Forgot to Blitz Alexandria so I did it during NCM.
18L MrRoboto (Axis+5) vs Giallo (Allies) BM3 Game 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 31
Purchase Units - Americans
Americans buy 2 armour, 4 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Siberia to Sakha
Americans take Sakha from Germans
1 armour moved from Sakha to Buryatia
Americans take Buryatia from Germans
1 infantry moved from Siberia to Amur
Americans take Amur from Japanese
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Soviet Far East to Central United States
3 infantry moved from Central United States to Southeast Mexico
3 bombers moved from Eastern United States to Southeast Mexico
2 battleships, 6 carriers, 4 cruisers, 3 destroyers, 3 fighters, 4 submarines and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 armour moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 bombers moved from Alaska to Southeast Mexico
2 infantry moved from Central United States to Western United StatesCombat - Americans
Battle in Manchuria
Battle in Kiangsu
Battle in Southeast Mexico
Americans attack with 5 bombers and 3 infantry
Italians defend with 3 artilleries
Americans roll dice for 5 bombers and 3 infantry in Southeast Mexico, round 2 : 6/8 hits, 3,83 expected hits
Italians roll dice for 3 artilleries in Southeast Mexico, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 3 artilleries owned by the Italians lost in Southeast Mexico
Americans win, taking Manchuria from Japanese, taking Kiangsu from Japanese, taking Southeast Mexico from Italians with 5 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Italians: 3 artilleriesNon Combat Move - Americans
5 bombers moved from Southeast Mexico to Eastern United States
2 artilleries and 3 infantry moved from Eastern United States to Central United States
3 artilleries moved from Eastern United States to Central United States
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 armour and 2 infantry placed in Japan
1 armour and 1 infantry placed in Central United States
4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 33
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,2,4,3,3,6,6,6,5,5,6,1,2,5,5,4,4,2,1,6,5,5,1,4,3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3,2,2,3,4,3,2,2,5,4,5,3,1,2,5,2,4,3,1,5,3,2,2,2,5,6,2,5,5,5
Americans collect 37 PUs (33 lost to blockades); end with 37 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 47 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Italians : 0,00
Americans : 2,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 31
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in SikangCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hopei
Chinese creates battle in territory SikangNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 31
Purchase Units - Americans
Americans buy 2 armour, 4 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Siberia to Sakha
Americans take Sakha from Germans
1 armour moved from Sakha to Buryatia
Americans take Buryatia from Germans
1 infantry moved from Siberia to Amur
Americans take Amur from Japanese
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Soviet Far East to Central United States
3 infantry moved from Central United States to Southeast Mexico
3 bombers moved from Eastern United States to Southeast Mexico
2 battleships, 6 carriers, 4 cruisers, 3 destroyers, 3 fighters, 4 submarines and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 armour moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 bombers moved from Alaska to Southeast Mexico
2 infantry moved from Central United States to Western United StatesCombat - Americans
Battle in Manchuria
Battle in Kiangsu
Battle in Southeast Mexico
Americans attack with 5 bombers and 3 infantry
Italians defend with 3 artilleries
Americans roll dice for 5 bombers and 3 infantry in Southeast Mexico, round 2 : 6/8 hits, 3,83 expected hits
Italians roll dice for 3 artilleries in Southeast Mexico, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 3 artilleries owned by the Italians lost in Southeast Mexico
Americans win, taking Manchuria from Japanese, taking Kiangsu from Japanese, taking Southeast Mexico from Italians with 5 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Italians: 3 artilleriesNon Combat Move - Americans
5 bombers moved from Southeast Mexico to Eastern United States
2 artilleries and 3 infantry moved from Eastern United States to Central United States
3 artilleries moved from Eastern United States to Central United States
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 armour and 2 infantry placed in Japan
1 armour and 1 infantry placed in Central United States
4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 33
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,2,4,3,3,6,6,6,5,5,6,1,2,5,5,4,4,2,1,6,5,5,1,4,3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3,2,2,3,4,3,2,2,5,4,5,3,1,2,5,2,4,3,1,5,3,2,2,2,5,6,2,5,5,5
Americans collect 37 PUs (33 lost to blockades); end with 37 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 47 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in SikangCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hopei
Chinese creates battle in territory SikangNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUsPurchase Units - British
British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 armour moved from Gold Coast to French West Africa
3 armour, 4 artilleries, 3 fighters, 1 infantry, 9 mech_infantrys and 2 tactical_bombers moved from Rhodesia to Union of South Africa
1 infantry moved from South West Africa to Union of South Africa
11 armour, 3 artilleries and 2 mech_infantrys moved from West India to India
