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Entek allies -vs- dawgoneit axis T.R.S.

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Masaharu
                4 Infantrys, 1 Marine and 1 Tank moved from Ostrov to Sukhalin
                1 Transport moved from sz1 to sz15
                1 Infantry and 1 Marine moved from Akina to sz15
                1 Infantry, 1 Marine and 1 Transport moved from sz15 to sz1
                1 Infantry and 1 Marine moved from sz1 to Sukhalin
                3 Artillerys and 2 Infantrys moved from Amursk to Belogorsk

    Purchase Units - Masaharu
                Masaharu buy 6 Artillerys and 7 Infantrys; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in sz1
                    Masaharu attack with 3 Destroyers and 4 Transports; Yamamoto loiter and taunt
                    Americans defend with 2 Destroyers
                        Masaharu roll dice for 3 Destroyers and 4 Transports in sz1, round 2 :  1/3 hits
                        Americans roll dice for 2 Destroyers in sz1, round 2 :  1/2 hits
                        1 Destroyer owned by the Americans and 1 Transport owned by the Masaharu lost in sz1
                        Masaharu roll dice for 3 Destroyers and 3 Transports in sz1, round 3 :  3/3 hits
                        Americans roll dice for 1 Destroyer in sz1, round 3 :  0/1 hits
                        1 Destroyer owned by the Americans lost in sz1
                    Masaharu win with 3 Destroyers and 3 Transports remaining. Battle score for attacker is 10
                    Casualties for Masaharu: 1 Transport
                    Casualties for Americans: 2 Destroyers
                Battle in Sukhalin
                    Masaharu attack with 5 Infantrys, 2 Marines and 1 Tank
                    Americans defend with 1 Artillery, 4 Bunkers, 2 EarlyFighters and 1 Factory
                        Masaharu roll dice for 5 Infantrys, 2 Marines and 1 Tank in Sukhalin, round 2 :  1/8 hits
                    Units damaged: 1 Bunker owned by the Americans
                        Americans roll dice for 1 Artillery, 4 Bunkers and 2 EarlyFighters in Sukhalin, round 2 :  3/7 hits
                        3 Infantrys owned by the Masaharu lost in Sukhalin
                        Masaharu roll dice for 2 Infantrys, 2 Marines and 1 Tank in Sukhalin, round 3 :  2/5 hits
                    Units damaged: 2 Bunkers owned by the Americans
                        Americans roll dice for 1 Artillery, 4 Bunkers and 2 EarlyFighters in Sukhalin, round 3 :  5/7 hits
                        2 Marines owned by the Masaharu, 2 Infantrys owned by the Masaharu and 1 Tank owned by the Masaharu lost in Sukhalin
                    Americans win with 1 Artillery, 4 Bunkers and 2 EarlyFighters remaining. Battle score for attacker is -21
                    Casualties for Masaharu: 5 Infantrys, 2 Marines and 1 Tank

    Non Combat Move - Masaharu
                1 Destroyer moved from sz16 to sz7

    Place Units - Masaharu
                3 Artillerys placed in Belogorsk
                3 Artillerys placed in Amursk
                7 Infantrys placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 32 PUs; end with 32 PUs

    triplea_42431_Mas14.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Russians
                1 Infantry and 1 Marine moved from Quingdao to Hsingan
                2 Infantrys moved from Ulaan Ude to Irkutsk

    Purchase Units - Russians
                Russians buy 1 Elite, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Irkutsk
                    Russians attack with 2 Infantrys
                    Masaharu defend with 1 Infantry
                        Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 1/2 hits, 0.33 expected hits
                        Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Masaharu lost in Irkutsk
                    Russians win, taking Irkutsk from Masaharu with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry
                Battle in Hsingan
                    Russians attack with 1 Infantry and 1 Marine
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 1 Infantry and 1 Marine in Hsingan, round 2 : 0/2 hits, 0.50 expected hits
                        Masaharu roll dice for 1 Infantry in Hsingan, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Hsingan
                        Russians roll dice for 1 Marine in Hsingan, round 3 : 0/1 hits, 0.33 expected hits
                        Masaharu roll dice for 1 Infantry in Hsingan, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 Marine in Hsingan, round 4 : 0/1 hits, 0.33 expected hits
                        Masaharu roll dice for 1 Infantry in Hsingan, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 Marine in Hsingan, round 5 : 1/1 hits, 0.33 expected hits
                        Masaharu roll dice for 1 Infantry in Hsingan, round 5 : 1/1 hits, 0.33 expected hits
                        1 Marine owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hsingan
                    Masaharu win with no units remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 Infantry and 1 Marine
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Russians
                1 AAGun, 22 Infantrys and 16 Tanks moved from Quingdao to Ulaan Ude
                5 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
                1 Infantry moved from Kaask to Jinquan
                5 Infantrys moved from Kaask to Kyzyl
                3 Infantrys moved from Achinsk to Kyzyl
                1 EarlyFighter moved from Achinsk to Kyzyl

    Place Units - Russians
                1 Elite, 1 Infantry and 2 Tanks placed in Achinsk
                6 Infantrys placed in Kaask

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Masaharu : 0.33
        Russians : 0.17

    Production/PUs Summary :

    Yamamoto : 93 / 93
        Chinese : 0 / 0
        Hisaichi : 98 / 99
        Dutch : 0 / 0
        Thai : 14 / 14
        British : 30 / 29
        Anzac : 26 / 26
        Americans : 87 / 92
        Masaharu : 31 / 32
        Russians : 29 / 29

