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Entek allies -vs- dawgoneit axis T.R.S.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12

    Combat Move - Masaharu
                1 Destroyer moved from sz19 to sz3
                1 Infantry moved from Irkutsk to Vostok
                1 Infantry moved from Vostok to Belogorsk
                2 Infantrys moved from Amursk to Belogorsk
                6 Infantrys moved from N.Japan to sz7
                6 Infantrys and 3 Transports moved from sz7 to sz2
                1 Destroyer and 1 T.Boat moved from sz15 to sz1
                6 Infantrys moved from sz2 to Palana
                2 Infantrys moved from Akina to sz15
                2 Infantrys moved from sz15 to Vladivostok

    Purchase Units - Masaharu
                Masaharu buy 3 Destroyers, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in sz1
                    Masaharu attack with 1 Destroyer and 1 T.Boat
                    Americans defend with 2 S.Subs
                        Americans roll dice for 2 S.Subs in sz1, round 2 :  1/2 hits
                        Masaharu roll dice for 1 Destroyer and 1 T.Boat in sz1, round 2 :  1/2 hits
                    1 S.Sub owned by the Americans and 1 T.Boat owned by the Masaharu lost in sz1
                        Americans roll dice for 1 S.Sub in sz1, round 3 :  1/1 hits
                        Masaharu roll dice for 1 Destroyer in sz1, round 3 :  0/1 hits
                        1 Destroyer owned by the Masaharu lost in sz1
                    Americans win with 1 S.Sub remaining. Battle score for attacker is -4
                    Casualties for Masaharu: 1 Destroyer and 1 T.Boat
                    Casualties for Americans: 1 S.Sub
                Battle in Palana
                    Masaharu attack with 6 Infantrys
                    British defend with 1 Artillery and 1 Infantry
                        Masaharu roll dice for 6 Infantrys in Palana, round 2 :  2/6 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Palana, round 2 :  2/2 hits
                        2 Infantrys owned by the Masaharu, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Palana
                    Masaharu win, taking Palana from Russians with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 Artillery and 1 Infantry
                    Casualties for Masaharu: 2 Infantrys

    Non Combat Move - Masaharu

    Place Units - Masaharu
                2 Infantrys and 1 Marine placed in Belogorsk
                2 Infantrys placed in Amursk
                Masaharu undo move 2.
                2 Destroyers placed in sz1
                1 Destroyer placed in sz15
                1 Infantry placed in Amursk
                1 Infantry placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 34 PUs; end with 34 PUs

    triplea_42431_Mas12.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12

    Combat Move - Russians
                3 Tanks moved from Maltan to Bhopal
                1 Infantry moved from Bikaner to Bhopal
                1 Infantry and 1 Tank moved from Ulaan Ude to Jinan

    Purchase Units - Russians
                Russians buy 7 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Jinan
                    Russians attack with 1 Infantry and 1 Tank
                    Hisaichi defend with 1 Infantry and 1 Tankette
                        Russians roll dice for 1 Infantry and 1 Tank in Jinan, round 2 : 1/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry and 1 Tankette in Jinan, round 2 : 0/2 hits, 0.50 expected hits
                        1 Tankette owned by the Hisaichi lost in Jinan
                        Russians roll dice for 1 Infantry and 1 Tank in Jinan, round 3 : 1/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Jinan
                    Russians win, taking Jinan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Infantry and 1 Tankette

    Non Combat Move - Russians
                1 Infantry moved from Ulaan Ude to Jinan
                3 Infantrys and 1 Tank moved from Ulaan Ude to Quingdao
                6 Infantrys moved from Tulun to Ulaan Ude
                1 Infantry moved from Ustkut to Ulaan Ude
                6 Infantrys moved from Kaask to Tulun
                1 Infantry moved from Krasnoyarsk to Bratsk
                3 Tanks moved from Achinsk to Kaask
                1 Infantry moved from Achinsk to Kyzyl

    Place Units - Russians
                5 Infantrys and 1 Marine placed in Kaask
                2 Infantrys and 2 Tanks placed in Achinsk

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Hisaichi : -0.83
        Russians : 0.67

    Production/PUs Summary :

    Yamamoto : 83 / 99
        Chinese : 9 / 0
        Hisaichi : 93 / 98
        Dutch : 0 / 0
        Thai : 14 / 14
        British : 33 / 31
        Anzac : 26 / 26
        Americans : 87 / 88
        Masaharu : 34 / 34
        Russians : 27 / 27

    triplea_42431_Rus12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                2 Destroyers moved from sz7 to sz2
                2 Destroyers moved from sz2 to sz1
                2 Destroyers moved from sz19 to sz18
                4 Destroyers moved from sz76 to sz18
                3 Destroyers moved from sz78 to sz18
                1 Infantry moved from Nepal to Nagpur
                2 Artillerys and 2 Infantrys moved from S.G to sz81
                2 Artillerys and 2 Infantrys moved from sz81 to New Guinea
                1 B.Transport moved from sz66 to sz60
                2 Artillerys moved from Java to sz60
                1 Infantry moved from Java to sz60
                2 Artillerys, 1 B.Transport and 1 Infantry moved from sz60 to sz59
                2 Artillerys and 1 Infantry moved from sz59 to Bava
                2 Destroyers moved from sz66 to sz59
                1 Infantry moved from Java to Sumatra
                3 Infantrys moved from Malaya to Thailand
                1 Artillery and 4 Infantrys moved from Burma to Bengal
                2 Artillerys and 4 Infantrys moved from Thailand to Burma
                1 Mech.Inf moved from Xining to Urumal
                      Yamamoto take Quyan from Chinese
                      Yamamoto take Urumal from Chinese
                1 Mech.Inf moved from Xining to Yecheng
                      Yamamoto take Cheng from Chinese
                      Yamamoto take Yecheng from Chinese
                3 Tankettes moved from Xining to Gobi
                2 Artillerys, 2 Infantrys and 1 Marine moved from Xining to Ming Jong
                2 Tankettes moved from Sikang to Ming Jong
                1 Mech.Inf moved from Szechwan to Ming Jong
                2 Tankettes moved from Sian to Sikang
                1 Infantry moved from Kichedung to sz74
                1 Infantry and 1 T.Boat moved from sz74 to sz79
                1 Infantry moved from sz79 to Vladivostok
                4 Infantrys moved from Tokyo to S.Japan

