Oysteilo (Axis +3) vs. JWW (allies) BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33

    Territory Summary for ANZAC and French :

    Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 destroyer, 3 fighters, 1 submarine and 2 transports
        55 Sea Zone : 1 cruiser
        United Kingdom : 1 fighter and 3 infantry
        Ethiopia : 1 flag
        Iraq : 1 infantry
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 79
        Russians : 18 / 25
        Japanese : 57 / 67
        Americans : 58 / 88
        Chinese : 7 / 7
        British : 43 / 52
        UK_Pacific : 6 / 3
        Italians : 11 / 6
        ANZAC : 11 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42555_Fre8.tsvg


  • a few mistakes this game, sigh


  • @JWW:

    a few mistakes this game, sigh

    Yeah, I know, I have made plenty. :(


  • i assume your british planes are on british carriers? (110 and 97)

    your british men in the channel 3 aa and 2 inf are on american transports? one american trsnport unloaded?


  • @oysteilo:

    i assume your british planes are on british carriers? (110 and 97)

    your british men in the channel 3 aa and 2 inf are on american transports? one american trsnport unloaded?

    all yes’s


  • @JWW:

    @oysteilo:

    i assume your british planes are on british carriers? (110 and 97)

    your british men in the channel 3 aa and 2 inf are on american transports? one american trsnport unloaded?

    all yes’s

    just realized, The french 3inf should be on usa trn’s as well….forgot to move them in ncm…sorry, Since you haven’t moved as Germany yet I will edit them, hope this isn’t a problem?


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 3 transports
                EDIT: Removing units owned by French from United Kingdom: 3 infantry
                EDIT: Adding units owned by French to 110 Sea Zone: 3 infantry
                EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : -0.33

    triplea_42555_Fre8.tsvg


  • that should be correct….thanks and sorry


  • @JWW:

    @JWW:

    @oysteilo:

    i assume your british planes are on british carriers? (110 and 97)

    your british men in the channel 3 aa and 2 inf are on american transports? one american trsnport unloaded?

    all yes’s

    just realized, The french 3inf should be on usa trn’s as well….forgot to move them in ncm…sorry, Since you haven’t moved as Germany yet I will edit them, hope this isn’t a problem?

    I have to allow it, its only fair.

    I have a question too. Do you allow one italien arm. from bryansk to eastern poland?

    It has not affected play, but still it is different from you edit. You decide!


  • yeah sure


  • @JWW:

    yeah sure

    thanks

    I will edit it during germany. I hope to do it tomorrow, if not it can drag out several days


  • @oysteilo:

    @JWW:

    yeah sure

    thanks

    I will edit it during germany. I hope to do it tomorrow, if not it can drag out several days

    I am probably putting this on a hold for a few days, the game is probably lost for me, but I probably want to try for a couple of rounds as Germany will get around 80 IPC and it is not that easy to shut Germany down. I am away from my home and will focus on “easy” moves.


  • @oysteilo:

    I am probably putting this on a hold for a few days, the game is probably lost for me, but I probably want to try for a couple of rounds as Germany will get around 80 IPC and it is not that easy to shut Germany down. I am away from my home and will focus on “easy” moves.

    I will accept your honorable surrender whenever you are ready.


  • I might not get a move into until Monday due to work and travel…FYI…


  • @oysteilo, I will get to this tomorrow


  • I will make a move this afternoon/evening. I am 99% sure. A lot of things going on


  • @oysteilo ok, didn’t realize you hadn’t moved yet!


  • @JWWII

    here it is. I downladed the new version of triple a, but get error code 404 when I try to post. so the file is attached manually

    The 4 american transports are loaded with 3 british aa, 2 british inf and 3 french inf?

    0_1542732730697_triplea_42555_Ger9.tsvg


  • @oysteilo the new topic/game id is 32059,

    https://www.axisandallies.org/forums/topic/32059/oysteilo-axis-3-vs-jww-allies-bm3

    I will change the triplea file to reflect this.


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 12:09:28 PM
    Savegame

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