    triplea_42431_Rus14.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                12 Destroyers moved from sz19 to sz3
                1 Destroyer moved from sz18 to sz19
                3 Destroyers moved from sz76 to sz19
                2 Destroyers moved from sz78 to sz76
                1 Infantry moved from Nagpur to India
                1 Artillery and 4 Infantrys moved from E.India to C.India
                2 Artillerys and 4 Infantrys moved from Bengal to E.India
                3 Infantrys moved from Burma to Bengal
                1 Artillery moved from Java to sz59
                2 Infantrys moved from Java to sz59
                1 Artillery, 1 B.Transport and 2 Infantrys moved from sz59 to sz81
                1 Artillery and 2 Infantrys moved from sz81 to S.G
                1 B.Transport moved from sz58 to sz60
                1 T.Boat moved from sz58 to sz59
                1 Destroyer moved from sz59 to sz60
                2 Infantrys moved from Sumatra to Java
                1 Artillery moved from S.Japan to sz78
                1 Tankette moved from S.Japan to sz78
                1 Infantry moved from S.Japan to sz78
                1 Artillery, 1 B.Transport, 1 Infantry and 1 Tankette moved from sz78 to sz79
                1 Infantry moved from S.Japan to sz79
                5 Infantrys and 1 Tankette moved from Tokyo to S.Japan
                1 Artillery, 2 Infantrys and 1 Tankette moved from sz79 to Vladivostok
                1 Infantry moved from Amursk to Belogorsk
                1 Infantry moved from Kichedung to Nanking
                2 Tankettes moved from Kichedung to Sian
                1 Tank and 1 Tankette moved from Sian to Sikang
                2 Artillerys, 1 Elite and 1 Infantry moved from Urumal to Haixi
                1 Tankette moved from Haixi to Abakan
                1 Mech.Inf moved from Haixi to Abakan
                2 Tankettes moved from Ming Jong to Haixi
                2 Artillerys, 2 Infantrys and 1 Marine moved from Cheng to Quyan
                2 Artillerys and 2 Infantrys moved from Ming Jong to Quyan
                6 Tankettes moved from Xining to Quyan

    Purchase Units - Yamamoto
                Yamamoto buy 6 Destroyers, 6 Infantrys, 1 Mech.Inf and 8 Tankettes; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in S.G
                    Yamamoto attack with 1 Artillery and 2 Infantrys
                    Anzac defend with 1 Infantry and 1 Tank
                        Yamamoto roll dice for 1 Artillery and 2 Infantrys in S.G, round 2 :  1/3 hits
                        British roll dice for 1 Infantry and 1 Tank in S.G, round 2 :  1/2 hits
                        1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in S.G
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in S.G, round 3 :  1/2 hits
                        British roll dice for 1 Tank in S.G, round 3 :  0/1 hits
                        1 Tank owned by the Anzac lost in S.G
                    Yamamoto win, taking S.G from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Anzac: 1 Infantry and 1 Tank
                Battle in sz3
                    Yamamoto attack with 12 Destroyers
                    Americans defend with 1 Battleship, 3 Destroyers and 1 Transport
                        Yamamoto roll dice for 12 Destroyers in sz3, round 2 :  4/12 hits
                        Americans roll dice for 1 Battleship, 3 Destroyers and 1 Transport in sz3, round 2 :  3/5 hits
                        3 Destroyers owned by the Americans, 1 Transport owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz3
                        Yamamoto roll dice for 9 Destroyers in sz3, round 3 :  2/9 hits
                        Americans roll dice for 1 Battleship in sz3, round 3 :  1/1 hits
                        1 Battleship owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz3
                    Yamamoto win with 8 Destroyers remaining. Battle score for attacker is 18
                    Casualties for Yamamoto: 4 Destroyers
                    Casualties for Americans: 1 Battleship, 3 Destroyers and 1 Transport
                Battle in Abakan
                    Yamamoto attack with 1 Mech.Inf and 1 Tankette
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 1 Mech.Inf and 1 Tankette in Abakan, round 2 :  0/2 hits
                        Russians roll dice for 1 Infantry in Abakan, round 2 :  1/1 hits
                        1 Tankette owned by the Yamamoto lost in Abakan
                        Yamamoto roll dice for 1 Mech.Inf in Abakan, round 3 :  1/1 hits
                        Russians roll dice for 1 Infantry in Abakan, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in Abakan
                    Yamamoto win, taking Abakan from Russians with 1 Mech.Inf remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Tankette
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Yamamoto

    Place Units - Yamamoto
                3 Infantrys placed in Moresby
                1 Destroyer placed in sz66
                3 Destroyers placed in sz76
                2 Destroyers placed in sz78
                3 Infantrys and 1 Tankette placed in Urumal
                6 Tankettes placed in Xining
                1 Mech.Inf and 1 Tankette placed in Kichedung

    Turn Complete - Yamamoto
                Yamamoto collect 95 PUs; end with 95 PUs

    triplea_42431_Yam15.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Turn Complete - Chinese

    triplea_42431_Chi15.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Hisaichi
                1 Infantry moved from India to W.India
                1 Infantry moved from Bhopa to W.India
                2 Infantrys moved from Bhopa to Bhopal
                1 Tankette moved from Dheli to Bhopal
                1 Tankette moved from Dheli to W.India
                2 Tanks moved from Bhopa to Bhopal
                1 Tank moved from Bhopa to W.India
                1 Tank moved from Dheli to W.India
                1 Fighter moved from E.India to W.India
                1 Fighter moved from E.India to Bhopal
                1 EarlyFighter moved from E.India to W.India
                1 EarlyFighter moved from E.India to Bhopal
                1 Mech.Inf moved from E.India to Bhopal
                2 Artillerys, 1 Elite and 12 Infantrys moved from Bengal to E.India
                2 Artillerys, 4 Infantrys and 1 Tank moved from Thailand to Burma
                1 Tank moved from Burma to Bengal
                6 Infantrys moved from Chunking to Burma
                5 Infantrys moved from Kwangsi to Chunking
                6 Infantrys moved from Macau to Kwangsi
                6 Infantrys moved from Hongkong to Macau
                2 Transports moved from sz66 to sz60
                2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
                2 Artillerys, 2 Infantrys and 2 Transports moved from sz60 to sz66
                1 Tank moved from N.S to sz66
                2 Infantrys moved from N.S to sz66
                2 Artillerys, 4 Infantrys and 1 Tank moved from sz66 to Thailand
                1 B.Transport moved from sz81 to sz70
                1 Transport moved from sz81 to sz58
                1 Infantry moved from Halma to sz58
                1 Infantry and 1 Transport moved from sz58 to sz81
                1 Infantry moved from sz81 to New Guinea
                2 Infantrys moved from Moresby to New Guinea
                2 Tankettes moved from Moresby to New Guinea
                29 Infantrys, 6 Tanks and 12 Tankettes moved from Belogorsk to Quingdao
                1 Infantry moved from Manchuria to Hsingan
                3 Infantrys and 3 Tankettes moved from Manchuria to Belogorsk
                3 Tankettes moved from Belogorsk to Quingdao
                2 EarlyFighters and 1 Fighter moved from Peking to Belogorsk
                1 Infantry moved from N.Mongolia to Kyzal
                      Hisaichi take Kyzal from Russians
                1 Artillery moved from N.Mongolia to Jinquan
                1 Infantry moved from Haixi to Jinquan
                4 Tankettes moved from Seoul to Belogorsk
                2 Tanks moved from Seoul to Belogorsk
                2 Artillerys moved from Seoul to Manchuria