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys, 1 B.Transport, 6 Destroyers, 7 Infantrys, 2 Mech.Infs, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Gobi
                    Yamamoto attack with 3 Tankettes
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 3 Tankettes in Gobi, round 2 :  1/3 hits
                        Chinese roll dice for 1 Infantry in Gobi, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Gobi
                    Yamamoto win, taking Gobi from Chinese with 3 Tankettes remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in sz1
                    Masaharu loiter and taunt; Yamamoto attack with 2 Destroyers
                    Americans defend with 1 S.Sub
                        Americans roll dice for 1 S.Sub in sz1, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 Destroyers in sz1, round 2 :  1/2 hits
                    1 S.Sub owned by the Americans lost in sz1
                    Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 S.Sub

    Non Combat Move - Yamamoto

    Place Units - Yamamoto
                2 Artillerys, 2 Infantrys and 2 Mech.Infs placed in Xining
                1 Tank and 2 Tankettes placed in Kichedung
                5 Infantrys placed in Tokyo
                Yamamoto undo move 2.
                1 Tank and 1 Tankette placed in Kichedung
                1 B.Transport placed in sz74
                1 Tankette placed in Tokyo
                3 Destroyers placed in sz76
                2 Destroyers placed in sz78
                1 Destroyer placed in sz66
                Yamamoto undo move 8.
                Yamamoto undo move 7.
                2 Destroyers placed in sz66
                1 Destroyer placed in sz78

    Turn Complete - Yamamoto
                Yamamoto collect 91 PUs; end with 91 PUs

    triplea_42431_Yam13.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Turn Complete - Chinese

    triplea_42431_Chi13.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Combat Move - Hisaichi
                1 Tankette moved from Ming Jong to Haixi
                      Hisaichi take Haixi from Chinese
                1 Tank and 5 Tankettes moved from Ming Jong to Yecheng
                3 Infantrys moved from Ming Jong to Quyan
                2 Infantrys moved from Ming Jong to Quyan
                1 Artillery and 5 Infantrys moved from Gansu to S.Mongolia
                1 Tankette moved from Bhopa to C.India
                      Hisaichi take C.India from British
                1 Infantry moved from Bhopa to India
                3 Fighters moved from Dheli to India
                2 Destroyers moved from sz60 to sz66
                1 Artillery and 1 Tank moved from N.S to sz60
                2 Infantrys moved from S.Borneo to sz60
                4 Tankettes moved from Davao to sz70
                2 Infantrys moved from Halma to sz70
                1 Transport moved from sz81 to sz58
                2 Infantrys moved from Halma to sz58
                2 Infantrys and 1 Transport moved from sz58 to sz81
                1 B.Transport, 2 Infantrys, 4 Tankettes and 1 Transport moved from sz70 to sz81
                1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz60 to sz59
                1 Artillery, 2 Infantrys and 1 Tank moved from sz59 to Bava
                1 Artillery, 2 Elites and 1 Infantry moved from New Guinea to Moresby
                4 Infantrys and 4 Tankettes moved from sz81 to New Guinea
                1 Transport moved from sz66 to sz60
                2 Infantrys moved from N.S to sz60
                2 Infantrys and 1 Transport moved from sz60 to sz59
                2 Infantrys moved from sz59 to Bava
                2 Artillerys, 1 Elite and 10 Infantrys moved from N.Chunking to W.Chunking
                2 Infantrys moved from Chunking to W.Chunking
                6 Infantrys moved from Macau to Kwangsi
                5 Infantrys moved from Hongkong to Macau
                1 Infantry moved from Hsingan to Belogorsk
                8 Infantrys, 1 Tank and 2 Tankettes moved from Manchuria to Belogorsk
                7 Infantrys and 1 Tankette moved from Seoul to Manchuria
                1 Tankette moved from Manchuria to Belogorsk
                3 Tankettes moved from Peking to Manchuria

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Fighter, 12 Infantrys, 1 Marine, 1 Mech.Inf, 4 Tanks and 6 Tankettes; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in S.Mongolia
                    Hisaichi attack with 1 Artillery and 5 Infantrys
                    Neutral defend with 1 Bunker
                        Hisaichi roll dice for 1 Artillery and 5 Infantrys in S.Mongolia, round 2 :  0/6 hits
                        Neutral roll dice for 1 Bunker in S.Mongolia, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in S.Mongolia
                        Hisaichi roll dice for 1 Artillery and 4 Infantrys in S.Mongolia, round 3 :  2/5 hits
                        Neutral roll dice for 1 Bunker in S.Mongolia, round 3 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Hisaichi lost in S.Mongolia
                    Hisaichi loses 0 PUs for violating S.Mongolias neutrality.
                    Hisaichi win, taking S.Mongolia from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Bunker
                    Casualties for Hisaichi: 2 Infantrys
                Battle in India
                    Hisaichi attack with 3 Fighters and 1 Infantry
                    British defend with 1 Infantry
                        Hisaichi roll dice for 3 Fighters and 1 Infantry in India, round 2 :  1/4 hits
                        British roll dice for 1 Infantry in India, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in India
                    Hisaichi win, taking India from British with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Moresby
                    Hisaichi attack with 1 Artillery, 2 Elites and 1 Infantry
                    British defend with 1 AAGun and 1 Factory; Anzac defend with 1 Artillery and 1 Marine
                        Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Infantry in Moresby, round 2 :  1/4 hits
                        British roll dice for 1 Artillery and 1 Marine in Moresby, round 2 :  0/2 hits
                        1 Marine owned by the Anzac lost in Moresby
                        Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Infantry in Moresby, round 3 :  2/4 hits
                        British roll dice for 1 Artillery in Moresby, round 3 :  1/1 hits
                        1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Moresby
                    Hisaichi win, taking Moresby from British with 1 Artillery and 2 Elites remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Anzac: 1 Artillery and 1 Marine

