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Entek allies -vs- dawgoneit axis T.R.S.

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Combat Move - Americans
                2 Destroyers moved from sz20 to sz18
                5 Tanks moved from Wake to sz19
                5 Artillerys moved from Wake to sz19
                2 Elites moved from Wake to sz19
                2 Infantrys moved from Wake to sz19
                2 Infantrys moved from Wake to sz19
                2 Infantrys moved from Wake to sz19
                2 Infantrys moved from Wake to sz19
                5 Artillerys, 5 B.Transports, 2 Battleships, 3 Carriers, 1 Destroyer, 2 Elites, 1 Fighter, 8 Infantrys, 3 L.Fighters, 5 Tanks and 2 Transports moved from sz19 to sz18
                1 Marine moved from Alaska to sz4
                1 Cruiser and 1 Marine moved from sz4 to sz7
                1 Marine moved from sz7 to N.Japan
                      Americans take N.Japan from Masaharu
                1 Destroyer moved from sz8 to sz17
                1 B29 moved from Wake to sz17
                1 Fighter moved from sz18 to sz17
                5 Artillerys, 2 Elites, 8 Infantrys and 5 Tanks moved from sz18 to Marcus
                1 L.Fighter moved from Pearl Harbor to sz17
                1 Elite moved from Pearl Harbor to sz25
                1 Elite and 1 S.Sub moved from sz25 to sz19
                1 Elite moved from sz19 to Wake
                1 Destroyer moved from sz25 to sz20
                1 B29 moved from San Francisco to sz17
                2 Artillerys moved from San Francisco to sz23
                2 Artillerys and 1 B.Transport moved from sz23 to sz13
                1 Infantry moved from Hilo to sz13
                2 Artillerys, 1 B.Transport and 1 Infantry moved from sz13 to sz22
                2 Artillerys and 1 Infantry moved from sz22 to Kauai

    Purchase Units - Americans
                Americans buy 1 Battleship, 1 Bunker, 4 Destroyers, 1 Elite, 1 Factory and 1 S.Sub; Remaining resources: 2 PUs;

    Combat - Americans
                Battle in sz18
                    Americans attack with 5 B.Transports, 2 Battleships, 3 Carriers, 3 Destroyers, 3 L.Fighters and 2 Transports
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 5 B.Transports, 2 Battleships, 3 Carriers, 3 Destroyers, 3 L.Fighters and 2 Transports in sz18, round 2 : 3/11 hits, 4.33 expected hits
                        Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits
                        1 Destroyer owned by the Yamamoto lost in sz18
                    Americans win with 5 B.Transports, 2 Battleships, 3 Carriers, 3 Destroyers, 3 L.Fighters and 2 Transports remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in sz17
                    Americans attack with 2 B29s, 1 Destroyer, 1 Fighter and 1 L.Fighter
                    Masaharu defend with 2 Destroyers
                        Americans roll dice for 2 B29s, 1 Destroyer, 1 Fighter and 1 L.Fighter in sz17, round 2 : 2/5 hits, 3.00 expected hits
                        Masaharu roll dice for 2 Destroyers in sz17, round 2 : 2/2 hits, 1.00 expected hits
                        1 Fighter owned by the Americans, 1 Destroyer owned by the Americans and 2 Destroyers owned by the Masaharu lost in sz17
                    Americans win with 2 B29s and 1 L.Fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 Destroyer and 1 Fighter
                    Casualties for Masaharu: 2 Destroyers
                Battle in Marcus
                    Americans attack with 5 Artillerys, 2 Elites, 8 Infantrys and 5 Tanks
                    Yamamoto defend with 1 Tank
                        Americans roll dice for 5 Artillerys, 2 Elites, 8 Infantrys and 5 Tanks in Marcus, round 2 : 8/20 hits, 7.33 expected hits
                        Yamamoto roll dice for 1 Tank in Marcus, round 2 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Yamamoto lost in Marcus
                    Americans win, taking Marcus from Yamamoto with 5 Artillerys, 2 Elites, 8 Infantrys and 5 Tanks remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Tank

    Non Combat Move - Americans
                2 B29s moved from sz17 to Wake
                1 L.Fighter moved from sz17 to sz18

    Place Units - Americans
                1 Bunker and 1 Factory placed in Sukhalin
                1 Battleship placed in sz19
                1 S.Sub placed in sz4
                1 Elite placed in Alaska
                2 Destroyers placed in sz25
                2 Destroyers placed in sz25

    Turn Complete - Americans
                Americans collect 89 PUs; end with 91 PUs

    Combat Hit Differential Summary :

    Masaharu : 1.00
        Yamamoto : -1.00
        Americans : -1.67

    Production/PUs Summary :

    Yamamoto : 72 / 80
        Chinese : 16 / 18
        Hisaichi : 89 / 92
        Dutch : 0 / 0
        Thai : 12 / 12
        British : 39 / 39
        Anzac : 30 / 30
        Americans : 89 / 91
        Masaharu : 24 / 30
        Russians : 35 / 35

    triplea_42431_Ame10.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Combat Move - Masaharu
                2 Destroyers moved from sz16 to sz7
                1 Infantry moved from Akina to N.Japan
                3 Infantrys moved from Akina to N.Japan
                3 Infantrys and 1 Tankette moved from Belogorsk to Vostok
                1 Infantry moved from Vladivostok to Amursk
                1 Infantry moved from Amursk to sz1
                1 Infantry and 1 Transport moved from sz1 to sz2
                1 Infantry moved from sz2 to Kamchatka
                      Masaharu take Kamchatka from Russians
                1 Infantry moved from Amursk to sz1
                1 Infantry and 1 Transport moved from sz1 to sz2
                1 Infantry moved from sz2 to Palana
                      Masaharu take Palana from Russians
                1 Infantry moved from Amursk to sz1
                1 Infantry and 1 Transport moved from sz1 to sz2
                1 Infantry moved from sz2 to Magadan
                      Masaharu take Magadan from Russians
                2 Infantrys moved from Belogorsk to sz1
                2 Infantrys moved from sz1 to Yakutsk
                1 Infantry moved from Akina to sz15
                1 Infantry and 1 T.Boat moved from sz15 to sz1
                1 Infantry moved from sz1 to Yakutsk

    Purchase Units - Masaharu
                Masaharu buy 2 Destroyers and 7 Infantrys; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Vostok
                    Masaharu attack with 3 Infantrys and 1 Tankette
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 3 Infantrys and 1 Tankette in Vostok, round 2 :  1/4 hits
                        Russians roll dice for 1 Infantry in Vostok, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Vostok
                    Masaharu win, taking Vostok from Russians with 3 Infantrys and 1 Tankette remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in N.Japan
                    Masaharu attack with 4 Infantrys
                    Americans defend with 1 Marine
                        Masaharu roll dice for 4 Infantrys in N.Japan, round 2 :  0/4 hits
                        Americans roll dice for 1 Marine in N.Japan, round 2 :  1/1 hits
                        1 Infantry owned by the Masaharu lost in N.Japan
                        Masaharu roll dice for 3 Infantrys in N.Japan, round 3 :  0/3 hits
                        Americans roll dice for 1 Marine in N.Japan, round 3 :  1/1 hits
                        1 Infantry owned by the Masaharu lost in N.Japan
                        Masaharu roll dice for 2 Infantrys in N.Japan, round 4 :  0/2 hits
                        Americans roll dice for 1 Marine in N.Japan, round 4 :  0/1 hits
                        Masaharu roll dice for 2 Infantrys in N.Japan, round 5 :  0/2 hits
                        Americans roll dice for 1 Marine in N.Japan, round 5 :  1/1 hits
                        1 Infantry owned by the Masaharu lost in N.Japan
                        Masaharu roll dice for 1 Infantry in N.Japan, round 6 :  0/1 hits
                        Americans roll dice for 1 Marine in N.Japan, round 6 :  0/1 hits
                        Masaharu roll dice for 1 Infantry in N.Japan, round 7 :  0/1 hits
                        Americans roll dice for 1 Marine in N.Japan, round 7 :  0/1 hits
                        Masaharu roll dice for 1 Infantry in N.Japan, round 8 :  0/1 hits
                        Americans roll dice for 1 Marine in N.Japan, round 8 :  0/1 hits
                        Masaharu roll dice for 1 Infantry in N.Japan, round 9 :  0/1 hits
                        Americans roll dice for 1 Marine in N.Japan, round 9 :  1/1 hits
                        1 Infantry owned by the Masaharu lost in N.Japan
                    Americans win with 1 Marine remaining. Battle score for attacker is -8
                    Casualties for Masaharu: 4 Infantrys
                Battle in Yakutsk
                    Masaharu attack with 3 Infantrys
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 3 Infantrys in Yakutsk, round 2 :  1/3 hits
                        Russians roll dice for 1 Infantry in Yakutsk, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Yakutsk
                    Masaharu win, taking Yakutsk from Russians with 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Masaharu: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in sz7
                    Masaharu attack with 2 Destroyers
                    British defend with 1 Transport; Americans defend with 1 Cruiser
                        Masaharu roll dice for 2 Destroyers in sz7, round 2 :  1/2 hits
                        British roll dice for 1 Cruiser and 1 Transport in sz7, round 2 :  0/2 hits
                        1 Transport owned by the British lost in sz7
                        Masaharu roll dice for 2 Destroyers in sz7, round 3 :  2/2 hits
                        British roll dice for 1 Cruiser in sz7, round 3 :  1/1 hits
                        1 Cruiser owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7
                    Masaharu win with 1 Destroyer remaining. Battle score for attacker is 8
                    Casualties for British: 1 Transport
                    Casualties for Masaharu: 1 Destroyer
                    Casualties for Americans: 1 Cruiser

