@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
War with no end
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
5 fighters moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Malaya to French Indo China
UK_Pacific take French Indo China from Japanese
3 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 5 fighters in 110 Sea Zone, round 2 : 5/6 hits, 2,83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
British attack with 3 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 3 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/17 hits, 5,00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 3 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - British
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
3 aaGuns moved from Burma to Yunnan
2 infantry moved from India to Burma
4 mech_infantrys moved from India to Yunnan
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 fighters moved from Egypt to Malta
1 bomber moved from Egypt to Malta
1 tactical_bomber moved from Egypt to Malta
1 destroyer and 2 submarines moved from 71 Sea Zone to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Tanganyika Territory to Belgian Congo
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
3 fighters moved from 110 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to United Kingdom
2 transports moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
2 destroyers placed in 106 Sea Zone
1 airfield placed in Gibraltar
1 submarine placed in 71 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Some Units in India change ownership: 1 armourCombat Hit Differential Summary :
Germans : -0,33
British : 1,17
Japanese : 0,33Territory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 3 artilleries, 9 infantry and 5 mech_infantrys
Burma : 2 infantry
India : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Malaya : 1 harbour
French Indo China : 1 flag, 1 mech_infantry
54 Sea Zone : 1 battleship and 1 cruiser
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour
Morocco : 1 armour and 1 infantry
80 Sea Zone : 1 transport
106 Sea Zone : 2 destroyers
Eire : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 2 transports
Eastern Persia : 1 flag, 1 armour and 2 infantry
71 Sea Zone : 1 submarine
81 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 51
Russians : 37 / 49
Japanese : 51 / 57
Americans : 52 / 73
Chinese : 7 / 6
British : 30 / 36
UK_Pacific : 12 / 12
Italians : 12 / 20
ANZAC : 11 / 28
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 7 times
5 was rolled 16 times
6 was rolled 10 times
Average roll : 3,631
Median : 4,000
Variance : 0,859
Standard Deviation : 0,927
Total rolls : 65Germans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2British Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3,304
Median : 3,000
Variance : 1,591
Standard Deviation : 1,261
Total rolls : 23Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,375
Median : 3,000
Variance : 0,533
Standard Deviation : 0,730
Total rolls : 16Chinese Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3,800
Median : 4,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 4,714
Median : 6,000
Variance : 1,833
Standard Deviation : 1,354
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Greece to Bulgaria
1 armour moved from Yugoslavia to Southern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 artillery moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Greece to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Greece to Bulgaria
1 armour moved from Yugoslavia to Southern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 artillery moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Greece to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 95 Sea Zone
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs -
I realized I forgot to move the english airplanes in romania, the turns are too slow and I’m loosing the line of hte game. I usually don’t EDIT after the opponent’s post but I think this is not a common game. So it’s up to you. If you feel we are not following the rules you can EDIT back.
I will post ANZ and FRE and send the files via email as the server is full.
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Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Combat Hit Differential Summary :
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 3 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 42 / 51
Russians : 36 / 49
Japanese : 51 / 57
Americans : 52 / 73
Chinese : 7 / 6
British : 30 / 36
UK_Pacific : 12 / 12
Italians : 13 / 13
ANZAC : 11 / 21
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,800
Median : 4,000
Variance : 0,444
Standard Deviation : 0,667
Total rolls : 10ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,667
Median : 4,000
Variance : 0,375
Standard Deviation : 0,612
Total rolls : 9Japanese Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1 -
Its up and running again and no problem with the edit, It would be nice to do more than a move in a week, I’ve been busy and it can be tough to follow my own game. . . I wonder how did I get here, and what was I doing that for.
Kris -
Any news?
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I am sorry after six days I have to do a bump
bump#1
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I dont see the little blue numbers at the bottom of your move so I’m unable to open your most resent move, I see my Italian game post
Again sorry for the delay
Kris -
Test summary from TripleA, engine version: 1.9, time: 8:03:44 PM
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I think I may have dumped the E-Mails in my trash
Sorry, my bad
Kris -
Here it is
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 15 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 3 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from 127 Sea Zone to Nenetsia
1 artillery and 9 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
2 artilleries and 8 infantry moved from Poland to Baltic States
3 bombers moved from Western Germany to Baltic States
1 armour moved from Germany to Baltic States
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 15 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 3 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from 127 Sea Zone to Nenetsia
1 artillery and 9 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
2 artilleries and 8 infantry moved from Poland to Baltic States
3 bombers moved from Western Germany to Baltic States
1 armour moved from Germany to Baltic States
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Scotland
Battle in Archangel
Battle in Nenetsia
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win, taking Scotland from British, taking Archangel from Russians, taking Nenetsia from Russians with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries, 3 bombers and 8 infantry
Russians defend with 7 infantry and 3 mech_infantrys
Germans roll dice for 1 armour, 2 artilleries, 3 bombers and 8 infantry in Baltic States, round 2 : 5/14 hits
Russians roll dice for 7 infantry and 3 mech_infantrys in Baltic States, round 2 : 3/10 hits
3 infantry owned by the Germans and 5 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 2 artilleries, 3 bombers and 5 infantry in Baltic States, round 3 : 6/11 hits
Russians roll dice for 2 infantry and 3 mech_infantrys in Baltic States, round 3 : 0/5 hits
3 mech_infantrys owned by the Russians and 2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries, 3 bombers and 5 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 3 infantry
Casualties for Russians: 7 infantry and 3 mech_infantrysNon Combat Move - Germans
3 bombers moved from Baltic States to Western Germany
2 infantry moved from Poland to Slovakia Hungary
5 infantry moved from Slovakia Hungary to Yugoslavia
3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
1 artillery moved from Germany to Greater Southern Germany
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
4 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 armour and 2 infantry placed in Western Germany
1 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
2 infantry placed in France
9 infantry placed in Germany
Germans undo move 1.