    Non Combat Move - Hisaichi
                3 Fighters moved from India to Dheli

    Place Units - Hisaichi
                1 Fighter, 1 Mech.Inf and 1 Tank placed in Dheli
                2 Artillerys and 2 Infantrys placed in S.Borneo
                1 B.Transport placed in sz70
                1 Marine, 1 Tank and 1 Tankette placed in Davao
                3 Tankettes placed in Peking
                4 Infantrys, 2 Tanks and 2 Tankettes placed in Seoul
                6 Infantrys placed in Hongkong

    Turn Complete - Hisaichi
                Hisaichi collect 100 PUs; end with 100 PUs

    triplea_42431_His13.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Turn Complete - Dutch

    triplea_42431_Dut13.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Combat Move - Thai
                1 Infantry moved from Nagpur to Bhopa
                2 Artillerys and 4 Infantrys moved from Bengal to E.India
                5 Infantrys and 1 Marine moved from Nagpur to E.India
                4 Infantrys moved from Burma to Bengal
                6 Infantrys moved from Thailand to Burma
                6 Infantrys moved from Phuket to Thailand

    Purchase Units - Thai
                Thai buy 4 Infantrys and 2 Marines; Remaining resources: 0 PUs;

    Non Combat Move - Thai
                1 Transport moved from sz62 to sz66

    Place Units - Thai
                4 Infantrys and 2 Marines placed in Phuket

    Turn Complete - Thai
                Thai collect 14 PUs; end with 14 PUs

    triplea_42431_Tha13.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Combat Move - British
                1 Artillery and 1 Infantry moved from Calcutta to sz63
                1 Artillery and 1 Infantry moved from sz63 to Ceylon
                2 Infantrys moved from Calcutta to C.India
                1 EarlyFighter moved from Calcutta to C.India
                1 EarlyFighter moved from sz63 to C.India
                1 EarlyFighter moved from sz63 to Ceylon
                1 Transport moved from sz4 to sz6

    Purchase Units - British
                British buy 2 Destroyers, 1 Infantry and 2 Submarines; Remaining resources: 1 PUs;

    Combat - British
                Battle in C.India
                    British attack with 2 EarlyFighters and 2 Infantrys
                    Hisaichi defend with 1 Tankette
                        British roll dice for 2 EarlyFighters and 2 Infantrys in C.India, round 2 : 2/4 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Tankette in C.India, round 2 : 1/1 hits, 0.17 expected hits
                        1 Tankette owned by the Hisaichi and 1 Infantry owned by the British lost in C.India
                    British win, taking C.India from Hisaichi with 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                    Casualties for Hisaichi: 1 Tankette
                Battle in Ceylon
                    British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
                    Thai defend with 2 Infantrys
                        British roll dice for 1 Cruiser in Ceylon, round 2 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Ceylon, round 2 : 0/3 hits, 1.00 expected hits
                        Thai roll dice for 2 Infantrys in Ceylon, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Thai lost in Ceylon
                        British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Ceylon, round 3 : 1/3 hits, 1.00 expected hits
                        Thai roll dice for 1 Infantry in Ceylon, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai lost in Ceylon
                    British win, taking Ceylon from Thai with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Thai: 2 Infantrys

    Non Combat Move - British
                1 EarlyFighter moved from Ceylon to sz63
                1 EarlyFighter moved from C.India to sz63
                1 EarlyFighter moved from C.India to Calcutta
                1 Infantry moved from Calcutta to M.India
                1 Infantry moved from Calcutta to S.India

    Place Units - British
                2 Destroyers and 2 Submarines placed in sz63
                1 Infantry placed in Calcutta

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    British : 0.50
        Hisaichi : 0.83
        Thai : -1.00

    Production/PUs Summary :

    Yamamoto : 91 / 91
        Chinese : 0 / 0
        Hisaichi : 99 / 100
        Dutch : 0 / 0
        Thai : 13 / 14
        British : 30 / 31
        Anzac : 26 / 26
        Americans : 87 / 88
        Masaharu : 34 / 34
        Russians : 27 / 27

    triplea_42431_Bri13.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Combat Move - Anzac
                4 Transports moved from sz49 to sz50
                4 Artillerys moved from Derby to sz50
                3 Infantrys moved from W.Australia to sz50
                1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz49
                1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz49
                2 Artillerys and 2 Infantrys moved from sz49 to Moresby
                1 EarlyFighter moved from sz49 to Moresby
                1 Infantry moved from sz50 to Flores
                      Anzac take Flores from Yamamoto
                1 Artillery and 1 Transport moved from sz50 to sz49
                1 Artillery moved from sz49 to S.G
                      British take S.G from Yamamoto
                1 Artillery moved from sz50 to Flores
                1 Elite moved from Melbourne to sz37
                1 Elite and 1 S.Sub moved from sz37 to sz57
                1 Elite moved from sz57 to Java
                      Anzac take Java from Yamamoto