    Non Combat Move - Masaharu

    Place Units - Masaharu
                3 Infantrys placed in Belogorsk
                3 Infantrys placed in Amursk
                2 Destroyers placed in sz16
                1 Infantry placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 30 PUs; end with 30 PUs

    triplea_42431_Mas10.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10

    Combat Move - Russians
                2 EarlyFighters, 1 Elite, 12 Infantrys and 16 Tanks moved from Quingdao to Belogorsk
                3 Tanks moved from Ulaan Ude to Belogorsk
                3 Tanks moved from Maltan to Bhopal
                1 Tank moved from Achinsk to Kaask
                1 Tank moved from Achinsk to Kaask
                2 Mech.Infs moved from Achinsk to Bikaner
                1 Infantry moved from Abakan to Maltan

    Purchase Units - Russians
                Russians buy 1 Bunker, 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Belogorsk
                    Russians attack with 2 EarlyFighters, 1 Elite, 12 Infantrys and 19 Tanks
                    Masaharu defend with 1 Factory, 34 Infantrys and 1 Tank
                        Russians roll dice for 2 EarlyFighters, 1 Elite, 12 Infantrys and 19 Tanks in Belogorsk, round 2 : 9/34 hits, 12.67 expected hits
                        Masaharu roll dice for 34 Infantrys and 1 Tank in Belogorsk, round 2 : 10/35 hits, 11.83 expected hits
                        10 Infantrys owned by the Russians and 9 Infantrys owned by the Masaharu lost in Belogorsk
                        Russians roll dice for 2 EarlyFighters, 1 Elite, 2 Infantrys and 19 Tanks in Belogorsk, round 3 : 9/24 hits, 11.00 expected hits
                        Masaharu roll dice for 25 Infantrys and 1 Tank in Belogorsk, round 3 : 10/26 hits, 8.83 expected hits
                        1 Elite owned by the Russians, 2 Infantrys owned by the Russians, 9 Infantrys owned by the Masaharu, 2 EarlyFighters owned by the Russians and 5 Tanks owned by the Russians lost in Belogorsk
                    14 Tanks retreated to Quingdao
                    Masaharu win with 16 Infantrys and 1 Tank remaining. Battle score for attacker is -33
                    Casualties for Russians: 2 EarlyFighters, 1 Elite, 12 Infantrys and 5 Tanks
                    Casualties for Masaharu: 18 Infantrys

    Non Combat Move - Russians
                7 Infantrys moved from Ulaan Ude to Quingdao
                6 Infantrys and 2 Marines moved from Tulun to Ulaan Ude
                7 Infantrys moved from Kaask to Tulun

    Place Units - Russians
                1 Bunker placed in Quingdao
                6 Infantrys placed in Kaask
                1 Infantry and 3 Tanks placed in Achinsk

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Masaharu : -0.67
        Russians : -5.67

    Production/PUs Summary :

    Yamamoto : 72 / 80
        Chinese : 16 / 18
        Hisaichi : 89 / 92
        Dutch : 0 / 0
        Thai : 12 / 12
        British : 39 / 39
        Anzac : 30 / 30
        Americans : 89 / 91
        Masaharu : 30 / 30
        Russians : 29 / 29

    triplea_42431_Rus10.tsvg

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    @Entek:

    Combat Hit Differential Summary :

    Masaharu : -0.67
        Russians : -5.67

    :-(

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 B.Carrier, 1 Battleship, 2 Carriers, 7 Destroyers, 5 Fighters, 1 T.Boat and 2 Transports moved from sz76 to sz18
                2 Destroyers moved from sz78 to sz18
                1 Bomber moved from Buru to sz18
                2 Artillerys, 11 Infantrys, 1 Marine and 1 Tankette moved from Sikang to Nancheng
                1 Mech.Inf moved from Szechwan to Nancheng
                2 Tankettes moved from Sian to Sikang
                1 Mech.Inf moved from Kichedung to Szechwan
                2 Tankettes moved from Kichedung to Sian
                1 Infantry moved from E.India to C.India
                      Yamamoto take C.India from British
                3 Artillerys and 1 Infantry moved from E.India to Nagpur
                1 Artillery and 2 Infantrys moved from Burma to Bengal
                1 Artillery and 1 Infantry moved from Celebs to sz59
                1 Artillery moved from Celebs to sz59
                1 Artillery and 3 Infantrys moved from N.S to Sumatra
                2 Artillerys, 1 B.Transport and 1 Infantry moved from sz59 to sz58
                2 Artillerys and 1 Infantry moved from sz58 to Flores
                1 Infantry moved from Lambok to sz59
                1 Infantry and 1 T.Boat moved from sz59 to sz58
                1 Infantry moved from sz58 to Flores
                1 T.Boat moved from sz59 to sz60
                1 B.Transport moved from sz59 to sz60
                2 Artillerys moved from Malaya to sz60
                2 Infantrys moved from Malaya to sz60
                2 Artillerys and 2 Infantrys moved from sz60 to Java
                1 Artillery and 4 Infantrys moved from Malaya to Thailand
                1 Tankette moved from Moresby to Sarong

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys, 6 Destroyers, 4 Infantrys, 1 Mech.Inf, 1 T.Boat and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz18
                    Yamamoto attack with 1 B.Carrier, 1 Battleship, 1 Bomber, 2 Carriers, 9 Destroyers, 5 Fighters, 1 T.Boat and 2 Transports
                    Americans defend with 5 B.Transports, 2 Battleships, 3 Carriers, 3 Destroyers, 4 L.Fighters and 2 Transports
                        Yamamoto roll dice for 1 B.Carrier, 1 Battleship, 1 Bomber, 2 Carriers, 9 Destroyers, 5 Fighters, 1 T.Boat and 2 Transports in sz18, round 2 :  7/20 hits
                    Units damaged: 2 Battleships owned by the Americans
                        Americans roll dice for 5 B.Transports, 2 Battleships, 3 Carriers, 3 Destroyers, 4 L.Fighters and 2 Transports in sz18, round 2 :  9/19 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                    3 B.Transports owned by the Americans, 2 Carriers owned by the Yamamoto, 2 Transports owned by the Americans, 1 Destroyer owned by the Yamamoto, 1 B.Carrier owned by the Yamamoto, 2 Transports owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in sz18
                        Yamamoto roll dice for 1 Battleship, 1 Bomber, 8 Destroyers and 5 Fighters in sz18, round 3 :  12/15 hits
                        Americans roll dice for 2 B.Transports, 2 Battleships, 3 Carriers, 3 Destroyers and 4 L.Fighters in sz18, round 3 :  5/14 hits
                        3 Destroyers owned by the Americans, 2 B.Transports owned by the Americans, 3 Carriers owned by the Americans, 4 L.Fighters owned by the Americans and 5 Fighters owned by the Yamamoto lost in sz18
                        Yamamoto roll dice for 1 Battleship, 1 Bomber and 8 Destroyers in sz18, round 4 :  3/10 hits
                        Americans roll dice for 2 Battleships in sz18, round 4 :  1/2 hits
                        2 Battleships owned by the Americans and 1 Bomber owned by the Yamamoto lost in sz18
                    Yamamoto win with 1 Battleship and 8 Destroyers remaining. Battle score for attacker is 69
                    Casualties for Yamamoto: 1 B.Carrier, 1 Bomber, 2 Carriers, 1 Destroyer, 5 Fighters, 1 T.Boat and 2 Transports
                    Casualties for Americans: 5 B.Transports, 2 Battleships, 3 Carriers, 3 Destroyers, 4 L.Fighters and 2 Transports
                Battle in Flores
                    Yamamoto attack with 2 Artillerys and 2 Infantrys
                    Anzac defend with 1 Artillery and 2 Infantrys
                        Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Flores, round 2 :  1/4 hits
                        Anzac roll dice for 1 Artillery and 2 Infantrys in Flores, round 2 :  0/3 hits
                        1 Infantry owned by the Anzac lost in Flores
                        Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Flores, round 3 :  2/4 hits
                        Anzac roll dice for 1 Artillery and 1 Infantry in Flores, round 3 :  0/2 hits
                        1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in Flores
                    Yamamoto win, taking Flores from Anzac with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Anzac: 1 Artillery and 2 Infantrys
                Battle in Sarong
                    Yamamoto attack with 1 Tankette
                    Anzac defend with 1 Infantry
                        Yamamoto roll dice for 1 Tankette in Sarong, round 2 :  0/1 hits
                        Anzac roll dice for 1 Infantry in Sarong, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Tankette in Sarong, round 3 :  0/1 hits
                        Anzac roll dice for 1 Infantry in Sarong, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Tankette in Sarong, round 4 :  0/1 hits
                        Anzac roll dice for 1 Infantry in Sarong, round 4 :  0/1 hits
                        Yamamoto roll dice for 1 Tankette in Sarong, round 5 :  1/1 hits
                        Anzac roll dice for 1 Infantry in Sarong, round 5 :  1/1 hits
                        1 Infantry owned by the Anzac and 1 Tankette owned by the Yamamoto lost in Sarong
                    Anzac win with no units remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Tankette
                    Casualties for Anzac: 1 Infantry
                Battle in Sumatra
                    Yamamoto attack with 1 Artillery and 3 Infantrys
                    British defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 :  3/4 hits
                        British roll dice for 1 Infantry in Sumatra, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in Sumatra
                    Yamamoto win, taking Sumatra from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Java
                    Yamamoto attack with 2 Artillerys and 2 Infantrys
                    British defend with 1 Infantry
                        Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 :  2/4 hits
                        British roll dice for 1 Infantry in Java, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in Java
                    Yamamoto win, taking Java from British with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry

    Non Combat Move - Yamamoto

    Place Units - Yamamoto
                2 Artillerys and 4 Infantrys placed in Malaya
                1 Mech.Inf and 2 Tankettes placed in Kichedung
                3 Destroyers placed in sz76
                3 Destroyers and 1 T.Boat placed in sz78

    Turn Complete - Yamamoto
                Yamamoto collect 78 PUs; end with 78 PUs

    triplea_42431_Yam11.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Combat Move - Chinese

    Purchase Units - Chinese
                Chinese buy 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs;

    Combat - Chinese

    Non Combat Move - Chinese
                1 Infantry moved from Quyan to Gobi
                1 Infantry moved from Quyan to Ming Jong
                1 Infantry moved from Quyan to Gobi
                3 Infantrys moved from Urumal to Quyan

    Place Units - Chinese
                1 Bunker and 6 Infantrys placed in Xining

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Yamamoto : 78 / 78
        Chinese : 16 / 16
        Hisaichi : 89 / 92
        Dutch : 0 / 0
        Thai : 12 / 12
        British : 34 / 39
        Anzac : 29 / 30
        Americans : 89 / 91
        Masaharu : 30 / 30
        Russians : 29 / 29

    triplea_42431_Chi11.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Combat Move - Hisaichi
                2 Infantrys moved from Hsingan to Jinan
                1 Tankette moved from Hsingan to Jinan
                2 Tanks moved from Hsingan to Belogorsk
                7 Infantrys moved from Hsingan to Belogorsk
                1 Infantry moved from Hsingan to Jinan
                2 Infantrys moved from Hsingan to Belogorsk
                4 Infantrys moved from Manchuria to Belogorsk
                2 Infantrys moved from Seoul to Manchuria
                3 Tankettes moved from Seoul to Belogorsk
                1 Fighter moved from Seoul to Belogorsk
                2 Infantrys and 1 Marine moved from Nancheng to Xining
                1 Artillery, 5 Infantrys and 4 Tanks moved from Tsingnan to Xining
                2 EarlyFighters moved from sz60 to sz56
                2 Fighters moved from sz59 to sz56
                1 Elite moved from E.G to N.G
                      Hisaichi take N.G from British
                1 Elite moved from S.G to sz81
                1 Elite moved from sz81 to Sarong
                      Hisaichi take Sarong from Anzac
                1 Transport moved from sz58 to sz59
                1 Artillery and 1 Infantry moved from Buru to sz58
                1 Artillery, 1 Infantry and 1 Transport moved from sz58 to sz81
                1 Artillery and 1 Infantry moved from sz81 to Nayumo
                2 Infantrys moved from Davao to sz70
                2 Infantrys and 1 Transport moved from sz70 to sz81
                2 Infantrys moved from sz81 to Nayumo
                1 Infantry moved from N.S to sz66
                1 Tank moved from N.S to sz66
                1 Infantry and 1 Tank moved from sz66 to S.A
                      Hisaichi take S.A from British
                1 Infantry moved from S.Borneo to sz60
                1 Infantry and 1 T.Boat moved from sz60 to sz66
                1 Infantry moved from sz66 to Amdanam
                      Hisaichi take Amdanam from British
                1 Transport moved from sz60 to sz67
                1 Transport moved from sz60 to sz67
                1 Transport moved from sz59 to sz60
                2 Artillerys and 1 Infantry moved from S.Borneo to sz60
                1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz66
                1 Artillery and 1 Infantry moved from sz66 to N.S
                1 Artillery moved from sz60 to N.S
                1 Carrier moved from sz59 to sz66
                1 Carrier moved from sz60 to sz66
                2 Tanks moved from Kwangsi to sz67
                2 Infantrys moved from Macau to sz67
                2 Infantrys and 2 Tanks moved from sz67 to N.French I.
                2 Destroyers moved from sz16 to sz19
                2 Destroyers moved from sz76 to sz19

    Purchase Units - Hisaichi
                Hisaichi buy 3 Fighters, 25 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Jinan
                    Hisaichi attack with 3 Infantrys and 1 Tankette
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 3 Infantrys and 1 Tankette in Jinan, round 2 :  1/4 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Jinan, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Jinan
                        Hisaichi roll dice for 2 Infantrys and 1 Tankette in Jinan, round 3 :  0/3 hits
                        Russians roll dice for 1 Bunker in Jinan, round 3 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Jinan
                        Hisaichi roll dice for 1 Infantry and 1 Tankette in Jinan, round 4 :  1/2 hits
                        Russians roll dice for 1 Bunker in Jinan, round 4 :  0/1 hits
                        1 Bunker owned by the Russians lost in Jinan
                    Hisaichi win, taking Jinan from Russians with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Russians: 1 Bunker
                Battle in Nayumo
                    Hisaichi attack with 1 Artillery and 3 Infantrys
                    Anzac defend with 1 Bunker
                        Hisaichi roll dice for 1 Artillery and 3 Infantrys in Nayumo, round 2 :  0/4 hits
                        Anzac roll dice for 1 Bunker in Nayumo, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery and 3 Infantrys in Nayumo, round 3 :  1/4 hits
                    Units damaged: 1 Bunker owned by the Anzac
                        Anzac roll dice for 1 Bunker in Nayumo, round 3 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Nayumo
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Nayumo, round 4 :  1/3 hits
                        Anzac roll dice for 1 Bunker in Nayumo, round 4 :  1/1 hits
                        1 Bunker owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Nayumo
                    Hisaichi win, taking Nayumo from Anzac with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Anzac: 1 Bunker
                Battle in sz56
                    Hisaichi attack with 2 EarlyFighters and 2 Fighters
                    British defend with 2 Transports
                        Hisaichi roll dice for 2 EarlyFighters and 2 Fighters in sz56, round 2 :  3/4 hits
                        British roll dice for 2 Transports in sz56, round 2 :  0/2 hits
                        2 Transports owned by the British lost in sz56
                    Hisaichi win with 2 EarlyFighters and 2 Fighters remaining. Battle score for attacker is 12
                    Casualties for British: 2 Transports
                Battle in sz19
                    Hisaichi attack with 4 Destroyers
                    Americans defend with 1 Battleship and 1 S.Sub
                        Americans roll dice for 1 S.Sub in sz19, round 2 :  0/1 hits
                        Hisaichi roll dice for 4 Destroyers in sz19, round 2 :  1/4 hits
                    Units damaged: 1 Battleship owned by the Americans
                        Americans roll dice for 1 Battleship in sz19, round 2 :  1/1 hits
                        1 Destroyer owned by the Hisaichi lost in sz19
                        Americans roll dice for 1 S.Sub in sz19, round 3 :  0/1 hits
                        Hisaichi roll dice for 3 Destroyers in sz19, round 3 :  0/3 hits
                        Americans roll dice for 1 Battleship in sz19, round 3 :  0/1 hits
                        Americans roll dice for 1 S.Sub in sz19, round 4 :  0/1 hits
                        Hisaichi roll dice for 3 Destroyers in sz19, round 4 :  1/3 hits
                        Americans roll dice for 1 Battleship in sz19, round 4 :  0/1 hits
                    1 S.Sub owned by the Americans lost in sz19
                        Hisaichi roll dice for 3 Destroyers in sz19, round 5 :  1/3 hits
                        Americans roll dice for 1 Battleship in sz19, round 5 :  1/1 hits
                        1 Destroyer owned by the Hisaichi and 1 Battleship owned by the Americans lost in sz19
                    Hisaichi win with 2 Destroyers remaining. Battle score for attacker is 13
                    Casualties for Hisaichi: 2 Destroyers
                    Casualties for Americans: 1 Battleship and 1 S.Sub
                Battle in Xining
                    Hisaichi attack with 1 Artillery, 7 Infantrys, 1 Marine and 4 Tanks
                    Chinese defend with 1 AAGun, 1 Bunker, 1 Factory and 21 Infantrys
                        Hisaichi roll dice for 1 Artillery, 7 Infantrys, 1 Marine and 4 Tanks in Xining, round 2 :  2/13 hits
                    Units damaged: 1 Bunker owned by the Chinese
                        Chinese roll dice for 1 Bunker and 21 Infantrys in Xining, round 2 :  5/22 hits
                        5 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Xining
                        Hisaichi roll dice for 1 Artillery, 2 Infantrys, 1 Marine and 4 Tanks in Xining, round 3 :  3/8 hits
                        Chinese roll dice for 1 Bunker and 20 Infantrys in Xining, round 3 :  4/21 hits
                        2 Infantrys owned by the Hisaichi, 3 Infantrys owned by the Chinese, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Xining
                        Hisaichi roll dice for 4 Tanks in Xining, round 4 :  1/4 hits
                        Chinese roll dice for 1 Bunker and 17 Infantrys in Xining, round 4 :  7/18 hits
                        4 Tanks owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Xining
                    Chinese win with 1 Bunker and 16 Infantrys remaining. Battle score for attacker is -31
                    Casualties for Hisaichi: 1 Artillery, 7 Infantrys, 1 Marine and 4 Tanks
                    Casualties for Chinese: 5 Infantrys