1 infantry placed in Germany
1 infantry placed in France
1 armour placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.353
Median : 3.000
Variance : 0.780
Standard Deviation : 0.883
Total rolls : 51Germans Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.171
Median : 3.000
Variance : 0.676
Standard Deviation : 0.822
Total rolls : 35British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
6 infantry moved from Romania to Yugoslavia
2 artilleries moved from Romania to Yugoslavia
2 armour moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 mech_infantry moved from Bessarabia to Slovakia Hungary
2 armour, 12 infantry and 4 mech_infantrys moved from Romania to Slovakia Hungary
2 fighters moved from Ukraine to Archangel
14 infantry moved from Buryatia to Sakha
1 mech_infantry moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 mech_infantry moved from Russia to ArchangelCombat - Russians
Battle in Yugoslavia
Russians attack with 3 armour, 2 artilleries and 6 infantry
Germans defend with 5 infantry; Italians defend with 1 artillery and 1 infantry
Russians roll dice for 3 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 7/11 hits, 3,50 expected hits
Germans roll dice for 1 artillery and 6 infantry in Yugoslavia, round 2 : 4/7 hits, 2,33 expected hits
4 infantry owned by the Russians, 5 infantry owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 4 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Germans: 5 infantry
Battle in Sakha
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 14 infantry in Sakha, round 2 : 3/14 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 2 fighters and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Archangel, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bulgaria
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bulgaria, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 armour, 12 infantry and 5 mech_infantrys
Germans defend with 1 aaGun and 8 infantry
Russians roll dice for 2 armour, 12 infantry and 5 mech_infantrys in Slovakia Hungary, round 2 : 3/19 hits, 3,83 expected hits
Germans roll dice for 1 aaGun and 8 infantry in Slovakia Hungary, round 2 : 3/8 hits, 2,67 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Slovakia Hungary
5 mech_infantrys owned by the Russians, 9 infantry owned by the Russians and 2 armour owned by the Russians retreated to Romania
Germans win with 6 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 3 infantry
Casualties for Germans: 1 aaGun and 2 infantryNon Combat Move - Russians
1 aaGun moved from Bessarabia to Romania
1 armour and 3 mech_infantrys moved from Western Ukraine to Romania
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Ukraine to Romania
1 infantry moved from Novosibirsk to Urals
6 infantry moved from Novosibirsk to Vologda
2 fighters moved from Archangel to Vologda
1 armour moved from Iraq to Egypt
1 armour moved from Volgograd to Northwest Persia
1 submarine moved from 106 Sea Zone to 91 Sea Zone
2 aaGuns moved from Buryatia to SakhaPlace Units - Russians
1 factory_minor placed in Romania
1 armour and 2 mech_infantrys placed in Ukraine
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : 3,00
Russians : 3,50
Japanese : -0,33Territory Summary for Russians :
Shensi : 1 infantry
Kansu : 1 infantry
Sakha : 2 aaGuns and 14 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour
Romania : 1 flag, 4 aaGuns, 4 armour, 1 factory_minor, 9 infantry and 10 mech_infantrys
Urals : 1 infantry
Archangel : 1 armour and 1 mech_infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 infantry
Vologda : 2 fighters and 6 infantry
Volgograd : 1 factory_minor
Bulgaria : 1 flag, 1 artillery and 2 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 armour
115 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 2 infantry
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 58
Russians : 37 / 51
Japanese : 50 / 57
Americans : 52 / 73
Chinese : 7 / 6
British : 28 / 36
UK_Pacific : 12 / 12
Italians : 13 / 13
ANZAC : 11 / 21
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 19 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3,278
Median : 3,000
Variance : 1,296
Standard Deviation : 1,138
Total rolls : 72Germans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,056
Median : 2,500
Variance : 0,706
Standard Deviation : 0,840
Total rolls : 18Russians Combat
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3,321
Median : 3,000
Variance : 1,058
Standard Deviation : 1,028
Total rolls : 53Japanese Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 7 infantry moved from Amur to Sakha
3 fighters and 2 tactical_bombers moved from Amur to Sakha
1 fighter moved from 6 Sea Zone to Sakha
1 bomber moved from Kiangsu to Sakha
1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 7 infantry moved from Amur to Sakha
3 fighters and 2 tactical_bombers moved from Amur to Sakha
1 fighter moved from 6 Sea Zone to Sakha
1 bomber moved from Kiangsu to Sakha
1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Celebes
Battle in Malaya
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Shensi
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Sakha
Japanese attack with 2 artilleries, 1 bomber, 4 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 14 infantry
AA fire in Sakha : 1/6 hits
1 fighter owned by the Japanese lost in Sakha
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 2 tactical_bombers in Sakha, round 2 : 5/15 hits