    Purchase Units - Anzac
                Anzac buy 2 Artillerys, 1 EarlyFighter, 2 Infantrys and 1 Submarine; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in Moresby
                    Anzac attack with 2 Artillerys, 1 EarlyFighter and 2 Infantrys
                    Hisaichi defend with 1 AAGun, 1 Artillery, 2 Elites and 1 Factory
                        AA fire in Moresby : 0/1 hits, 0.17 expected hits
                        Anzac roll dice for 1 Battleship in Moresby, round 2 : 1/1 hits, 0.67 expected hits
                        Anzac roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Moresby, round 2 : 1/5 hits, 1.67 expected hits
                        Hisaichi roll dice for 1 Artillery and 2 Elites in Moresby, round 2 : 3/3 hits, 1.00 expected hits
                        1 Artillery owned by the Anzac, 2 Infantrys owned by the Anzac, 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Moresby
                        Anzac roll dice for 1 Artillery and 1 EarlyFighter in Moresby, round 3 : 2/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Elite in Moresby, round 3 : 0/1 hits, 0.33 expected hits
                        1 Elite owned by the Hisaichi lost in Moresby
                    Anzac win, taking Moresby from Hisaichi with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 4
                    Casualties for Anzac: 1 Artillery and 2 Infantrys
                    Casualties for Hisaichi: 1 Artillery and 2 Elites

    Non Combat Move - Anzac
                1 EarlyFighter moved from Moresby to sz49
                1 Infantry and 1 Tank moved from Darwin to Derby

    Place Units - Anzac
                1 Submarine placed in sz50
                1 Artillery and 1 Infantry placed in W.Australia
                1 Artillery, 1 EarlyFighter and 1 Infantry placed in Darwin

    Turn Complete - Anzac
                Anzac collect 29 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Hisaichi : 1.67
        AA fire in Moresby : : -0.17
        Anzac : 1.00

    Production/PUs Summary :

    Yamamoto : 87 / 91
        Chinese : 0 / 0
        Hisaichi : 96 / 100
        Dutch : 0 / 0
        Thai : 13 / 14
        British : 34 / 31
        Anzac : 29 / 30
        Americans : 87 / 88
        Masaharu : 34 / 34
        Russians : 27 / 27

    triplea_42431_Anz13.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 Battleship, 4 Destroyers, 2 EarlyFighters, 1 Fighter and 1 S.Sub; Remaining resources: 1 PUs;

    Place Units - Americans
                2 Destroyers placed in sz25
                1 Battleship and 1 Fighter placed in sz25
                2 Destroyers placed in sz4
                1 S.Sub placed in sz19
                2 EarlyFighters placed in San Francisco
                Americans undo move 5.
                2 EarlyFighters placed in Sukhalin
                Americans undo move 2.
                1 Fighter placed in San Francisco
                1 Battleship placed in sz25

    Turn Complete - Americans
                Americans collect 87 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Yamamoto : 87 / 91
        Chinese : 0 / 0
        Hisaichi : 96 / 100
        Dutch : 0 / 0
        Thai : 13 / 14
        British : 34 / 31
        Anzac : 29 / 30
        Americans : 87 / 88
        Masaharu : 34 / 34
        Russians : 27 / 27

    triplea_42431_Ame13.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Combat Move - Masaharu
                1 Infantry moved from Amursk to Belogorsk
                2 Infantrys moved from Vladivostok to Amursk
                1 Transport moved from sz2 to sz1
                1 Tank moved from Belogorsk to sz1
                1 Marine moved from Belogorsk to sz1
                4 Infantrys moved from Palana to sz2
                4 Infantrys and 2 Transports moved from sz2 to sz1
                4 Infantrys, 1 Marine and 1 Tank moved from sz1 to Ostrov
                1 Infantry moved from Akina to sz15
                1 Destroyer, 1 Infantry and 1 Transport moved from sz15 to sz1
                1 Infantry moved from sz1 to Ostrov

    Purchase Units - Masaharu
                Masaharu buy 6 Artillerys, 1 Destroyer, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Ostrov
                    Masaharu attack with 5 Infantrys, 1 Marine and 1 Tank
                    British defend with 1 Artillery and 1 Infantry
                        Masaharu roll dice for 5 Infantrys, 1 Marine and 1 Tank in Ostrov, round 2 :  0/7 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Ostrov, round 2 :  0/2 hits
                        Masaharu roll dice for 5 Infantrys, 1 Marine and 1 Tank in Ostrov, round 3 :  3/7 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Ostrov, round 3 :  1/2 hits
                        1 Infantry owned by the Masaharu, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Ostrov
                    Masaharu win, taking Ostrov from Russians with 4 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for British: 1 Artillery and 1 Infantry
                    Casualties for Masaharu: 1 Infantry

    Non Combat Move - Masaharu
                1 Infantry moved from Yakutsk to Vostok
                1 Infantry moved from Vostok to Belogorsk
                1 AAGun moved from Amursk to Belogorsk

    Place Units - Masaharu
                1 Destroyer placed in sz16
                3 Artillerys placed in Belogorsk
                3 Artillerys placed in Amursk
                1 Infantry and 1 Marine placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 35 PUs; end with 35 PUs

    triplea_42431_Mas13.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Combat Move - Russians
                3 Tanks moved from Bhopal to Maltan
                1 Infantry moved from Bhopal to Bikaner
                1 Infantry moved from Kyzyl to Haixi
                2 Tanks moved from Achinsk to Haixi
                3 Tanks moved from Kaask to Haixi
                1 Infantry moved from Achinsk to Abakan
                1 Infantry moved from Achinsk to Kyzyl

    Purchase Units - Russians
                Russians buy 1 EarlyFighter and 9 Infantrys; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Haixi
                    Russians attack with 1 Infantry and 5 Tanks
                    Hisaichi defend with 1 Tankette
                        Russians roll dice for 1 Infantry and 5 Tanks in Haixi, round 2 : 3/6 hits, 2.67 expected hits
                        Hisaichi roll dice for 1 Tankette in Haixi, round 2 : 0/1 hits, 0.17 expected hits
                        1 Tankette owned by the Hisaichi lost in Haixi
                    Russians win, taking Haixi from Hisaichi with 1 Infantry and 5 Tanks remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Tankette