    Purchase Units - Hisaichi
                Hisaichi buy 2 Fighters, 16 Infantrys, 8 Tanks and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in W.India
                    Hisaichi attack with 1 EarlyFighter, 1 Fighter, 2 Infantrys, 2 Tanks and 1 Tankette
                    British defend with 2 Bunkers
                        Hisaichi roll dice for 1 EarlyFighter, 1 Fighter, 2 Infantrys, 2 Tanks and 1 Tankette in W.India, round 2 :  3/7 hits
                    Units damaged: 1 Bunker owned by the British
                        British roll dice for 2 Bunkers in W.India, round 2 :  0/2 hits
                        1 Bunker owned by the British lost in W.India
                        Hisaichi roll dice for 1 EarlyFighter, 1 Fighter, 2 Infantrys, 2 Tanks and 1 Tankette in W.India, round 3 :  2/7 hits
                        British roll dice for 1 Bunker in W.India, round 3 :  1/1 hits
                        1 Bunker owned by the British and 1 Infantry owned by the Hisaichi lost in W.India
                    Hisaichi win, taking W.India from British with 1 EarlyFighter, 1 Fighter, 1 Infantry, 2 Tanks and 1 Tankette remaining. Battle score for attacker is 10
                    Casualties for British: 2 Bunkers
                    Casualties for Hisaichi: 1 Infantry
                Battle in Quingdao
                    Hisaichi attack with 29 Infantrys, 6 Tanks and 15 Tankettes
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 29 Infantrys, 6 Tanks and 15 Tankettes in Quingdao, round 2 :  17/50 hits
                        Russians roll dice for 1 Bunker in Quingdao, round 2 :  0/1 hits
                        1 Bunker owned by the Russians lost in Quingdao
                    Hisaichi win, taking Quingdao from Russians with 29 Infantrys, 6 Tanks and 15 Tankettes remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in Bhopal
                    Hisaichi attack with 1 EarlyFighter, 1 Fighter, 2 Infantrys, 1 Mech.Inf, 2 Tanks and 1 Tankette
                    British defend with 2 Bunkers
                        Hisaichi roll dice for 1 EarlyFighter, 1 Fighter, 2 Infantrys, 1 Mech.Inf, 2 Tanks and 1 Tankette in Bhopal, round 2 :  1/8 hits
                    Units damaged: 1 Bunker owned by the British
                        British roll dice for 2 Bunkers in Bhopal, round 2 :  2/2 hits
                        2 Infantrys owned by the Hisaichi lost in Bhopal
                        Hisaichi roll dice for 1 EarlyFighter, 1 Fighter, 1 Mech.Inf, 2 Tanks and 1 Tankette in Bhopal, round 3 :  6/6 hits
                        British roll dice for 2 Bunkers in Bhopal, round 3 :  1/2 hits
                        2 Bunkers owned by the British and 1 Tankette owned by the Hisaichi lost in Bhopal
                    Hisaichi win, taking Bhopal from British with 1 EarlyFighter, 1 Fighter, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 2 Infantrys and 1 Tankette
                    Casualties for British: 2 Bunkers
                Battle in Jinquan
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Jinquan, round 2 :  0/2 hits
                        Russians roll dice for 1 Infantry in Jinquan, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Jinquan, round 3 :  1/2 hits
                        Russians roll dice for 1 Infantry in Jinquan, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in Jinquan
                    Hisaichi win, taking Jinquan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Hisaichi
                1 Fighter moved from Bhopal to Dheli
                1 EarlyFighter moved from Bhopal to Dheli
                1 EarlyFighter and 1 Fighter moved from W.India to Dheli
                4 Infantrys moved from Davao to sz70
                4 Infantrys moved from sz70 to Halma

    Place Units - Hisaichi
                4 Infantrys placed in Davao
                4 Infantrys placed in S.Borneo
                6 Infantrys placed in Hongkong
                2 Fighters and 1 Tankette placed in Peking
                8 Tanks placed in Seoul
                Hisaichi undo move 5.
                2 Tanks and 1 Tankette placed in Dheli
                2 Infantrys and 6 Tanks placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 106 PUs; end with 106 PUs

    triplea_42431_His15.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Turn Complete - Dutch

    triplea_42431_Dut15.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Thai
                2 Marines moved from Thailand to sz66
                2 Marines and 1 Transport moved from sz66 to sz63
                2 Marines moved from sz63 to S.India
                1 Infantry and 1 Marine moved from C.India to M.India
                1 Infantry moved from C.India to M.India
                4 Infantrys moved from E.India to C.India
                1 Infantry moved from Nagpur to C.India
                6 Infantrys moved from Bengal to E.India
                6 Infantrys moved from Burma to Bengal
                4 Infantrys moved from Thailand to Burma
                1 Elite and 5 Infantrys moved from Phuket to Thailand

    Purchase Units - Thai
                Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in M.India
                    Thai attack with 2 Infantrys and 1 Marine
                    British defend with 1 Infantry
                        Thai roll dice for 2 Infantrys and 1 Marine in M.India, round 2 :  2/3 hits
                        British roll dice for 1 Infantry in M.India, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in M.India
                    Thai win, taking M.India from British with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in S.India
                    Thai attack with 2 Marines
                    British defend with 1 Infantry
                        Thai roll dice for 2 Marines in S.India, round 2 :  0/2 hits
                        British roll dice for 1 Infantry in S.India, round 2 :  0/1 hits
                        Thai roll dice for 2 Marines in S.India, round 3 :  0/2 hits
                        British roll dice for 1 Infantry in S.India, round 3 :  0/1 hits
                        Thai roll dice for 2 Marines in S.India, round 4 :  1/2 hits
                        British roll dice for 1 Infantry in S.India, round 4 :  1/1 hits
                        1 Infantry owned by the British and 1 Marine owned by the Thai lost in S.India
                    Thai win, taking S.India from British with 1 Marine remaining. Battle score for attacker is -1
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Marine

