@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
18L MrRoboto (Axis+5) vs Giallo (Allies) BM3 Game 2
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Soviet Far East to 4 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 4 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
4 bombers moved from Soviet Far East to Japan
1 battleship moved from 4 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 cruisers moved from 4 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from Midway to Japan
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 bomber moved from Western United States to 101 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Central United States
1 bomber moved from Western United States to Central United States
2 bombers moved from Western United States to Central AmericaCombat Hit Differential Summary :
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scramble
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Scramble 1 Tac please
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Soviet Far East to 4 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 4 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
4 bombers moved from Soviet Far East to Japan
1 battleship moved from 4 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 cruisers moved from 4 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from Midway to Japan
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 bomber moved from Western United States to 101 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Central United States
1 bomber moved from Western United States to Central United States
2 bombers moved from Western United States to Central AmericaCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 101 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 101 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Central America
Americans attack with 2 bombers
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers in Central America, round 2 : 1/2 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Central America, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Central America
Americans roll dice for 1 bomber in Central America, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Central America, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Central America
Americans win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 bomber
Casualties for Germans: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 battleships, 6 carriers, 4 cruisers, 4 destroyers, 1 submarine and 4 transports; ANZAC loiter and taunt
Japanese defend with 1 tactical_bomber
1 submarine owned by the Americans Submerged
Americans roll dice for 2 battleships, 6 carriers, 4 cruisers, 4 destroyers and 4 transports in 6 Sea Zone, round 2 : 6/10 hits, 4,67 expected hits
Japanese roll dice for 1 tactical_bomber in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
Americans win with 2 battleships, 6 carriers, 4 cruisers, 4 destroyers and 4 transports remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Battle in Central United States
Americans attack with 1 armour, 1 bomber and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 armour, 1 bomber and 3 infantry in Central United States, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Central United States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Central United States
Americans roll dice for 1 armour, 1 bomber and 2 infantry in Central United States, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Central United States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Central United States
Americans win, taking Central United States from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Japan
Americans attack with 3 artilleries, 4 bombers, 8 fighters, 3 infantry and 6 tactical_bombers
Japanese defend with 1 airfield, 1 armour, 1 factory_upgrade, 5 fighters, 1 harbour, 20 infantry and 2 tactical_bombers
Americans roll dice for 3 artilleries, 4 bombers, 8 fighters, 3 infantry and 6 tactical_bombers in Japan, round 2 : 15/24 hits, 12,67 expected hits
Japanese roll dice for 1 armour, 5 fighters, 20 infantry and 2 tactical_bombers in Japan, round 2 : 12/28 hits, 11,50 expected hits
15 infantry owned by the Japanese, 3 tactical_bombers owned by the Americans, 4 fighters owned by the Americans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 4 bombers, 4 fighters and 3 tactical_bombers in Japan, round 3 : 7/12 hits, 7,00 expected hits
Japanese roll dice for 1 armour, 5 fighters, 5 infantry and 2 tactical_bombers in Japan, round 3 : 4/13 hits, 6,50 expected hits
1 tactical_bomber owned by the Japanese, 5 infantry owned by the Japanese, 1 armour owned by the Japanese, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 4 bombers, 2 fighters and 1 tactical_bomber in Japan, round 4 : 5/8 hits, 4,67 expected hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in Japan, round 4 : 5/6 hits, 3,83 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 2 bombers owned by the Americans lost in Japan
Americans roll dice for 1 artillery and 2 bombers in Japan, round 5 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter in Japan, round 5 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Japan
Americans destroys 47PUs while taking Japanese capital
Americans converts factory_upgrade into different units
Americans win, taking Japan from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is -49
Casualties for Americans: 2 artilleries, 2 bombers, 8 fighters, 3 infantry and 6 tactical_bombers
Casualties for Japanese: 1 armour, 5 fighters, 20 infantry and 2 tactical_bombersNon Combat Move - Americans
