Yeah, full scramble.
Oysteilo (Axis +3) vs. JWW (allies) BM3
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I didn’t think you would have wanted to scramble out of italy, if you do we can roll that on the forum, let me know.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Shensi
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Yunnan to Szechwan
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
1 artillery and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Shensi : 1 infantry
Kweichow : 3 infantry
Szechwan : 1 artillery, 1 fighter and 6 infantryProduction/PUs Summary :
Germans : 52 / 68
Russians : 25 / 30
Japanese : 55 / 66
Americans : 60 / 85
Chinese : 9 / 12
British : 33 / 40
UK_Pacific : 6 / 8
Italians : 8 / 12
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
1 armour, 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Iraq to 97 Sea Zone
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport
Italians defend with 1 submarine
Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 110 Sea Zone
French loiter and taunt with 1 infantry; Americans attack with 1 carrier, 3 destroyers, 1 fighter and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 1 carrier, 3 destroyers, 1 fighter and 3 transports in 110 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 3 destroyers, 1 fighter and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 bombers, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
AA fire in Normandy Bordeaux : 0/3 hits
Americans roll dice for 1 armour, 2 bombers, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/8 hits
Germans roll dice for 1 aaGun and 5 infantry in Normandy Bordeaux, round 2 : 2/5 hits
1 aaGun owned by the Germans, 2 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/6 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans converts factory_major into different units
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win, taking Northern Italy from Italians with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 97 Sea Zone to Tobruk
2 bombers moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
2 submarines moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Shensi
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Yunnan to Szechwan
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
1 artillery and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British
British buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Syria to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 tactical_bomber moved from Egypt to Greece
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to France
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 tactical_bomber moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Yunnan to HunanCombat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Yugoslavia
Battle in Greece
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Greece
British win, taking Yugoslavia from Germans, taking Greece from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anhwe
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Anhwe
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
British roll dice for 1 artillery in Shan State, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
British roll dice for 1 artillery in Shan State, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits
British roll dice for 1 artillery in Shan State, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits
British roll dice for 1 artillery in Shan State, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 7 : 1/1 hits
1 artillery owned by the British lost in Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 tactical_bomber could not land in Greece and was removed
3 aaGuns, 1 artillery and 9 infantry moved from Burma to India
1 fighter moved from Hunan to India
1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter moved from Anhwe to Szechwan
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Alexandria to Tobruk
1 fighter moved from Egypt to Eastern Persia
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Egypt to Alexandria
2 fighters moved from 97 Sea Zone to Iraq
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from France to United Kingdom
1 infantry moved from Burma to India
1 infantry moved from Yunnan to Burma
1 transport moved from 99 Sea Zone to 97 Sea ZonePlace Units - British
3 transports placed in 110 Sea Zone
3 infantry placed in Egypt
2 artilleries placed in United Kingdom
Turning on Edit Mode
EDIT: Changing ownership of Albania from Italians to British
EDIT: Removing units owned by British from Crete: 1 artillery
EDIT: Adding units owned by British to Albania: 1 artillery
EDIT: Removing units owned by British from 97 Sea Zone: 1 fighter
EDIT: Adding units owned by British to 97 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 38 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,3,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 mech_infantrys -
made a small error when bringing air into z97, took one too many UK fighters from UK….AAA allowed it and I couldn’t land the tac, just edited the fix and decided to walk into albania as well. as before, I didn’t;t think you wanted to scramble the ita air but if you do just let me know and we can roll it here.
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nice job!
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no. you have to earn it
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 3 PUs;Combat Move - Italians
2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Bryansk to Rostov
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Northern Italy, round 2 : 2/6 hits, 2,50 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/6 hits, 2,33 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Rostov
1 bomber moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
2 fighters moved from Northern Italy to Southern Italy
1 battleship moved from 96 Sea Zone to 98 Sea ZonePlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,4,4,1,2,6,4,3,6,3,4,1,1,3,1,3,5,6,2
Italians collect 4 PUs (7 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians : -1,83
Americans : -0,33
Russians : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Johnston Island to 30 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneCombat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to PersiaTurn Complete - French
Combat Hit Differential Summary :
French : -0.33
Japanese : 0.83Territory Summary for ANZAC and French :
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
54 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
United Kingdom : 1 fighter and 3 infantry
Ethiopia : 1 flag
Iraq : 3 infantry
Persia : 1 infantryProduction/PUs Summary :
Germans : 50 / 68
Russians : 23 / 30
Japanese : 50 / 66
Americans : 56 / 85
Chinese : 11 / 12
British : 38 / 49
UK_Pacific : 9 / 9
Italians : 11 / 7
ANZAC : 11 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
3 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 tactical_bomber moved from Poland to Yugoslavia
1 bomber moved from Germany to Albania
2 mech_infantrys moved from Romania to Yugoslavia
2 mech_infantrys moved from Romania to Albania
5 mech_infantrys moved from Romania to Greece
1 tactical_bomber moved from Bryansk to Greece
1 infantry moved from Belarus to Smolensk
1 artillery moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 armour moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Tambov
1 tactical_bomber moved from Novgorod to Tambov
1 fighter moved from Novgorod to SmolenskCombat - Germans
Battle in Greece
Germans attack with 5 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 5 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 4/6 hits, 1,33 expected hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 1,67 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 3/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Albania
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in Albania, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Albania
Germans win, taking Albania from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Smolensk to Bryansk
8 mech_infantrys moved from Bryansk to Volgograd
1 aaGun and 3 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 armour moved from Bryansk to Volgograd
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
1 bomber moved from Albania to Western Germany
1 tactical_bomber moved from Greece to Bulgaria
4 mech_infantrys moved from Germany to Western Germany
2 infantry moved from Novgorod to ArchangelPlace Units - Germans
2 armour and 3 fighters placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,2,3,5,1,5,5,6,6,5,5,5,1,6,5,4,5,2,1
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 2,67
British : 0,33
Americans : -0,33
Russians : 0,33 -
one sec
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good to go
obviously I made an error when attacking volgograd with just two armor and a tac and a fig against your 3 inf……I meant to bring in a few mechs as well, but somehow I missed it. If you allow it edit out a mech and add an armour, if not its okey the way it is
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good to go
obviously I made an error when attacking volgograd with just two armor and a tac and a fig against your 3 inf……I meant to bring in a few mechs as well, but somehow I missed it. If you allow it edit out a mech and add an armour, if not its okey the way it is
the few mech’s? is it 1,2 or 3? where should I delete them from to add them and the arm back into Volgo?