    Non Combat Move - Hisaichi
                9 Infantrys moved from Sikang to Tsingnan
                4 Tankettes moved from Sian to Sikang
                1 Tank and 2 Tankettes moved from N.Shangsi to Tsingnan
                1 Artillery and 5 Infantrys moved from Sian to Szechwan
                5 Infantrys moved from Hanan to W.Sian
                2 Artillerys, 1 Elite and 5 Infantrys moved from Kwangsi to Hanan
                2 Infantrys moved from Macau to Kwangsi
                2 EarlyFighters and 2 Fighters moved from sz56 to sz66
                1 Tank and 2 Tankettes moved from Peking to Hsingan

    Place Units - Hisaichi
                3 Fighters placed in Dheli
                4 Infantrys placed in S.Borneo
                3 Infantrys placed in Moresby
                6 Infantrys placed in Hongkong
                8 Infantrys placed in Seoul
                1 Tank and 2 Tankettes placed in Peking
                4 Infantrys placed in Davao

    Turn Complete - Hisaichi
                Hisaichi collect 98 PUs; end with 98 PUs

    triplea_42431_His11.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Combat Move - Thai
                1 Transport moved from sz60 to sz66
                6 Infantrys and 1 Marine moved from Bengal to E.India
                2 Artillerys, 3 Infantrys and 1 Marine moved from Burma to Bengal
                2 Artillerys and 4 Infantrys moved from Thailand to Burma
                6 Infantrys moved from Phuket to Thailand

    Purchase Units - Thai
                Thai buy 6 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Thai

    Place Units - Thai
                6 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 12 PUs; end with 12 PUs

    triplea_42431_Tha11.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Combat Move - British
                2 Infantrys moved from M.India to C.India
                2 EarlyFighters moved from sz63 to C.India
                1 Infantry moved from India to Bhopa
                      British take Bhopa from Yamamoto
                1 Infantry moved from S.India to India

    Purchase Units - British
                British buy 3 EarlyFighters, 4 Infantrys and 1 Transport; Remaining resources: 1 PUs;

    Combat - British
                Battle in C.India
                    British attack with 2 EarlyFighters and 2 Infantrys
                    Yamamoto defend with 1 Infantry
                        British roll dice for 2 EarlyFighters and 2 Infantrys in C.India, round 2 : 0/4 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Infantry in C.India, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 EarlyFighters and 2 Infantrys in C.India, round 3 : 1/4 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Infantry in C.India, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in C.India
                    British win, taking C.India from Yamamoto with 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - British
                2 EarlyFighters moved from C.India to sz63
                1 Transport moved from sz62 to sz63

    Place Units - British
                3 EarlyFighters and 4 Infantrys placed in Calcutta
                1 Transport placed in sz6

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    British : -1.00
        Yamamoto : -0.67

    Production/PUs Summary :

    Yamamoto : 76 / 78
        Chinese : 16 / 16
        Hisaichi : 98 / 98
        Dutch : 0 / 0
        Thai : 12 / 12
        British : 32 / 33
        Anzac : 26 / 30
        Americans : 89 / 91
        Masaharu : 30 / 30
        Russians : 27 / 29

    triplea_42431_Bri11.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Combat Move - Anzac
                1 Artillery and 3 Infantrys moved from W.Australia to sz50
                1 Artillery and 2 Infantrys moved from Derby to sz50
                2 Artillerys, 5 Infantrys and 4 Transports moved from sz50 to sz49
                2 Artillerys and 5 Infantrys moved from sz49 to Moresby
                2 EarlyFighters moved from sz50 to Moresby
                1 Battleship moved from sz50 to sz49
                1 Marine moved from Melbourne to sz37
                1 Marine and 1 S.Sub moved from sz37 to sz49
                1 Marine moved from sz49 to S.G
                      British take S.G from Hisaichi

    Purchase Units - Anzac
                Anzac buy 4 Artillerys, 2 Infantrys, 1 Marine and 1 S.Sub; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Moresby
                    Anzac attack with 2 Artillerys, 2 EarlyFighters and 5 Infantrys
                    Hisaichi defend with 1 AAGun, 2 Elites, 1 Factory, 2 Fighters and 4 Infantrys
                        AA fire in Moresby : 0/2 hits, 0.33 expected hits
                        Anzac roll dice for 1 Battleship in Moresby, round 2 : 1/1 hits, 0.67 expected hits
                        Anzac roll dice for 2 Artillerys, 2 EarlyFighters and 5 Infantrys in Moresby, round 2 : 2/9 hits, 2.50 expected hits
                        Hisaichi roll dice for 2 Elites, 2 Fighters and 4 Infantrys in Moresby, round 2 : 4/8 hits, 3.33 expected hits
                        4 Infantrys owned by the Anzac and 3 Infantrys owned by the Hisaichi lost in Moresby
                        Anzac roll dice for 2 Artillerys, 2 EarlyFighters and 1 Infantry in Moresby, round 3 : 2/5 hits, 1.67 expected hits
                        Hisaichi roll dice for 2 Elites, 2 Fighters and 1 Infantry in Moresby, round 3 : 3/5 hits, 2.33 expected hits
                        2 Artillerys owned by the Anzac, 1 Infantry owned by the Anzac, 1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Moresby
                    Hisaichi win with 1 Elite and 2 Fighters remaining. Battle score for attacker is -6
                    Casualties for Anzac: 2 Artillerys and 5 Infantrys
                    Casualties for Hisaichi: 1 Elite and 4 Infantrys
                    2 EarlyFighters owned by the Anzac retreated

    Non Combat Move - Anzac
                2 EarlyFighters moved from Moresby to sz49
                1 Carrier and 2 Destroyers moved from sz50 to sz49

    Place Units - Anzac
                Turning on Edit Mode
                EDIT: Adding units owned by Anzac to W.Australia: 1 Infantry
                EDIT: Removing units owned by Anzac from S.W.Australia: 1 Infantry
                EDIT: Turning off Edit Mode
                1 S.Sub placed in sz37
                1 Artillery and 2 Infantrys placed in W.Australia
                3 Artillerys placed in Darwin
                1 Marine placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Hisaichi : 1.33
        AA fire in Moresby : : -0.33
        Anzac : 0.17

    Production/PUs Summary :

    Yamamoto : 76 / 78
        Chinese : 16 / 16
        Hisaichi : 97 / 98
        Dutch : 0 / 0
        Thai : 12 / 12
        British : 33 / 33
        Anzac : 26 / 26
        Americans : 89 / 91
        Masaharu : 30 / 30
        Russians : 27 / 29

    triplea_42431_Anz11.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Combat Move - Americans
                1 Destroyer moved from sz20 to sz19
                2 B29s moved from Wake to sz19
                1 S.Sub moved from sz4 to sz19