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 armour moved from Alaska to Western United States
1 aaGun moved from Western United States to Central United States
1 bomber moved from Central America to Eastern United States
1 bomber moved from 101 Sea Zone to Eastern United States
1 bomber moved from Central United States to Eastern United States
4 submarines moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to Soviet Far EastPlace Units - Americans
4 artilleries, 3 fighters and 3 infantry placed in Eastern United States
2 bombers placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,5,5,6,4,5,3,1,3,4,2
Americans collect 63 PUs (1 lost to blockades); end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 0,00
Americans : 2,83
Japanese : -2,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Soviet Far East to 4 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 4 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
4 bombers moved from Soviet Far East to Japan
1 battleship moved from 4 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 cruisers moved from 4 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from Midway to Japan
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 bomber moved from Western United States to 101 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Central United States
1 bomber moved from Western United States to Central United States
2 bombers moved from Western United States to Central AmericaCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 101 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 101 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Central America
Americans attack with 2 bombers
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers in Central America, round 2 : 1/2 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Central America, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Central America
Americans roll dice for 1 bomber in Central America, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Central America, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Central America
Americans win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 bomber
Casualties for Germans: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 battleships, 6 carriers, 4 cruisers, 4 destroyers, 1 submarine and 4 transports; ANZAC loiter and taunt
Japanese defend with 1 tactical_bomber
1 submarine owned by the Americans Submerged
Americans roll dice for 2 battleships, 6 carriers, 4 cruisers, 4 destroyers and 4 transports in 6 Sea Zone, round 2 : 6/10 hits, 4,67 expected hits
Japanese roll dice for 1 tactical_bomber in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
Americans win with 2 battleships, 6 carriers, 4 cruisers, 4 destroyers and 4 transports remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Battle in Central United States
Americans attack with 1 armour, 1 bomber and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 armour, 1 bomber and 3 infantry in Central United States, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Central United States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Central United States
Americans roll dice for 1 armour, 1 bomber and 2 infantry in Central United States, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Central United States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Central United States
Americans win, taking Central United States from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Japan
Americans attack with 3 artilleries, 4 bombers, 8 fighters, 3 infantry and 6 tactical_bombers
Japanese defend with 1 airfield, 1 armour, 1 factory_upgrade, 5 fighters, 1 harbour, 20 infantry and 2 tactical_bombers
Americans roll dice for 3 artilleries, 4 bombers, 8 fighters, 3 infantry and 6 tactical_bombers in Japan, round 2 : 15/24 hits, 12,67 expected hits
Japanese roll dice for 1 armour, 5 fighters, 20 infantry and 2 tactical_bombers in Japan, round 2 : 12/28 hits, 11,50 expected hits
15 infantry owned by the Japanese, 3 tactical_bombers owned by the Americans, 4 fighters owned by the Americans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 4 bombers, 4 fighters and 3 tactical_bombers in Japan, round 3 : 7/12 hits, 7,00 expected hits
Japanese roll dice for 1 armour, 5 fighters, 5 infantry and 2 tactical_bombers in Japan, round 3 : 4/13 hits, 6,50 expected hits
1 tactical_bomber owned by the Japanese, 5 infantry owned by the Japanese, 1 armour owned by the Japanese, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 4 bombers, 2 fighters and 1 tactical_bomber in Japan, round 4 : 5/8 hits, 4,67 expected hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in Japan, round 4 : 5/6 hits, 3,83 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 2 bombers owned by the Americans lost in Japan
Americans roll dice for 1 artillery and 2 bombers in Japan, round 5 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter in Japan, round 5 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Japan
Americans destroys 47PUs while taking Japanese capital
Americans converts factory_upgrade into different units
Americans win, taking Japan from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is -49
Casualties for Americans: 2 artilleries, 2 bombers, 8 fighters, 3 infantry and 6 tactical_bombers
Casualties for Japanese: 1 armour, 5 fighters, 20 infantry and 2 tactical_bombersNon Combat Move - Americans
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 armour moved from Alaska to Western United States
1 aaGun moved from Western United States to Central United States
1 bomber moved from Central America to Eastern United States
1 bomber moved from 101 Sea Zone to Eastern United States