    Non Combat Move - Russians
                7 Infantrys moved from Ulaan Ude to Quingdao
                1 Infantry and 1 Tank moved from Jinan to Quingdao
                6 Infantrys moved from Tulun to Ulaan Ude
                1 Infantry moved from Ustkut to Ulaan Ude
                1 Infantry moved from Bratsk to Ustkut
                5 Infantrys and 1 Marine moved from Kaask to Tulun

    Place Units - Russians
                6 Infantrys placed in Kaask
                1 EarlyFighter and 3 Infantrys placed in Achinsk

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Hisaichi : -0.17
        Russians : 0.33

    Production/PUs Summary :

    Yamamoto : 87 / 91
        Chinese : 0 / 0
        Hisaichi : 95 / 100
        Dutch : 0 / 0
        Thai : 13 / 14
        British : 34 / 31
        Anzac : 29 / 30
        Americans : 87 / 88
        Masaharu : 35 / 35
        Russians : 27 / 28

    triplea_42431_Rus13.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                2 Artillerys and 2 Infantrys moved from New Guinea to Moresby
                1 Artillery and 1 Infantry moved from Sumatra to Java
                1 Infantry moved from Sumatra to Java
                1 Artillery and 1 Infantry moved from Bava to sz59
                1 Artillery moved from Bava to sz59
                2 Artillerys, 1 B.Transport and 1 Infantry moved from sz59 to sz58
                2 Artillerys and 1 Infantry moved from sz58 to Flores
                1 T.Boat moved from sz81 to sz58
                1 B.Transport moved from sz81 to sz59
                1 Destroyer moved from sz59 to sz81
                1 Artillery and 4 Infantrys moved from Bengal to E.India
                2 Artillerys and 4 Infantrys moved from Burma to Bengal
                3 Infantrys moved from Thailand to Burma
                1 Mech.Inf moved from Yecheng to Urumal
                1 Mech.Inf and 2 Tankettes moved from Ming Jong to Haixi
                3 Tankettes moved from Gobi to Haixi
                2 Mech.Infs moved from Urumal to Haixi
                2 Artillerys, 2 Infantrys and 1 Marine moved from Ming Jong to Cheng
                1 Mech.Inf moved from Xining to Haixi
                1 Mech.Inf moved from Xining to Haixi
                2 Artillerys and 2 Infantrys moved from Xining to Ming Jong
                2 Tankettes moved from Sikang to Ming Jong
                1 Tank and 1 Tankette moved from Kichedung to Sian
                1 Infantry moved from S.Japan to sz79
                1 Infantry moved from sz79 to Vladivostok
                1 Infantry moved from Vladivostok to Amursk
                9 Destroyers moved from sz18 to sz19
                3 Destroyers moved from sz76 to sz19
                1 Destroyer moved from sz78 to sz18

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys, 6 Destroyers, 1 Elite, 2 Infantrys and 8 Tankettes; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Flores
                    Yamamoto attack with 2 Artillerys and 1 Infantry
                    Anzac defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 2 Artillerys and 1 Infantry in Flores, round 2 :  0/3 hits
                        Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 2 :  1/2 hits
                        1 Infantry owned by the Yamamoto lost in Flores
                        Yamamoto roll dice for 2 Artillerys in Flores, round 3 :  0/2 hits
                        Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 3 :  2/2 hits
                        2 Artillerys owned by the Yamamoto lost in Flores
                    Anzac win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10
                    Casualties for Yamamoto: 2 Artillerys and 1 Infantry
                Battle in Moresby
                    Yamamoto attack with 2 Artillerys and 2 Infantrys
                    British defend with 1 AAGun and 1 Factory; Anzac defend with 1 Artillery
                        Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Moresby, round 2 :  1/4 hits
                        British roll dice for 1 Artillery in Moresby, round 2 :  0/1 hits
                        1 Artillery owned by the Anzac lost in Moresby
                    Yamamoto win, taking Moresby from British with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Anzac: 1 Artillery
                Battle in sz19
                    Yamamoto attack with 12 Destroyers
                    Americans defend with 1 S.Sub
                        Americans roll dice for 1 S.Sub in sz19, round 2 :  0/1 hits
                        Yamamoto roll dice for 12 Destroyers in sz19, round 2 :  5/12 hits
                    1 S.Sub owned by the Americans lost in sz19
                    Yamamoto win with 12 Destroyers remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 S.Sub
                Battle in Haixi
                    Yamamoto attack with 5 Mech.Infs and 5 Tankettes
                    Russians defend with 1 Infantry and 5 Tanks
                        Yamamoto roll dice for 5 Mech.Infs and 5 Tankettes in Haixi, round 2 :  3/10 hits
                        Russians roll dice for 1 Infantry and 5 Tanks in Haixi, round 2 :  1/6 hits
                        1 Infantry owned by the Russians, 2 Tanks owned by the Russians and 1 Tankette owned by the Yamamoto lost in Haixi
                        Yamamoto roll dice for 5 Mech.Infs and 4 Tankettes in Haixi, round 3 :  2/9 hits
                        Russians roll dice for 3 Tanks in Haixi, round 3 :  2/3 hits
                        2 Tanks owned by the Russians and 2 Tankettes owned by the Yamamoto lost in Haixi
                        Yamamoto roll dice for 5 Mech.Infs and 2 Tankettes in Haixi, round 4 :  0/7 hits
                        Russians roll dice for 1 Tank in Haixi, round 4 :  0/1 hits
                        Yamamoto roll dice for 5 Mech.Infs and 2 Tankettes in Haixi, round 5 :  5/7 hits
                        Russians roll dice for 1 Tank in Haixi, round 5 :  1/1 hits
                        1 Tank owned by the Russians and 1 Tankette owned by the Yamamoto lost in Haixi
                    Yamamoto win, taking Haixi from Russians with 5 Mech.Infs and 1 Tankette remaining. Battle score for attacker is 11
                    Casualties for Yamamoto: 4 Tankettes
                    Casualties for Russians: 1 Infantry and 5 Tanks
                Battle in Java
                    Yamamoto attack with 1 Artillery and 2 Infantrys
                    Anzac defend with 1 Elite
                        Yamamoto roll dice for 1 Artillery and 2 Infantrys in Java, round 2 :  0/3 hits
                        Anzac roll dice for 1 Elite in Java, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Artillery and 2 Infantrys in Java, round 3 :  1/3 hits
                        Anzac roll dice for 1 Elite in Java, round 3 :  0/1 hits
                        1 Elite owned by the Anzac lost in Java
                    Yamamoto win, taking Java from Anzac with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Anzac: 1 Elite

