, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from China to Kwantung
4 fighters moved from French Indochina to 36 Sea Zone
1 carrier moved from 60 Sea Zone to 36 Sea Zone
1 carrier moved from 59 Sea Zone to 36 Sea Zone
1 transport moved from 59 Sea Zone to 60 Sea Zone
1 fighter moved from French Indochina to Kwantung
1 fighter moved from China to Kwantung
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.Place Units - Japanese
3 armour placed in Kwantung
1 destroyer placed in 60 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans : -1.00
Japanese : 0.17 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 6 infantry moved from Eastern United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry and 4 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 12 Sea Zone to Algeria
Americans take Algeria from Germans
1 fighter moved from Western United States to 8 Sea Zone
1 fighter moved from Western United States to 12 Sea Zone
1 battleship and 1 transport moved from 20 Sea Zone to 10 Sea Zone
2 infantry moved from Western Canada to Alaska
1 bomber moved from United Kingdom to Germany
1 submarine moved from 52 Sea Zone to 47 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.Non Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 destroyer and 2 transports placed in 10 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17
-
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 4 infantry moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun, 1 armour and 1 factory
Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armourNon Combat Move - Russians
Place Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans : 0.50
Russians : 0.83 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 49 PUs;
Germans buy 5 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 bomber moved from Eastern Europe to 7 Sea Zone
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 artillery moved from Trans-Jordan to 15 Sea Zone
1 artillery and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 artillery moved from 16 Sea Zone to Caucasus
1 armour moved from Belgian Congo to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from Italian East Africa to Anglo Egypt
2 infantry moved from West Russia to Caucasus
2 armour moved from Eastern Europe to Caucasus
2 fighters moved from Ukraine S.S.R. to Caucasus
2 fighters moved from Karelia S.S.R. to Caucasus
2 fighters moved from 5 Sea Zone to Archangel
2 infantry moved from Karelia S.S.R. to ArchangelCombat - Germans
Battle in 7 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 7 Sea Zone
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 1 artillery, 4 fighters and 2 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry
AA fire in Caucasus : 1/4 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 armour, 1 artillery, 3 fighters and 2 infantry in Caucasus, round 2 : 4/8 hits, 3.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 submarine moved from 13 Sea Zone to 16 Sea Zone
1 submarine moved from 2 Sea Zone to 4 Sea Zone
1 aaGun and 1 infantry moved from Western Europe to Southern Europe
5 armour moved from Germany to Ukraine S.S.R.
4 infantry moved from Germany to Southern Europe
6 infantry moved from Eastern Europe to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Archangel to 5 Sea Zone
1 fighter moved from Archangel to Ukraine S.S.R.
1 infantry moved from Anglo Egypt to Libya
1 bomber moved from 7 Sea Zone to Southern Europe
1 fighter moved from Caucasus to Ukraine S.S.R.Place Units - Germans
2 armour and 4 infantry placed in Southern Europe
3 armour and 4 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
3 armour and 3 infantry placed in Southern Europe
2 armour and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
AA fire in Caucasus : : 0.33 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 8 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 infantry moved from United Kingdom to 8 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
3 infantry moved from Persia to Caucasus
2 armour moved from India to Caucasus
1 artillery and 1 infantry moved from India to Persia
1 fighter moved from India to Caucasus
1 submarine moved from 52 Sea Zone to 55 Sea Zone
2 infantry moved from Australia to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Guinea
1 carrier, 1 cruiser and 1 transport moved from 31 Sea Zone to 29 Sea Zone
1 fighter moved from Russia to CaucasusCombat - British
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 7 Sea Zone
British attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport; Americans loiter and taunt
Germans defend with 1 destroyer
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 7 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 7 Sea Zone
British win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Western Europe
Battle in Caucasus
British attack with 2 armour, 2 fighters and 3 infantry
Germans defend with 1 aaGun, 2 armour, 1 artillery and 1 factory
AA fire in Caucasus : 1/2 hits, 0.33 expected hits
1 fighter owned by the British lost in Caucasus
British roll dice for 2 armour, 1 fighter and 3 infantry in Caucasus, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 2 armour and 1 artillery in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Caucasus
British roll dice for 2 armour, 1 fighter and 1 infantry in Caucasus, round 3 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
British win, taking Western Europe from Germans, taking Caucasus from Germans with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 fighter and 2 infantry
Casualties for Germans: 2 armour and 1 artilleryNon Combat Move - British
1 fighter moved from Caucasus to RussiaPlace Units - British
2 transports placed in 7 Sea Zone
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0.83
British : 0.00
Japanese : -0.33
AA fire in Caucasus : : 0.67 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by British to Persia: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry moved from China to Sinkiang
3 infantry moved from French Indochina to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 fighter moved from 36 Sea Zone to India
1 fighter moved from 36 Sea Zone to 47 Sea Zone
1 armour moved from Yakut S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Kwantung to India
2 armour moved from Kwantung to Sinkiang
2 fighters moved from Kwantung to Sinkiang
1 bomber moved from Kwantung to IndiaCombat - Japanese
Battle in Sinkiang
Japanese attack with 2 armour, 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Sinkiang, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 47 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 transport owned by the British lost in 47 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in India
Japanese attack with 1 armour, 1 bomber, 1 fighter and 5 infantry
British defend with 1 factory; Americans defend with 1 fighter
Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 5 infantry in India, round 2 : 3/8 hits, 2.50 expected hits
British roll dice for 1 fighter in India, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in India
Japanese win, taking India from British with 1 armour, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Japanese
1 bomber moved from India to Buryatia S.S.R.
2 fighters moved from Sinkiang to China
1 fighter moved from India to 35 Sea Zone
1 fighter moved from 47 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indochina to 36 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from 60 Sea Zone to JapanPlace Units - Japanese
3 armour placed in Kwantung
2 transports placed in 60 Sea Zone
1 armour, 2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
British : 0.33
Americans : 0.67
Japanese : -0.50 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 5 Sea Zone
1 fighter moved from 7 Sea Zone to 5 Sea Zone
3 transports moved from 12 Sea Zone to 11 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Belgian Congo
British take Belgian Congo from Germans
1 armour, 1 artillery and 5 infantry moved from Algeria to Libya
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
3 transports moved from 10 Sea Zone to 1 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Eastern United States to Eastern Canada
1 battleship and 1 destroyer moved from 10 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 12 Sea Zone to 7 Sea Zone
2 fighters moved from 7 Sea Zone to 5 Sea Zone
3 transports moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 47 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Libya
Americans attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 5 infantry in Libya, round 2 : 1/7 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Libya
Americans win, taking Libya from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 carrier, 1 fighter, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber and 3 fighters in 5 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Germans roll dice for 1 carrier, 1 fighter and 1 transport in 5 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 transport owned by the Germans lost in 5 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 31
Casualties for Germans: 1 carrier, 1 fighter and 1 transportNon Combat Move - Americans
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 5 Sea Zone to Norway
1 fighter moved from 5 Sea Zone to Norway
1 bomber moved from 5 Sea Zone to United KingdomPlace Units - Americans
1 transport placed in 10 Sea Zone
3 armour placed in Western United States
1 artillery and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -1.33
Americans : 0.00