1 bomber moved from Central United States to Eastern United States
4 submarines moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to Soviet Far EastPlace Units - Americans
4 artilleries, 3 fighters and 3 infantry placed in Eastern United States
2 bombers placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,5,5,6,4,5,3,1,3,4,2
Americans collect 63 PUs (1 lost to blockades); end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British repair damage of 6x factory_major; Remaining resources: 21 PUs;
British buy 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 fighter
EDIT: Adding units owned by Americans to Union of South Africa: 1 fighter
EDIT: Turning off Edit Mode
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 82 Sea Zone
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
4 armour and 8 mech_infantrys moved from Egypt to French Equatorial Africa
2 mech_infantrys moved from Egypt to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 submarine moved from 37 Sea Zone to 39 Sea ZoneCombat - British
Battle in 82 Sea Zone
British attack with 1 fighter
Italians defend with 3 transports
3 transports owned by the Italians lost in 82 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Alexandria
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 3/6 hits, 2,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in French Equatorial Africa
British attack with 4 armour and 10 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 4 armour and 10 mech_infantrys in French Equatorial Africa, round 2 : 2/14 hits, 3,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 4 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Alexandria to Rhodesia
4 artilleries, 1 infantry and 6 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to French Equatorial Africa
2 armour and 1 mech_infantry moved from West India to India
1 fighter moved from 82 Sea Zone to Anglo Egyptian SudanPlace Units - British
1 fighter placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,6,5,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,5
British collect 16 PUs (10 lost to blockades); end with 17 PUsPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 3 armourCombat Hit Differential Summary :
Germans : 0,00
British : -1,33
Italians : 0,67
Americans : 2,83
Japanese : -2,00 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Brazil to British Guiana
Italians take British Guiana from British
1 artillery moved from Brazil to Suriname
Italians take Suriname from British
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
1 infantry moved from South West Africa to 70 Sea Zone
1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
5 bombers moved from Gibraltar to 98 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from 98 Sea Zone to Egypt
3 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt -
Will you scramble?
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yes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Brazil to British Guiana
Italians take British Guiana from British
1 artillery moved from Brazil to Suriname
Italians take Suriname from British
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
1 infantry moved from South West Africa to 70 Sea Zone
1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
5 bombers moved from Gibraltar to 98 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from 98 Sea Zone to Egypt
3 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to EgyptCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
British scrambles to create a battle in territory 98 Sea Zone
Battle in Southeast Mexico
Battle in French Madagascar
Battle in 98 Sea Zone
Italians attack with 4 bombers, 2 submarines and 3 transports
Russians defend with 3 fighters
2 submarines owned by the Italians Submerged
Italians roll dice for 4 bombers and 3 transports in 98 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits
Russians roll dice for 3 fighters in 98 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
3 fighters owned by the Russians and 3 bombers owned by the Italians lost in 98 Sea Zone
Italians win, taking Southeast Mexico from Americans, taking French Madagascar from French with 1 bomber and 3 transports remaining. Battle score for attacker is -6
Casualties for Italians: 3 bombers
Casualties for Russians: 3 fighters
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 4 infantry
British defend with 1 airfield, 1 factory_minor and 1 harbour
Battle in Alexandria
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1,00 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians winItalians win, taking Egypt from British with 1 artillery, 1 bomber and 4 infantry remaining, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 submarine moved from 95 Sea Zone to 91 Sea Zone
3 carriers, 7 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 90 Sea Zone to 101 Sea Zone
1 destroyer moved from 103 Sea Zone to 89 Sea Zone
2 submarines moved from 88 Sea Zone to 101 Sea Zone
3 submarines moved from 89 Sea Zone to 101 Sea Zone
1 bomber moved from Egypt to Iraq
1 transport moved from 85 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Gold Coast to French West AfricaPlace Units - Italians
1 destroyer and 2 submarines placed in 80 Sea Zone
5 submarines placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Italians collect 39 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Italians : 1,33
British : 0,67
Russians : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Queensland to Shan State
1 fighter moved from Queensland to Sumatra
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC
Battle in French Indo China
Battle in Hainan
Battle in Shan State