    Non Combat Move - Yamamoto
                1 B.Transport moved from sz74 to sz75
                1 Artillery and 1 Tankette moved from Iwo Jima to sz75
                1 Infantry moved from Iwo Jima to sz75
                1 Artillery, 1 B.Transport, 1 Infantry and 1 Tankette moved from sz75 to sz78
                1 Artillery, 1 Infantry and 1 Tankette moved from sz78 to S.Japan

    Place Units - Yamamoto
                3 Destroyers placed in sz76
                2 Artillerys, 1 Elite and 1 Infantry placed in Urumal
                6 Tankettes placed in Xining
                1 Infantry and 2 Tankettes placed in Kichedung
                1 Destroyer placed in sz78
                1 Destroyer placed in sz66
                1 Destroyer placed in sz78

    Turn Complete - Yamamoto
                Yamamoto collect 93 PUs; end with 93 PUs

    triplea_42431_Yam14.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Turn Complete - Chinese

    triplea_42431_Chi14.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Hisaichi
                4 Infantrys and 4 Tankettes moved from New Guinea to Moresby
                1 B.Transport moved from sz81 to sz58
                1 Tank moved from Bava to sz58
                1 Artillery moved from Bava to sz58
                1 Infantry moved from Bava to sz58
                1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz58 to sz81
                2 Transports moved from sz81 to sz58
                3 Infantrys moved from Bava to sz58
                1 Infantry moved from Halma to sz58
                1 Artillery, 1 Infantry and 1 Tank moved from sz81 to Flores
                4 Infantrys and 2 Transports moved from sz58 to sz81
                1 Marine, 1 Tank and 1 Tankette moved from Davao to sz70
                1 B.Transport, 1 Marine, 1 Tank and 1 Tankette moved from sz70 to sz81
                1 Tank moved from sz81 to S.G
                4 Infantrys moved from sz81 to New Guinea
                1 Marine and 1 Tankette moved from sz81 to S.G
                6 Infantrys moved from Kwangsi to Chunking
                5 Infantrys moved from Macau to Kwangsi
                6 Infantrys moved from Hongkong to Macau
                4 Fighters, 3 Infantrys, 1 Mech.Inf and 3 Tanks moved from Dheli to Bhopa
                1 Mech.Inf moved from Bhopa to E.India
                4 Fighters moved from Bhopa to sz63
                2 Carriers, 2 Destroyers, 2 EarlyFighters and 2 Fighters moved from sz66 to sz63
                2 Artillerys, 1 Elite and 12 Infantrys moved from W.Chunking to Bengal
                2 Transports moved from sz66 to sz63
                3 Transports moved from sz59 to sz60
                2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
                1 Tank moved from N.S to sz60
                1 Infantry moved from N.S to sz60
                1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz60 to sz66
                1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz66
                1 Infantry moved from N.S to sz66
                2 Artillerys, 4 Infantrys and 1 Tank moved from sz66 to Thailand
                5 Infantrys moved from Quyan to Haixi
                1 Tank and 5 Tankettes moved from Yecheng to Maltan
                1 Artillery and 3 Infantrys moved from S.Mongolia to N.Mongolia
                7 Infantrys and 3 Tankettes moved from Manchuria to Belogorsk
                3 Tankettes moved from Peking to Manchuria
                2 Tanks and 2 Tankettes moved from Seoul to Belogorsk
                4 Infantrys moved from Seoul to Manchuria
                3 Destroyers, 1 Submarine and 1 T.Boat moved from sz18 to sz19