    Purchase Units - Americans
                Americans buy 2 Artillerys, 1 B29, 1 Battleship, 1 Bunker, 2 Destroyers, 2 S.Subs and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz19
                    Americans attack with 2 B29s, 1 Destroyer and 1 S.Sub
                    Hisaichi defend with 2 Destroyers
                        Americans roll dice for 1 S.Sub in sz19, round 2 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 2 B29s and 1 Destroyer in sz19, round 2 : 2/3 hits, 2.00 expected hits
                        Hisaichi roll dice for 2 Destroyers in sz19, round 2 : 1/2 hits, 1.00 expected hits
                        1 Destroyer owned by the Americans and 2 Destroyers owned by the Hisaichi lost in sz19
                    Americans win with 2 B29s and 1 S.Sub remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer
                    Casualties for Hisaichi: 2 Destroyers

    Non Combat Move - Americans
                2 B29s moved from sz19 to Wake
                4 Destroyers moved from sz25 to sz20
                2 Artillerys and 1 Infantry moved from Kauai to sz22
                2 Artillerys, 1 B.Transport and 1 Infantry moved from sz22 to sz20
                2 Artillerys and 1 Infantry moved from sz20 to Wake

    Place Units - Americans
                2 S.Subs placed in sz1
                1 Bunker placed in N.Japan
                1 Battleship placed in sz20
                1 Destroyer and 1 Transport placed in sz4
                1 Destroyer placed in sz25
                2 Artillerys placed in Pearl Harbor
                1 B29 placed in Hilo

    Turn Complete - Americans
                Americans collect 89 PUs; end with 89 PUs

    Combat Hit Differential Summary :

    Hisaichi : 0.00
        Americans : -0.50

    Production/PUs Summary :

    Yamamoto : 76 / 78
        Chinese : 16 / 16
        Hisaichi : 97 / 98
        Dutch : 0 / 0
        Thai : 12 / 12
        British : 33 / 33
        Anzac : 26 / 26
        Americans : 89 / 89
        Masaharu : 30 / 30
        Russians : 27 / 29

    triplea_42431_Ame11.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Combat Move - Masaharu
                5 Infantrys moved from Akina to N.Japan
                1 Infantry moved from Kamchatka to sz2
                1 Infantry moved from Palana to sz2
                1 Infantry moved from Magadan to sz2
                3 Infantrys and 3 Transports moved from sz2 to sz7
                3 Infantrys moved from sz7 to N.Japan
                1 T.Boat and 1 Transport moved from sz1 to sz15
                1 Destroyer moved from sz7 to sz2
                1 Destroyer moved from sz2 to sz1
                2 Destroyers moved from sz16 to sz19
                1 Infantry moved from Yakutsk to Angarsk
                      Masaharu take Angarsk from Russians
                2 Infantrys moved from Vostok to Irkutsk
                1 Tankette moved from Vostok to Ustkut
                      Masaharu take Ustkut from Russians
                1 Infantry moved from Vostok to Irkutsk
                1 Infantry moved from Belogorsk to Vostok

    Purchase Units - Masaharu
                Masaharu buy 2 Destroyers and 7 Infantrys; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in sz1
                    Masaharu attack with 1 Destroyer
                    Americans defend with 2 S.Subs
                        Americans roll dice for 2 S.Subs in sz1, round 2 :  1/2 hits
                        Masaharu roll dice for 1 Destroyer in sz1, round 2 :  1/1 hits
                    1 S.Sub owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz1
                    Americans win with 1 S.Sub remaining. Battle score for attacker is 1
                    Casualties for Masaharu: 1 Destroyer
                    Casualties for Americans: 1 S.Sub
                Battle in sz19
                    Masaharu attack with 2 Destroyers
                    Americans defend with 1 S.Sub
                        Americans roll dice for 1 S.Sub in sz19, round 2 :  1/1 hits
                        Masaharu roll dice for 2 Destroyers in sz19, round 2 :  1/2 hits
                    1 S.Sub owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz19
                    Masaharu win with 1 Destroyer remaining. Battle score for attacker is 1
                    Casualties for Masaharu: 1 Destroyer
                    Casualties for Americans: 1 S.Sub
                Battle in Irkutsk
                    Masaharu attack with 3 Infantrys
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 3 Infantrys in Irkutsk, round 2 :  1/3 hits
                        Russians roll dice for 1 Infantry in Irkutsk, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Irkutsk
                    Masaharu win, taking Irkutsk from Russians with 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Masaharu: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in N.Japan
                    Masaharu attack with 8 Infantrys
                    Americans defend with 1 Bunker and 1 Marine
                        Masaharu roll dice for 8 Infantrys in N.Japan, round 2 :  2/8 hits
                    Units damaged: 1 Bunker owned by the Americans
                        Americans roll dice for 1 Bunker and 1 Marine in N.Japan, round 2 :  1/2 hits
                        1 Marine owned by the Americans and 1 Infantry owned by the Masaharu lost in N.Japan
                        Masaharu roll dice for 7 Infantrys in N.Japan, round 3 :  2/7 hits
                        Americans roll dice for 1 Bunker in N.Japan, round 3 :  1/1 hits
                        1 Bunker owned by the Americans and 1 Infantry owned by the Masaharu lost in N.Japan
                    Masaharu win, taking N.Japan from Americans with 6 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Masaharu: 2 Infantrys
                    Casualties for Americans: 1 Bunker and 1 Marine

    Non Combat Move - Masaharu
                4 Infantrys moved from Amursk to Belogorsk

    Place Units - Masaharu
                1 Destroyer placed in sz16
                Masaharu undo move 1.
                2 Destroyers placed in sz15
                3 Infantrys placed in Belogorsk
                3 Infantrys placed in Amursk
                Masaharu undo move 1.
                Masaharu undo move 2.
                1 Destroyer placed in sz1
                1 Destroyer placed in sz15
                2 Infantrys placed in Amursk
                2 Infantrys placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 35 PUs; end with 35 PUs

    triplea_42431_Mas11.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11

    Combat Move - Russians
                1 Infantry and 1 Marine moved from Ulaan Ude to Jinan
                2 Infantrys moved from Tulun to Ustkut
                2 Mech.Infs moved from Bikaner to Nagpur
                3 Tanks moved from Bhopal to Nagpur
                1 Infantry moved from Maltan to Bikaner

    Purchase Units - Russians
                Russians buy 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Ustkut
                    Russians attack with 2 Infantrys
                    Masaharu defend with 1 Tankette
                        Russians roll dice for 2 Infantrys in Ustkut, round 2 : 0/2 hits, 0.33 expected hits
                        Masaharu roll dice for 1 Tankette in Ustkut, round 2 : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 2 Infantrys in Ustkut, round 3 : 0/2 hits, 0.33 expected hits
                        Masaharu roll dice for 1 Tankette in Ustkut, round 3 : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 2 Infantrys in Ustkut, round 4 : 0/2 hits, 0.33 expected hits
                        Masaharu roll dice for 1 Tankette in Ustkut, round 4 : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 2 Infantrys in Ustkut, round 5 : 0/2 hits, 0.33 expected hits
                        Masaharu roll dice for 1 Tankette in Ustkut, round 5 : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 2 Infantrys in Ustkut, round 6 : 1/2 hits, 0.33 expected hits
                        Masaharu roll dice for 1 Tankette in Ustkut, round 6 : 0/1 hits, 0.17 expected hits
                        1 Tankette owned by the Masaharu lost in Ustkut
                    Russians win, taking Ustkut from Masaharu with 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Masaharu: 1 Tankette
                Battle in Jinan
                    Russians attack with 1 Infantry and 1 Marine
                    Hisaichi defend with 1 Infantry and 1 Tankette
                        Russians roll dice for 1 Infantry and 1 Marine in Jinan, round 2 : 0/2 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Infantry and 1 Tankette in Jinan, round 2 : 0/2 hits, 0.50 expected hits
                        Russians roll dice for 1 Infantry and 1 Marine in Jinan, round 3 : 1/2 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Infantry and 1 Tankette in Jinan, round 3 : 1/2 hits, 0.50 expected hits
                        1 Infantry owned by the Russians and 1 Tankette owned by the Hisaichi lost in Jinan
                        Russians roll dice for 1 Marine in Jinan, round 4 : 1/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Infantry in Jinan, round 4 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Jinan
                    Russians win, taking Jinan from Hisaichi with 1 Marine remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Infantry
                    Casualties for Hisaichi: 1 Infantry and 1 Tankette
                Battle in Nagpur
                    Russians attack with 2 Mech.Infs and 3 Tanks
                    Yamamoto defend with 3 Artillerys and 1 Infantry
                        Russians roll dice for 2 Mech.Infs and 3 Tanks in Nagpur, round 2 : 3/5 hits, 2.17 expected hits
                        Hisaichi roll dice for 3 Artillerys and 1 Infantry in Nagpur, round 2 : 1/4 hits, 1.33 expected hits
                    1 Mech.Inf owned by the Russians, 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Nagpur
                        Russians roll dice for 1 Mech.Inf and 3 Tanks in Nagpur, round 3 : 2/4 hits, 1.83 expected hits
                        Hisaichi roll dice for 1 Artillery in Nagpur, round 3 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Yamamoto lost in Nagpur
                    Russians win, taking Nagpur from Hisaichi with 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 Mech.Inf
                    Casualties for Yamamoto: 3 Artillerys and 1 Infantry