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 3 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Shan State
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Shan State
ANZAC win, taking French Indo China from Japanese, taking Hainan from Japanese, taking Shan State from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - ANZAC
1 bomber moved from Shan State to India
2 infantry moved from 36 Sea Zone to Hainan
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea ZonePlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : 0,33
Japanese : -1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Combat Move - Japanese
3 infantry moved from Malaya to Shan State
1 artillery moved from Yunnan to Shan State
1 artillery and 2 infantry moved from Yunnan to French Indo China
1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1,00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 factory_minor and 1 marine
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 0,83 expected hits
ANZAC roll dice for 1 marine in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marineNon Combat Move - Japanese
1 artillery and 10 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Korea to Amur
1 submarine moved from 27 Sea Zone to 64 Sea Zone
1 submarine moved from 49 Sea Zone to 62 Sea Zone
3 carriers moved from 49 Sea Zone to 52 Sea ZoneTurn Complete - Japanese
Combat Hit Differential Summary :
Americans : -0,17
ANZAC : -0,33
UK_Pacific : 0,33
Japanese : 1,17 -
forgot to unload my art in hawaii so will do the attack here
Rolls: 1@2 2@4; Total Hits: 21@2: (5)2@4: (1, 2) -
Rolls: 2@2; Total Hits: 02@2: (6, 4) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 1 bomber and 12 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
1 transport moved from 6 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 cruiser moved from 6 Sea Zone to 17 Sea Zone
2 battleships moved from 6 Sea Zone to 26 Sea Zone
1 armour moved from Western United States to Southeast Mexico
1 artillery and 1 infantry moved from Eastern United States to Central United States
3 bombers moved from Eastern United States to Southeast Mexico
2 fighters moved from Eastern United States to Southeast Mexico
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 fighter moved from Eastern United States to Central United States
2 infantry moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Eastern United States to Central United States
2 bombers moved from Soviet Far East to Japan
6 carriers, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Union of South Africa to 72 Sea Zone
1 submarine moved from 80 Sea Zone to 75 Sea ZoneCombat - Americans
Battle in 72 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 72 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Central United States
Americans attack with 3 artilleries, 1 fighter and 5 infantry
Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
Americans roll dice for 3 artilleries, 1 fighter and 5 infantry in Central United States, round 2 : 2/9 hits, 2,83 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Central United States, round 2 : 3/5 hits, 1,67 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Central United States
Americans roll dice for 3 artilleries, 1 fighter and 2 infantry in Central United States, round 3 : 2/6 hits, 2,17 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Central United States, round 3 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Central United States
Americans roll dice for 3 artilleries, 1 fighter and 2 infantry in Central United States, round 4 : 1/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery in Central United States, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Central United States
Americans win, taking Central United States from Germans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 3 infantry
Casualties for Germans: 2 artilleries and 3 infantry
Battle in Southeast Mexico
Americans attack with 1 armour, 3 bombers and 2 fighters
Italians defend with 1 artillery and 3 infantry
Americans roll dice for 1 armour, 3 bombers and 2 fighters in Southeast Mexico, round 2 : 4/6 hits, 3,50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Southeast Mexico, round 2 : 1/4 hits, 1,33 expected hits
1 bomber owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southeast Mexico
Americans win, taking Southeast Mexico from Italians with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 bomber
Casualties for Italians: 1 artillery and 3 infantry
Battle in 26 Sea Zone
Americans attack with 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 1 transport in 26 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Scotland
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Scotland, round 2 : 3/4 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 cruiser in Iwo Jima, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 2 bombers
EDIT: Turning off Edit Mode
Battle in Hawaiian Islands
Japanese defend with 1 airfield, 1 harbour and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hawaiian Islands: 2 infantry
EDIT: Changing ownership of Hawaiian Islands from Japanese to Americans
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Midway: 2 bombers
EDIT: Turning off Edit Mode
1 fighter moved from Central United States to Eastern United States
2 bombers moved from Southeast Mexico to Eastern United States
2 fighters moved from Southeast Mexico to Eastern United States
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 cruisers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 fighter moved from 72 Sea Zone to Union of South AfricaPlace Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Japan
Americans undo move 1.