    Purchase Units - Hisaichi
                Hisaichi buy 4 Artillerys, 2 EarlyFighters, 1 Fighter, 12 Infantrys, 3 Tanks and 6 Tankettes; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in N.Mongolia
                    Hisaichi attack with 1 Artillery and 3 Infantrys
                    Neutral defend with 1 Bunker
                        Hisaichi roll dice for 1 Artillery and 3 Infantrys in N.Mongolia, round 2 :  0/4 hits
                        Neutral roll dice for 1 Bunker in N.Mongolia, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery and 3 Infantrys in N.Mongolia, round 3 :  1/4 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker in N.Mongolia, round 3 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in N.Mongolia
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Mongolia, round 4 :  0/3 hits
                        Neutral roll dice for 1 Bunker in N.Mongolia, round 4 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in N.Mongolia
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Mongolia, round 5 :  1/2 hits
                        Neutral roll dice for 1 Bunker in N.Mongolia, round 5 :  0/1 hits
                        1 Bunker owned by the Neutral lost in N.Mongolia
                    Hisaichi loses 0 PUs for violating N.Mongolias neutrality.
                    Hisaichi win, taking N.Mongolia from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Bunker
                    Casualties for Hisaichi: 2 Infantrys
                Battle in Flores
                    Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                    Anzac defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Flores, round 2 :  0/3 hits
                        Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi lost in Flores
                        Hisaichi roll dice for 1 Artillery and 1 Tank in Flores, round 3 :  2/2 hits
                        Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 3 :  1/2 hits
                        1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Flores
                    Hisaichi win, taking Flores from Anzac with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                    Casualties for Anzac: 1 Artillery and 1 Infantry
                Battle in S.G
                    Hisaichi attack with 1 Marine, 1 Tank and 1 Tankette
                    Anzac defend with 1 Artillery
                        Hisaichi roll dice for 1 Marine, 1 Tank and 1 Tankette in S.G, round 2 :  0/3 hits
                        British roll dice for 1 Artillery in S.G, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Marine, 1 Tank and 1 Tankette in S.G, round 3 :  0/3 hits
                        British roll dice for 1 Artillery in S.G, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Marine, 1 Tank and 1 Tankette in S.G, round 4 :  1/3 hits
                        British roll dice for 1 Artillery in S.G, round 4 :  1/1 hits
                        1 Artillery owned by the Anzac and 1 Marine owned by the Hisaichi lost in S.G
                    Hisaichi win, taking S.G from British with 1 Tank and 1 Tankette remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 Marine
                    Casualties for Anzac: 1 Artillery
                Battle in Maltan
                    Hisaichi attack with 1 Tank and 5 Tankettes
                    Russians defend with 3 Tanks
                        Hisaichi roll dice for 1 Tank and 5 Tankettes in Maltan, round 2 :  2/6 hits
                        Russians roll dice for 3 Tanks in Maltan, round 2 :  2/3 hits
                        2 Tankettes owned by the Hisaichi and 2 Tanks owned by the Russians lost in Maltan
                        Hisaichi roll dice for 1 Tank and 3 Tankettes in Maltan, round 3 :  2/4 hits
                        Russians roll dice for 1 Tank in Maltan, round 3 :  0/1 hits
                        1 Tank owned by the Russians lost in Maltan
                    Hisaichi win, taking Maltan from Russians with 1 Tank and 3 Tankettes remaining. Battle score for attacker is 7
                    Casualties for Hisaichi: 2 Tankettes
                    Casualties for Russians: 3 Tanks
                Battle in sz63
                    Hisaichi attack with 2 Carriers, 2 Destroyers, 2 EarlyFighters, 6 Fighters and 2 Transports
                    British defend with 1 Carrier, 1 Cruiser, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 1 Transport
                        British roll dice for 2 Submarines in sz63, round 2 :  0/2 hits
                        Hisaichi roll dice for 2 Carriers, 2 Destroyers, 2 EarlyFighters, 6 Fighters and 2 Transports in sz63, round 2 :  8/12 hits
                        British roll dice for 1 Carrier, 1 Cruiser, 2 Destroyers, 2 EarlyFighters and 1 Transport in sz63, round 2 :  2/7 hits
                        1 Carrier owned by the British, 2 Submarines owned by the British, 1 Transport owned by the British, 2 Transports owned by the Hisaichi, 1 Destroyer owned by the British, 2 EarlyFighters owned by the British and 1 Cruiser owned by the British lost in sz63
                        Hisaichi roll dice for 2 Carriers, 2 Destroyers, 2 EarlyFighters and 6 Fighters in sz63, round 3 :  10/12 hits
                        British roll dice for 1 Destroyer in sz63, round 3 :  0/1 hits
                        1 Destroyer owned by the British lost in sz63
                    Hisaichi win with 2 Carriers, 2 Destroyers, 2 EarlyFighters and 6 Fighters remaining. Battle score for attacker is 62
                    Casualties for Hisaichi: 2 Transports
                    Casualties for British: 1 Carrier, 1 Cruiser, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 1 Transport

    Non Combat Move - Hisaichi
                2 EarlyFighters moved from sz63 to E.India
                2 Fighters moved from sz63 to E.India

    Place Units - Hisaichi
                2 Artillerys and 2 Infantrys placed in S.Borneo
                6 Infantrys placed in Hongkong
                1 Tank and 2 Tankettes placed in Dheli
                2 Artillerys, 2 Tanks and 4 Tankettes placed in Seoul
                2 EarlyFighters and 1 Fighter placed in Peking
                Hisaichi undo move 5.
                4 Infantrys placed in Davao
                2 EarlyFighters and 1 Fighter placed in Peking

    Turn Complete - Hisaichi
                Hisaichi collect 99 PUs; end with 99 PUs

    triplea_42431_His14.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Turn Complete - Dutch

    triplea_42431_Dut14.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Thai
                2 Artillerys, 9 Infantrys and 1 Marine moved from E.India to C.India
                1 Infantry moved from Bhopa to Nagpur
                4 Infantrys moved from Bengal to E.India
                6 Infantrys moved from Burma to Bengal
                6 Infantrys moved from Thailand to Burma
                4 Infantrys and 2 Marines moved from Phuket to Thailand

    Purchase Units - Thai
                Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in C.India
                    Thai attack with 2 Artillerys, 9 Infantrys and 1 Marine
                    British defend with 1 Infantry
                        Thai roll dice for 2 Artillerys, 9 Infantrys and 1 Marine in C.India, round 2 :  1/12 hits
                        British roll dice for 1 Infantry in C.India, round 2 :  1/1 hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the British lost in C.India
                    Thai win, taking C.India from British with 2 Artillerys, 8 Infantrys and 1 Marine remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                1 Elite and 5 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 14 PUs; end with 14 PUs

    triplea_42431_Tha14.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - British
                1 Infantry and 1 Tank moved from Vancouver to sz6
                1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from sz6 to sz4
                1 Infantry and 1 Tank moved from sz4 to Palana
                      Russians take Palana from Masaharu

    Purchase Units - British
                British buy 3 Infantrys and 5 Tanks; Remaining resources: 0 PUs;

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 Infantrys and 5 Tanks placed in Calcutta