    Non Combat Move - Thai

    Place Units - Thai
                1 Elite and 5 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 16 PUs; end with 16 PUs

    triplea_42431_Tha15.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - British
                1 Infantry and 1 Tank moved from Palana to Magadan
                      Russians take Magadan from Masaharu

    Purchase Units - British
                British buy 2 EarlyFighters and 6 Infantrys; Remaining resources: 1 PUs;

    Combat - British

    Non Combat Move - British

    Place Units - British
                2 EarlyFighters and 6 Infantrys placed in Calcutta

    Turn Complete - British
                British collect 25 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Yamamoto : 95 / 95
        Chinese : 0 / 0
        Hisaichi : 106 / 106
        Dutch : 0 / 0
        Thai : 16 / 16
        British : 25 / 26
        Anzac : 26 / 26
        Americans : 87 / 92
        Masaharu : 30 / 32
        Russians : 23 / 29

    triplea_42431_Bri15.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Anzac
                2 Elites moved from Melbourne to sz37
                2 Elites and 2 S.Subs moved from sz37 to sz49
                1 Transport moved from sz49 to sz50
                1 Transport moved from sz49 to sz50
                2 Elites moved from sz49 to S.G
                2 EarlyFighters moved from sz49 to S.G
                1 Artillery and 1 Infantry moved from Derby to sz50
                1 Artillery and 1 Infantry moved from sz50 to Soem
                      Anzac take Soem from Yamamoto
                1 Artillery and 1 Infantry moved from W.Australia to sz50
                1 Artillery and 1 Infantry moved from sz50 to Nayumo
                      Anzac take Nayumo from Hisaichi
                1 S.Sub moved from sz49 to sz50
                1 Infantry moved from W.Australia to sz50
                1 Infantry and 1 S.Sub moved from sz50 to sz56
                1 Infantry moved from sz56 to Sumatra
                      Anzac take Sumatra from Yamamoto

    Purchase Units - Anzac
                Anzac buy 2 Artillerys, 2 Infantrys, 2 Marines and 1 S.Sub; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in S.G
                    Anzac attack with 2 EarlyFighters and 2 Elites
                    Yamamoto defend with 1 Artillery and 1 Infantry
                        Anzac roll dice for 1 Battleship in S.G, round 2 : 1/1 hits, 0.67 expected hits
                        Anzac roll dice for 2 EarlyFighters and 2 Elites in S.G, round 2 : 1/4 hits, 1.67 expected hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in S.G, round 2 : 1/2 hits, 0.67 expected hits
                        1 EarlyFighter owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in S.G
                    Anzac win, taking S.G from Yamamoto with 1 EarlyFighter and 2 Elites remaining. Battle score for attacker is -2
                    Casualties for Anzac: 1 EarlyFighter
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry

    Non Combat Move - Anzac
                1 Artillery and 1 Infantry moved from Darwin to Derby
                1 EarlyFighter moved from S.G to sz49

    Place Units - Anzac
                1 S.Sub placed in sz37
                1 Artillery and 2 Infantrys placed in W.Australia
                1 Artillery and 1 Marine placed in Darwin
                1 Marine placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 30 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Yamamoto : 0.33
        Anzac : -0.33

    Production/PUs Summary :

    Yamamoto : 91 / 95
        Chinese : 0 / 0
        Hisaichi : 105 / 106
        Dutch : 0 / 0
        Thai : 16 / 16
        British : 26 / 26
        Anzac : 30 / 30
        Americans : 87 / 92
        Masaharu : 30 / 32
        Russians : 23 / 29

    triplea_42431_Anz15.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Americans
                3 units repaired.
                1 Destroyer moved from sz4 to sz9
                1 B.Carrier, 1 Battleship, 1 Carrier, 4 Destroyers, 4 EarlyFighters and 1 Fighter moved from sz25 to sz20

    Purchase Units - Americans
                Americans buy 1 Battleship, 1 Carrier, 5 Destroyers and 2 S.Subs; Remaining resources: 0 PUs;

    Non Combat Move - Americans

    Place Units - Americans
                1 Destroyer placed in sz20
                1 Destroyer placed in sz18
                2 S.Subs placed in sz4
                1 Battleship and 1 Carrier placed in sz7
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Sukhalin: 2 EarlyFighters
                EDIT: Adding units owned by Americans to sz7: 2 EarlyFighters
                EDIT: Turning off Edit Mode
                2 Destroyers placed in sz25
                1 Destroyer placed in sz25

    Turn Complete - Americans
                Americans collect 87 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Yamamoto : 91 / 95
        Chinese : 0 / 0
        Hisaichi : 105 / 106
        Dutch : 0 / 0
        Thai : 16 / 16
        British : 26 / 26
        Anzac : 30 / 30
        Americans : 87 / 87
        Masaharu : 30 / 32
        Russians : 23 / 29

    triplea_42431_Ame15.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Masaharu
                9 Artillerys moved from Belogorsk to Vostok
                11 Infantrys moved from Belogorsk to Vostok
                20 Infantrys moved from Belogorsk to Quingdao
                3 Destroyers moved from sz1 to sz2
                3 Destroyers moved from sz2 to sz7
                3 Artillerys moved from Amursk to sz1
                3 Artillerys and 3 Transports moved from sz1 to sz15
                3 Infantrys moved from Akina to sz15
                3 Artillerys, 3 Infantrys and 3 Transports moved from sz15 to sz1
                3 Artillerys and 3 Infantrys moved from sz1 to Sukhalin