1 mech_infantry moved from West India to IndiaCombat - British
Non Combat Move - British
Place Units - British
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,5,3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,3,1,6,3,1,4
British collect 13 PUs (9 lost to blockades); end with 13 PUsPlace Units - UK_Pacific
1 artillery and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 mech_infantrysCombat Hit Differential Summary :
Italians : 0,00
Americans : 2,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 31
Purchase Units - Italians
Italians buy 1 carrier, 4 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
5 destroyers and 7 submarines moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from Egypt to 39 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
4 fighters and 2 tactical_bombers moved from 89 Sea Zone to Southeast Mexico
2 infantry moved from Central America to Southeast MexicoCombat - Italians
Battle in 39 Sea Zone
Italians attack with 2 bombers, 5 destroyers and 7 submarines
British defend with 1 submarine; ANZAC defend with 2 destroyers and 1 submarine; Americans defend with 1 cruiser, 1 destroyer and 4 submarines
Italians roll dice for 7 submarines in 39 Sea Zone, round 2 : 3/7 hits, 2,33 expected hits
Italians roll dice for 2 bombers and 5 destroyers in 39 Sea Zone, round 2 : 2/7 hits, 3,00 expected hits
Americans roll dice for 6 submarines in 39 Sea Zone, round 2 : 0/6 hits, 1,00 expected hits
Americans roll dice for 1 cruiser and 3 destroyers in 39 Sea Zone, round 2 : 0/4 hits, 1,50 expected hits
3 submarines owned by the Americans, 1 submarine owned by the ANZAC and 1 submarine owned by the British lost in 39 Sea Zone
Italians roll dice for 7 submarines in 39 Sea Zone, round 3 : 1/7 hits, 2,33 expected hits
Italians roll dice for 2 bombers and 5 destroyers in 39 Sea Zone, round 3 : 1/7 hits, 3,00 expected hits
Americans roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
Americans roll dice for 1 cruiser and 3 destroyers in 39 Sea Zone, round 3 : 1/4 hits, 1,50 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 2 submarines owned by the Italians lost in 39 Sea Zone
Italians roll dice for 5 submarines in 39 Sea Zone, round 4 : 0/5 hits, 1,67 expected hits
Italians roll dice for 2 bombers and 5 destroyers in 39 Sea Zone, round 4 : 5/7 hits, 3,00 expected hits
Americans roll dice for 1 cruiser and 2 destroyers in 39 Sea Zone, round 4 : 0/3 hits, 1,17 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the ANZAC lost in 39 Sea Zone
Italians win, taking 39 Sea Zone from UK_Pacific with 2 bombers, 5 destroyers and 5 submarines remaining. Battle score for attacker is 60
Casualties for ANZAC: 2 destroyers and 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer and 4 submarines
Casualties for British: 1 submarine
Casualties for Italians: 2 submarines
Battle in Southeast Mexico
Italians attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Italians roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Southeast Mexico, round 2 : 3/8 hits, 3,67 expected hits
Americans roll dice for 2 infantry in Southeast Mexico, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Southeast Mexico
Italians win, taking Southeast Mexico from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
4 fighters and 2 tactical_bombers moved from Southeast Mexico to 89 Sea Zone
5 destroyers moved from 101 Sea Zone to 89 Sea Zone
4 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Central America
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Egypt to 80 Sea Zone
2 bombers moved from 39 Sea Zone to Shan StatePlace Units - Italians
1 carrier and 2 destroyers placed in 80 Sea Zone
1 fighter placed in Egypt
2 destroyers placed in 81 Sea ZoneTurn Complete - Italians
Italians collect 39 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Italians : -4,00
Americans : -4,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 31
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 45 Sea Zone
2 fighters moved from Northern Territory to India
1 fighter moved from Queensland to Northern TerritoryNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Combat Move - Japanese
1 infantry moved from Shan State to Yunnan
1 artillery moved from Burma to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
1 artillery owned by the Japanese retreated to Shan State
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
5 infantry moved from Burma to Shan State
1 infantry moved from Kwangsi to French Indo China
5 infantry moved from Hunan to Kwangsi
1 infantry moved from Chahar to Jehol
2 infantry moved from Anhwe to Jehol
3 carriers moved from 87 Sea Zone to 89 Sea Zone
1 infantry moved from Malaya to Shan StateTurn Complete - Japanese
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Buryatia to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to Korea
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 artillery moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Western United States to 10 Sea Zone
1 armour, 5 artilleries and 7 infantry moved from Central United States to Southeast Mexico
1 armour moved from Eastern United States to Southeast Mexico
5 bombers moved from Eastern United States to Central America
2 bombers moved from Central United States to Central America
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
1 fighter moved from Union of South Africa to French West AfricaCombat - Americans
Battle in Central America
Americans attack with 7 bombers and 2 infantry
Italians defend with 1 artillery and 3 infantry
Americans roll dice for 7 bombers and 2 infantry in Central America, round 2 : 6/9 hits, 5,00 expected hits