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Yamamoto : 93 / 93
        Chinese : 0 / 0
        Hisaichi : 99 / 99
        Dutch : 0 / 0
        Thai : 14 / 14
        British : 29 / 29
        Anzac : 26 / 30
        Americans : 87 / 88
        Masaharu : 34 / 35
        Russians : 26 / 28

    triplea_42431_Bri14.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Anzac
                1 Infantry and 1 Tank moved from Derby to sz49
                1 Artillery and 1 Infantry moved from W.Australia to sz50
                1 Artillery and 1 Infantry moved from sz50 to Flores
                1 Infantry and 1 Tank moved from sz49 to S.G
                1 EarlyFighter moved from sz49 to S.G
                1 EarlyFighter moved from Darwin to S.G

    Purchase Units - Anzac
                Anzac buy 2 Artillerys, 2 Elites, 3 Infantrys and 1 S.Sub; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in S.G
                    Anzac attack with 2 EarlyFighters, 1 Infantry and 1 Tank
                    Hisaichi defend with 1 Tank and 1 Tankette
                        Anzac roll dice for 1 Battleship in S.G, round 2 : 0/1 hits, 0.67 expected hits
                        Anzac roll dice for 2 EarlyFighters, 1 Infantry and 1 Tank in S.G, round 2 : 1/4 hits, 1.33 expected hits
                        Hisaichi roll dice for 1 Tank and 1 Tankette in S.G, round 2 : 0/2 hits, 0.67 expected hits
                        1 Tankette owned by the Hisaichi lost in S.G
                        Anzac roll dice for 2 EarlyFighters, 1 Infantry and 1 Tank in S.G, round 3 : 1/4 hits, 1.33 expected hits
                        Hisaichi roll dice for 1 Tank in S.G, round 3 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Hisaichi lost in S.G
                    Anzac win, taking S.G from Hisaichi with 2 EarlyFighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
                    Casualties for Hisaichi: 1 Tank and 1 Tankette
                Battle in Flores
                    Anzac attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 Tank
                        Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Tank in Flores, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Anzac lost in Flores
                        Anzac roll dice for 1 Artillery in Flores, round 3 : 1/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Tank in Flores, round 3 : 1/1 hits, 0.50 expected hits
                        1 Artillery owned by the Anzac and 1 Tank owned by the Hisaichi lost in Flores
                    Hisaichi win with no units remaining. Battle score for attacker is -1
                    Casualties for Anzac: 1 Artillery and 1 Infantry
                    Casualties for Hisaichi: 1 Tank

    Non Combat Move - Anzac
                1 S.Sub moved from sz57 to sz37
                1 Artillery and 1 Infantry moved from Darwin to Derby
                2 EarlyFighters moved from S.G to sz49

    Place Units - Anzac
                1 Artillery and 2 Infantrys placed in W.Australia
                1 Artillery and 1 Infantry placed in Darwin
                1 S.Sub placed in sz37
                2 Elites placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Hisaichi : -0.17
        Anzac : -1.33

    Production/PUs Summary :

    Yamamoto : 93 / 93
        Chinese : 0 / 0
        Hisaichi : 98 / 99
        Dutch : 0 / 0
        Thai : 14 / 14
        British : 30 / 29
        Anzac : 26 / 26
        Americans : 87 / 88
        Masaharu : 34 / 35
        Russians : 26 / 28

    triplea_42431_Anz14.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Americans
                2 Destroyers moved from sz4 to sz3
                1 Elite and 1 Marine moved from Alaska to sz4
                1 Battleship, 1 Destroyer, 1 Elite, 1 Marine and 1 Transport moved from sz4 to sz3
                1 Elite and 1 Marine moved from sz3 to Kamchatka

    Purchase Units - Americans
                Americans buy 1 Bunker, 1 Carrier, 5 Destroyers, 1 EarlyFighter and 1 Factory; Remaining resources: 5 PUs;

    Combat - Americans
                Battle in sz3
                    Americans attack with 1 Battleship, 3 Destroyers and 1 Transport
                    Masaharu defend with 1 Destroyer
                        Americans roll dice for 1 Battleship, 3 Destroyers and 1 Transport in sz3, round 2 : 0/4 hits, 1.67 expected hits
                        Masaharu roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.50 expected hits
                    Units damaged: 1 Battleship owned by the Americans
                        Americans roll dice for 1 Battleship, 3 Destroyers and 1 Transport in sz3, round 3 : 2/4 hits, 1.67 expected hits
                        Masaharu roll dice for 1 Destroyer in sz3, round 3 : 0/1 hits, 0.50 expected hits
                        1 Destroyer owned by the Masaharu lost in sz3
                    Americans win with 1 Battleship, 3 Destroyers and 1 Transport remaining. Battle score for attacker is 8
                    Casualties for Masaharu: 1 Destroyer
                Battle in Kamchatka

    Non Combat Move - Americans
                1 Fighter moved from San Francisco to sz25

    Place Units - Americans
                1 Carrier and 1 Destroyer placed in sz25
                1 Destroyer and 1 EarlyFighter placed in sz25
                1 Bunker placed in Sukhalin
                2 Destroyers placed in sz1
                1 Destroyer placed in sz4
                1 Factory placed in Marcus

    Turn Complete - Americans
                Americans collect 87 PUs; end with 92 PUs

    Combat Hit Differential Summary :

    Masaharu : 0.00
        Americans : -1.33

    Production/PUs Summary :

    Yamamoto : 93 / 93
        Chinese : 0 / 0
        Hisaichi : 98 / 99
        Dutch : 0 / 0
        Thai : 14 / 14
        British : 30 / 29
        Anzac : 26 / 26
        Americans : 87 / 92
        Masaharu : 32 / 35
        Russians : 28 / 28

    triplea_42431_Ame14.tsvg

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