    Purchase Units - Masaharu
                Masaharu buy 2 Destroyers and 8 Infantrys; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Sukhalin
                    Masaharu attack with 3 Artillerys and 3 Infantrys
                    Americans defend with 1 Artillery, 4 Bunkers and 1 Factory
                        Masaharu roll dice for 3 Artillerys and 3 Infantrys in Sukhalin, round 2 :  4/6 hits
                    Units damaged: 4 Bunkers owned by the Americans
                        Americans roll dice for 1 Artillery and 4 Bunkers in Sukhalin, round 2 :  2/5 hits
                        2 Infantrys owned by the Masaharu lost in Sukhalin
                        Masaharu roll dice for 3 Artillerys and 1 Infantry in Sukhalin, round 3 :  2/4 hits
                        Americans roll dice for 1 Artillery and 4 Bunkers in Sukhalin, round 3 :  1/5 hits
                        1 Bunker owned by the Americans, 1 Infantry owned by the Masaharu and 1 Artillery owned by the Americans lost in Sukhalin
                        Masaharu roll dice for 3 Artillerys in Sukhalin, round 4 :  2/3 hits
                        Americans roll dice for 3 Bunkers in Sukhalin, round 4 :  0/3 hits
                        2 Bunkers owned by the Americans lost in Sukhalin
                        Masaharu roll dice for 3 Artillerys in Sukhalin, round 5 :  1/3 hits
                        Americans roll dice for 1 Bunker in Sukhalin, round 5 :  0/1 hits
                        1 Bunker owned by the Americans lost in Sukhalin
                    Masaharu win, taking Sukhalin from Americans with 3 Artillerys remaining. Battle score for attacker is 22
                    Casualties for Masaharu: 3 Infantrys
                    Casualties for Americans: 1 Artillery and 4 Bunkers
                Battle in sz7
                    Masaharu attack with 4 Destroyers
                    Americans defend with 1 Battleship, 1 Carrier and 2 EarlyFighters
                        Masaharu roll dice for 4 Destroyers in sz7, round 2 :  1/4 hits
                    Units damaged: 1 Battleship owned by the Americans
                        Americans roll dice for 1 Battleship, 1 Carrier and 2 EarlyFighters in sz7, round 2 :  3/4 hits
                        3 Destroyers owned by the Masaharu lost in sz7
                        Masaharu roll dice for 1 Destroyer in sz7, round 3 :  0/1 hits
                        Americans roll dice for 1 Battleship, 1 Carrier and 2 EarlyFighters in sz7, round 3 :  2/4 hits
                        1 Destroyer owned by the Masaharu lost in sz7
                    Americans win with 1 Battleship, 1 Carrier and 2 EarlyFighters remaining. Battle score for attacker is -32
                    Casualties for Masaharu: 4 Destroyers

    Non Combat Move - Masaharu

    Place Units - Masaharu
                3 Infantrys placed in Belogorsk
                3 Infantrys placed in Amursk
                2 Infantrys placed in Akina
                2 Destroyers placed in sz16

    Turn Complete - Masaharu
                Masaharu collect 32 PUs; end with 32 PUs

    triplea_42431_Mas15.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Russians
                32 Infantrys, 1 Marine and 16 Tanks moved from Ulaan Ude to Kyzal
                6 Infantrys moved from Kaask to Jinquan
                1 EarlyFighter moved from Kyzyl to Jinquan
                1 Elite, 1 Infantry and 2 Tanks moved from Achinsk to Abakan

    Purchase Units - Russians
                Russians buy 1 EarlyFighter, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Abakan
                    Russians attack with 1 Elite, 1 Infantry and 2 Tanks
                    Yamamoto defend with 1 Mech.Inf
                        Russians roll dice for 1 Elite, 1 Infantry and 2 Tanks in Abakan, round 2 : 2/4 hits, 1.67 expected hits
                        Yamamoto roll dice for 1 Mech.Inf in Abakan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Mech.Inf owned by the Yamamoto lost in Abakan
                    Russians win, taking Abakan from Yamamoto with 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Mech.Inf
                Battle in Jinquan
                    Russians attack with 1 EarlyFighter and 6 Infantrys
                    Hisaichi defend with 1 Artillery and 1 Infantry
                        Russians roll dice for 1 EarlyFighter and 6 Infantrys in Jinquan, round 2 : 1/7 hits, 1.33 expected hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Jinquan, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Jinquan
                        Russians roll dice for 1 EarlyFighter and 5 Infantrys in Jinquan, round 3 : 3/6 hits, 1.17 expected hits
                        Hisaichi roll dice for 1 Artillery in Jinquan, round 3 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Hisaichi lost in Jinquan
                    Russians win, taking Jinquan from Hisaichi with 1 EarlyFighter and 5 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Infantry
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Battle in Kyzal
                    Russians attack with 32 Infantrys, 1 Marine and 16 Tanks
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 32 Infantrys, 1 Marine and 16 Tanks in Kyzal, round 2 : 13/49 hits, 13.67 expected hits
                        Hisaichi roll dice for 1 Infantry in Kyzal, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kyzal
                    Russians win, taking Kyzal from Hisaichi with 31 Infantrys, 1 Marine and 16 Tanks remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Russians
                1 AAGun moved from Ulaan Ude to Kyzal
                1 Infantry moved from Irkutsk to Ulaan Ude
                1 EarlyFighter moved from Jinquan to Achinsk

    Place Units - Russians
                1 EarlyFighter, 2 Infantrys and 1 Tank placed in Achinsk
                6 Infantrys placed in Kaask

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Hisaichi : 0.67
        Yamamoto : -0.33
        Russians : 1.17

    Production/PUs Summary :