    Non Combat Move - Russians
                5 Infantrys and 1 Marine moved from Ulaan Ude to Quingdao
                5 Infantrys moved from Tulun to Ulaan Ude
                2 Tanks moved from Kaask to Ulaan Ude
                6 Infantrys moved from Kaask to Tulun
                3 Tanks moved from Achinsk to Maltan
                1 Infantry moved from Achinsk to Krasnoyarsk

    Place Units - Russians
                6 Infantrys placed in Kaask
                1 Infantry and 3 Tanks placed in Achinsk

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Hisaichi : -1.00
        Masaharu : -0.83
        Russians : 1.00

    Production/PUs Summary :

    Yamamoto : 76 / 78
        Chinese : 16 / 16
        Hisaichi : 94 / 98
        Dutch : 0 / 0
        Thai : 12 / 12
        British : 34 / 33
        Anzac : 26 / 26
        Americans : 87 / 89
        Masaharu : 34 / 35
        Russians : 27 / 27

    triplea_42431_Rus11.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 unit repaired.
                1 T.Boat moved from sz58 to sz81
                1 Infantry moved from Flores to sz81
                1 B.Transport moved from sz58 to sz81
                1 Artillery moved from Flores to sz81
                1 Artillery moved from Flores to sz81
                1 Infantry moved from Flores to sz81
                2 Artillerys and 2 Infantrys moved from sz81 to S.G
                1 T.Boat moved from sz60 to sz66
                1 Artillery and 1 Infantry moved from Bengal to E.India
                1 Infantry moved from Bengal to Nepal
                1 Artillery and 4 Infantrys moved from Thailand to Burma
                2 Artillerys and 4 Infantrys moved from Malaya to Thailand
                1 Battleship and 8 Destroyers moved from sz18 to sz20
                2 Artillerys, 11 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tankette moved from Nancheng to Xining
                2 Tankettes moved from Sikang to Xining
                1 Mech.Inf moved from Szechwan to Xining
                1 Destroyer moved from sz42 to sz20
                2 Tankettes moved from Sian to Sikang
                1 Mech.Inf moved from Kichedung to Szechwan
                1 Tankette moved from Kichedung to Sian
                1 B.Transport moved from sz60 to sz66

    Purchase Units - Yamamoto
                Yamamoto buy 9 Destroyers and 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in S.G
                    Yamamoto attack with 2 Artillerys and 2 Infantrys
                    Anzac defend with 1 Marine
                        Yamamoto roll dice for 2 Artillerys and 2 Infantrys in S.G, round 2 :  1/4 hits
                        British roll dice for 1 Marine in S.G, round 2 :  0/1 hits
                        1 Marine owned by the Anzac lost in S.G
                    Yamamoto win, taking S.G from British with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 3
                    Casualties for Anzac: 1 Marine
                Battle in sz20
                    Yamamoto attack with 1 Battleship and 9 Destroyers
                    Americans defend with 1 B.Transport, 1 Battleship and 4 Destroyers
                        Yamamoto roll dice for 1 Battleship and 9 Destroyers in sz20, round 2 :  2/10 hits
                    Units damaged: 1 Battleship owned by the Americans
                        Americans roll dice for 1 B.Transport, 1 Battleship and 4 Destroyers in sz20, round 2 :  2/6 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                    1 B.Transport owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz20
                        Yamamoto roll dice for 1 Battleship and 8 Destroyers in sz20, round 3 :  5/9 hits
                        Americans roll dice for 1 Battleship and 4 Destroyers in sz20, round 3 :  3/5 hits
                        4 Destroyers owned by the Americans, 1 Battleship owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz20
                    Yamamoto win with 1 Battleship and 5 Destroyers remaining. Battle score for attacker is 28
                    Casualties for Yamamoto: 4 Destroyers
                    Casualties for Americans: 1 B.Transport, 1 Battleship and 4 Destroyers
                Battle in Xining
                    Yamamoto attack with 2 Artillerys, 11 Infantrys, 1 Marine, 2 Mech.Infs and 3 Tankettes
                    Chinese defend with 1 AAGun, 1 Bunker, 1 Factory and 16 Infantrys
                        Yamamoto roll dice for 2 Artillerys, 11 Infantrys, 1 Marine, 2 Mech.Infs and 3 Tankettes in Xining, round 2 :  5/19 hits
                        Chinese roll dice for 1 Bunker and 16 Infantrys in Xining, round 2 :  3/17 hits
                        3 Infantrys owned by the Yamamoto and 5 Infantrys owned by the Chinese lost in Xining
                        Yamamoto roll dice for 2 Artillerys, 8 Infantrys, 1 Marine, 2 Mech.Infs and 3 Tankettes in Xining, round 3 :  4/16 hits
                        Chinese roll dice for 1 Bunker and 11 Infantrys in Xining, round 3 :  3/12 hits
                        3 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Chinese lost in Xining
                        Yamamoto roll dice for 2 Artillerys, 5 Infantrys, 1 Marine, 2 Mech.Infs and 3 Tankettes in Xining, round 4 :  4/13 hits
                        Chinese roll dice for 1 Bunker and 7 Infantrys in Xining, round 4 :  2/8 hits
                        2 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Chinese lost in Xining
                        Yamamoto roll dice for 2 Artillerys, 3 Infantrys, 1 Marine, 2 Mech.Infs and 3 Tankettes in Xining, round 5 :  6/11 hits
                        Chinese roll dice for 1 Bunker and 3 Infantrys in Xining, round 5 :  1/4 hits
                        1 Bunker owned by the Chinese, 1 Infantry owned by the Yamamoto and 3 Infantrys owned by the Chinese lost in Xining
                    Yamamoto captures 16PUs while taking Chinese capital
                    Yamamoto win, taking Xining from Chinese with 2 Artillerys, 2 Infantrys, 1 Marine, 2 Mech.Infs and 3 Tankettes remaining. Battle score for attacker is 20
                    Casualties for Yamamoto: 9 Infantrys
                    Casualties for Chinese: 1 Bunker and 16 Infantrys

    Non Combat Move - Yamamoto
                1 Tankette moved from Kichedung to Sian
                1 Destroyer moved from sz76 to sz18
                1 Destroyer moved from sz18 to sz42
                2 Destroyers moved from sz78 to sz7
                2 Destroyers moved from sz76 to sz19
                1 Destroyer moved from sz78 to sz76
                1 Infantry moved from Tokyo to sz78
                1 Infantry and 1 T.Boat moved from sz78 to sz74
                1 Infantry moved from sz74 to Kichedung

    Place Units - Yamamoto
                3 Destroyers placed in sz66
                3 Infantrys placed in Malaya
                3 Destroyers placed in sz76
                3 Destroyers placed in sz78

    Turn Complete - Yamamoto
                Yamamoto collect 83 PUs; end with 99 PUs

    triplea_42431_Yam12.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                5 Infantrys moved from Gobi to Ming Jong
                2 Infantrys moved from Quyan to Ming Jong
                1 Infantry moved from Quyan to Ming Jong

    Turn Complete - Chinese

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Yamamoto : 83 / 99
        Chinese : 10 / 0
        Hisaichi : 94 / 98
        Dutch : 0 / 0
        Thai : 12 / 12
        British : 33 / 33
        Anzac : 26 / 26
        Americans : 87 / 89
        Masaharu : 34 / 35
        Russians : 27 / 27

    triplea_42431_Chi12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12

    Combat Move - Hisaichi
                3 Destroyers and 1 Submarine moved from sz78 to sz76
                3 Destroyers, 1 Submarine and 1 T.Boat moved from sz76 to sz18
                2 Fighters moved from Moresby to sz50
                1 Elite moved from N.G to New Guinea
                1 B.Transport and 1 Transport moved from sz81 to sz58
                1 Artillery and 1 Infantry moved from Nayumo to sz81
                1 Artillery and 1 Infantry moved from sz81 to New Guinea
                1 Elite moved from Sarong to New Guinea
                2 Transports moved from sz66 to sz60
                4 Infantrys moved from S.Borneo to sz60
                4 Infantrys and 3 Transports moved from sz60 to sz66
                1 Tank moved from S.A to sz66
                1 Infantry moved from Amdanam to sz66
                1 Infantry moved from S.A to sz66
                6 Infantrys and 1 Tank moved from sz66 to N.S
                1 B.Transport and 1 Transport moved from sz58 to sz70
                6 Infantrys moved from Davao to sz70
                6 Infantrys moved from sz70 to Halma
                1 Infantry and 1 Tankette moved from Dheli to Bhopa
                3 Fighters moved from Dheli to Bhopa
                2 Infantrys and 2 Tanks moved from N.French I. to sz67
                2 Infantrys, 2 Tanks and 2 Transports moved from sz67 to sz60
                2 Infantrys and 2 Tanks moved from sz60 to N.S
                4 Tankettes moved from Sikang to Ming Jong
                9 Infantrys, 1 Tank and 2 Tankettes moved from Tsingnan to Ming Jong
                1 Infantry and 1 Tankette moved from Hsingan to Jinan
                1 Fighter moved from Belogorsk to Jinan
                1 Tank and 1 Tankette moved from Hsingan to Belogorsk
                2 Infantrys moved from Manchuria to Hsingan

