@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Shensi to Hopei
2 infantry moved from Suiyuyan to Hopei
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Shensi to Hopei
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Combat Move - British
1 artillery and 3 infantry moved from Burma to Shan State
1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 42 Sea Zone
1 armour moved from India to Shan State
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Malaya to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 21 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits
Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 bomber moved from 21 Sea Zone to Dutch New Guinea
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 armour and 1 infantry placed in Central United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Shensi to Hopei
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Burma to Shan State
1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 42 Sea Zone
1 armour moved from India to Shan State
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Greece
Battle in Holland Belgium
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking Greece from Italians, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/6 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 42 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 3/6 hits
Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 42 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 cruiser owned by the British and 1 battleship owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 battleship, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 71
Casualties for British: 1 cruiser
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Battle in Shan State
British attack with 1 armour, 1 artillery and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya
1 infantry moved from Burma to Yunnan
1 artillery and 5 infantry moved from India to Burma
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Syria to Northwest Persia
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
British collect 43 PUs (1 lost to blockades); end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 20 times
6 was rolled 12 times
Average roll : 3.584
Median : 3.000
Variance : 1.382
Standard Deviation : 1.175
Total rolls : 77
Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.609
Median : 3.000
Variance : 1.682
Standard Deviation : 1.297
Total rolls : 23
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 10 times
6 was rolled 4 times
Average roll : 4.083
Median : 5.000
Variance : 2.087
Standard Deviation : 1.445
Total rolls : 24
Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
Japanese Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery and 3 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
3 armour and 2 mech_infantrys moved from Bessarabia to Rostov
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Greece
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 3/6 hits
British roll dice for 1 armour and 1 infantry in Greece, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Rostov
Italians attack with 3 armour and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 3 armour and 2 mech_infantrys in Rostov, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is -2
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
My poor Japanese fleet! Didn’t the Royal navy do well :-D
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 armour moved from Queensland to New South Wales
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 armour moved from Queensland to New South Wales
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 armour moved from Queensland to New South Wales
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Novgorod to 125 Sea Zone
1 fighter moved from Germany to 125 Sea Zone
1 submarine moved from 126 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Caucasus
2 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 bomber moved from Western Germany to Caucasus
1 tactical_bomber moved from Western Ukraine to Smolensk
1 bomber moved from Western Germany to Smolensk
10 armour moved from Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 10 armour, 2 artilleries and 7 mech_infantrys
Russians defend with 1 aaGun and 8 infantry
Germans roll dice for 10 armour, 2 artilleries and 7 mech_infantrys in Bryansk, round 2 : 5/19 hits
Russians roll dice for 1 aaGun and 8 infantry in Bryansk, round 2 : 3/8 hits
4 infantry owned by the Russians, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk
2 artilleries owned by the Germans, 10 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Ukraine
Russians win with 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Caucasus
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry; Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Caucasus
Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 0/4 hits
Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 4 : 1/3 hits
Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 0/2 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 5 : 2/3 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 5 : 0/1 hits
1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 armour
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/3 hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 1/2 hits
British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 5 : 2/2 hits
British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from 125 Sea Zone to Norway
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Germany
2 mech_infantrys moved from Finland to Norway
4 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Karelia to Finland
2 bombers moved from Caucasus to Ukraine
1 bomber moved from Smolensk to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
2 infantry moved from Baltic States to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in France
5 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 4.
1 infantry and 1 mech_infantry placed in Germany
3 mech_infantrys placed in Novgorod
Germans undo move 5.