    Yamamoto : 90 / 95
        Chinese : 0 / 0
        Hisaichi : 102 / 106
        Dutch : 0 / 0
        Thai : 16 / 16
        British : 26 / 26
        Anzac : 30 / 30
        Americans : 85 / 87
        Masaharu : 32 / 32
        Russians : 27 / 27

    triplea_42431_Rus15.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                5 Destroyers moved from sz76 to sz18
                4 Destroyers moved from sz19 to sz18
                2 Destroyers moved from sz78 to sz18
                8 Destroyers moved from sz3 to sz4
                2 Artillerys and 4 Infantrys moved from E.India to C.India
                1 Infantry moved from India to C.India
                3 Infantrys moved from Bengal to E.India
                5 Destroyers moved from sz66 to sz56
                1 Destroyer moved from sz60 to sz58
                1 T.Boat moved from sz59 to sz58
                1 B.Transport moved from sz60 to sz58
                2 Artillerys, 1 Elite, 1 Infantry, 4 Mech.Infs and 2 Tankettes moved from Haixi to Abakan
                4 Artillerys, 4 Infantrys, 1 Marine and 6 Tankettes moved from Quyan to Haixi
                1 Tankette moved from Urumal to Abakan
                6 Tankettes moved from Haixi to Abakan
                3 Infantrys moved from Urumal to Haixi
                1 Tank and 1 Tankette moved from Sikang to Tsingnan
                6 Tankettes moved from Xining to Tsingnan
                2 Tankettes moved from Sian to Gansu
                1 Infantry moved from Nanking to Sian
                1 Mech.Inf moved from Kichedung to Szechwan
                1 Tankette moved from Kichedung to Sian
                1 Infantry moved from Belogorsk to Quingdao
                1 Artillery, 3 Infantrys and 1 Tankette moved from Vladivostok to Manchuria
                1 Tankette moved from S.Japan to sz79
                4 Infantrys moved from S.Japan to sz79
                4 Infantrys and 1 Tankette moved from sz79 to Vladivostok
                2 Infantrys moved from Java to Sumatra

    Purchase Units - Yamamoto
                Yamamoto buy 5 Destroyers, 17 Infantrys and 6 Tankettes; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz56
                    Yamamoto attack with 5 Destroyers
                    Anzac defend with 1 S.Sub
                        Anzac roll dice for 1 S.Sub in sz56, round 2 :  0/1 hits
                        Yamamoto roll dice for 5 Destroyers in sz56, round 2 :  1/5 hits
                    1 S.Sub owned by the Anzac lost in sz56
                    Yamamoto win with 5 Destroyers remaining. Battle score for attacker is 9
                    Casualties for Anzac: 1 S.Sub
                Battle in sz4
                    Yamamoto attack with 8 Destroyers
                    British defend with 1 Destroyer and 1 Transport; Americans defend with 2 S.Subs
                        British roll dice for 2 S.Subs in sz4, round 2 :  0/2 hits
                        Yamamoto roll dice for 8 Destroyers in sz4, round 2 :  2/8 hits
                        British roll dice for 1 Destroyer and 1 Transport in sz4, round 2 :  1/2 hits
                        1 Transport owned by the British, 1 S.Sub owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz4
                        British roll dice for 1 S.Sub in sz4, round 3 :  0/1 hits
                        Yamamoto roll dice for 7 Destroyers in sz4, round 3 :  3/7 hits
                        British roll dice for 1 Destroyer in sz4, round 3 :  0/1 hits
                        1 Destroyer owned by the British and 1 S.Sub owned by the Americans lost in sz4
                    Yamamoto win with 7 Destroyers remaining. Battle score for attacker is 24
                    Casualties for British: 1 Destroyer and 1 Transport
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Americans: 2 S.Subs
                Battle in sz18
                    Yamamoto attack with 11 Destroyers
                    Americans defend with 1 Destroyer
                        Yamamoto roll dice for 11 Destroyers in sz18, round 2 :  4/11 hits
                        Americans roll dice for 1 Destroyer in sz18, round 2 :  0/1 hits
                        1 Destroyer owned by the Americans lost in sz18
                    Yamamoto win with 11 Destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer
                Battle in Sumatra
                    Yamamoto attack with 2 Infantrys
                    Anzac defend with 1 Infantry
                        Yamamoto roll dice for 2 Infantrys in Sumatra, round 2 :  0/2 hits
                        Anzac roll dice for 1 Infantry in Sumatra, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto lost in Sumatra
                        Yamamoto roll dice for 1 Infantry in Sumatra, round 3 :  0/1 hits
                        Anzac roll dice for 1 Infantry in Sumatra, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry in Sumatra, round 4 :  0/1 hits
                        Anzac roll dice for 1 Infantry in Sumatra, round 4 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry in Sumatra, round 5 :  0/1 hits
                        Anzac roll dice for 1 Infantry in Sumatra, round 5 :  1/1 hits
                        1 Infantry owned by the Yamamoto lost in Sumatra
                    Anzac win with 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 2 Infantrys
                Battle in Abakan
                    Yamamoto attack with 2 Artillerys, 1 Elite, 1 Infantry, 4 Mech.Infs and 9 Tankettes
                    Russians defend with 1 Elite, 1 Infantry and 2 Tanks
                        Yamamoto roll dice for 2 Artillerys, 1 Elite, 1 Infantry, 4 Mech.Infs and 9 Tankettes in Abakan, round 2 :  5/17 hits
                        Russians roll dice for 1 Elite, 1 Infantry and 2 Tanks in Abakan, round 2 :  2/4 hits
                        1 Elite owned by the Russians, 1 Infantry owned by the Russians, 2 Tanks owned by the Russians and 2 Tankettes owned by the Yamamoto lost in Abakan
                    Yamamoto win, taking Abakan from Russians with 2 Artillerys, 1 Elite, 1 Infantry, 4 Mech.Infs and 7 Tankettes remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 2 Tankettes
                    Casualties for Russians: 1 Elite, 1 Infantry and 2 Tanks

    Non Combat Move - Yamamoto

    Place Units - Yamamoto
                3 Destroyers placed in sz76
                2 Destroyers placed in sz78
                4 Infantrys placed in Urumal
                6 Tankettes placed in Xining
                6 Infantrys placed in Malaya
                3 Infantrys placed in Moresby
                Yamamoto undo move 4.
                3 Tankettes placed in Kichedung
                3 Infantrys and 3 Tankettes placed in Xining
                1 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 91 PUs; end with 91 PUs

    triplea_42431_Yam16.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Turn Complete - Chinese

