I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?War with no end
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 4 infantry moved from Norway to Finland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
5 fighters and 4 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 6 fighters and 5 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 6 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 8/12 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
5 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
2 infantry moved from Western Germany to Denmark
2 artilleries moved from Slovakia Hungary to Romania
6 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 artillery moved from France to Western Germany
1 aaGun moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Slovakia Hungary to Romania
1 armour and 3 mech_infantrys moved from Western Germany to Greater Southern Germany
8 armour moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Norway to FinlandPlace Units - Germans
1 destroyer placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
2 armour, 1 artillery and 5 infantry placed in Germany
2 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 3.
1 infantry placed in Western Germany
1 armour, 1 artillery and 3 infantry placed in Germany
1 armour placed in Western Germany
1 infantry placed in Germany
Germans undo move 7.
1 armour placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
13 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Ulaanbaatar to Buryatia
3 mech_infantrys moved from Novgorod to Baltic States
7 infantry moved from Belarus to Baltic States
3 mech_infantrys moved from Russia to Western Ukraine
2 mech_infantrys moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Western Ukraine
1 fighter moved from Eastern Poland to Bessarabia
5 armour, 3 artilleries, 1 fighter, 28 infantry and 4 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Belarus to Baltic StatesCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Buryatia
Russians attack with 15 infantry
Japanese defend with 2 infantry
Russians roll dice for 15 infantry in Buryatia, round 2 : 4/15 hits, 2,50 expected hits
Japanese roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Russians win, taking Buryatia from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Romania
Russians attack with 5 armour, 3 artilleries, 1 fighter, 28 infantry and 4 mech_infantrys
Germans defend with 1 aaGun, 4 artilleries and 10 infantry; Italians defend with 1 infantry
AA fire in Romania : 0/1 hits, 0,17 expected hits
Russians roll dice for 5 armour, 3 artilleries, 1 fighter, 28 infantry and 4 mech_infantrys in Romania, round 2 : 9/41 hits, 9,83 expected hits
Germans roll dice for 1 aaGun, 4 artilleries and 11 infantry in Romania, round 2 : 5/15 hits, 5,00 expected hits
5 infantry owned by the Russians, 1 aaGun owned by the Germans and 8 infantry owned by the Germans lost in Romania
Russians roll dice for 5 armour, 3 artilleries, 1 fighter, 23 infantry and 4 mech_infantrys in Romania, round 3 : 9/36 hits, 9,00 expected hits
Germans roll dice for 4 artilleries and 3 infantry in Romania, round 3 : 2/7 hits, 2,33 expected hits
2 infantry owned by the Russians, 4 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 5 armour, 3 artilleries, 1 fighter, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 33
Casualties for Russians: 7 infantry
Casualties for Germans: 1 aaGun, 4 artilleries and 10 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour and 3 mech_infantrys
Italians defend with 1 armour
Russians roll dice for 1 armour and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Iraq
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1,50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians and 3 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour remaining. Battle score for attacker is -10
Casualties for Russians: 2 mech_infantrys and 1 tactical_bomber
Casualties for Neutral_Axis: 3 infantry
Battle in Baltic States
Russians attack with 8 infantry and 3 mech_infantrys
Germans defend with 4 infantry
Russians roll dice for 8 infantry and 3 mech_infantrys in Baltic States, round 2 : 4/11 hits, 1,83 expected hits
Germans roll dice for 4 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 4 infantryNon Combat Move - Russians
3 aaGuns moved from Eastern Poland to Romania
1 fighter moved from Bessarabia to Ukraine
1 fighter moved from Romania to Ukraine
1 aaGun moved from Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
2 aaGuns moved from Yakut S.S.R. to Buryatia
1 infantry moved from Kansu to Shensi
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Olgiy to Kansu
1 submarine moved from 122 Sea Zone to 106 Sea ZonePlace Units - Russians
1 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -0,67
Italians : 0,17
AA fire in Romania : : -0,17
Russians : 4,50
Neutral_Axis : 2,00
Japanese : 0,33Territory Summary for Russians :
Shensi : 1 infantry
Kansu : 1 infantry
Buryatia : 2 aaGuns and 14 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 3 aaGuns, 5 armour, 3 artilleries, 21 infantry and 4 mech_infantrys
Baltic States : 7 infantry and 3 mech_infantrys
Bessarabia : 1 aaGun and 1 mech_infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 armour, 1 factory_minor, 2 fighters, 2 infantry and 2 mech_infantrys
Western Ukraine : 1 armour and 3 mech_infantrys
Novosibirsk : 7 infantry
Volgograd : 1 armour and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
106 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 51
Russians : 37 / 49
Japanese : 46 / 53
Americans : 52 / 73
Chinese : 6 / 6
British : 30 / 38
UK_Pacific : 10 / 6
Italians : 12 / 20
ANZAC : 19 / 28
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 28 times
2 was rolled 30 times
3 was rolled 21 times
4 was rolled 21 times
5 was rolled 21 times
6 was rolled 27 times
Average roll : 3,392
Median : 3,000
Variance : 0,599
Standard Deviation : 0,774
Total rolls : 148Germans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3,926
Median : 4,000
Variance : 0,885
Standard Deviation : 0,941
Total rolls : 27Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Russians Combat
1 was rolled 22 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 20 times
Average roll : 3,325
Median : 3,000
Variance : 0,602
Standard Deviation : 0,776
Total rolls : 114Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1,333
Median : 1,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Japanese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from 35 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Hainan to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from 35 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Hainan to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kiangsu
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from Anhwe to Amur
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 aaGun moved from Shantung to Kiangsu
