MrRoboto (Allies) vs Simon33 (Axis) BM3 Game III

  • '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1

    Combat - British

    Combat Hit Differential Summary :

    triplea_42563_Bri1.tsvg

  • '19 '18

    Scramble?

  • '19 '17 '16

    Full scramble.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1

    Combat Move - Americans

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Philippines to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 bomber moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                2 destroyers and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 3 infantry moved from Szechwan to Yunnan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 3/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                3 infantry moved from Szechwan to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
                1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Scotland to 112 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone

    Purchase Units - British
                British buy 2 fighters and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 112 Sea Zone
                    British attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                        British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
                        1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 cruiser owned by the British, 1 cruiser owned by the Germans and 3 fighters owned by the British lost in 112 Sea Zone
                        British roll dice for 1 battleship, 1 bomber and 1 cruiser in 112 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
                        Germans roll dice for 1 battleship, 2 fighters and 1 transport in 112 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
                        2 fighters owned by the Germans, 1 cruiser owned by the British, 1 bomber owned by the British and 1 battleship owned by the British lost in 112 Sea Zone
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -44
                    Casualties for British: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters
                    Casualties for Germans: 1 cruiser, 1 destroyer and 3 fighters

    Non Combat Move - British
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 mech_infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
                1 mech_infantry moved from 88 Sea Zone to Suriname
                      British take Suriname from Dutch
                1 fighter moved from Gibraltar to United Kingdom
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
                1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 battleship moved from 37 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter moved from Burma to India
                2 infantry moved from Burma to India

    Place Units - British
                2 fighters and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6
                British collect 30 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Combat Hit Differential Summary :

    Germans : 2,50
        British : -0,50
        Italians : -0,33
        Chinese : 1,33
        Japanese : -0,67

    triplea_42563_UK_1.tsvg

  • '19 '18

    The first round is so heavily susceptible to dice swings, it’s not even funny. And the repercussions are so huge.

    -44 instead of +25 on average. Your scramble decision is statistically a bad decision, resulting in a bigger TUV loss. You basically could have conceded right then and there, if my attack would have gone well. But you took the risk and the gamble paid off.

    This one single battle makes such a huge difference in the game right now =(

  • '19 '18

    Sorry for whining, it just hits me right at the wrong time. The last couple of days, I received heavy dice losses. I do realize that I had great dice too at other times.

    And I also realize that those heavy dice swings can happen fast when there are only so few dice involved, that’s why the first round is so crucial. It can be devastating for both sides very, very easily.

  • '19 '17 '16

    Regarding the statistics, it’s +32 for the Brits without the scramble and +23 with it according to my calculator. What’s your calculator say?

    I did question whether it was worth losing Luftwaffe to kill some RAF but I took the gamble anyway.

  • '19 '18

    Oh yeah you’re right - sorry for that.
    I mixed something up.

    Still a horrible result for me.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 armour moved from Albania to Greece
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                2 infantry moved from Albania to Greece
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Greece
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia

    Purchase Units - Italians
                Italians buy 1 artillery and 1 marine; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Trans-Jordan
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 4/6 hits, 2.00 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                        4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians win, taking Trans-Jordan from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Southern France
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        AA fire in Southern France : 1/1 hits, 0.17 expected hits
                        1 bomber owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
                        French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
                        1 aaGun owned by the British, 1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
                    1 artillery owned by the Italians retreated to Northern Italy
                    French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 bomber and 2 infantry
                    Casualties for British: 1 aaGun
                    Casualties for French: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                        French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from 96 Sea Zone to Western Germany
                1 armour moved from Northern Italy to Romania
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 1 marine placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 15 PUs (1 lost to blockades); end with 16 PUs

    Combat Hit Differential Summary :

    Italians : 3.17
        British : 0.67
        French : 1.67
        AA fire in Southern France : : 0.83
        Neutral_Allies : 0.67

    triplea_42563_Ita1.tsvg

  • '19 '17 '16

    Nice AA Gun hit!