    triplea_42431_Chi16.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Combat Move - Hisaichi
                1 Infantry and 1 Tankette moved from W.India to Bikaner
                1 Mech.Inf moved from Bhopal to Bikaner
                1 Tank moved from Bhopal to Bikaner
                1 Tank and 3 Tankettes moved from Maltan to Achinsk
                1 Tank and 2 Tankettes moved from Belogorsk to Jinan
                1 Tank and 2 Tankettes moved from Belogorsk to Irkutsk
                29 Infantrys, 6 Tanks and 15 Tankettes moved from Quingdao to Ulaan Ude
                3 Infantrys moved from Belogorsk to Quingdao
                2 EarlyFighters and 2 Fighters moved from Belogorsk to sz7
                3 Destroyers moved from sz19 to sz18
                1 Submarine moved from sz19 to sz18
                1 Infantry moved from Hsingan to Jinan
                2 Artillerys moved from Manchuria to Hsingan
                1 Tankette moved from Peking to Hsingan
                2 Fighters moved from Peking to Quingdao
                6 Tanks moved from Seoul to Hsingan
                2 Infantrys moved from Seoul to Manchuria
                4 Infantrys moved from Davao to sz70
                1 Infantry moved from New Guinea to S.G
                2 Tankettes moved from Moresby to S.G
                1 Infantry moved from New Guinea to S.G
                3 Infantrys and 1 Tankette moved from New Guinea to sz81
                2 Infantrys moved from New Guinea to sz81
                1 Tankette moved from sz81 to Nayumo
                5 Infantrys moved from sz81 to Nayumo
                1 B.Transport and 4 Infantrys moved from sz70 to sz58
                1 Tankette moved from New Guinea to sz81
                1 Tankette and 1 Transport moved from sz81 to sz58
                1 Infantry moved from Halma to sz58
                1 B.Transport, 5 Infantrys, 1 Tankette and 1 Transport moved from sz58 to sz59
                5 Infantrys and 1 Tankette moved from sz59 to Soem
                2 Artillerys and 4 Infantrys moved from Thailand to sz66
                2 Artillerys, 4 Infantrys and 3 Transports moved from sz66 to sz63
                1 T.Boat moved from sz66 to sz64
                1 Infantry moved from Burma to sz64
                1 Infantry moved from sz64 to E.India
                2 Artillerys and 4 Infantrys moved from sz63 to C.India
                2 Artillerys, 1 Elite and 12 Infantrys moved from E.India to C.India
                2 EarlyFighters and 2 Fighters moved from Dheli to C.India
                2 Tanks and 1 Tankette moved from Dheli to Nagpur
                1 Tank moved from Bengal to C.India
                2 Artillerys and 9 Infantrys moved from Burma to Bengal
                1 Tank moved from Thailand to Bengal
                5 Infantrys moved from Chunking to Burma
                3 Infantrys moved from Kwangsi to Chunking
                3 Infantrys moved from Kwangsi to Chunking
                6 Infantrys moved from Macau to Kwangsi
                6 Infantrys moved from Hongkong to Macau