1 infantry moved from Jehol to Chahar
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.160
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.368
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Morocco to 93 Sea Zone
1 bomber moved from Morocco to 93 Sea Zone
4 bombers moved from Morocco to 95 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 3 bombers in 93 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 4 bombers
Italians defend with 1 cruiser
Americans roll dice for 4 bombers in 95 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits
Italians roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Italians lost in 95 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiserNon Combat Move - Americans
4 bombers moved from 95 Sea Zone to Gibraltar
3 bombers moved from 93 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
2 carriers, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -0,33
Italians : 0,17
Americans : 1,17
Japanese : -0,33Territory Summary for Americans :
Queensland : 1 artillery, 3 fighters and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 2 carriers and 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 submarine
Central United States : 1 factory_major, 2 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery, 7 bombers, 2 fighters and 1 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 42 / 51
Russians : 37 / 49
Japanese : 57 / 57
Americans : 52 / 73
Chinese : 3 / 6
British : 30 / 38
UK_Pacific : 10 / 6
Italians : 12 / 20
ANZAC : 11 / 28
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3,400
Median : 3,500
Variance : 0,316
Standard Deviation : 0,562
Total rolls : 20Germans Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,375
Median : 3,000
Variance : 0,533
Standard Deviation : 0,730
Total rolls : 16Japanese Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
4 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
10 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 3 : 0/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 4 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -1,50
Japanese : -1,33Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 4 infantry
Kweichow : 1 infantry
Kansu : 1 fighter and 1 infantry
Szechwan : 11 infantryProduction/PUs Summary :
Germans : 42 / 51
Russians : 37 / 49
Japanese : 54 / 57
Americans : 52 / 73
Chinese : 6 / 6
British : 30 / 38
UK_Pacific : 10 / 6
Italians : 12 / 20
ANZAC : 11 / 28
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3,744
Median : 4,000
Variance : 0,553
Standard Deviation : 0,743
Total rolls : 39Germans Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,375
Median : 3,000
Variance : 0,533
Standard Deviation : 0,730
Total rolls : 16Chinese Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3,800
Median : 4,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5,000
Median : 6,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
5 fighters moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Malaya to French Indo China
UK_Pacific take French Indo China from Japanese
3 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 5 fighters in 110 Sea Zone, round 2 : 5/6 hits, 2,83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
British attack with 3 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 3 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/17 hits, 5,00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 3 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - British
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
3 aaGuns moved from Burma to Yunnan
2 infantry moved from India to Burma
4 mech_infantrys moved from India to Yunnan
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 fighters moved from Egypt to Malta
1 bomber moved from Egypt to Malta
1 tactical_bomber moved from Egypt to Malta
1 destroyer and 2 submarines moved from 71 Sea Zone to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Tanganyika Territory to Belgian Congo
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
3 fighters moved from 110 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to United Kingdom
2 transports moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
2 destroyers placed in 106 Sea Zone
1 airfield placed in Gibraltar
1 submarine placed in 71 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Some Units in India change ownership: 1 armourCombat Hit Differential Summary :
Germans : -0,33
British : 1,17
Japanese : 0,33Territory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 3 artilleries, 9 infantry and 5 mech_infantrys
Burma : 2 infantry
India : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Malaya : 1 harbour
French Indo China : 1 flag, 1 mech_infantry
54 Sea Zone : 1 battleship and 1 cruiser
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour
Morocco : 1 armour and 1 infantry
80 Sea Zone : 1 transport
106 Sea Zone : 2 destroyers
Eire : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 2 transports
Eastern Persia : 1 flag, 1 armour and 2 infantry
71 Sea Zone : 1 submarine
81 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 51
Russians : 37 / 49
Japanese : 51 / 57
Americans : 52 / 73
Chinese : 7 / 6
British : 30 / 36
UK_Pacific : 12 / 12
Italians : 12 / 20
ANZAC : 11 / 28
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 7 times
5 was rolled 16 times
6 was rolled 10 times
Average roll : 3,631
Median : 4,000
Variance : 0,859
Standard Deviation : 0,927
Total rolls : 65Germans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2British Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3,304
Median : 3,000
Variance : 1,591
Standard Deviation : 1,261
Total rolls : 23Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,375
Median : 3,000
Variance : 0,533
Standard Deviation : 0,730
Total rolls : 16Chinese Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3,800
Median : 4,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 4,714
Median : 6,000
Variance : 1,833
Standard Deviation : 1,354
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Greece to Bulgaria
1 armour moved from Yugoslavia to Southern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 artillery moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Greece to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Greece to Bulgaria
1 armour moved from Yugoslavia to Southern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 artillery moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Greece to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 95 Sea Zone
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs -
I realized I forgot to move the english airplanes in romania, the turns are too slow and I’m loosing the line of hte game. I usually don’t EDIT after the opponent’s post but I think this is not a common game. So it’s up to you. If you feel we are not following the rules you can EDIT back.