Italians roll dice for 1 artillery and 3 infantry in Central America, round 2 : 0/4 hits, 1,33 expected hits
1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Central America
Americans win, taking Central America from Italians with 7 bombers and 2 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Battle in Southeast Mexico
Americans attack with 2 armour, 5 artilleries and 7 infantry
Italians defend with 2 infantry
Americans roll dice for 2 armour, 5 artilleries and 7 infantry in Southeast Mexico, round 2 : 5/14 hits, 4,67 expected hits
Italians roll dice for 2 infantry in Southeast Mexico, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southeast Mexico
Americans win, taking Southeast Mexico from Italians with 2 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Italians: 2 infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
1 aaGun moved from Central United States to Southeast Mexico
1 aaGun moved from Eastern United States to Central United States
7 fighters moved from 10 Sea Zone to Eastern United States
7 bombers moved from Central America to Eastern United States
4 infantry moved from Eastern United States to Central United States
1 destroyer moved from 64 Sea Zone to 10 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 armour and 2 infantry moved from Japan to 6 Sea Zone
2 armour and 2 infantry moved from 6 Sea Zone to Korea
1 armour moved from Manchuria to KoreaPlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Central United States: 1 artillery and 10 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 10 infantry
EDIT: Turning off Edit Mode
3 artilleries placed in Central United States
1 armour, 3 artilleries, 2 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 33
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,5,1,2,5,6,3,6,4,5,5,6,3,6,3,5,2,2,6,1,5,5,6,5,3,2,4,1,1,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,3,3,1,1,5,4,4,1,2,4,3,5,3,5,2,6,6,1,3,5,1,6,5,6,5,6,5,1,6,3,1,6,2
Americans collect 41 PUs (33 lost to blockades); end with 41 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 51 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to SzechwanCombat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Chahar
Chinese creates battle in territory Anhwe
Battle in Szechwan
Chinese attack with 1 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Germans win, taking Hunan from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUsPurchase Units - British
British buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
4 fighters and 2 tactical_bombers moved from Union of South Africa to French West Africa
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to IndiaCombat - British
Non Combat Move - British
Place Units - British
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4,6,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,2,2,5,2,1,1
British collect 9 PUs (9 lost to blockades); end with 9 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,2,5,5,6,6,2,6,3,4,1,1,5,6
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0,33
Italians : 0,00
Americans : 1,33
Chinese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Purchase Units - Italians
Italians buy 5 artilleries, 7 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - Italians
1 fighter moved from 89 Sea Zone to 64 Sea Zone
3 fighters and 2 tactical_bombers moved from 89 Sea Zone to Central America
4 infantry and 2 transports moved from 92 Sea Zone to 89 Sea Zone
4 infantry moved from 89 Sea Zone to Central America
1 bomber moved from Shan State to 45 Sea ZoneCombat - Italians
Battle in 45 Sea Zone
Italians attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 64 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 64 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Central America
Italians attack with 3 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Italians roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Central America, round 2 : 2/9 hits, 3,50 expected hits
Americans roll dice for 2 infantry in Central America, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Central America
Italians win, taking Central America from Americans with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from 64 Sea Zone to 89 Sea Zone
3 fighters and 2 tactical_bombers moved from Central America to 89 Sea Zone
4 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Belgian Congo
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 80 Sea Zone to 41 Sea Zone
1 carrier and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Egypt to 39 Sea Zone
2 submarines moved from 39 Sea Zone to 41 Sea Zone
5 destroyers and 3 submarines moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from 45 Sea Zone to Shan State
2 destroyers moved from 80 Sea Zone to 79 Sea ZonePlace Units - Italians
1 transport placed in 80 Sea Zone
1 artillery and 1 infantry placed in Iraq
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
3 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 38 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 57 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Italians : -1,50
Americans : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Northern Territory to IndiaNon Combat Move - ANZAC
2 destroyers and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4,5,6,2,4,4,3,4,4,6
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 33
Combat Move - Japanese
Non Combat Move - Japanese
5 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
3 infantry moved from Jehol to AnhweTurn Complete - Japanese
Combat Hit Differential Summary :
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Hell of a game, I concede. Ill post it!
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Thanks for the game!