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 1 Fighter, 12 Infantrys, 3 Mech.Infs and 10 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in S.G
                    Hisaichi attack with 2 Infantrys and 2 Tankettes
                    Anzac defend with 2 Elites
                        Hisaichi roll dice for 2 Infantrys and 2 Tankettes in S.G, round 2 :  0/4 hits
                        British roll dice for 2 Elites in S.G, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi lost in S.G
                        Hisaichi roll dice for 1 Infantry and 2 Tankettes in S.G, round 3 :  1/3 hits
                        British roll dice for 2 Elites in S.G, round 3 :  1/2 hits
                        1 Elite owned by the Anzac and 1 Infantry owned by the Hisaichi lost in S.G
                        Hisaichi roll dice for 2 Tankettes in S.G, round 4 :  1/2 hits
                        British roll dice for 1 Elite in S.G, round 4 :  1/1 hits
                        1 Elite owned by the Anzac and 1 Tankette owned by the Hisaichi lost in S.G
                    Hisaichi win, taking S.G from British with 1 Tankette remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 2 Infantrys and 1 Tankette
                    Casualties for Anzac: 2 Elites
                Battle in Achinsk
                    Hisaichi attack with 1 Tank and 3 Tankettes
                    Russians defend with 2 EarlyFighters, 1 Factory, 2 Infantrys and 1 Tank
                        Hisaichi roll dice for 1 Tank and 3 Tankettes in Achinsk, round 2 :  2/4 hits
                        Russians roll dice for 2 EarlyFighters, 2 Infantrys and 1 Tank in Achinsk, round 2 :  1/5 hits
                        2 Infantrys owned by the Russians and 1 Tankette owned by the Hisaichi lost in Achinsk
                        Hisaichi roll dice for 1 Tank and 2 Tankettes in Achinsk, round 3 :  2/3 hits
                        Russians roll dice for 2 EarlyFighters and 1 Tank in Achinsk, round 3 :  0/3 hits
                        1 EarlyFighter owned by the Russians and 1 Tank owned by the Russians lost in Achinsk
                        Hisaichi roll dice for 1 Tank and 2 Tankettes in Achinsk, round 4 :  1/3 hits
                        Russians roll dice for 1 EarlyFighter in Achinsk, round 4 :  1/1 hits
                        1 Tankette owned by the Hisaichi and 1 EarlyFighter owned by the Russians lost in Achinsk
                    Hisaichi captures 27PUs while taking Russians capital
                    Hisaichi win, taking Achinsk from Russians with 1 Tank and 1 Tankette remaining. Battle score for attacker is 17
                    Casualties for Hisaichi: 2 Tankettes
                    Casualties for Russians: 2 EarlyFighters, 2 Infantrys and 1 Tank
                Battle in Nayumo
                    Hisaichi attack with 5 Infantrys and 1 Tankette
                    Anzac defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 5 Infantrys and 1 Tankette in Nayumo, round 2 :  1/6 hits
                        Anzac roll dice for 1 Artillery and 1 Infantry in Nayumo, round 2 :  1/2 hits
                        1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Nayumo
                        Hisaichi roll dice for 4 Infantrys and 1 Tankette in Nayumo, round 3 :  2/5 hits
                        Anzac roll dice for 1 Artillery in Nayumo, round 3 :  1/1 hits
                        1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Nayumo
                    Hisaichi win, taking Nayumo from Anzac with 3 Infantrys and 1 Tankette remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Anzac: 1 Artillery and 1 Infantry
                Battle in Jinan
                    Hisaichi attack with 1 Infantry, 1 Tank and 2 Tankettes
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 Infantry, 1 Tank and 2 Tankettes in Jinan, round 2 :  2/4 hits
                        Russians roll dice for 1 Infantry in Jinan, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Jinan
                    Hisaichi win, taking Jinan from Russians with 1 Tank and 2 Tankettes remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Bikaner
                    Hisaichi attack with 1 Infantry, 1 Mech.Inf, 1 Tank and 1 Tankette
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 Infantry, 1 Mech.Inf, 1 Tank and 1 Tankette in Bikaner, round 2 :  2/4 hits
                        British roll dice for 1 Infantry in Bikaner, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Bikaner
                    Hisaichi win, taking Bikaner from British with 1 Mech.Inf, 1 Tank and 1 Tankette remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Ulaan Ude
                    Hisaichi attack with 29 Infantrys, 6 Tanks and 15 Tankettes
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 29 Infantrys, 6 Tanks and 15 Tankettes in Ulaan Ude, round 2 :  21/50 hits
                        Russians roll dice for 1 Infantry in Ulaan Ude, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Ulaan Ude
                    Hisaichi win, taking Ulaan Ude from Russians with 29 Infantrys, 6 Tanks and 15 Tankettes remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Soem
                    Hisaichi attack with 5 Infantrys and 1 Tankette
                    Anzac defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 5 Infantrys and 1 Tankette in Soem, round 2 :  0/6 hits
                        Anzac roll dice for 1 Artillery and 1 Infantry in Soem, round 2 :  0/2 hits
                        Hisaichi roll dice for 5 Infantrys and 1 Tankette in Soem, round 3 :  1/6 hits
                        Anzac roll dice for 1 Artillery and 1 Infantry in Soem, round 3 :  1/2 hits
                        1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Soem
                        Hisaichi roll dice for 4 Infantrys and 1 Tankette in Soem, round 4 :  2/5 hits
                        Anzac roll dice for 1 Artillery in Soem, round 4 :  0/1 hits
                        1 Artillery owned by the Anzac lost in Soem
                    Hisaichi win, taking Soem from Anzac with 4 Infantrys and 1 Tankette remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Anzac: 1 Artillery and 1 Infantry
                Battle in Irkutsk
                    Hisaichi attack with 1 Tank and 2 Tankettes
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 Tank and 2 Tankettes in Irkutsk, round 2 :  0/3 hits
                        Russians roll dice for 1 Infantry in Irkutsk, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Tank and 2 Tankettes in Irkutsk, round 3 :  2/3 hits
                        Russians roll dice for 1 Infantry in Irkutsk, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in Irkutsk
                    Hisaichi win, taking Irkutsk from Russians with 1 Tank and 2 Tankettes remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in sz7
                    Hisaichi attack with 2 EarlyFighters and 2 Fighters
                    Americans defend with 1 Battleship, 1 Carrier and 2 EarlyFighters
                        Hisaichi roll dice for 2 EarlyFighters and 2 Fighters in sz7, round 2 :  1/4 hits
                        Americans roll dice for 1 Battleship, 1 Carrier and 2 EarlyFighters in sz7, round 2 :  2/4 hits
                        2 EarlyFighters owned by the Hisaichi and 1 EarlyFighter owned by the Americans lost in sz7
                        Hisaichi roll dice for 2 Fighters in sz7, round 3 :  2/2 hits
                        Americans roll dice for 1 Battleship, 1 Carrier and 1 EarlyFighter in sz7, round 3 :  1/3 hits
                        1 Carrier owned by the Americans, 1 Fighter owned by the Hisaichi and 1 EarlyFighter owned by the Americans lost in sz7
                        Hisaichi roll dice for 1 Fighter in sz7, round 4 :  0/1 hits
                        Americans roll dice for 1 Battleship in sz7, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 Fighter in sz7, round 5 :  1/1 hits
                        Americans roll dice for 1 Battleship in sz7, round 5 :  1/1 hits
                        1 Fighter owned by the Hisaichi and 1 Battleship owned by the Americans lost in sz7
                    Americans win with no units remaining. Battle score for attacker is 14
                    Casualties for Hisaichi: 2 EarlyFighters and 2 Fighters
                    Casualties for Americans: 1 Battleship, 1 Carrier and 2 EarlyFighters

    Non Combat Move - Hisaichi

    Place Units - Hisaichi
                4 Infantrys placed in S.Borneo
                4 Infantrys placed in Davao
                2 Artillerys and 4 Infantrys placed in Hongkong
                3 Mech.Infs placed in Dheli
                8 Tanks placed in Seoul
                1 Fighter and 2 Tanks placed in Peking

    Turn Complete - Hisaichi
                Hisaichi collect 114 PUs; end with 141 PUs

    triplea_42431_His16.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Turn Complete - Dutch

    triplea_42431_Dut16.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Combat Move - Thai
                1 Infantry moved from C.India to sz63
                1 Artillery moved from C.India to sz63
                1 Artillery and 1 Infantry moved from sz63 to Ceylon
                1 Infantry moved from M.India to S.India
                1 Marine moved from M.India to C.India
                6 Infantrys moved from E.India to C.India
                6 Infantrys moved from Bengal to E.India
                4 Infantrys moved from Burma to Bengal
                1 Elite and 5 Infantrys moved from Thailand to Burma
                1 Elite and 5 Infantrys moved from Phuket to Thailand

    Purchase Units - Thai
                Thai buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Ceylon
                    Thai attack with 1 Artillery and 1 Infantry
                    British defend with 1 Artillery and 1 Infantry
                        Thai roll dice for 1 Artillery and 1 Infantry in Ceylon, round 2 :  1/2 hits
                        British roll dice for 1 Artillery and 1 Infantry in Ceylon, round 2 :  2/2 hits
                        1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Ceylon
                    British win with 1 Artillery remaining. Battle score for attacker is -4
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Artillery and 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                2 Elites and 4 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 16 PUs; end with 16 PUs

    triplea_42431_Tha16.tsvg

  • 20 19 18 17 16

    And with that I think I’m good to call this one.  GG!

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    want to play another or a 1914 or both or what ever  :-D

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Entek did you want to continue this game?

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