1 armour, 1 artillery and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
5 artilleries and 5 infantry placed in Eastern United States
1 bomber and 6 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 26
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,3,1,4,1,4,5,4,3,6,6,5,1,3,6,2,1,3,1,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,5,5,5,2,3,3,5,3,6,3,6,6,4,2,2,6,4,3,4,1,3
Americans collect 40 PUs (26 lost to blockades); end with 40 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 50 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -0,67
Italians : -0,33
Americans : -1,50
Japanese : 1,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 1 bomber and 12 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
1 transport moved from 6 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 cruiser moved from 6 Sea Zone to 17 Sea Zone
2 battleships moved from 6 Sea Zone to 26 Sea Zone
1 armour moved from Western United States to Southeast Mexico
1 artillery and 1 infantry moved from Eastern United States to Central United States
3 bombers moved from Eastern United States to Southeast Mexico
2 fighters moved from Eastern United States to Southeast Mexico
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 fighter moved from Eastern United States to Central United States
2 infantry moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Eastern United States to Central United States
2 bombers moved from Soviet Far East to Japan
6 carriers, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Union of South Africa to 72 Sea Zone
1 submarine moved from 80 Sea Zone to 75 Sea ZoneCombat - Americans
Battle in 72 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 72 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Central United States
Americans attack with 3 artilleries, 1 fighter and 5 infantry
Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
Americans roll dice for 3 artilleries, 1 fighter and 5 infantry in Central United States, round 2 : 2/9 hits, 2,83 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Central United States, round 2 : 3/5 hits, 1,67 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Central United States
Americans roll dice for 3 artilleries, 1 fighter and 2 infantry in Central United States, round 3 : 2/6 hits, 2,17 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Central United States, round 3 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Central United States
Americans roll dice for 3 artilleries, 1 fighter and 2 infantry in Central United States, round 4 : 1/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery in Central United States, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Central United States
Americans win, taking Central United States from Germans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 3 infantry
Casualties for Germans: 2 artilleries and 3 infantry
Battle in Southeast Mexico
Americans attack with 1 armour, 3 bombers and 2 fighters
Italians defend with 1 artillery and 3 infantry
Americans roll dice for 1 armour, 3 bombers and 2 fighters in Southeast Mexico, round 2 : 4/6 hits, 3,50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Southeast Mexico, round 2 : 1/4 hits, 1,33 expected hits
1 bomber owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Southeast Mexico
Americans win, taking Southeast Mexico from Italians with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 bomber
Casualties for Italians: 1 artillery and 3 infantry
Battle in 26 Sea Zone
Americans attack with 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 1 transport in 26 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Scotland
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Scotland, round 2 : 3/4 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 cruiser in Iwo Jima, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 2 bombers
EDIT: Turning off Edit Mode
Battle in Hawaiian Islands
Japanese defend with 1 airfield, 1 harbour and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hawaiian Islands: 2 infantry
EDIT: Changing ownership of Hawaiian Islands from Japanese to Americans
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Midway: 2 bombers
EDIT: Turning off Edit Mode
1 fighter moved from Central United States to Eastern United States
2 bombers moved from Southeast Mexico to Eastern United States
2 fighters moved from Southeast Mexico to Eastern United States
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 cruisers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 fighter moved from 72 Sea Zone to Union of South AfricaPlace Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Japan
Americans undo move 1.