3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 infantry moved from Vologda to Archangel
1 artillery and 3 infantry moved from Russia to Smolensk
2 infantry moved from Volgograd to Caucasus
2 infantry moved from Bryansk to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Caucasus
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Vologda to Archangel
1 armour moved from Russia to Smolensk
1 mech_infantry moved from Russia to Rostov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 infantry moved from Vologda to Archangel
1 artillery and 3 infantry moved from Russia to Smolensk
2 infantry moved from Volgograd to Caucasus
2 infantry moved from Bryansk to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Caucasus
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Vologda to Archangel
1 armour moved from Russia to Smolensk
1 mech_infantry moved from Russia to Rostov
Combat - Russians
Battle in Smolensk
Russians attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 1/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 3 : 2/5 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Archangel
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 3 infantry in Archangel, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 3 armour
Russians roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/7 hits
Italians roll dice for 3 armour in Rostov, round 2 : 2/3 hits
2 armour owned by the Italians and 2 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 1/5 hits
Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Casualties for Italians: 3 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Caucasus to Novosibirsk
2 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Yenisey to Timguska
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Russians
2 infantry placed in Volgograd
1 armour, 1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
Russians collect 30 PUs (2 lost to blockades); end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.229
Median : 3.000
Variance : 0.894
Standard Deviation : 0.945
Total rolls : 48
Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.714
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Russians Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.429
Median : 3.000
Variance : 0.676
Standard Deviation : 0.822
Total rolls : 35
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
2 infantry moved from Manchuria to Korea
1 bomber moved from Kiangsu to Korea
1 bomber moved from Kiangsu to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 artillery moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 battleship
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 battleship owned by the British lost in 42 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 battleship
Casualties for Japanese: 1 tactical_bomber
Battle in Korea
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Korea, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry; Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 2/3 hits
2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 aaGun moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 carriers moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 bomber moved from 7 Sea Zone to Japan
1 bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 artillery moved from Siam to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 53 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Dutch New Guinea to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 54 Sea Zone to 41 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 7 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Dutch New Guinea to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 54 Sea Zone to 41 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 7 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in Sumatra
Battle in 43 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking Sumatra from Japanese, taking 43 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in 7 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 7 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 54 Sea Zone to Queensland
2 bombers moved from 43 Sea Zone to Burma
1 bomber moved from 7 Sea Zone to Midway
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Hopei to Kweichow
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Hopei to Kweichow
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun, 1 artillery and 2 mech_infantrys
AA fire in Yunnan : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 aaGun, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.476
Median : 3.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Chinese Combat
1 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.500
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Japanese Combat
1 was rolled 3 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.429
Median : 3.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - British
1 artillery and 2 infantry moved from Shan State to Siam
1 fighter and 1 tactical_bomber moved from Malaya to Siam
1 artillery and 4 infantry moved from Burma to Yunnan
1 armour and 1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 armour moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Algeria to Libya
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Dutch New Guinea to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 54 Sea Zone to 41 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 7 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in Sumatra
Battle in 43 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking Sumatra from Japanese, taking 43 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in 7 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 7 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 54 Sea Zone to Queensland
2 bombers moved from 43 Sea Zone to Burma
1 bomber moved from 7 Sea Zone to Midway
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Hopei to Kweichow
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun, 1 artillery and 2 mech_infantrys
AA fire in Yunnan : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 aaGun, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Shan State to Siam
1 fighter and 1 tactical_bomber moved from Malaya to Siam
1 artillery and 4 infantry moved from Burma to Yunnan
1 armour and 1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 armour moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Algeria to Libya
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
Combat - British
Battle in Siam
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery and 2 mech_infantrys
AA fire in Yunnan : 1/2 hits
1 fighter owned by the British lost in Yunnan
British roll dice for 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 2/3 hits
1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 fighter and 2 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 2 mech_infantrys
Non Combat Move - British
1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Siam to Burma
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from India to Burma
1 aaGun moved from India to Burma
Place Units - British
1 factory_minor placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 37 PUs (2 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.071
Median : 3.000
Variance : 0.878
Standard Deviation : 0.937
Total rolls : 42
Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
5 was rolled 2 times
Average roll : 2.538
Median : 2.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13
Americans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Chinese Combat
1 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.500
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Japanese Combat
1 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 13