I will post ANZ and FRE and send the files via email as the server is full.
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Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Combat Hit Differential Summary :
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 3 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 42 / 51
Russians : 36 / 49
Japanese : 51 / 57
Americans : 52 / 73
Chinese : 7 / 6
British : 30 / 36
UK_Pacific : 12 / 12
Italians : 13 / 13
ANZAC : 11 / 21
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,800
Median : 4,000
Variance : 0,444
Standard Deviation : 0,667
Total rolls : 10ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,667
Median : 4,000
Variance : 0,375
Standard Deviation : 0,612
Total rolls : 9Japanese Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1 -
Its up and running again and no problem with the edit, It would be nice to do more than a move in a week, I’ve been busy and it can be tough to follow my own game. . . I wonder how did I get here, and what was I doing that for.
Kris -
Any news?
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I am sorry after six days I have to do a bump
bump#1
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I dont see the little blue numbers at the bottom of your move so I’m unable to open your most resent move, I see my Italian game post
Again sorry for the delay
Kris -
Test summary from TripleA, engine version: 1.9, time: 8:03:44 PM
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I think I may have dumped the E-Mails in my trash
Sorry, my bad
Kris -
Here it is
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 15 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 3 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from 127 Sea Zone to Nenetsia
1 artillery and 9 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
2 artilleries and 8 infantry moved from Poland to Baltic States
3 bombers moved from Western Germany to Baltic States
1 armour moved from Germany to Baltic States
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 15 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 3 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from 127 Sea Zone to Nenetsia
1 artillery and 9 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
2 artilleries and 8 infantry moved from Poland to Baltic States
3 bombers moved from Western Germany to Baltic States
1 armour moved from Germany to Baltic States
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Scotland
Battle in Archangel
Battle in Nenetsia
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win, taking Scotland from British, taking Archangel from Russians, taking Nenetsia from Russians with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries, 3 bombers and 8 infantry
Russians defend with 7 infantry and 3 mech_infantrys
Germans roll dice for 1 armour, 2 artilleries, 3 bombers and 8 infantry in Baltic States, round 2 : 5/14 hits
Russians roll dice for 7 infantry and 3 mech_infantrys in Baltic States, round 2 : 3/10 hits
3 infantry owned by the Germans and 5 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 2 artilleries, 3 bombers and 5 infantry in Baltic States, round 3 : 6/11 hits
Russians roll dice for 2 infantry and 3 mech_infantrys in Baltic States, round 3 : 0/5 hits
3 mech_infantrys owned by the Russians and 2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries, 3 bombers and 5 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 3 infantry
Casualties for Russians: 7 infantry and 3 mech_infantrysNon Combat Move - Germans
3 bombers moved from Baltic States to Western Germany
2 infantry moved from Poland to Slovakia Hungary
5 infantry moved from Slovakia Hungary to Yugoslavia
3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
1 artillery moved from Germany to Greater Southern Germany
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
4 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 armour and 2 infantry placed in Western Germany
1 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
2 infantry placed in France
9 infantry placed in Germany
Germans undo move 1.
1 infantry placed in Germany
1 infantry placed in France
1 armour placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.353
Median : 3.000
Variance : 0.780
Standard Deviation : 0.883
Total rolls : 51Germans Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.171
Median : 3.000
Variance : 0.676
Standard Deviation : 0.822
Total rolls : 35British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15