    Purchase Units - Hisaichi
                Hisaichi buy 2 Destroyers, 1 Fighter, 17 Infantrys, 2 Tanks and 8 Tankettes; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Ming Jong
                    Hisaichi attack with 9 Infantrys, 1 Tank and 6 Tankettes
                    Chinese defend with 13 Infantrys
                        Hisaichi roll dice for 9 Infantrys, 1 Tank and 6 Tankettes in Ming Jong, round 2 :  5/16 hits
                        Chinese roll dice for 13 Infantrys in Ming Jong, round 2 :  1/13 hits
                        1 Infantry owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Ming Jong
                        Hisaichi roll dice for 8 Infantrys, 1 Tank and 6 Tankettes in Ming Jong, round 3 :  7/15 hits
                        Chinese roll dice for 8 Infantrys in Ming Jong, round 3 :  3/8 hits
                        3 Infantrys owned by the Hisaichi and 7 Infantrys owned by the Chinese lost in Ming Jong
                        Hisaichi roll dice for 5 Infantrys, 1 Tank and 6 Tankettes in Ming Jong, round 4 :  6/12 hits
                        Chinese roll dice for 1 Infantry in Ming Jong, round 4 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Ming Jong
                    Hisaichi win, taking Ming Jong from Chinese with 5 Infantrys, 1 Tank and 6 Tankettes remaining. Battle score for attacker is 18
                    Casualties for Hisaichi: 4 Infantrys
                    Casualties for Chinese: 13 Infantrys
                Battle in Bhopa
                    Hisaichi attack with 3 Fighters, 1 Infantry and 1 Tankette
                    British defend with 1 Infantry
                        Hisaichi roll dice for 3 Fighters, 1 Infantry and 1 Tankette in Bhopa, round 2 :  1/5 hits
                        British roll dice for 1 Infantry in Bhopa, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in Bhopa
                    Hisaichi win, taking Bhopa from British with 3 Fighters, 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Jinan
                    Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tankette
                    Russians defend with 1 Marine
                        Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tankette in Jinan, round 2 :  1/3 hits
                        Russians roll dice for 1 Marine in Jinan, round 2 :  0/1 hits
                        1 Marine owned by the Russians lost in Jinan
                    Hisaichi win, taking Jinan from Russians with 1 Fighter, 1 Infantry and 1 Tankette remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 Marine
                Battle in sz50
                    Hisaichi attack with 2 Fighters
                    Anzac defend with 1 S.Sub
                        Hisaichi roll dice for 2 Fighters in sz50, round 2 :  2/2 hits
                    1 S.Sub owned by the Anzac lost in sz50
                    Hisaichi win with 2 Fighters remaining. Battle score for attacker is 9
                    Casualties for Anzac: 1 S.Sub

    Non Combat Move - Hisaichi
                2 Fighters moved from sz50 to Moresby
                2 Fighters moved from Bhopa to Dheli
                5 Infantrys moved from W.Sian to N.Chunking
                2 Infantrys moved from Kwangsi to Chunking
                2 Artillerys, 1 Elite and 5 Infantrys moved from Hanan to N.Chunking
                6 Infantrys moved from Hongkong to Macau
                1 Artillery and 5 Infantrys moved from Szechwan to Gansu
                1 Tank and 2 Tankettes moved from Peking to Manchuria
                8 Infantrys moved from Seoul to Manchuria
                1 Fighter moved from Bhopa to Dheli
                1 Fighter moved from Jinan to Belogorsk

    Place Units - Hisaichi
                2 Destroyers placed in sz60
                2 Infantrys placed in S.Borneo
                1 Fighter and 2 Tanks placed in Moresby
                3 Tankettes placed in Peking
                4 Tankettes placed in Davao
                7 Infantrys and 1 Tankette placed in Seoul
                3 Infantrys placed in Dheli
                5 Infantrys placed in Hongkong

    Turn Complete - Hisaichi
                Hisaichi collect 98 PUs; end with 98 PUs

    triplea_42431_His12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12

    Combat Move - Thai
                2 Infantrys moved from Thailand to sz66
                2 Infantrys and 1 Transport moved from sz66 to sz62
                2 Infantrys moved from sz62 to Ceylon
                      Thai take Ceylon from British
                10 Infantrys and 1 Marine moved from E.India to Nagpur
                2 Artillerys, 3 Infantrys and 1 Marine moved from Bengal to E.India
                2 Artillerys and 4 Infantrys moved from Burma to Bengal
                4 Infantrys moved from Thailand to Burma
                6 Infantrys moved from Phuket to Thailand

    Purchase Units - Thai
                Thai buy 6 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Nagpur
                    Thai attack with 10 Infantrys and 1 Marine
                    Russians defend with 1 Mech.Inf and 3 Tanks
                        Thai roll dice for 10 Infantrys and 1 Marine in Nagpur, round 2 :  1/11 hits
                        British roll dice for 1 Mech.Inf and 3 Tanks in Nagpur, round 2 :  2/4 hits
                        2 Infantrys owned by the Thai and 1 Mech.Inf owned by the Russians lost in Nagpur
                        Thai roll dice for 8 Infantrys and 1 Marine in Nagpur, round 3 :  2/9 hits
                        British roll dice for 3 Tanks in Nagpur, round 3 :  2/3 hits
                        2 Infantrys owned by the Thai and 2 Tanks owned by the Russians lost in Nagpur
                        Thai roll dice for 6 Infantrys and 1 Marine in Nagpur, round 4 :  1/7 hits
                        British roll dice for 1 Tank in Nagpur, round 4 :  0/1 hits
                        1 Tank owned by the Russians lost in Nagpur
                    Thai win, taking Nagpur from British with 6 Infantrys and 1 Marine remaining. Battle score for attacker is 12
                    Casualties for Thai: 4 Infantrys
                    Casualties for Russians: 1 Mech.Inf and 3 Tanks

    Non Combat Move - Thai

    Place Units - Thai
                6 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 14 PUs; end with 14 PUs

    triplea_42431_Tha12.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12

    Combat Move - British
                1 Artillery and 1 Infantry moved from Vancouver to sz6
                1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4
                1 Artillery and 1 Infantry moved from sz4 to Palana
                      Russians take Palana from Masaharu
                2 Infantrys moved from C.India to E.India
                1 Artillery and 2 Infantrys moved from Calcutta to sz63
                1 Artillery and 2 Infantrys moved from sz63 to E.India
                2 EarlyFighters moved from sz63 to E.India
                3 EarlyFighters moved from Calcutta to E.India

    Purchase Units - British
                British buy 2 Artillerys, 1 Destroyer, 6 Infantrys and 1 Tank; Remaining resources: 1 PUs;

    Combat - British
                Battle in E.India
                    British attack with 1 Artillery, 5 EarlyFighters and 4 Infantrys
                    Yamamoto defend with 1 Artillery and 1 Infantry; Thai defend with 2 Artillerys, 3 Infantrys and 1 Marine
                        British roll dice for 1 Cruiser in E.India, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 Artillery, 5 EarlyFighters and 4 Infantrys in E.India, round 2 : 2/10 hits, 2.83 expected hits
                        Yamamoto roll dice for 3 Artillerys, 4 Infantrys and 1 Marine in E.India, round 2 : 3/8 hits, 2.67 expected hits
                        1 Infantry owned by the Thai, 1 Infantry owned by the Yamamoto and 3 Infantrys owned by the British lost in E.India
                        British roll dice for 1 Artillery, 5 EarlyFighters and 1 Infantry in E.India, round 3 : 3/7 hits, 2.33 expected hits
                        Yamamoto roll dice for 3 Artillerys, 2 Infantrys and 1 Marine in E.India, round 3 : 1/6 hits, 2.00 expected hits
                        2 Infantrys owned by the Thai, 1 Infantry owned by the British and 1 Marine owned by the Thai lost in E.India
                        British roll dice for 1 Artillery and 5 EarlyFighters in E.India, round 4 : 2/6 hits, 2.00 expected hits
                        Yamamoto roll dice for 3 Artillerys in E.India, round 4 : 2/3 hits, 1.00 expected hits
                        1 Artillery owned by the Yamamoto, 1 Artillery owned by the British, 1 EarlyFighter owned by the British and 1 Artillery owned by the Thai lost in E.India
                        British roll dice for 4 EarlyFighters in E.India, round 5 : 1/4 hits, 1.33 expected hits
                        Yamamoto roll dice for 1 Artillery in E.India, round 5 : 1/1 hits, 0.33 expected hits
                        1 EarlyFighter owned by the British and 1 Artillery owned by the Thai lost in E.India
                    British win with 3 EarlyFighters remaining. Battle score for attacker is -5
                    Casualties for British: 1 Artillery, 2 EarlyFighters and 4 Infantrys
                    Casualties for Thai: 2 Artillerys, 3 Infantrys and 1 Marine
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry

    Non Combat Move - British
                1 EarlyFighter moved from E.India to Calcutta
                2 EarlyFighters moved from E.India to sz63

    Place Units - British
                2 Artillerys and 6 Infantrys placed in Calcutta
                1 Tank placed in Vancouver
                1 Destroyer placed in sz6

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    British : -1.00
        Yamamoto : 1.00

    Production/PUs Summary :

    Yamamoto : 83 / 99
        Chinese : 9 / 0
        Hisaichi : 98 / 98
        Dutch : 0 / 0
        Thai : 14 / 14
        British : 30 / 31
        Anzac : 26 / 26
        Americans : 87 / 89
        Masaharu : 33 / 35
        Russians : 26 / 27

    triplea_42431_Bri12.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12

    Combat Move - Anzac
                2 Transports moved from sz49 to sz50
                1 Artillery and 3 Infantrys moved from W.Australia to sz50
                1 Artillery, 3 Infantrys and 2 Transports moved from sz50 to sz49
                1 Artillery, 2 EarlyFighters and 3 Infantrys moved from sz49 to Moresby
                1 S.Sub moved from sz49 to sz42
                1 Destroyer moved from sz40 to sz42
                1 Marine moved from Melbourne to sz37
                1 Marine and 1 S.Sub moved from sz37 to sz49
                1 Marine moved from sz49 to Moresby
                4 Artillerys moved from Darwin to Derby

    Purchase Units - Anzac
                Anzac buy 1 Elite, 4 Infantrys, 1 S.Sub and 1 Tank; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in sz42
                    Anzac attack with 1 Destroyer and 1 S.Sub
                    Yamamoto defend with 1 Destroyer
                        Anzac roll dice for 1 S.Sub in sz42, round 2 : 0/1 hits, 0.50 expected hits
                        Anzac roll dice for 1 Destroyer in sz42, round 2 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Destroyer in sz42, round 2 : 1/1 hits, 0.50 expected hits
                        1 Destroyer owned by the Anzac lost in sz42
                        Anzac roll dice for 1 S.Sub in sz42, round 3 : 1/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Destroyer in sz42, round 3 : 1/1 hits, 0.50 expected hits
                    1 S.Sub owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in sz42
                    Yamamoto win with no units remaining. Battle score for attacker is -9
                    Casualties for Anzac: 1 Destroyer and 1 S.Sub
                    Casualties for Yamamoto: 1 Destroyer
                Battle in Moresby
                    Anzac attack with 1 Artillery, 2 EarlyFighters, 3 Infantrys and 1 Marine
                    Hisaichi defend with 1 AAGun, 1 Elite, 1 Factory, 3 Fighters and 2 Tanks
                        AA fire in Moresby : 0/2 hits, 0.33 expected hits
                        Anzac roll dice for 1 Battleship in Moresby, round 2 : 1/1 hits, 0.67 expected hits
                        Anzac roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantrys and 1 Marine in Moresby, round 2 : 3/7 hits, 2.00 expected hits
                        Hisaichi roll dice for 1 Elite, 3 Fighters and 2 Tanks in Moresby, round 2 : 3/6 hits, 3.33 expected hits
                        3 Infantrys owned by the Anzac, 1 Elite owned by the Hisaichi, 2 Tanks owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Moresby
                        Anzac roll dice for 1 Artillery, 2 EarlyFighters and 1 Marine in Moresby, round 3 : 1/4 hits, 1.50 expected hits
                        Hisaichi roll dice for 2 Fighters in Moresby, round 3 : 1/2 hits, 1.33 expected hits
                        1 EarlyFighter owned by the Anzac and 1 Fighter owned by the Hisaichi lost in Moresby
                        Anzac roll dice for 1 Artillery, 1 EarlyFighter and 1 Marine in Moresby, round 4 : 1/3 hits, 1.17 expected hits
                        Hisaichi roll dice for 1 Fighter in Moresby, round 4 : 0/1 hits, 0.67 expected hits
                        1 Fighter owned by the Hisaichi lost in Moresby
                    Anzac win, taking Moresby from Hisaichi with 1 Artillery, 1 EarlyFighter and 1 Marine remaining. Battle score for attacker is 30
                    Casualties for Anzac: 1 EarlyFighter and 3 Infantrys
                    Casualties for Hisaichi: 1 Elite, 3 Fighters and 2 Tanks

    Non Combat Move - Anzac
                1 EarlyFighter moved from Moresby to sz49

    Place Units - Anzac
                3 Infantrys placed in W.Australia
                1 Infantry and 1 Tank placed in Darwin
                1 S.Sub placed in sz37
                1 Elite placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Hisaichi : -1.33
        AA fire in Moresby : : -0.33
        Yamamoto : 1.00
        Anzac : 0.33

    Production/PUs Summary :

    Yamamoto : 83 / 99
        Chinese : 9 / 0
        Hisaichi : 95 / 98
        Dutch : 0 / 0
        Thai : 14 / 14
        British : 33 / 31
        Anzac : 26 / 26
        Americans : 87 / 89
        Masaharu : 33 / 35
        Russians : 26 / 27

    triplea_42431_Anz12.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12

    Combat Move - Americans
                1 B29 moved from Hilo to sz20
                1 Destroyer moved from sz25 to sz20
                2 B29s moved from Wake to sz20

    Purchase Units - Americans
                Americans buy 1 B.Carrier, 1 Battleship, 3 EarlyFighters, 2 Marines and 2 S.Subs; Remaining resources: 1 PUs;

    Combat - Americans
                Americans creates battle in territory sz1
                Battle in sz20
                    Americans attack with 3 B29s and 1 Destroyer
                    Yamamoto defend with 1 Battleship and 5 Destroyers
                        Americans roll dice for 3 B29s and 1 Destroyer in sz20, round 2 : 4/4 hits, 2.83 expected hits
                        Yamamoto roll dice for 1 Battleship and 5 Destroyers in sz20, round 2 : 2/6 hits, 3.17 expected hits
                        1 Destroyer owned by the Americans, 1 B29 owned by the Americans and 4 Destroyers owned by the Yamamoto lost in sz20
                        Americans roll dice for 2 B29s in sz20, round 3 : 1/2 hits, 1.67 expected hits
                        Yamamoto roll dice for 1 Battleship and 1 Destroyer in sz20, round 3 : 1/2 hits, 1.17 expected hits
                        1 B29 owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz20
                        Americans roll dice for 1 B29 in sz20, round 4 : 1/1 hits, 0.83 expected hits
                        Yamamoto roll dice for 1 Battleship in sz20, round 4 : 1/1 hits, 0.67 expected hits
                        1 Battleship owned by the Yamamoto and 1 B29 owned by the Americans lost in sz20
                    Yamamoto win with no units remaining. Battle score for attacker is -2
                    Casualties for Americans: 3 B29s and 1 Destroyer
                    Casualties for Yamamoto: 1 Battleship and 5 Destroyers
                Battle in sz1
                    Americans attack with 1 S.Sub
                    Masaharu defend with 1 Destroyer
                        Americans roll dice for 1 S.Sub in sz1, round 2 : 1/1 hits, 0.50 expected hits
                        Masaharu roll dice for 1 Destroyer in sz1, round 2 : 1/1 hits, 0.50 expected hits
                    1 S.Sub owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz1
                    Masaharu win with no units remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 S.Sub
                    Casualties for Masaharu: 1 Destroyer

    Non Combat Move - Americans

    Place Units - Americans
                1 B.Carrier placed in sz25
                2 EarlyFighters placed in sz25
                1 EarlyFighter placed in sz25
                2 S.Subs placed in sz1
                1 Battleship placed in sz4
                1 Marine placed in Alaska
                1 Marine placed in Wake

    Turn Complete - Americans
                Americans collect 87 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    Masaharu : 0.50
        Yamamoto : -1.00
        Americans : 1.17

    Production/PUs Summary :

    Yamamoto : 83 / 99
        Chinese : 9 / 0
        Hisaichi : 95 / 98
        Dutch : 0 / 0
        Thai : 14 / 14
        British : 33 / 31
        Anzac : 26 / 26
        Americans : 87 / 88
        Masaharu : 33 / 35
        Russians : 26 / 27

    triplea_42431_Ame12.tsvg

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