Russians roll dice for 2 aaGuns and 14 infantry in Sakha, round 2 : 3/14 hits
3 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 3 infantry owned by the Russians lost in Sakha
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers in Sakha, round 3 : 6/12 hits
Russians roll dice for 11 infantry in Sakha, round 3 : 2/11 hits
2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Sakha
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Sakha, round 4 : 5/10 hits
Russians roll dice for 5 infantry in Sakha, round 4 : 1/5 hits
1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Russians: 2 aaGuns and 14 infantry
Casualties for Japanese: 1 fighter and 6 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
ANZAC defend with 3 submarines
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits
2 submarines owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for ANZAC: 3 submarines
Battle in French Indo China
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 1 infantry
EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry
EDIT: Changing ownership of Kazakhstan from Russians to Japanese
EDIT: Turning off Edit Mode
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Sakha to 6 Sea Zone
1 fighter moved from Sakha to 6 Sea Zone
2 tactical_bombers moved from Sakha to Manchuria
1 fighter moved from Sakha to Manchuria
1 bomber moved from Sakha to Manchuria
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 armour moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsDice Statistics:
Total
1 was rolled 18 times
2 was rolled 13 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 21 times
6 was rolled 19 times
Average roll : 3.614
Median : 4.000
Variance : 0.670
Standard Deviation : 0.819
Total rolls : 101Russians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 4.028
Median : 5.000
Variance : 1.314
Standard Deviation : 1.146
Total rolls : 36UK_Pacific Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
5 was rolled 3 times
Average roll : 4.500
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Japanese Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.328
Median : 3.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 58 -
Sorry about the edit
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
7 bombers moved from Gibraltar to Slovakia Hungary
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 42 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in Slovakia Hungary
Americans attack with 7 bombers
Germans defend with 6 infantry
Americans roll dice for 7 bombers in Slovakia Hungary, round 2 : 4/7 hits, 4,67 expected hits
Germans roll dice for 6 infantry in Slovakia Hungary, round 2 : 1/6 hits, 2,00 expected hits
4 infantry owned by the Germans and 1 bomber owned by the Americans lost in Slovakia Hungary
Americans roll dice for 6 bombers in Slovakia Hungary, round 3 : 4/6 hits, 4,00 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Slovakia Hungary
Americans win with 6 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 bomber
Casualties for Germans: 6 infantryNon Combat Move - Americans
6 bombers moved from Slovakia Hungary to Romania
1 carrier, 1 cruiser and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
4 bombers and 1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -1,17
Americans : -1,33
Japanese : 0,33Territory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
Central United States : 1 factory_major, 2 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 armour, 1 artillery and 1 infantry
Romania : 6 bombers
93 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 44 / 58
Russians : 35 / 51
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 5 / 6
British : 28 / 36
UK_Pacific : 7 / 12
Italians : 13 / 13
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3,696
Median : 4,000
Variance : 0,533
Standard Deviation : 0,730
Total rolls : 46Germans Combat
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,933
Median : 4,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,643
Median : 4,000
Variance : 0,815
Standard Deviation : 0,903
Total rolls : 28Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kansu to Shensi
3 infantry moved from Suiyuyan to Shensi
3 infantry moved from Szechwan to Shensi
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Kansu to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Shensi
Chinese attack with 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 7 infantry in Shensi, round 3 : 3/7 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
3 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : 1,50
Japanese : -1,00Territory Summary for Chinese :
Shensi : 7 infantry
Yunnan : 1 fighter and 4 infantry
Suiyuyan : 1 infantry
Kweichow : 3 infantry
Hopei : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 44 / 58
Russians : 35 / 51
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 7 / 12
Italians : 13 / 13
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3,521
Median : 4,000
Variance : 0,214
Standard Deviation : 0,463
Total rolls : 71Germans Combat
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,933
Median : 4,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,643
Median : 4,000
Variance : 0,815
Standard Deviation : 0,903
Total rolls : 28Chinese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,000
Median : 2,000
Variance : 0,722
Standard Deviation : 0,850
Total rolls : 19Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,556
Median : 3,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 9