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from New South Wales to Queensland
                2 fighters moved from New Zealand to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                3 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 aaGun, 3 fighters and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs

    Combat Move - French
                Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42563_Fre1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2

    Research Technology - Germans

    Combat Move - Germans
                1 unit repaired.
                1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter and 4 tactical_bombers moved from Holland Belgium to Southern France
                2 bombers moved from Western Germany to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                        French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        1 destroyer owned by the French and 1 cruiser owned by the French lost in 92 Sea Zone
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Southern France
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 4 tactical_bombers
                    British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 4 tactical_bombers in Southern France, round 2 : 4/8 hits, 4.00 expected hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 armour, 1 artillery, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
                1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
                3 tactical_bombers moved from Southern France to Southern Italy
                1 tactical_bomber moved from Southern Italy to Alexandria
                1 fighter moved from Tobruk to Alexandria
                2 bombers moved from 92 Sea Zone to Southern Italy
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                5 infantry moved from Bulgaria to Romania
                1 armour moved from Yugoslavia to Poland
                2 artilleries and 3 infantry moved from Yugoslavia to Romania
                3 infantry moved from Slovakia Hungary to Poland
                5 artilleries moved from Germany to Poland
                2 aaGuns moved from Holland Belgium to Western Germany
                4 armour moved from France to Yugoslavia

    Place Units - Germans
                1 armour, 5 artilleries and 4 mech_infantrys placed in Germany
                1 fighter and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        French : -0.50

    triplea_42563_Ger2.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2

    Combat Move - Russians

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber moved from Novgorod to Belarus
                2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 7 infantry moved from Bessarabia to Western Ukraine
                2 aaGuns, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Bryansk
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    triplea_42563_Rus2.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 armour moved from French Indo China to 36 Sea Zone
                2 artilleries and 3 infantry moved from Hunan to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from Caroline Islands to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from French Indo China to Shan State
                1 cruiser moved from 33 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat - Japanese

    Combat Hit Differential Summary :

    triplea_42563_Jap2.tsvg

  • '19 '17 '16

    Scramble from Guam?

  • '19 '18

    Of course not

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 armour moved from French Indo China to 36 Sea Zone
                2 artilleries and 3 infantry moved from Hunan to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from Caroline Islands to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from French Indo China to Shan State
                1 cruiser moved from 33 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in Borneo
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 aaGun, 3 fighters and 1 infantry
                        AA fire in Java : 1/3 hits, 0.50 expected hits
                        1 fighter owned by the Japanese lost in Java
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/7 hits, 3.17 expected hits
                        ANZAC roll dice for 1 aaGun, 3 fighters and 1 infantry in Java, round 2 : 3/4 hits, 2.33 expected hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 fighters owned by the ANZAC, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                        Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Java, round 3 : 2/4 hits, 2.33 expected hits
                        ANZAC roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield and 1 fighter
                        Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1.17 expected hits
                        Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 0/4 hits, 1.83 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 2/4 hits, 1.83 expected hits
                        Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.17 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/11 hits, 5.00 expected hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 carrier and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to Kiangsi
                4 infantry moved from Manchuria to Jehol
                1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
                1 aaGun and 4 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 47 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.00
        Americans : 0.33
        Chinese : 0.67
        AA fire in Java : : 0.50
        UK_Pacific : -1.00
        Japanese : 0.00

    triplea_42563_Jap2.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 bomber moved from Eastern United States to 103 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 103 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 103 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans lost in 103 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States
                3 mech_infantrys moved from Central United States to Eastern United States
                1 fighter moved from Eastern United States to Gibraltar
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 103 Sea Zone to Gibraltar
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to Midway
                1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Place Units - Chinese
                4 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Morocco: 1 artillery
                EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Eastern United States: 1 artillery
                EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Persia to Iraq
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Malaya to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Malaya to Shan State

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 cruisers in Iraq, round 2 : 0/2 hits, 1,00 expected hits
                        British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 0/7 hits, 2,33 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2,17 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 4 : 0/6 hits, 2,17 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 5 : 2/5 hits, 2,00 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/8 hits, 2,33 expected hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                3 fighters moved from United Kingdom to Gibraltar
                1 battleship moved from 54 Sea Zone to 26 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                1 factory_minor placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,1
                British collect 29 PUs (3 lost to blockades); end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : -0,17
        British : -5,00
        Italians : -0,67
        Americans : 0,67
        Neutral_Axis : 0,33
        Japanese : -0,67

    triplea_42563_UK_2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 marine moved from Northern Italy to 97 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Crete
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Romania
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria

    Purchase Units - Italians
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Crete
                Battle in Cyprus
                Battle in Syria
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 :  2/2 hits
                        French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    British defend with 1 harbour; ANZAC defend with 2 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 :  4/9 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 aaGun and 1 infantry moved from Northern Italy to Southern France
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_42563_Ita2.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French
                2 infantry moved from Algeria to Tunisia

    Combat - French
                Battle in Tunisia
                    French attack with 2 infantry
                    Italians defend with 1 artillery
                        French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0,33 expected hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the French lost in Tunisia
                        French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,17 expected hits
                        Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French retreated to Algeria
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : 0,33
        French : -0,50

    triplea_42563_Fre2.tsvg

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