1 armour, 1 artillery and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
5 artilleries and 5 infantry placed in Eastern United States
1 bomber and 6 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 26
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,3,1,4,1,4,5,4,3,6,6,5,1,3,6,2,1,3,1,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,5,5,5,2,3,3,5,3,6,3,6,6,4,2,2,6,4,3,4,1,3
Americans collect 40 PUs (26 lost to blockades); end with 40 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 50 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in SikangCombat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory SikangNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 6 PUsPurchase Units - British
British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Nigeria
1 mech_infantry moved from French Equatorial Africa to Nigeria
1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
1 mech_infantry moved from French Equatorial Africa to Nigeria
1 mech_infantry moved from French Equatorial Africa to French Central AfricaCombat - British
Battle in Nigeria
British attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 artillery
British roll dice for 1 fighter and 2 mech_infantrys in Nigeria, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Nigeria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Nigeria
British roll dice for 1 fighter and 1 mech_infantry in Nigeria, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Nigeria, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Nigeria, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Nigeria, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Nigeria
British win, taking Nigeria from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in French Central Africa
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in French Central Africa, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in French Central Africa, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in French Central Africa
British roll dice for 1 armour and 1 mech_infantry in French Central Africa, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in French Central Africa, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 mech_infantry in French Central Africa, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in French Central Africa, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in French Central Africa
British win, taking French Central Africa from Italians with 1 armour remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 infantryNon Combat Move - British
1 mech_infantry moved from French Equatorial Africa to Nigeria
1 mech_infantry moved from French Equatorial Africa to French Central Africa
1 fighter moved from Nigeria to Belgian Congo
3 armour and 5 mech_infantrys moved from French Equatorial Africa to Belgian Congo
4 artilleries, 1 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian CongoPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,6,6,2,3,2,3,3,5,2,2,3,2
British collect 18 PUs (8 lost to blockades); end with 18 PUsPlace Units - UK_Pacific
2 armour and 1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 2 armour and 1 artilleryCombat Hit Differential Summary :
Germans : -0,67
Italians : 0,67
British : -2,33
Americans : -1,50
Japanese : 1,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Italians
Italians buy 2 artilleries, 3 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 destroyer and 2 submarines moved from 80 Sea Zone to 75 Sea Zone
1 artillery moved from Suriname to French Guiana
Italians take French Guiana from FrenchCombat - Italians
Battle in 75 Sea Zone
Italians attack with 1 destroyer and 2 submarines
Americans defend with 1 submarine
Italians roll dice for 2 submarines in 75 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 2 submarines in 75 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Americans lost in 75 Sea Zone
Italians win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 bomber moved from Iraq to Southern Italy
5 submarines moved from 95 Sea Zone to 91 Sea Zone
2 transports moved from 89 Sea Zone to 91 Sea Zone
1 transport moved from 86 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
3 carriers, 8 destroyers, 4 fighters and 2 tactical_bombers moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
2 submarines moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to Southern France
2 bombers moved from Southern Italy to France
1 transport moved from 91 Sea Zone to 92 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
2 destroyers and 1 submarine placed in 80 Sea Zone
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 37 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 52 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Italians : -0,67
Americans : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Sumatra to India
1 bomber moved from India to Shan State
1 cruiser moved from 36 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in Malaya
Battle in Shan State
ANZAC attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery and 2 infantry
ANZAC roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
ANZAC roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 bomber owned by the ANZAC lost in Shan State
Japanese win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -15
Casualties for ANZAC: 1 bomber and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 destroyers and 1 submarine moved from 36 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
ANZAC collect 12 PUs (2 lost to blockades); end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,33
Japanese : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 30