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@JWW:
good to go
obviously I made an error when attacking volgograd with just two armor and a tac and a fig against your 3 inf……I meant to bring in a few mechs as well, but somehow I missed it. If you allow it edit out a mech and add an armour, if not its okey the way it is
the few mech’s? is it 1,2 or 3? where should I delete them from to add them and the arm back into Volgo?
I said it is up to you if you want to accept it or not. I understand it can come across as funny business. I hope you understand I would never attack volvograd with just 2 armor, 1 fig and 1 tack. Why would I? There is a good chance you will score at least 2 hits, then my combat makes no sence without the mechs (I think) Initially I wanted 8 mech 2 armour 1 fig and 1 tac… This will score at leat 3 hits on average. I also have sufficient resources to defend Bryansk.
I did the error and it is my responsibility to bring in enough resources. You can choose to accept what I ask. If you dont like it we continue the way it stands now!
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sorry, you misunderstood my meaning. I am ok with making the change, I just am unsure exactly what you want to change? Can you download the file, make the edits you want and send it back to me to continue?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
3 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 tactical_bomber moved from Poland to Yugoslavia
1 bomber moved from Germany to Albania
2 mech_infantrys moved from Romania to Yugoslavia
2 mech_infantrys moved from Romania to Albania
5 mech_infantrys moved from Romania to Greece
1 tactical_bomber moved from Bryansk to Greece
1 infantry moved from Belarus to Smolensk
1 artillery moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 armour moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Tambov
1 tactical_bomber moved from Novgorod to Tambov
1 fighter moved from Novgorod to SmolenskCombat - Germans
Battle in Greece
Germans attack with 5 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 5 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 4/6 hits, 1,33 expected hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 1,67 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 3/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Albania
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in Albania, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Albania
Germans win, taking Albania from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Smolensk to Bryansk
8 mech_infantrys moved from Bryansk to Volgograd
1 aaGun and 3 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 armour moved from Bryansk to Volgograd
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
1 bomber moved from Albania to Western Germany
1 tactical_bomber moved from Greece to Bulgaria
4 mech_infantrys moved from Germany to Western Germany
2 infantry moved from Novgorod to ArchangelPlace Units - Germans
2 armour and 3 fighters placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,2,3,5,1,5,5,6,6,5,5,5,1,6,5,4,5,2,1
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Germans to Volgograd: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 2,67
British : 0,33
Americans : -0,33
Russians : 0,33 -
@JWW:
sorry, you misunderstood my meaning. I am ok with making the change, I just am unsure exactly what you want to change? Can you download the file, make the edits you want and send it back to me to continue?
OK! This is how I want it! Thanks a lot if you allow it, some people will not. It is not a big deal either way, but I figured this error is so obvious that I would ask anyway
If you are OK with it go ahead with Soviet
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Nenetsia to Vologda
1 fighter moved from Yunnan to India
1 infantry moved from Russia to SamaraPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 0.33Territory Summary for Russians :
India : 1 fighter
Amur : 2 aaGuns and 18 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 71 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 2 infantry
Vologda : 1 infantry
Smolensk : 2 infantry
Samara : 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 60 / 77
Russians : 19 / 24
Japanese : 50 / 66
Americans : 54 / 85
Chinese : 11 / 12
British : 33 / 49
UK_Pacific : 9 / 9
Italians : 12 / 7
ANZAC : 11 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 mech_infantrys moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Kwangsi
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 37 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
1 fighter and 1 tactical_bomber moved from Philippines to Kiangsi
1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to KweichowCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 tactical_bomber; Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 4/10 hits, 5,17 expected hits
Chinese roll dice for 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1,50 expected hits
1 tactical_bomber owned by the British and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Chinese: 3 infantry
Casualties for British: 1 tactical_bomber
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 75 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 fighter moved from Kwangtung to French Indo China
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to French Indo China
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Kweichow to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Malaya
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese : -1,50
UK_Pacific : -0,67
Japanese : 0,67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 5 infantry, 3 submarines and 3 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 marine moved from Syria to 99 Sea Zone
1 artillery, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 marine moved from 97 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Greece
1 bomber moved from Tobruk to Greece
1 fighter moved from 110 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to 97 Sea Zone
2 bombers moved from United Kingdom to Normandy BordeauxCombat Hit Differential Summary :