Combat Move - Japanese
8 artilleries and 42 infantry moved from Burma to India
1 artillery and 1 infantry moved from Shan State to MalayaCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese lost in Malaya
UK_Pacific win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in India
Japanese attack with 8 artilleries and 42 infantry
British defend with 11 armour, 9 artilleries, 7 infantry and 18 mech_infantrys; ANZAC defend with 1 fighter and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 8 artilleries and 42 infantry in India, round 2 : 11/50 hits, 11,00 expected hits
UK_Pacific roll dice for 11 armour, 9 artilleries, 1 fighter, 9 infantry and 18 mech_infantrys in India, round 2 : 18/48 hits, 18,17 expected hits
18 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 2 infantry owned by the ANZAC and 7 infantry owned by the British lost in India
Japanese roll dice for 8 artilleries and 24 infantry in India, round 3 : 7/32 hits, 8,00 expected hits
UK_Pacific roll dice for 11 armour, 9 artilleries, 1 fighter and 16 mech_infantrys in India, round 3 : 14/37 hits, 14,50 expected hits
14 infantry owned by the Japanese and 7 mech_infantrys owned by the British lost in India
Japanese roll dice for 8 artilleries and 10 infantry in India, round 4 : 3/18 hits, 5,67 expected hits
UK_Pacific roll dice for 11 armour, 9 artilleries, 1 fighter and 9 mech_infantrys in India, round 4 : 14/30 hits, 12,17 expected hits
10 infantry owned by the Japanese, 4 artilleries owned by the Japanese and 3 mech_infantrys owned by the British lost in India
Japanese roll dice for 4 artilleries in India, round 5 : 2/4 hits, 1,33 expected hits
UK_Pacific roll dice for 11 armour, 9 artilleries, 1 fighter and 6 mech_infantrys in India, round 5 : 13/27 hits, 11,17 expected hits
4 artilleries owned by the Japanese and 2 mech_infantrys owned by the British lost in India
UK_Pacific win with 11 armour, 9 artilleries, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is -75
Casualties for Japanese: 8 artilleries and 42 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 7 infantry and 14 mech_infantrysNon Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to Shan State
2 infantry moved from Yunnan to Shan State
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Yunnan
3 infantry moved from Shensi to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Hopei to Kweichow
1 infantry moved from Amur to Siberia
1 submarine moved from 64 Sea Zone to 101 Sea Zone
3 carriers moved from 52 Sea Zone to 85 Sea ZoneTurn Complete - Japanese
Combat Hit Differential Summary :
UK_Pacific : 3,67
Japanese : -4,00 -
I will attack the seazone at India, with Italy.
Will you scramble your fighter?
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 30
Purchase Units - Americans
Americans buy 1 aaGun, 3 armour and 12 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 units repaired.
1 armour, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
2 bombers moved from Japan to Siberia
2 bombers moved from Midway to Siberia
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
6 infantry moved from Western United States to Central United States
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Central AmericaCombat - Americans
Battle in Central America
Battle in Wake Island
Battle in Siberia
Americans attack with 1 armour, 1 artillery, 4 bombers and 1 infantry
Germans defend with 3 armour; Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 4 bombers and 1 infantry in Siberia, round 2 : 5/7 hits, 3,83 expected hits
Germans roll dice for 3 armour and 1 infantry in Siberia, round 2 : 0/4 hits, 1,83 expected hits
1 infantry owned by the Japanese and 3 armour owned by the Germans lost in Siberia
Americans win, taking Central America from Germans, taking Wake Island from Japanese, taking Siberia from Germans with 1 armour, 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 3 armour
Casualties for Japanese: 1 infantry
Battle in Scotland
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 2 artilleries and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Scotland, round 2 : 3/4 hits, 1,67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 2 : 0/3 hits, 1,00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantryNon Combat Move - Americans
2 fighters moved from Scotland to United Kingdom
1 cruiser moved from 17 Sea Zone to 31 Sea Zone
2 battleships, 6 carriers, 4 cruisers and 4 destroyers moved from 26 Sea Zone to 64 Sea Zone
4 submarines moved from 10 Sea Zone to 64 Sea Zone
1 bomber moved from Western United States to Eastern United States
1 fighter moved from Eastern United States to 64 Sea Zone
1 armour moved from Southeast Mexico to Central United States
3 artilleries and 2 infantry moved from Central United States to Southeast Mexico
1 armour and 1 mech_infantry moved from Central United States to Southeast Mexico
2 bombers moved from Siberia to Alaska
2 bombers moved from Siberia to Soviet Far EastPlace Units - Americans
1 aaGun and 2 infantry placed in Central United States
2 armour and 1 infantry placed in Japan
1 armour and 9 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Adding units owned by Americans to 64 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 33
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,5,5,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,6,4,2,4,3,2,5,2,4,1,4,3,2,6,3,1,4,6,1,4,6,6,6,2,3,1,6,3,4,5,4,6,3,2,5,4,4,2,1,3,5
Americans collect 35 PUs (33 lost to blockades); end with 36 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 46 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -2,83
Americans : 2,50





